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-rw-r--r--src/newt/classes/com/jogamp/newt/event/MouseEvent.java89
-rw-r--r--src/newt/classes/com/jogamp/newt/event/MouseListener.java15
2 files changed, 87 insertions, 17 deletions
diff --git a/src/newt/classes/com/jogamp/newt/event/MouseEvent.java b/src/newt/classes/com/jogamp/newt/event/MouseEvent.java
index 87a9eeb7c..a40b0aa18 100644
--- a/src/newt/classes/com/jogamp/newt/event/MouseEvent.java
+++ b/src/newt/classes/com/jogamp/newt/event/MouseEvent.java
@@ -52,7 +52,15 @@ public class MouseEvent extends InputEvent
/** Type of pointer devices */
public static enum PointerType{
- Mouse(PointerClass.Offscreen), Pen(PointerClass.Onscreen), Touch(PointerClass.Onscreen), Undefined(PointerClass.Undefined);
+ /** {@link PointerClass#Offscreen} mouse. */
+ Mouse(PointerClass.Offscreen),
+ /** {@link PointerClass#Offscreen} touch pad, usually using fingers. */
+ TouchPad(PointerClass.Offscreen),
+ /** {@link PointerClass#Onscreen} touch screen, usually using fingers. */
+ TouchScreen(PointerClass.Onscreen),
+ /** {@link PointerClass#Onscreen} pen on screen ?. */
+ Pen(PointerClass.Onscreen),
+ Undefined(PointerClass.Undefined);
public PointerClass getPointerClass() { return pc; }
@@ -101,15 +109,20 @@ public class MouseEvent extends InputEvent
this.pointerIDs = constMousePointerIDs;
this.clickCount=clickCount;
this.button=button;
- this.wheelRotation = rotation;
- this.wheelScale = 1f;
+ this.rotationXYZ = new float[] { 0f, 0f, 0f };
+ if( isShiftDown() ) {
+ this.rotationXYZ[0] = rotation;
+ } else {
+ this.rotationXYZ[1] = rotation;
+ }
+ this.rotationScale = 1f;
this.pointerTypes = constMousePointerTypes;
}
/** Constructor for multi-touch pointer events. */
public MouseEvent(short eventType, Object source, long when,
int modifiers, int[] x, int[] y, float[] pressure, float maxPressure, PointerType pointerTypes[], short[] pointerids, short clickCount,
- short button, float rotation, float rotationScale)
+ short button, float[] rotationXYZ, float rotationScale)
{
super(eventType, source, when, modifiers);
this.x = x;
@@ -127,8 +140,8 @@ public class MouseEvent extends InputEvent
this.pointerIDs = pointerids;
this.clickCount=clickCount;
this.button=button;
- this.wheelRotation = rotation;
- this.wheelScale = rotationScale;
+ this.rotationXYZ = rotationXYZ;
+ this.rotationScale = rotationScale;
this.pointerTypes = pointerTypes;
}
@@ -252,18 +265,62 @@ public class MouseEvent extends InputEvent
* </p>
* <p>
* The button number refers to the wheel number.
- * </p>
- * @return
+ * </p>
+ * @deprecated Use {@link #getRotation()}
*/
public float getWheelRotation() {
- return wheelRotation;
+ return isShiftDown() ? rotationXYZ[0] : rotationXYZ[1] ;
}
+ /**
+ * Returns a 3-component float array filled with the values of the rotational axis
+ * in the following order: horizontal-, vertical- and z-axis.
+ * <p>
+ * A vertical rotation of <b>&gt; 0.0f is up</b> and <b>&lt; 0.0f is down</b>.
+ * </p>
+ * <p>
+ * A horizontal rotation of <b>&gt; 0.0f is left</b> and <b>&lt; 0.0f is right</b>.
+ * </p>
+ * <p>
+ * A z-axis rotation of <b>&gt; 0.0f is back</b> and <b>&lt; 0.0f is front</b>.
+ * </p>
+ * <p>
+ * <i>However</i>, on some OS this might be flipped due to the OS <i>default</i> behavior.
+ * The latter is true for OS X 10.7 (Lion) for example.
+ * </p>
+ * <p>
+ * On PointerClass {@link PointerClass#Onscreen onscreen} devices, i.e. {@link PointerType#TouchScreen touch screens},
+ * rotation events are usually produced by a 2-finger movement, where horizontal and vertical rotation values are filled.
+ * </p>
+ * <p>
+ * On PointerClass {@link PointerClass#Offscreen offscreen} devices, i.e. {@link PointerType#Mouse mouse},
+ * either the horizontal or the vertical rotation value is filled.
+ * </p>
+ * <p>
+ * The {@link InputEvent#SHIFT_MASK} modifier is set in case <b>|horizontal| &gt; |vertical|</b> value.<br/>
+ * This can be utilized to implement only one 2d rotation direction, you may use {@link #isShiftDown()} to query it.
+ * </p>
+ * <p>
+ * In case the pointer type is {@link PointerType#Mouse mouse},
+ * events are usually send in steps of one, ie. <i>-1.0f</i> and <i>1.0f</i>.
+ * Higher values may result due to fast scrolling.
+ * Fractional values may result due to slow scrolling with high resolution devices.<br/>
+ * Here the button number refers to the wheel number.
+ * </p>
+ * <p>
+ * In case the pointer type is of class {@link PointerClass#Onscreen}, e.g. {@link PointerType#TouchScreen touch screen},
+ * see {@link #getRotationScale()} for semantics.
+ * </p>
+ */
+ public float[] getRotation() {
+ return rotationXYZ;
+ }
+
/**
- * Returns the scale used to determine the {@link #getWheelRotation() wheel rotation},
+ * Returns the scale used to determine the {@link #getRotation() rotation value},
* which semantics depends on the {@link #getPointerType() pointer type's} {@link PointerClass}.
* <p>
- * For {@link PointerClass#Offscreen}, the scale is always <code>1.0f</code> and denominates
+ * For {@link PointerClass#Offscreen}, the scale is usually <code>1.0f</code> and denominates
* an abstract value without association to a physical value.
* </p>
* <p>
@@ -272,8 +329,8 @@ public class MouseEvent extends InputEvent
* Hence <code>scale * rotation</code> reproduces the screen distance in pixels the finger[s] have moved.
* </p>
*/
- public float getWheelScale() {
- return wheelScale;
+ public float getRotationScale() {
+ return rotationScale;
}
public String toString() {
@@ -287,7 +344,7 @@ public class MouseEvent extends InputEvent
sb.append("MouseEvent[").append(getEventTypeString(getEventType()))
.append(", ").append(x).append("/").append(y)
.append(", button ").append(button).append(", count ")
- .append(clickCount).append(", wheel rotation ").append(wheelRotation).append(" * ").append(wheelScale);
+ .append(clickCount).append(", rotation [").append(rotationXYZ[0]).append(", ").append(rotationXYZ[1]).append(", ").append(rotationXYZ[2]).append("] * ").append(rotationScale);
if(pointerIDs.length>0) {
sb.append(", pointer<").append(pointerIDs.length).append(">[");
for(int i=0; i<pointerIDs.length; i++) {
@@ -320,8 +377,8 @@ public class MouseEvent extends InputEvent
private final int x[], y[];
// private final short tiltX[], tiltY[]; // TODO: A generic way for pointer axis information, see Android MotionEvent!
private final short clickCount, button;
- private final float wheelRotation;
- private final float wheelScale;
+ private final float[] rotationXYZ;
+ private final float rotationScale;
private final float pressure[];
private final float maxPressure;
private final short pointerIDs[];
diff --git a/src/newt/classes/com/jogamp/newt/event/MouseListener.java b/src/newt/classes/com/jogamp/newt/event/MouseListener.java
index 7668b755c..ce6796081 100644
--- a/src/newt/classes/com/jogamp/newt/event/MouseListener.java
+++ b/src/newt/classes/com/jogamp/newt/event/MouseListener.java
@@ -34,6 +34,13 @@
package com.jogamp.newt.event;
+import com.jogamp.newt.event.MouseEvent.PointerType;
+
+/**
+ * Listener for {@link MouseEvent}s.
+ *
+ * @see MouseEvent
+ */
public interface MouseListener extends NEWTEventListener
{
public void mouseClicked(MouseEvent e);
@@ -44,7 +51,13 @@ public interface MouseListener extends NEWTEventListener
public void mouseMoved(MouseEvent e);
public void mouseDragged(MouseEvent e);
- /** See {@link MouseEvent#getWheelRotation() } */
+ /**
+ * Traditional event name originally produced by a {@link PointerType#Mouse mouse} pointer type.
+ * <p>
+ * Triggered for any rotational pointer events, see
+ * {@link MouseEvent#getRotation()} and {@link MouseEvent#getRotationScale()}.
+ * </p>
+ */
public void mouseWheelMoved(MouseEvent e);
}