diff options
Diffstat (limited to 'src/test/com')
-rw-r--r-- | src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestRulerNEWT01.java (renamed from src/test/com/jogamp/opengl/test/junit/graph/TestRulerNEWT01.java) | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/graph/TestRulerNEWT01.java b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestRulerNEWT01.java index a8b6fab20..365596711 100644 --- a/src/test/com/jogamp/opengl/test/junit/graph/TestRulerNEWT01.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestRulerNEWT01.java @@ -25,7 +25,7 @@ * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ -package com.jogamp.opengl.test.junit.graph; +package com.jogamp.opengl.test.junit.jogl.glsl; import com.jogamp.common.nio.Buffers; import com.jogamp.newt.util.MonitorMode; @@ -58,40 +58,40 @@ public class TestRulerNEWT01 extends UITestCase { @Test public void test01() throws InterruptedException { // preset .. - NEWTGLContext.WindowContext winctx = NEWTGLContext.createWindow(GLProfile.getGL2ES2(), 640, 480, true); - GLDrawable drawable = winctx.context.getGLDrawable(); - GL2ES2 gl = winctx.context.getGL().getGL2ES2(); + final NEWTGLContext.WindowContext winctx = NEWTGLContext.createWindow(GLProfile.getGL2ES2(), 640, 480, true); + final GLDrawable drawable = winctx.context.getGLDrawable(); + final GL2ES2 gl = winctx.context.getGL().getGL2ES2(); System.err.println(winctx.context); Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); // test code .. - ShaderState st = new ShaderState(); + final ShaderState st = new ShaderState(); - ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, 1, RedSquare0.class, + final ShaderCode vp0 = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, 1, RedSquare0.class, "shader", "shader/bin", "default"); - ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, 1, RedSquare0.class, + final ShaderCode fp0 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, 1, RedSquare0.class, "shader", "shader/bin", "ruler"); - ShaderProgram sp = new ShaderProgram(); - sp.add(gl, rsVp, System.err); - sp.add(gl, rsFp, System.err); - Assert.assertTrue(0<=sp.program()); - Assert.assertTrue(!sp.inUse()); - Assert.assertTrue(!sp.linked()); + final ShaderProgram sp0 = new ShaderProgram(); + sp0.add(gl, vp0, System.err); + sp0.add(gl, fp0, System.err); + Assert.assertTrue(0<=sp0.program()); + Assert.assertTrue(!sp0.inUse()); + Assert.assertTrue(!sp0.linked()); Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); - st.attachShaderProgram(gl, sp); + st.attachShaderProgram(gl, sp0); st.useProgram(gl, true); - PMVMatrix pmvMatrix = new PMVMatrix(); - GLUniformData pmvMatrixUniform = new GLUniformData("gcu_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); + final PMVMatrix pmvMatrix = new PMVMatrix(); + final GLUniformData pmvMatrixUniform = new GLUniformData("gcu_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); st.ownUniform(pmvMatrixUniform); st.uniform(gl, pmvMatrixUniform); Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); - GLUniformData rulerColor= new GLUniformData("gcu_RulerColor", 3, Buffers.newDirectFloatBuffer(3)); - FloatBuffer rulerColorV = (FloatBuffer) rulerColor.getBuffer(); + final GLUniformData rulerColor= new GLUniformData("gcu_RulerColor", 3, Buffers.newDirectFloatBuffer(3)); + final FloatBuffer rulerColorV = (FloatBuffer) rulerColor.getBuffer(); rulerColorV.put(0, 0.5f); rulerColorV.put(1, 0.5f); rulerColorV.put(2, 0.5f); @@ -99,11 +99,11 @@ public class TestRulerNEWT01 extends UITestCase { st.uniform(gl, rulerColor); Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); - MonitorMode mmode = winctx.window.getScreen().getCurrentScreenMode().getMonitorMode(); - DimensionReadOnly sdim = mmode.getScreenSizeMM(); - DimensionReadOnly spix = mmode.getSurfaceSize().getResolution(); - GLUniformData rulerPixFreq = new GLUniformData("gcu_RulerPixFreq", 2, Buffers.newDirectFloatBuffer(2)); - FloatBuffer rulerPixFreqV = (FloatBuffer) rulerPixFreq.getBuffer(); + final MonitorMode mmode = winctx.window.getScreen().getCurrentScreenMode().getMonitorMode(); + final DimensionReadOnly sdim = mmode.getScreenSizeMM(); + final DimensionReadOnly spix = mmode.getSurfaceSize().getResolution(); + final GLUniformData rulerPixFreq = new GLUniformData("gcu_RulerPixFreq", 2, Buffers.newDirectFloatBuffer(2)); + final FloatBuffer rulerPixFreqV = (FloatBuffer) rulerPixFreq.getBuffer(); rulerPixFreqV.put(0, (float)spix.getWidth() / (float)sdim.getWidth() * 10.0f); rulerPixFreqV.put(1, (float)spix.getHeight() / (float)sdim.getHeight() * 10.0f); st.ownUniform(rulerPixFreq); @@ -113,7 +113,7 @@ public class TestRulerNEWT01 extends UITestCase { System.err.println("Screen siz "+spix); System.err.println("Screen pixel/cm "+rulerPixFreqV.get(0)+", "+rulerPixFreqV.get(1)); - GLArrayDataServer vertices0 = GLArrayDataServer.createGLSL(st, "gca_Vertices", 3, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW); + final GLArrayDataServer vertices0 = GLArrayDataServer.createGLSL(st, "gca_Vertices", 3, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW); vertices0.putf(0); vertices0.putf(1); vertices0.putf(0); vertices0.putf(1); vertices0.putf(1); vertices0.putf(0); vertices0.putf(0); vertices0.putf(0); vertices0.putf(0); 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