diff options
Diffstat (limited to 'src/newt/classes/com')
-rw-r--r-- | src/newt/classes/com/jogamp/newt/Window.java | 87 |
1 files changed, 44 insertions, 43 deletions
diff --git a/src/newt/classes/com/jogamp/newt/Window.java b/src/newt/classes/com/jogamp/newt/Window.java index 136c19ff8..71e86d520 100644 --- a/src/newt/classes/com/jogamp/newt/Window.java +++ b/src/newt/classes/com/jogamp/newt/Window.java @@ -71,7 +71,7 @@ public interface Window extends NativeWindow, WindowClosingProtocol { /** * Set the CapabilitiesChooser to help determine the native visual type. - * + * * @param chooser the new CapabilitiesChooser * @return the previous CapabilitiesChooser */ @@ -86,7 +86,7 @@ public interface Window extends NativeWindow, WindowClosingProtocol { /** * Gets an immutable set of chosen capabilities. - * + * * @return the chosen capabilities */ CapabilitiesImmutable getChosenCapabilities(); @@ -103,6 +103,7 @@ public interface Window extends NativeWindow, WindowClosingProtocol { * @see #destroy() * @see #setVisible(boolean) */ + @Override void destroy(); /** @@ -135,14 +136,14 @@ public interface Window extends NativeWindow, WindowClosingProtocol { boolean isVisible(); - /** - * If the implementation uses delegation, return the delegated {@link Window} instance, + /** + * If the implementation uses delegation, return the delegated {@link Window} instance, * otherwise return <code>this</code> instance. */ Window getDelegatedWindow(); - + // // Child Window Management - // + // boolean addChild(NativeWindow win); @@ -154,7 +155,7 @@ public interface Window extends NativeWindow, WindowClosingProtocol { /** * Sets the size of the window's client area, excluding decorations. - * + * * <p> * Zero size semantics are respected, see {@link #setVisible(boolean)}:<br> * <pre> @@ -171,72 +172,72 @@ public interface Window extends NativeWindow, WindowClosingProtocol { * * @param width of the window's client area * @param height of the window's client area - * + * * @see #getInsets() */ void setSize(int width, int height); /** * Sets the size of the top-level window including insets (window decorations). - * + * * <p> * Note: Insets (if supported) are available only after the window is set visible and hence has been created. * </p> * * @param width of the top-level window area * @param height of the top-level window area - * + * * @see #setSize(int, int) * @see #getInsets() */ void setTopLevelSize(int width, int height); - + /** * Sets the location of the window's client area, excluding insets (window decorations).<br> - * + * * This call is ignored if in fullscreen mode.<br> * * @param x coord of the client-area's top left corner * @param y coord of the client-area's top left corner - * + * * @see #getInsets() */ void setPosition(int x, int y); - + /** * Sets the location of the top-level window inclusive insets (window decorations).<br> - * + * * <p> * Note: Insets (if supported) are available only after the window is set visible and hence has been created. * </p> - * + * * This call is ignored if in fullscreen mode.<br> * * @param x coord of the top-level left corner * @param y coord of the top-level left corner - * + * * @see #setPosition(int, int) * @see #getInsets() */ void setTopLevelPosition(int x, int y); void setUndecorated(boolean value); - + boolean isUndecorated(); - + void setAlwaysOnTop(boolean value); - + boolean isAlwaysOnTop(); - + void setTitle(String title); String getTitle(); boolean isPointerVisible(); - + /** * Makes the pointer visible or invisible. - * + * * @param pointerVisible defaults to <code>true</code> for platforms w/ visible pointer, * otherwise defaults to <code>true</code>, eg. Android. * @see #confinePointer(boolean) @@ -244,32 +245,32 @@ public interface Window extends NativeWindow, WindowClosingProtocol { void setPointerVisible(boolean pointerVisible); boolean isPointerConfined(); - + /** * Confine the pointer to this window, ie. pointer jail. * <p> - * Before jailing the mouse pointer, + * Before jailing the mouse pointer, * the window request the focus and the pointer is centered in the window. * </p> * <p> - * In combination w/ {@link #warpPointer(int, int)} + * In combination w/ {@link #warpPointer(int, int)} * and maybe {@link #setPointerVisible(boolean)} a simple mouse * navigation can be realized.</p> - * + * * @param confine defaults to <code>false</code>. */ void confinePointer(boolean confine); - + /** * Moves the pointer to x/y relative to this window's origin. - * + * * @param x relative pointer x position within this window * @param y relative pointer y position within this window - * + * * @see #confinePointer(boolean) */ void warpPointer(int x, int y); - + /** Reparenting operation types */ public enum ReparentOperation { /** No native reparenting valid */ @@ -285,7 +286,7 @@ public interface Window extends NativeWindow, WindowClosingProtocol { ACTION_NATIVE_CREATION, /** Change Window tree only, native creation is pending */ - ACTION_NATIVE_CREATION_PENDING; + ACTION_NATIVE_CREATION_PENDING; } /** @@ -305,7 +306,7 @@ public interface Window extends NativeWindow, WindowClosingProtocol { ReparentOperation reparentWindow(NativeWindow newParent, boolean forceDestroyCreate); boolean setFullscreen(boolean fullscreen); - + boolean isFullscreen(); static interface FocusRunnable { @@ -317,7 +318,7 @@ public interface Window extends NativeWindow, WindowClosingProtocol { } /** - * Sets a {@link FocusRunnable}, + * Sets a {@link FocusRunnable}, * which {@link FocusRunnable#run()} method is executed before the native focus is requested. * <p> * This allows notifying a covered window toolkit like AWT that the focus is requested, @@ -325,7 +326,7 @@ public interface Window extends NativeWindow, WindowClosingProtocol { * </p> */ void setFocusAction(FocusRunnable focusAction); - + /** * Sets a {@link KeyListener} allowing focus traversal with a covered window toolkit like AWT. * <p> @@ -336,27 +337,27 @@ public interface Window extends NativeWindow, WindowClosingProtocol { */ void setKeyboardFocusHandler(KeyListener l); - /** + /** * Request focus for this native window * <p> * The request is handled on this Window EDT and blocked until finished. * </p> - * + * * @see #requestFocus(boolean) */ void requestFocus(); - /** + /** * Request focus for this native window * <p> - * The request is handled on this Window EDT. + * The request is handled on this Window EDT. * </p> - * + * * @param wait true if waiting until the request is executed, otherwise false * @see #requestFocus() */ void requestFocus(boolean wait); - + void windowRepaint(int x, int y, int width, int height); void enqueueEvent(boolean wait, com.jogamp.newt.event.NEWTEvent event); @@ -410,7 +411,7 @@ public interface Window extends NativeWindow, WindowClosingProtocol { */ void setKeyboardVisible(boolean visible); - /** + /** * Return <code>true</code> if the virtual on-screen keyboard is visible, otherwise <code>false</code>. * <p> * Currently on <code>Android</code>, the only supported platform right now, @@ -420,7 +421,7 @@ public interface Window extends NativeWindow, WindowClosingProtocol { * @see #setKeyboardVisible(boolean) */ boolean isKeyboardVisible(); - + /** * * Appends the given {@link com.jogamp.newt.event.KeyListener} to the end of |