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-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquare0.java10
1 files changed, 3 insertions, 7 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquare0.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquare0.java
index 9ae317537..3e08f0e82 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquare0.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquare0.java
@@ -28,7 +28,6 @@
package com.jogamp.opengl.test.junit.jogl.demos.es2;
import com.jogamp.common.nio.Buffers;
-import com.jogamp.opengl.util.Animator;
import com.jogamp.opengl.util.GLArrayDataWrapper;
import com.jogamp.opengl.util.PMVMatrix;
import com.jogamp.opengl.test.junit.jogl.demos.es2.shader.RedSquareShader;
@@ -39,7 +38,6 @@ import java.nio.FloatBuffer;
import javax.media.opengl.GL;
import javax.media.opengl.GL2ES2;
import javax.media.opengl.GLAutoDrawable;
-import javax.media.opengl.GLContext;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.GLUniformData;
import org.junit.Assert;
@@ -56,9 +54,7 @@ public class RedSquare0 implements GLEventListener {
long t0;
public void init(GLAutoDrawable glad) {
- GLContext context = glad.getContext();
- context.makeCurrent();
- GL2ES2 gl = context.getGL().getGL2ES2();
+ GL2ES2 gl = glad.getGL().getGL2ES2();
myShader = GLSLSimpleProgram.create(gl, RedSquareShader.VERTEX_SHADER_TEXT, RedSquareShader.FRAGMENT_SHADER_TEXT, true);
gl.glUseProgram(myShader.getShaderProgram());
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
@@ -82,7 +78,7 @@ public class RedSquare0 implements GLEventListener {
Assert.assertTrue(0 <= mgl_Vertex);
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
FloatBuffer buffer = Buffers.newDirectFloatBuffer(numElements * components);
- GLArrayDataWrapper vertices = GLArrayDataWrapper.createGLSL(gl, "mgl_Vertex", 3, gl.GL_FLOAT, false, 0, buffer, -1, 0, 0, 0);
+ GLArrayDataWrapper vertices = GLArrayDataWrapper.createGLSL("mgl_Vertex", 3, gl.GL_FLOAT, false, 0, buffer, -1, 0, -1);
{
// Fill them up
FloatBuffer verticeb = (FloatBuffer) vertices.getBuffer();
@@ -111,7 +107,7 @@ public class RedSquare0 implements GLEventListener {
Assert.assertTrue(0 <= mgl_Color);
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
buffer = Buffers.newDirectFloatBuffer(numElements * components);
- GLArrayDataWrapper colors = GLArrayDataWrapper.createGLSL(gl, "mgl_Color", 4, gl.GL_FLOAT, false, 0, buffer, -1, 0, 0, 0);
+ GLArrayDataWrapper colors = GLArrayDataWrapper.createGLSL("mgl_Color", 4, gl.GL_FLOAT, false, 0, buffer, -1, 0, -1);
{
// Fill them up
FloatBuffer colorb = (FloatBuffer) colors.getBuffer();