diff options
Diffstat (limited to 'src/test/com')
-rw-r--r-- | src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java index 297cbbb90..c2285ba25 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/GLSLMiscHelper.java @@ -132,7 +132,7 @@ public class GLSLMiscHelper { Assert.assertTrue(vertices0.sealed()); Assert.assertEquals(4, vertices0.getElementCount()); Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); - Assert.assertEquals(vertices0.getVBOName(), gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); + Assert.assertEquals(0, gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); // should be cleared ASAP validateGLArrayDataServerState(gl, vertices0); return vertices0; } @@ -152,7 +152,7 @@ public class GLSLMiscHelper { Assert.assertTrue(vertices1.sealed()); Assert.assertEquals(4, vertices1.getElementCount()); Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); - Assert.assertEquals(vertices1.getVBOName(), gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); + Assert.assertEquals(0, gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); // should be cleared ASAP validateGLArrayDataServerState(gl, vertices1); return vertices1; } @@ -173,7 +173,7 @@ public class GLSLMiscHelper { Assert.assertTrue(colors0.isVBOWritten()); Assert.assertTrue(colors0.sealed()); Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); - Assert.assertEquals(colors0.getVBOName(), gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); + Assert.assertEquals(0, gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); // should be cleared ASAP validateGLArrayDataServerState(gl, colors0); return colors0; } @@ -191,7 +191,7 @@ public class GLSLMiscHelper { Assert.assertTrue(colors1.isVBOWritten()); Assert.assertTrue(colors1.sealed()); Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError()); - Assert.assertEquals(colors1.getVBOName(), gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); + Assert.assertEquals(0, gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER)); // should be cleared ASAP validateGLArrayDataServerState(gl, colors1); return colors1; } |