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-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java
index 297cbbb90..c2285ba25 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java
@@ -132,7 +132,7 @@ public class GLSLMiscHelper {
Assert.assertTrue(vertices0.sealed());
Assert.assertEquals(4, vertices0.getElementCount());
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
- Assert.assertEquals(vertices0.getVBOName(), gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER));
+ Assert.assertEquals(0, gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); // should be cleared ASAP
validateGLArrayDataServerState(gl, vertices0);
return vertices0;
}
@@ -152,7 +152,7 @@ public class GLSLMiscHelper {
Assert.assertTrue(vertices1.sealed());
Assert.assertEquals(4, vertices1.getElementCount());
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
- Assert.assertEquals(vertices1.getVBOName(), gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER));
+ Assert.assertEquals(0, gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); // should be cleared ASAP
validateGLArrayDataServerState(gl, vertices1);
return vertices1;
}
@@ -173,7 +173,7 @@ public class GLSLMiscHelper {
Assert.assertTrue(colors0.isVBOWritten());
Assert.assertTrue(colors0.sealed());
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
- Assert.assertEquals(colors0.getVBOName(), gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER));
+ Assert.assertEquals(0, gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); // should be cleared ASAP
validateGLArrayDataServerState(gl, colors0);
return colors0;
}
@@ -191,7 +191,7 @@ public class GLSLMiscHelper {
Assert.assertTrue(colors1.isVBOWritten());
Assert.assertTrue(colors1.sealed());
Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
- Assert.assertEquals(colors1.getVBOName(), gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER));
+ Assert.assertEquals(0, gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); // should be cleared ASAP
validateGLArrayDataServerState(gl, colors1);
return colors1;
}