diff options
Diffstat (limited to 'src/oculusvr/classes/jogamp')
-rw-r--r-- | src/oculusvr/classes/jogamp/opengl/oculusvr/OVRDistortion.java | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRDistortion.java b/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRDistortion.java index 902429900..c32270ac4 100644 --- a/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRDistortion.java +++ b/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRDistortion.java @@ -37,6 +37,8 @@ import javax.media.opengl.GLEventListener; import javax.media.opengl.GLException; import javax.media.opengl.GLUniformData; +import jogamp.common.os.PlatformPropsImpl; + import com.jogamp.common.nio.Buffers; import com.jogamp.common.os.Platform; import com.jogamp.oculusvr.OVR; @@ -163,7 +165,7 @@ public class OVRDistortion { vboTexCoordsG = null; vboTexCoordsB = null; } - indices = GLArrayDataServer.createData(1, GL2ES2.GL_SHORT, indexCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); + indices = GLArrayDataServer.createData(1, GL.GL_SHORT, indexCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); // Setup: eyeToSourceUVScale, eyeToSourceUVOffset { @@ -356,7 +358,7 @@ public class OVRDistortion { return "OVRDist[caps 0x"+Integer.toHexString(distortionCaps)+", "+ ", tex "+textureSize[0]+"x"+textureSize[1]+ ", vignette "+useVignette()+", chromatic "+useChromatic()+", timewarp "+useTimewarp()+ - ", "+Platform.NEWLINE+" "+eyes[0]+", "+Platform.NEWLINE+" "+eyes[1]+"]"; + ", "+PlatformPropsImpl.NEWLINE+" "+eyes[0]+", "+PlatformPropsImpl.NEWLINE+" "+eyes[1]+"]"; } public static OVRDistortion create(final OvrHmdContext hmdCtx, final boolean sbsSingleTexture, @@ -567,7 +569,7 @@ public class OVRDistortion { eye.updateUniform(gl, sp); eye.enableVBO(gl, true); if( usesDistMesh ) { - gl.glDrawElements(GL.GL_TRIANGLES, eye.indexCount, GL2ES2.GL_UNSIGNED_SHORT, 0); + gl.glDrawElements(GL.GL_TRIANGLES, eye.indexCount, GL.GL_UNSIGNED_SHORT, 0); } else { gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, eye.vertexCount); } @@ -622,7 +624,7 @@ public class OVRDistortion { eye.updateUniform(gl, sp); eye.enableVBO(gl, true); if( usesDistMesh ) { - gl.glDrawElements(GL.GL_TRIANGLES, eye.indexCount, GL2ES2.GL_UNSIGNED_SHORT, 0); + gl.glDrawElements(GL.GL_TRIANGLES, eye.indexCount, GL.GL_UNSIGNED_SHORT, 0); } else { gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, eye.vertexCount); } |