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-rw-r--r--src/newt/classes/com/jogamp/newt/Window.java45
-rw-r--r--src/newt/classes/com/jogamp/newt/opengl/GLWindow.java10
2 files changed, 55 insertions, 0 deletions
diff --git a/src/newt/classes/com/jogamp/newt/Window.java b/src/newt/classes/com/jogamp/newt/Window.java
index 7ba94d5b2..51395602c 100644
--- a/src/newt/classes/com/jogamp/newt/Window.java
+++ b/src/newt/classes/com/jogamp/newt/Window.java
@@ -327,6 +327,7 @@ public interface Window extends NativeWindow, WindowClosingProtocol, ScalableSur
/**
* Returns the current status mask of this instance.
+ * @see #getSupportedStateMask()
* @see #STATE_MASK_VISIBLE
* @see #STATE_MASK_AUTOPOSITION
* @see #STATE_MASK_CHILDWIN
@@ -351,6 +352,50 @@ public interface Window extends NativeWindow, WindowClosingProtocol, ScalableSur
*/
String getStateMaskString();
+ /**
+ * Returns the supported {@link #getStateMask() state mask} of the implementation.
+ * <p>
+ * Implementation provides supported {@link #getStateMask() state mask} values at runtime
+ * <i>after</i> native window creation, i.e. first visibility.
+ * </p>
+ * <p>
+ * Default value is {@link #STATE_MASK_VISIBLE} | {@link #STATE_MASK_FOCUSED},
+ * i.e. the <b>minimum requirement</b> for all implementations.
+ * </p>
+ * <p>
+ * Before native window creation {@link #getStatePublicBitmask()} is returned,
+ * i.e. it is assumed all features are supported.
+ * </p>
+ * <p>
+ * Semantic of the supported state-mask bits:
+ * <ul>
+ * <li>{@link #STATE_BIT_VISIBLE}: {@link #setVisible(boolean) Visibility} can be toggled after creation. <b>Minimum requirement</b>.</li>
+ * <li>{@link #STATE_BIT_AUTOPOSITION}: {@code WindowManager autoposition} is supported.</li>
+ * <li>{@link #STATE_BIT_CHILDWIN}: {@link #reparentWindow(NativeWindow, int, int, int) Native window parenting} is supported.</li>
+ * <li>{@link #STATE_BIT_FOCUSED}: Window {@link #requestFocus() focus management} is supported. <b>Minimum requirement</b>.</li>
+ * <li>{@link #STATE_BIT_UNDECORATED}: {@link #setUndecorated(boolean) Window decoration} can be toggled after creation.</li>
+ * <li>{@link #STATE_BIT_ALWAYSONTOP}: Window can be set {@link #setAlwaysOnTop(boolean) always-on-top}. </li>
+ * <li>{@link #STATE_BIT_ALWAYSONBOTTOM}: Window can be set {@link #setAlwaysOnBottom(boolean) always-on-bottom}. </li>
+ * <li>{@link #STATE_BIT_STICKY}: Window can be set {@link #setSticky(boolean) sticky}.</li>
+ * <li>{@link #STATE_BIT_RESIZABLE}: Window {@link #setResizable(boolean) resizability} can be disabled and toggled.</li>
+ * <li>{@link #STATE_BIT_MAXIMIZED_VERT}: Window can be {@link #setMaximized(boolean, boolean) maximized-vertically}. </li>
+ * <li>{@link #STATE_BIT_MAXIMIZED_HORZ}: Window can be {@link #setMaximized(boolean, boolean) maximized-horizontally}. </li>
+ * <li>{@link #STATE_BIT_FULLSCREEN}: Window {@link #setFullscreen(boolean) fullscreen} can be toggled after creation. </li>
+ * <li>{@link #STATE_BIT_POINTERVISIBLE}: Window {@link #setPointerVisible(boolean) pointer visibility} can be toggled. </li>
+ * <li>{@link #STATE_BIT_POINTERCONFINED}: Window {@link #confinePointer(boolean) pointer can be confined}. </li>
+ * </ul>
+ * </p>
+ * @see #getStateMask()
+ * @since 2.3.2
+ */
+ int getSupportedStateMask();
+
+ /**
+ * Returns a string representation of the {@link #getSupportedStateMask() supported state mask}.
+ * @since 2.3.2
+ */
+ String getSupportedStateMaskString();
+
//
// Lifecycle
//
diff --git a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
index f15c87beb..569780311 100644
--- a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
+++ b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
@@ -246,6 +246,16 @@ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Wind
}
@Override
+ public final int getSupportedStateMask() {
+ return window.getSupportedStateMask();
+ }
+
+ @Override
+ public final String getSupportedStateMaskString() {
+ return window.getSupportedStateMaskString();
+ }
+
+ @Override
public CapabilitiesChooser setCapabilitiesChooser(final CapabilitiesChooser chooser) {
return window.setCapabilitiesChooser(chooser);
}