diff options
Diffstat (limited to 'src/test/com')
4 files changed, 26 insertions, 32 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java index b750e8eb1..81c97d861 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java @@ -59,6 +59,13 @@ public class RedSquareES2 implements GLEventListener { System.err.println(Thread.currentThread()+" RedSquareES2.init ..."); GL2ES2 gl = glad.getGL().getGL2ES2(); + System.err.println(Thread.currentThread()+"Chosen GLCapabilities: " + glad.getChosenGLCapabilities()); + System.err.println(Thread.currentThread()+"INIT GL IS: " + gl.getClass().getName()); + System.err.println(Thread.currentThread()+"GL_VENDOR: " + gl.glGetString(GL.GL_VENDOR)); + System.err.println(Thread.currentThread()+"GL_RENDERER: " + gl.glGetString(GL.GL_RENDERER)); + System.err.println(Thread.currentThread()+"GL_VERSION: " + gl.glGetString(GL.GL_VERSION)); + + System.err.println(Thread.currentThread()+" GL Profile: "+gl.getGLProfile()); System.err.println(Thread.currentThread()+" GL:" + gl); System.err.println(Thread.currentThread()+" GL_VERSION=" + gl.glGetString(GL.GL_VERSION)); diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.fp b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.fp index a4b9828e0..d3cfecd94 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.fp +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.fp @@ -10,14 +10,11 @@ */ #ifdef GL_ES - #define MEDIUMP mediump - #define HIGHP highp -#else - #define MEDIUMP - #define HIGHP + precision mediump float; + precision mediump int; #endif -varying HIGHP vec4 frontColor; +varying vec4 frontColor; void main (void) { diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.java index 3ef62df31..cdbf3d9b8 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.java @@ -31,17 +31,14 @@ package com.jogamp.opengl.test.junit.jogl.demos.es2.shader; public class RedSquareShader { public static String VERTEX_SHADER_TEXT = " #ifdef GL_ES\n" + - " #define MEDIUMP mediump\n" + - " #define HIGHP highp\n" + - "#else\n" + - " #define MEDIUMP\n" + - " #define HIGHP\n" + + " precision mediump float;\n" + + " precision mediump int;\n" + "#endif\n" + "\n" + - "uniform MEDIUMP mat4 mgl_PMVMatrix[2];\n" + - "attribute HIGHP vec4 mgl_Vertex;\n" + - "attribute HIGHP vec4 mgl_Color;\n" + - "varying HIGHP vec4 frontColor;\n" + + "uniform mat4 mgl_PMVMatrix[2];\n" + + "attribute vec4 mgl_Vertex;\n" + + "attribute vec4 mgl_Color;\n" + + "varying vec4 frontColor;\n" + "\n" + "void main(void)\n" + "{\n" + @@ -50,19 +47,15 @@ public class RedSquareShader { "}\n" ; public static String FRAGMENT_SHADER_TEXT = - "#ifdef GL_ES\n" + - " #define MEDIUMP mediump\n" + - " #define HIGHP highp\n" + - "#else\n" + - " #define MEDIUMP\n" + - " #define HIGHP\n" + + " #ifdef GL_ES\n" + + " precision mediump float;\n" + + " precision mediump int;\n" + "#endif\n" + "\n" + - "varying HIGHP vec4 frontColor;\n" + + "varying vec4 frontColor;\n" + "\n" + "void main (void)\n" + "{\n" + " gl_FragColor = frontColor;\n" + "}\n" ; - } diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.vp b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.vp index 305f5c2c2..bfd44c8f4 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.vp +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.vp @@ -10,17 +10,14 @@ */ #ifdef GL_ES - #define MEDIUMP mediump - #define HIGHP highp -#else - #define MEDIUMP - #define HIGHP + precision mediump float; + precision mediump int; #endif -uniform MEDIUMP mat4 mgl_PMVMatrix[2]; -attribute HIGHP vec4 mgl_Vertex; -attribute HIGHP vec4 mgl_Color; -varying HIGHP vec4 frontColor; +uniform mat4 mgl_PMVMatrix[2]; +attribute vec4 mgl_Vertex; +attribute vec4 mgl_Color; +varying vec4 frontColor; void main(void) { |