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-rw-r--r--src/net/java/games/jogl/impl/x11/X11GLContext.java21
-rw-r--r--src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java2
-rw-r--r--src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java7
3 files changed, 22 insertions, 8 deletions
diff --git a/src/net/java/games/jogl/impl/x11/X11GLContext.java b/src/net/java/games/jogl/impl/x11/X11GLContext.java
index 359d0c95c..efcd9a101 100644
--- a/src/net/java/games/jogl/impl/x11/X11GLContext.java
+++ b/src/net/java/games/jogl/impl/x11/X11GLContext.java
@@ -40,6 +40,7 @@
package net.java.games.jogl.impl.x11;
import java.awt.Component;
+import java.security.*;
import java.util.*;
import net.java.games.gluegen.runtime.*; // for PROCADDRESS_VAR_PREFIX
import net.java.games.jogl.*;
@@ -64,11 +65,24 @@ public abstract class X11GLContext extends GLContext {
// so that we can implement displayImpl() (which must be done when
// the context is not current)
protected long mostRecentDisplay;
+ // There is currently a bug on Linux/AMD64 distributions in glXGetProcAddressARB
+ protected static boolean isLinuxAMD64;
static {
functionNameMap = new HashMap();
functionNameMap.put("glAllocateMemoryNV", "glXAllocateMemoryNV");
functionNameMap.put("glFreeMemoryNV", "glXFreeMemoryNV");
+
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ String os = System.getProperty("os.name").toLowerCase();
+ String arch = System.getProperty("os.arch").toLowerCase();
+ if (os.startsWith("linux") && arch.equals("amd64")) {
+ isLinuxAMD64 = true;
+ }
+ return null;
+ }
+ });
}
public X11GLContext(Component component,
@@ -185,7 +199,10 @@ public abstract class X11GLContext extends GLContext {
public abstract void swapBuffers() throws GLException;
protected long dynamicLookupFunction(String glFuncName) {
- long res = GLX.glXGetProcAddressARB(glFuncName);
+ long res = 0;
+ if (!isLinuxAMD64) {
+ res = GLX.glXGetProcAddressARB(glFuncName);
+ }
if (res == 0) {
// GLU routines aren't known to the OpenGL function lookup
res = GLX.dlsym(glFuncName);
@@ -235,7 +252,7 @@ public abstract class X11GLContext extends GLContext {
throw new GLException("Context not current");
}
if (!glXQueryExtensionsStringInitialized) {
- glXQueryExtensionsStringAvailable = (GLX.glXGetProcAddressARB("glXQueryExtensionsString") != 0);
+ glXQueryExtensionsStringAvailable = (dynamicLookupFunction("glXQueryExtensionsString") != 0);
glXQueryExtensionsStringInitialized = true;
}
if (glXQueryExtensionsStringAvailable) {
diff --git a/src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java b/src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java
index 2aa85e9f8..a22367091 100644
--- a/src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java
+++ b/src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java
@@ -44,7 +44,7 @@ import net.java.games.jogl.*;
import net.java.games.jogl.impl.*;
public class X11OffscreenGLContext extends X11GLContext {
- private int pixmap;
+ private long pixmap;
private boolean isDoubleBuffered;
// Width and height of the underlying bitmap
private int width;
diff --git a/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java b/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java
index 5ab976870..a253b9615 100644
--- a/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java
+++ b/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java
@@ -209,7 +209,7 @@ public class X11PbufferGLContext extends X11GLContext {
iattributes[niattribs++] = 0;
- int tmpBuffer = GLX.glXCreatePbuffer(display, fbConfig, iattributes);
+ long tmpBuffer = GLX.glXCreatePbuffer(display, fbConfig, iattributes);
if (tmpBuffer == 0) {
// FIXME: query X error code for detail error message
throw new GLException("pbuffer creation error: glXCreatePbuffer() failed");
@@ -251,10 +251,7 @@ public class X11PbufferGLContext extends X11GLContext {
created = true;
}
- // FIXME: this cast to int would be wrong on 64-bit platforms
- // where the argument type to glXMakeCurrent would change (should
- // probably make GLXDrawable, and maybe XID, Opaque as long)
- if (!GLX.glXMakeContextCurrent(display, (int) buffer, (int) buffer, context)) {
+ if (!GLX.glXMakeContextCurrent(display, buffer, buffer, context)) {
throw new GLException("Error making context current");
}