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-rw-r--r--src/newt/classes/com/jogamp/newt/Window.java35
-rw-r--r--src/newt/classes/com/jogamp/newt/opengl/GLWindow.java8
-rw-r--r--src/newt/classes/jogamp/newt/WindowImpl.java35
-rw-r--r--src/newt/classes/jogamp/newt/driver/android/AndroidWindow.java50
4 files changed, 119 insertions, 9 deletions
diff --git a/src/newt/classes/com/jogamp/newt/Window.java b/src/newt/classes/com/jogamp/newt/Window.java
index 3c5441bf7..136c19ff8 100644
--- a/src/newt/classes/com/jogamp/newt/Window.java
+++ b/src/newt/classes/com/jogamp/newt/Window.java
@@ -106,11 +106,11 @@ public interface Window extends NativeWindow, WindowClosingProtocol {
void destroy();
/**
- * <p>
* <code>setVisible</code> makes the window and children visible if <code>visible</code> is true,
- * otherwise the window and children becomes invisible.<br></p>
+ * otherwise the window and children becomes invisible.
* <p>
- * The <code>setVisible(true)</code> is responsible to actual create the native window.<br></p>
+ * The <code>setVisible(true)</code> is responsible to actual create the native window.
+ * </p>
* <p>
* Zero size semantics are respected, see {@link #setSize(int,int)}:<br>
* <pre>
@@ -125,10 +125,11 @@ public interface Window extends NativeWindow, WindowClosingProtocol {
* }
* </pre></p>
* <p>
- * In case this window is a child window and a parent {@link javax.media.nativewindow.NativeWindow} is being used,<br>
- * the parent's {@link javax.media.nativewindow.NativeWindow} handle is retrieved via {@link javax.media.nativewindow.NativeWindow#getWindowHandle()}.<br>
- * If this action fails, ie if the parent {@link javax.media.nativewindow.NativeWindow} is not valid yet,<br>
- * no native window is created yet and <code>setVisible(true)</code> shall be repeated when it is.<br></p>
+ * In case this window is a child window and has a {@link javax.media.nativewindow.NativeWindow} parent,<br>
+ * <code>setVisible(true)</code> has no effect as long the parent's is not valid yet,
+ * i.e. {@link javax.media.nativewindow.NativeWindow#getWindowHandle()} returns <code>null</code>.<br>
+ * <code>setVisible(true)</code> shall be repeated when the parent becomes valid.
+ * </p>
*/
void setVisible(boolean visible);
@@ -399,7 +400,27 @@ public interface Window extends NativeWindow, WindowClosingProtocol {
// KeyListener
//
+ /**
+ * In case the platform supports or even requires a virtual on-screen keyboard,
+ * this method shows or hide it depending on whether <code>visible</code> is <code>true</code>
+ * or <code>false</code>.
+ * <p>
+ * One known platform where NEWT supports this feature is <code>Android</code>.
+ * </p>
+ */
+ void setKeyboardVisible(boolean visible);
+ /**
+ * Return <code>true</code> if the virtual on-screen keyboard is visible, otherwise <code>false</code>.
+ * <p>
+ * Currently on <code>Android</code>, the only supported platform right now,
+ * there is no way to reliably be notified of the current keyboard state.<br>
+ * It would be best, if your code does not rely on this information.
+ * </p>
+ * @see #setKeyboardVisible(boolean)
+ */
+ boolean isKeyboardVisible();
+
/**
*
* Appends the given {@link com.jogamp.newt.event.KeyListener} to the end of
diff --git a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
index f89193754..a3adf5090 100644
--- a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
+++ b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
@@ -790,6 +790,14 @@ public class GLWindow implements GLAutoDrawable, Window, NEWTEventConsumer, FPSC
window.addWindowListener(index, l);
}
+ public final void setKeyboardVisible(boolean visible) {
+ window.setKeyboardVisible(visible);
+ }
+
+ public final boolean isKeyboardVisible() {
+ return window.isKeyboardVisible();
+ }
+
public final void addKeyListener(KeyListener l) {
window.addKeyListener(l);
}
diff --git a/src/newt/classes/jogamp/newt/WindowImpl.java b/src/newt/classes/jogamp/newt/WindowImpl.java
index 074f635e4..68a2430f7 100644
--- a/src/newt/classes/jogamp/newt/WindowImpl.java
+++ b/src/newt/classes/jogamp/newt/WindowImpl.java
@@ -303,6 +303,7 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
setTitleImpl(title);
setPointerVisibleImpl(pointerVisible);
confinePointerImpl(pointerConfined);
+ setKeyboardVisible(keyboardVisible);
if(waitForVisible(true, false)) {
if(isFullscreen()) {
synchronized(fullScreenAction) {
@@ -2182,6 +2183,36 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
addKeyListener(-1, l);
}
+ public final void setKeyboardVisible(boolean visible) {
+ if(isNativeValid()) {
+ // We don't skip the impl. if it seems that there is no state change,
+ // since we cannot assume the impl. reliably gives us it's current state.
+ final boolean n = setKeyboardVisibleImpl(visible);
+ if(DEBUG_IMPLEMENTATION || DEBUG_KEY_EVENT) {
+ System.err.println("setKeyboardVisible(native): visible "+keyboardVisible+" -> "+visible +" -> "+n);
+ }
+ keyboardVisible = n;
+ } else {
+ keyboardVisible = visible; // earmark for creation
+ }
+ }
+ public final boolean isKeyboardVisible() {
+ return keyboardVisible;
+ }
+ protected boolean setKeyboardVisibleImpl(boolean visible) {
+ return false; // nop
+ }
+ /** Triggered by implementation's WM events to update the virtual on-screen keyboard's visibility state. */
+ protected void keyboardVisibilityChanged(boolean visible) {
+ if(keyboardVisible != visible) {
+ if(DEBUG_IMPLEMENTATION || DEBUG_KEY_EVENT) {
+ System.err.println("keyboardVisibilityChanged: "+keyboardVisible+" -> "+visible);
+ }
+ keyboardVisible = visible;
+ }
+ }
+ protected boolean keyboardVisible = false;
+
public void addKeyListener(int index, KeyListener l) {
if(l == null) {
return;
@@ -2356,8 +2387,8 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
enqueueWindowEvent(false, evt);
}
}
- }
-
+ }
+
/** Triggered by implementation's WM events to update the visibility state. */
protected void visibleChanged(boolean defer, boolean visible) {
if(this.visible != visible) {
diff --git a/src/newt/classes/jogamp/newt/driver/android/AndroidWindow.java b/src/newt/classes/jogamp/newt/driver/android/AndroidWindow.java
index 63d5f7003..73192a07f 100644
--- a/src/newt/classes/jogamp/newt/driver/android/AndroidWindow.java
+++ b/src/newt/classes/jogamp/newt/driver/android/AndroidWindow.java
@@ -48,10 +48,14 @@ import jogamp.opengl.egl.EGLGraphicsConfigurationFactory;
import android.content.Context;
import android.graphics.PixelFormat;
+import android.os.Bundle;
+import android.os.IBinder;
+import android.os.ResultReceiver;
import android.util.Log;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.view.SurfaceHolder.Callback2;
+import android.view.inputmethod.InputMethodManager;
import android.view.SurfaceView;
import android.view.View;
@@ -317,6 +321,52 @@ public class AndroidWindow extends jogamp.newt.WindowImpl implements Callback2 {
}
//----------------------------------------------------------------------
+ // Virtual On-Screen Keyboard / SoftInput
+ //
+
+ private class KeyboardVisibleReceiver extends ResultReceiver {
+ public KeyboardVisibleReceiver() {
+ super(null);
+ }
+
+ @Override
+ public void onReceiveResult(int r, Bundle data) {
+ boolean v = false;
+
+ switch(r) {
+ case InputMethodManager.RESULT_UNCHANGED_SHOWN:
+ case InputMethodManager.RESULT_SHOWN:
+ v = true;
+ break;
+ case InputMethodManager.RESULT_HIDDEN:
+ case InputMethodManager.RESULT_UNCHANGED_HIDDEN:
+ v = false;
+ break;
+ }
+ Log.d(MD.TAG, "keyboardVisible: "+v);
+ keyboardVisibilityChanged(v);
+ }
+ }
+ private KeyboardVisibleReceiver keyboardVisibleReceiver = new KeyboardVisibleReceiver();
+
+ protected final boolean setKeyboardVisibleImpl(boolean visible) {
+ if(null != androidView) {
+ final InputMethodManager imm = (InputMethodManager) getAndroidView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ final IBinder winid = getAndroidView().getWindowToken();
+ if(visible) {
+ // Show soft-keyboard:
+ imm.showSoftInput(androidView, 0, keyboardVisibleReceiver);
+ } else {
+ // hide keyboard :
+ imm.hideSoftInputFromWindow(winid, 0, keyboardVisibleReceiver);
+ }
+ return visible;
+ } else {
+ return false; // nop
+ }
+ }
+
+ //----------------------------------------------------------------------
// Surface Callbacks
//