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-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/awt/Bug898AnimatorFromEDTAWT.java129
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diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/awt/Bug898AnimatorFromEDTAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/awt/Bug898AnimatorFromEDTAWT.java
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+++ b/src/test/com/jogamp/opengl/test/junit/jogl/awt/Bug898AnimatorFromEDTAWT.java
@@ -0,0 +1,129 @@
+/**
+ * Copyright 2013 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.opengl.test.junit.jogl.awt;
+
+import java.awt.BorderLayout;
+import java.awt.Dimension;
+
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLProfile;
+import javax.media.opengl.awt.GLCanvas;
+import javax.swing.SwingUtilities;
+
+import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+import com.jogamp.opengl.util.Animator;
+
+/**
+ * Manual test case to validate Animator pause/resume on AWT-EDT.
+ * <p>
+ * Even though (AWT) Animator is not able to block until pause/resume is finished
+ * when issued on AWT-EDT, best effort shall be made to preserve functionality.
+ * </p>
+ * Original Author: <i>kosukek</i> from JogAmp forum; Modifier a bit.
+ */
+@SuppressWarnings("serial")
+public class Bug898AnimatorFromEDTAWT extends javax.swing.JFrame {
+
+ public Bug898AnimatorFromEDTAWT() {
+ setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
+ //Layout
+ setMinimumSize(new Dimension(640, 480));
+ getContentPane().setLayout(new BorderLayout());
+ GLCanvas panel = new GLCanvas(new GLCapabilities(GLProfile.getMaxProgrammable(true)));
+ getContentPane().add(panel, BorderLayout.CENTER);
+ pack();
+ //Animator
+ final Animator animator = new Animator();
+ animator.add(panel);
+ //GLEventListener
+ panel.addGLEventListener(new GearsES2(1));
+ panel.addGLEventListener(new GLEventListener() {
+ long startTime = 0, lastTime = 0;
+ long step = 1;
+
+ @Override
+ public void init(GLAutoDrawable glad) {
+ startTime = System.currentTimeMillis();
+ }
+
+ @Override
+ public void dispose(GLAutoDrawable glad) {
+ }
+
+ @Override
+ public void display(GLAutoDrawable glad) {
+ long time = System.currentTimeMillis();
+ if (animator.isAnimating() && step * 2000 < time - startTime) {
+ long td = time - lastTime;
+ lastTime = time;
+ animator.pause();
+ System.out.println(Thread.currentThread().getName()+": #"+step+" "+td+" ms: animator.pause(): paused "+animator);
+ new Thread() {
+ public void run() {
+ try {
+ Thread.sleep(1000);
+ } catch (InterruptedException e) {
+ e.printStackTrace();
+ }
+ SwingUtilities.invokeLater(new Runnable() {
+ @Override
+ public void run() {
+ long td = System.currentTimeMillis() - lastTime;
+ if (animator.isPaused()) {
+ animator.resume(); //Doesn't work on v2.0.2 or higher
+ System.out.println(Thread.currentThread().getName()+": #"+step+" "+td+" ms: animator.resume(): animating "+animator);
+ } else {
+ System.out.println(Thread.currentThread().getName()+": #"+step+" "+td+" ms: animator.resume(): Ooops - not paused! - animating "+animator);
+ }
+ } } );
+ }
+ }.start();
+ step++;
+ }
+ }
+
+ @Override
+ public void reshape(GLAutoDrawable glad, int i, int i1, int i2, int i3) {
+ }
+ });
+ //Start animation
+ animator.start();
+ System.out.println("animator.start()");
+ }
+
+ public static void main(String args[]) {
+ java.awt.EventQueue.invokeLater(new Runnable() {
+ @Override
+ public void run() {
+ new Bug898AnimatorFromEDTAWT().setVisible(true);
+ }
+ });
+ }
+}