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-rw-r--r--src/newt/native/IOSWindow.m19
1 files changed, 18 insertions, 1 deletions
diff --git a/src/newt/native/IOSWindow.m b/src/newt/native/IOSWindow.m
index 4e3bd5479..b953c3146 100644
--- a/src/newt/native/IOSWindow.m
+++ b/src/newt/native/IOSWindow.m
@@ -517,7 +517,15 @@ JNIEXPORT jlong JNICALL Java_jogamp_newt_driver_ios_WindowDriver_createWindow1
backing: 0 // TODO (NSBackingStoreType) bufferingType
defer: YES
isFullscreenWindow: fullscreen] autorelease] retain];
- [myWindow setBackgroundColor: [UIColor redColor]];
+ if(opaque) {
+ [myWindow setOpaque: YES];
+#ifdef VERBOSE_ON
+ [myWindow setBackgroundColor: [UIColor redColor]];
+#endif
+ } else {
+ [myWindow setOpaque: NO];
+ [myWindow setBackgroundColor: [UIColor clearColor]];
+ }
if( visible ) {
// Only if calling this before adding the view, the view receives touch events.
// Another 'funny' iOS API nightmare?
@@ -530,6 +538,15 @@ JNIEXPORT jlong JNICALL Java_jogamp_newt_driver_ios_WindowDriver_createWindow1
myView = [[NewtUIView alloc] initWithFrame: rectView] ;
}
CAEAGLLayer* l = (CAEAGLLayer*)[myView layer];
+ if(opaque) {
+ [myView setOpaque: YES];
+ [l setOpaque: YES];
+ } else {
+ [myView setOpaque: NO];
+ [myView setBackgroundColor: [UIColor clearColor]];
+ [l setOpaque: NO];
+ [l setBackgroundColor: [UIColor clearColor]];
+ }
DBG_PRINT_CREATEWIN1(2);
changeContentView(env, jthis, parentView, myWindow, myView, NO);