diff options
Diffstat (limited to 'src/newt/classes/com/jogamp')
-rw-r--r-- | src/newt/classes/com/jogamp/newt/event/MouseEvent.java | 97 |
1 files changed, 82 insertions, 15 deletions
diff --git a/src/newt/classes/com/jogamp/newt/event/MouseEvent.java b/src/newt/classes/com/jogamp/newt/event/MouseEvent.java index 8ad1f3f24..87a9eeb7c 100644 --- a/src/newt/classes/com/jogamp/newt/event/MouseEvent.java +++ b/src/newt/classes/com/jogamp/newt/event/MouseEvent.java @@ -34,9 +34,34 @@ package com.jogamp.newt.event; +/** + * Pointer event of type {@link PointerType}. + * <p> + * In case an instance represents multi-touch events, i.e. {@link #getPointerCount()} is > 1, + * the first data element represents the pointer which triggered the action if individual to one pointer.<br/> + * For example {@link #getX(int) e.getX(0)} at {@link #EVENT_MOUSE_PRESSED} returns the data of the pressed pointer, etc. + * </p> + */ @SuppressWarnings("serial") public class MouseEvent extends InputEvent { + /** Class of pointer types */ + public static enum PointerClass{ + Offscreen, Onscreen, Undefined; + } + + /** Type of pointer devices */ + public static enum PointerType{ + Mouse(PointerClass.Offscreen), Pen(PointerClass.Onscreen), Touch(PointerClass.Onscreen), Undefined(PointerClass.Undefined); + + public PointerClass getPointerClass() { return pc; } + + private PointerType(PointerClass pc) { + this.pc = pc; + } + PointerClass pc; + } + /** ID for button 1, value <code>1</code> */ public static final short BUTTON1 = 1; /** ID for button 2, value <code>2</code> */ @@ -62,7 +87,8 @@ public class MouseEvent extends InputEvent public static final short getClickTimeout() { return 300; } - + + /** Constructor for tradition 1-pointer mouse events. */ public MouseEvent(short eventType, Object source, long when, int modifiers, int x, int y, short clickCount, short button, float rotation) @@ -70,17 +96,20 @@ public class MouseEvent extends InputEvent super(eventType, source, when, modifiers); this.x = new int[]{x}; this.y = new int[]{y}; - this.pressure = new float[]{0f}; + this.pressure = constMousePressure; this.maxPressure= 1.0f; - this.pointerids = new short[]{-1}; + this.pointerIDs = constMousePointerIDs; this.clickCount=clickCount; this.button=button; this.wheelRotation = rotation; + this.wheelScale = 1f; + this.pointerTypes = constMousePointerTypes; } + /** Constructor for multi-touch pointer events. */ public MouseEvent(short eventType, Object source, long when, - int modifiers, int[] x, int[] y, float[] pressure, float maxPressure, short[] pointerids, short clickCount, - short button, float rotation) + int modifiers, int[] x, int[] y, float[] pressure, float maxPressure, PointerType pointerTypes[], short[] pointerids, short clickCount, + short button, float rotation, float rotationScale) { super(eventType, source, when, modifiers); this.x = x; @@ -95,10 +124,12 @@ public class MouseEvent extends InputEvent } this.pressure = pressure; this.maxPressure= maxPressure; - this.pointerids = pointerids; + this.pointerIDs = pointerids; this.clickCount=clickCount; this.button=button; this.wheelRotation = rotation; + this.wheelScale = rotationScale; + this.pointerTypes = pointerTypes; } /** @@ -109,13 +140,25 @@ public class MouseEvent extends InputEvent } /** + * @return the {@link PointerType} for the data at index. + * return null if index not available. + */ + public PointerType getPointerType(int index) { + if(index >= pointerIDs.length) { + return null; + } + return pointerTypes[index]; + } + + /** * @return the pointer id for the data at index. * return -1 if index not available. */ public short getPointerId(int index) { - if(index >= pointerids.length) + if(index >= pointerIDs.length) { return -1; - return pointerids[index]; + } + return pointerIDs[index]; } public short getButton() { @@ -216,6 +259,23 @@ public class MouseEvent extends InputEvent return wheelRotation; } + /** + * Returns the scale used to determine the {@link #getWheelRotation() wheel rotation}, + * which semantics depends on the {@link #getPointerType() pointer type's} {@link PointerClass}. + * <p> + * For {@link PointerClass#Offscreen}, the scale is always <code>1.0f</code> and denominates + * an abstract value without association to a physical value. + * </p> + * <p> + * For {@link PointerClass#Onscreen}, the scale varies and denominates + * the divisor of the distance the finger[s] have moved on the screen. + * Hence <code>scale * rotation</code> reproduces the screen distance in pixels the finger[s] have moved. + * </p> + */ + public float getWheelScale() { + return wheelScale; + } + public String toString() { return toString(null).toString(); } @@ -227,14 +287,14 @@ public class MouseEvent extends InputEvent sb.append("MouseEvent[").append(getEventTypeString(getEventType())) .append(", ").append(x).append("/").append(y) .append(", button ").append(button).append(", count ") - .append(clickCount).append(", wheel rotation ").append(wheelRotation); - if(pointerids.length>0) { - sb.append(", pointer<").append(pointerids.length).append(">["); - for(int i=0; i<pointerids.length; i++) { + .append(clickCount).append(", wheel rotation ").append(wheelRotation).append(" * ").append(wheelScale); + if(pointerIDs.length>0) { + sb.append(", pointer<").append(pointerIDs.length).append(">["); + for(int i=0; i<pointerIDs.length; i++) { if(i>0) { sb.append(", "); } - sb.append(pointerids[i]).append(": ") + sb.append(pointerIDs[i]).append("/").append(pointerTypes[i]).append(": ") .append(x[i]).append("/").append(y[i]).append(", ") .append("p[").append(pressure[i]).append("/").append(maxPressure).append("=").append(pressure[i]/maxPressure).append("]"); } @@ -257,12 +317,19 @@ public class MouseEvent extends InputEvent default: return "unknown (" + type + ")"; } } - private final int x[], y[];; + private final int x[], y[]; + // private final short tiltX[], tiltY[]; // TODO: A generic way for pointer axis information, see Android MotionEvent! private final short clickCount, button; private final float wheelRotation; + private final float wheelScale; private final float pressure[]; private final float maxPressure; - private final short pointerids[]; + private final short pointerIDs[]; + private final PointerType pointerTypes[]; + + private static final float[] constMousePressure = new float[]{0f}; + private static final short[] constMousePointerIDs = new short[]{0}; + private static final PointerType[] constMousePointerTypes = new PointerType[] { PointerType.Mouse }; public static final short EVENT_MOUSE_CLICKED = 200; public static final short EVENT_MOUSE_ENTERED = 201; |