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newt
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newt
/
Window.java
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<?xml
version
=
"1.0"
encoding
=
"UTF-8"
?>
<!--
- A validator for all of the user-defined properties. It will be called
- from build.xml in the "init" task.
-->
<project
name
=
"Configuration validator"
default
=
"validate"
>
<!-- ================================================================== -->
<!--
- Ensure that "antlr.jar" is set.
-->
<target
name
=
"antlr.jar.validate"
unless
=
"antlr.jar"
>
<fail>
***************************************************************** ** The property
"antlr.jar"
was not set in the JOGL properties ** ** file ** **
"${user.properties.file}"
** ** (or this file was not found). ** ** ** ** Please set
"antlr.jar"
to to the full path of the ANTLR jar ** ** including the jar itself. ** *****************************************************************
</fail>
</target>
<!--
- Make sure that jogl.jar is not on the CLASSPATH; this can cause
- builds to fail since if this Java process has the jar file open
- we can not overwrite it.
-->
<target
name
=
"java.class.path.validate"
>
<available
property
=
"jogl.jar.on.class.path"
classname
=
"javax.media.opengl.GL"
/>
<fail
if
=
"jogl.jar.on.class.path"
>
****************************************************************** ** Your CLASSPATH environment variable appears to be set (some ** ** JOGL classes are currently visible to the build.) This can ** ** cause the build to fail. Please unset your CLASSPATH ** ** variable and restart the build. ** ******************************************************************
</fail>
</target>
<!-- ================================================================== -->
<!--
- Validate the required properties
-->
<target
name
=
"validate"
depends
=
"antlr.jar.validate, java.class.path.validate"
description
=
"Validate required properties"
/>
</project>