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-rw-r--r--src/test/native/glExtensionsListGL3.c300
1 files changed, 0 insertions, 300 deletions
diff --git a/src/test/native/glExtensionsListGL3.c b/src/test/native/glExtensionsListGL3.c
deleted file mode 100644
index c531577e8..000000000
--- a/src/test/native/glExtensionsListGL3.c
+++ /dev/null
@@ -1,300 +0,0 @@
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <unistd.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <GL/gl.h>
-#include <GL/glext.h>
-#include <GL/glx.h>
-#include <GL/glxext.h>
-
-typedef int bool;
-#define true 1;
-#define false 0;
-
-// Helper to check for extension string presence. Adapted from:
-// http://www.opengl.org/resources/features/OGLextensions/
-static bool isExtensionSupported(const char *extList, const char *extension)
-{
-
- const char *start;
- const char *where, *terminator;
-
- /* Extension names should not have spaces. */
- where = strchr(extension, ' ');
- if ( where || *extension == '\0' )
- return false;
-
- /* It takes a bit of care to be fool-proof about parsing the
- OpenGL extensions string. Don't be fooled by sub-strings,
- etc. */
- for ( start = extList; ; ) {
- where = strstr( start, extension );
-
- if ( !where )
- break;
-
- terminator = where + strlen( extension );
-
- if ( where == start || *(where - 1) == ' ' )
- if ( *terminator == ' ' || *terminator == '\0' )
- return true;
-
- start = terminator;
- }
-
- return false;
-}
-
-static bool ctxErrorOccurred = false;
-static int ctxErrorHandler( Display *dpy, XErrorEvent *ev )
-{
- ctxErrorOccurred = true;
- return 0;
-}
-
-void dumpGLExtension() {
- PFNGLGETSTRINGIPROC glGetStringi = 0;
- int i, n;
-
- fprintf(stderr, "GL_VENDOR: %s\n", glGetString(GL_VENDOR));
-
- glGetIntegerv(GL_NUM_EXTENSIONS, &n);
- fprintf(stderr, "GL_NUM_EXTENSIONS: %d\n", n);
-
- glGetStringi = (PFNGLGETSTRINGIPROC)glXGetProcAddressARB("glGetStringi");
- if(NULL==glGetStringi) {
- return;
- }
-
- for (i=0; i<n; i++) {
- const char* extension = (const char*)glGetStringi(GL_EXTENSIONS, i);
- fprintf(stderr, "GL_EXTENSION %d/%d: %s\n", (i+1), n, extension);
- }
-
-}
-
-int main (int argc, char ** argv)
-{
- Display *display = XOpenDisplay(0);
-
- if ( !display )
- {
- printf( "Failed to open X display\n" );
- exit(1);
- }
-
- // Get a matching FB config
- static int visual_attribs[] =
- {
- GLX_X_RENDERABLE , True,
- GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT,
- GLX_RENDER_TYPE , GLX_RGBA_BIT,
- GLX_X_VISUAL_TYPE , GLX_TRUE_COLOR,
- GLX_RED_SIZE , 8,
- GLX_GREEN_SIZE , 8,
- GLX_BLUE_SIZE , 8,
- GLX_ALPHA_SIZE , 8,
- GLX_DEPTH_SIZE , 24,
- GLX_STENCIL_SIZE , 8,
- GLX_DOUBLEBUFFER , True,
- //GLX_SAMPLE_BUFFERS , 1,
- //GLX_SAMPLES , 4,
- None
- };
-
- int glx_major, glx_minor;
-
- // FBConfigs were added in GLX version 1.3.
- if ( !glXQueryVersion( display, &glx_major, &glx_minor ) ||
- ( ( glx_major == 1 ) && ( glx_minor < 3 ) ) || ( glx_major < 1 ) )
- {
- printf( "Invalid GLX version" );
- exit(1);
- }
-
- printf( "Getting matching framebuffer configs\n" );
- int fbcount;
- GLXFBConfig *fbc = glXChooseFBConfig( display, DefaultScreen( display ),
- visual_attribs, &fbcount );
- if ( !fbc )
- {
- printf( "Failed to retrieve a framebuffer config\n" );
- exit(1);
- }
- printf( "Found %d matching FB configs.\n", fbcount );
-
- // Pick the FB config/visual with the most samples per pixel
- printf( "Getting XVisualInfos\n" );
- int best_fbc = -1, worst_fbc = -1, best_num_samp = -1, worst_num_samp = 999;
-
- int i;
- for ( i = 0; i < fbcount; i++ )
- {
- XVisualInfo *vi = glXGetVisualFromFBConfig( display, fbc[i] );
- if ( vi )
- {
- int samp_buf, samples;
- glXGetFBConfigAttrib( display, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf );
- glXGetFBConfigAttrib( display, fbc[i], GLX_SAMPLES , &samples );
-
- printf( " Matching fbconfig %d, visual ID 0x%2x: SAMPLE_BUFFERS = %d,"
- " SAMPLES = %d\n",
- (int)i, (int)( vi -> visualid), samp_buf, samples );
-
- if ( best_fbc < 0 || samp_buf && samples > best_num_samp )
- best_fbc = i, best_num_samp = samples;
- if ( worst_fbc < 0 || !samp_buf || samples < worst_num_samp )
- worst_fbc = i, worst_num_samp = samples;
- }
- XFree( vi );
- }
-
- GLXFBConfig bestFbc = fbc[ best_fbc ];
-
- // Be sure to free the FBConfig list allocated by glXChooseFBConfig()
- XFree( fbc );
-
- // Get a visual
- XVisualInfo *vi = glXGetVisualFromFBConfig( display, bestFbc );
- printf( "Chosen visual ID = 0x%x\n", (int) vi->visualid );
-
- printf( "Creating colormap\n" );
- XSetWindowAttributes swa;
- Colormap cmap;
- swa.colormap = cmap = XCreateColormap( display,
- RootWindow( display, vi->screen ),
- vi->visual, AllocNone );
- swa.background_pixmap = None ;
- swa.border_pixel = 0;
- swa.event_mask = StructureNotifyMask;
-
- printf( "Creating window\n" );
- Window win = XCreateWindow( display, RootWindow( display, vi->screen ),
- 0, 0, 100, 100, 0, vi->depth, InputOutput,
- vi->visual,
- CWBorderPixel|CWColormap|CWEventMask, &swa );
- if ( !win )
- {
- printf( "Failed to create window.\n" );
- exit(1);
- }
-
- // Done with the visual info data
- XFree( vi );
-
- XStoreName( display, win, "GL 3.0 Window" );
-
- printf( "Mapping window\n" );
- XMapWindow( display, win );
-
- // Get the default screen's GLX extension list
- const char *glxExts = glXQueryExtensionsString( display,
- DefaultScreen( display ) );
-
- // NOTE: It is not necessary to create or make current to a context before
- // calling glXGetProcAddressARB
- PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = 0;
- glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
- glXGetProcAddressARB( (const GLubyte *) "glXCreateContextAttribsARB" );
-
- GLXContext ctx = 0;
-
- // Install an X error handler so the application won't exit if GL 3.0
- // context allocation fails.
- //
- // Note this error handler is global. All display connections in all threads
- // of a process use the same error handler, so be sure to guard against other
- // threads issuing X commands while this code is running.
- ctxErrorOccurred = false;
- int (*oldHandler)(Display*, XErrorEvent*) =
- XSetErrorHandler(&ctxErrorHandler);
-
- // Check for the GLX_ARB_create_context extension string and the function.
- // If either is not present, use GLX 1.3 context creation method.
- if ( !isExtensionSupported( glxExts, "GLX_ARB_create_context" ) ||
- !glXCreateContextAttribsARB )
- {
- printf( "glXCreateContextAttribsARB() not found"
- " ... using old-style GLX context\n" );
- ctx = glXCreateNewContext( display, bestFbc, GLX_RGBA_TYPE, 0, True );
- }
-
- // If it does, try to get a GL 3.0 context!
- else
- {
- int context_attribs[] =
- {
- GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
- GLX_CONTEXT_MINOR_VERSION_ARB, 0,
- GLX_RENDER_TYPE , GLX_RGBA_TYPE,
- GLX_CONTEXT_FLAGS_ARB , GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
- None
- };
-
- printf( "Creating context\n" );
- ctx = glXCreateContextAttribsARB( display, bestFbc, 0,
- True, context_attribs );
-
- // Sync to ensure any errors generated are processed.
- XSync( display, False );
- if ( !ctxErrorOccurred && ctx ) {
- printf( "Created GL 3.0 context\n" );
- } else
- {
- // Couldn't create GL 3.0 context. Fall back to old-style 2.x context.
- // When a context version below 3.0 is requested, implementations will
- // return the newest context version compatible with OpenGL versions less
- // than version 3.0.
- // GLX_CONTEXT_MAJOR_VERSION_ARB = 1
- context_attribs[1] = 1;
- // GLX_CONTEXT_MINOR_VERSION_ARB = 0
- context_attribs[3] = 0;
-
- ctxErrorOccurred = false;
-
- printf( "Failed to create GL 3.0 context"
- " ... using old-style GLX context\n" );
- ctx = glXCreateContextAttribsARB( display, bestFbc, 0,
- True, context_attribs );
- }
- }
-
- // Sync to ensure any errors generated are processed.
- XSync( display, False );
-
- // Restore the original error handler
- XSetErrorHandler( oldHandler );
-
- if ( ctxErrorOccurred || !ctx )
- {
- printf( "Failed to create an OpenGL context\n" );
- exit(1);
- }
-
- // Verifying that context is a direct context
- if ( ! glXIsDirect ( display, ctx ) )
- {
- printf( "Indirect GLX rendering context obtained\n" );
- }
- else
- {
- printf( "Direct GLX rendering context obtained\n" );
- }
-
- printf( "Making context current\n" );
- glXMakeCurrent( display, win, ctx );
-
- dumpGLExtension();
-
- glXMakeCurrent( display, 0, 0 );
- glXDestroyContext( display, ctx );
-
- XDestroyWindow( display, win );
- XFreeColormap( display, cmap );
- XCloseDisplay( display );
-
- return 0;
-}
-