diff options
Diffstat (limited to 'src/test')
7 files changed, 145 insertions, 154 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/PointsDemoES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/PointsDemoES2.java index 52af4916c..573c91636 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/PointsDemoES2.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/PointsDemoES2.java @@ -54,9 +54,9 @@ public class PointsDemoES2 extends PointsDemo { final int edge = 8; // 8*8 /** vec4[2]: { (sz, smooth, attnMinSz, attnMaxSz), (attnCoeff(3), attnFadeTs) } */ private static final String mgl_PointParams = "mgl_PointParams"; - + /** ( pointSize, pointSmooth, attn. pointMinSize, attn. pointMaxSize ) , ( attenuation coefficients 1f 0f 0f, attenuation fade theshold 1f ) */ - private final FloatBuffer pointParams = Buffers.newDirectFloatBuffer(new float[] { 1.0f, 0.0f, 0.0f, 4096.0f, 1.0f, 0.0f, 0.0f, 1.0f }); + private final FloatBuffer pointParams = Buffers.newDirectFloatBuffer(new float[] { 1.0f, 0.0f, 0.0f, 4096.0f, 1.0f, 0.0f, 0.0f, 1.0f }); public PointsDemoES2(int swapInterval) { this.swapInterval = swapInterval; @@ -65,29 +65,29 @@ public class PointsDemoES2 extends PointsDemo { public PointsDemoES2() { this.swapInterval = 1; } - - public void setSmoothPoints(boolean v) { - pointParams.put(1, v ? 1.0f : 0.0f); + + public void setSmoothPoints(boolean v) { + pointParams.put(1, v ? 1.0f : 0.0f); } - + public void setPointParams(float minSize, float maxSize, float distAttenConst, float distAttenLinear, float distAttenQuadratic, float fadeThreshold) { pointParams.put(2, minSize); pointParams.put(3, maxSize); pointParams.put(4+0, distAttenConst); pointParams.put(4+1, distAttenLinear); pointParams.put(4+2, distAttenQuadratic); - pointParams.put(4+3, fadeThreshold); + pointParams.put(4+3, fadeThreshold); } - + public void init(GLAutoDrawable glad) { GL2ES2 gl = glad.getGL().getGL2ES2(); - + System.err.println("GL_VENDOR: " + gl.glGetString(GL.GL_VENDOR)); System.err.println("GL_RENDERER: " + gl.glGetString(GL.GL_RENDERER)); System.err.println("GL_VERSION: " + gl.glGetString(GL.GL_VERSION)); System.err.println("GL GLSL: "+gl.hasGLSL()+", has-compiler-func: "+gl.isFunctionAvailable("glCompileShader")+", version "+(gl.hasGLSL() ? gl.glGetString(GL2ES2.GL_SHADING_LANGUAGE_VERSION) : "none")); System.err.println("GL Profile: "+gl.getGLProfile()); - + st = new ShaderState(); st.setVerbose(true); final ShaderCode vp0 = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, this.getClass(), "shader", @@ -100,23 +100,23 @@ public class PointsDemoES2 extends PointsDemo { sp0.add(gl, vp0, System.err); sp0.add(gl, fp0, System.err); st.attachShaderProgram(gl, sp0, true); - + // setup mgl_PMVMatrix pmvMatrix = new PMVMatrix(); pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION); pmvMatrix.glLoadIdentity(); pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW); - pmvMatrix.glLoadIdentity(); + pmvMatrix.glLoadIdentity(); pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); // P, Mv st.ownUniform(pmvMatrixUniform); - st.uniform(gl, pmvMatrixUniform); - + st.uniform(gl, pmvMatrixUniform); + st.uniform(gl, new GLUniformData(mgl_PointParams, 4, pointParams)); - + final GLUniformData colorStaticUniform = new GLUniformData("mgl_ColorStatic", 4, Buffers.newDirectFloatBuffer(new float[] { 1.0f, 1.0f, 1.0f, 1.0f }) ); st.uniform(gl, colorStaticUniform); st.ownUniform(colorStaticUniform); - + // Allocate Vertex Array vertices = GLArrayDataServer.createGLSL("mgl_Vertex", 3, GL.GL_FLOAT, false, edge*edge, GL.GL_STATIC_DRAW); pointSizes = GLArrayDataServer.createGLSL("mgl_PointSize", 1, GL.GL_FLOAT, false, edge*edge, GL.GL_STATIC_DRAW); @@ -139,7 +139,7 @@ public class PointsDemoES2 extends PointsDemo { // OpenGL Render Settings gl.glEnable(GL2ES2.GL_DEPTH_TEST); - st.useProgram(gl, false); + st.useProgram(gl, false); } public void display(GLAutoDrawable glad) { @@ -150,17 +150,17 @@ public class PointsDemoES2 extends PointsDemo { pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW); pmvMatrix.glLoadIdentity(); pmvMatrix.glTranslatef(0, 0, -10); - st.uniform(gl, pmvMatrixUniform); + st.uniform(gl, pmvMatrixUniform); GLUniformData ud = st.getUniform(mgl_PointParams); if(null!=ud) { - // same data object + // same data object st.uniform(gl, ud); } - + vertices.enableBuffer(gl, true); pointSizes.enableBuffer(gl, true); - + if(gl.isGL2GL3()) { gl.glEnable(GL2GL3.GL_VERTEX_PROGRAM_POINT_SIZE); } @@ -171,11 +171,11 @@ public class PointsDemoES2 extends PointsDemo { gl.glBlendFunc ( GL.GL_SRC_ALPHA, GL.GL_ONE ); gl.glDrawArrays(GL.GL_POINTS, 0, edge*edge); - + if(gl.isGL2GL3()) { gl.glDisable(GL2GL3.GL_VERTEX_PROGRAM_POINT_SIZE); } - + pointSizes.enableBuffer(gl, false); vertices.enableBuffer(gl, false); st.useProgram(gl, false); @@ -184,11 +184,11 @@ public class PointsDemoES2 extends PointsDemo { public void reshape(GLAutoDrawable glad, int x, int y, int width, int height) { // Thread.dumpStack(); GL2ES2 gl = glad.getGL().getGL2ES2(); - - if(-1 != swapInterval) { + + if(-1 != swapInterval) { gl.setSwapInterval(swapInterval); // in case switching the drawable (impl. may bound attribute there) } - + st.useProgram(gl, true); // Set location in front of camera pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION); @@ -203,7 +203,6 @@ public class PointsDemoES2 extends PointsDemo { GL2ES2 gl = glad.getGL().getGL2ES2(); st.destroy(gl); st = null; - pmvMatrix.destroy(); pmvMatrix = null; - } + } } diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java index 715a97d63..9f850c35b 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java @@ -62,17 +62,17 @@ public class RedSquareES2 implements GLEventListener, TileRendererBase.TileRende public RedSquareES2() { this.swapInterval = 1; } - + @Override public void addTileRendererNotify(TileRendererBase tr) { tileRendererInUse = tr; doRotateBeforePrinting = doRotate; - setDoRotation(false); + setDoRotation(false); } @Override public void removeTileRendererNotify(TileRendererBase tr) { tileRendererInUse = null; - setDoRotation(doRotateBeforePrinting); + setDoRotation(doRotateBeforePrinting); } @Override public void startTileRendering(TileRendererBase tr) { @@ -82,16 +82,16 @@ public class RedSquareES2 implements GLEventListener, TileRendererBase.TileRende public void endTileRendering(TileRendererBase tr) { System.err.println("RedSquareES2.endTileRendering: "+tr); } - + public void setAspect(float aspect) { this.aspect = aspect; } public void setDoRotation(boolean rotate) { this.doRotate = rotate; } public void setClearBuffers(boolean v) { clearBuffers = v; } - + @Override public void init(GLAutoDrawable glad) { System.err.println(Thread.currentThread()+" RedSquareES2.init: tileRendererInUse "+tileRendererInUse); final GL2ES2 gl = glad.getGL().getGL2ES2(); - + System.err.println("RedSquareES2 init on "+Thread.currentThread()); System.err.println("Chosen GLCapabilities: " + glad.getChosenGLCapabilities()); System.err.println("INIT GL IS: " + gl.getClass().getName()); @@ -112,17 +112,17 @@ public class RedSquareES2 implements GLEventListener, TileRendererBase.TileRende sp0.add(gl, vp0, System.err); sp0.add(gl, fp0, System.err); st.attachShaderProgram(gl, sp0, true); - + // setup mgl_PMVMatrix pmvMatrix = new PMVMatrix(); pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION); pmvMatrix.glLoadIdentity(); pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW); - pmvMatrix.glLoadIdentity(); + pmvMatrix.glLoadIdentity(); pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); // P, Mv st.ownUniform(pmvMatrixUniform); - st.uniform(gl, pmvMatrixUniform); - + st.uniform(gl, pmvMatrixUniform); + // Allocate Vertex Array vertices = GLArrayDataServer.createGLSL("mgl_Vertex", 3, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW); vertices.putf(-2); vertices.putf( 2); vertices.putf( 0); @@ -132,20 +132,20 @@ public class RedSquareES2 implements GLEventListener, TileRendererBase.TileRende vertices.seal(gl, true); st.ownAttribute(vertices, true); vertices.enableBuffer(gl, false); - + // Allocate Color Array colors= GLArrayDataServer.createGLSL("mgl_Color", 4, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW); colors.putf(1); colors.putf(0); colors.putf(0); colors.putf(1); colors.putf(0); colors.putf(0); colors.putf(1); colors.putf(1); colors.putf(1); colors.putf(0); colors.putf(0); colors.putf(1); colors.putf(1); colors.putf(0); colors.putf(0); colors.putf(1); - colors.seal(gl, true); + colors.seal(gl, true); st.ownAttribute(colors, true); colors.enableBuffer(gl, false); - + // OpenGL Render Settings gl.glEnable(GL2ES2.GL_DEPTH_TEST); - st.useProgram(gl, false); + st.useProgram(gl, false); t0 = System.currentTimeMillis(); System.err.println(Thread.currentThread()+" RedSquareES2.init FIN"); @@ -173,11 +173,11 @@ public class RedSquareES2 implements GLEventListener, TileRendererBase.TileRende pmvMatrix.glLoadIdentity(); pmvMatrix.glTranslatef(0, 0, -10); if(doRotate) { - float ang = ((float) (t1 - t0) * 360.0F) / 4000.0F; + float ang = ((t1 - t0) * 360.0F) / 4000.0F; pmvMatrix.glRotatef(ang, 0, 0, 1); pmvMatrix.glRotatef(ang, 0, 1, 0); } - st.uniform(gl, pmvMatrixUniform); + st.uniform(gl, pmvMatrixUniform); // Draw a square vertices.enableBuffer(gl, true); @@ -191,39 +191,39 @@ public class RedSquareES2 implements GLEventListener, TileRendererBase.TileRende @Override public void reshape(GLAutoDrawable glad, int x, int y, int width, int height) { final GL2ES2 gl = glad.getGL().getGL2ES2(); - if(-1 != swapInterval) { + if(-1 != swapInterval) { gl.setSwapInterval(swapInterval); } reshapeImpl(gl, x, y, width, height, width, height); } - + @Override public void reshapeTile(TileRendererBase tr, - int tileX, int tileY, int tileWidth, int tileHeight, + int tileX, int tileY, int tileWidth, int tileHeight, int imageWidth, int imageHeight) { final GL2ES2 gl = tr.getAttachedDrawable().getGL().getGL2ES2(); gl.setSwapInterval(0); reshapeImpl(gl, tileX, tileY, tileWidth, tileHeight, imageWidth, imageHeight); } - + void reshapeImpl(GL2ES2 gl, int tileX, int tileY, int tileWidth, int tileHeight, int imageWidth, int imageHeight) { System.err.println(Thread.currentThread()+" RedSquareES2.reshape "+tileX+"/"+tileY+" "+tileWidth+"x"+tileHeight+" of "+imageWidth+"x"+imageHeight+", swapInterval "+swapInterval+", drawable 0x"+Long.toHexString(gl.getContext().getGLDrawable().getHandle())+", tileRendererInUse "+tileRendererInUse); // Thread.dumpStack(); if( !gl.hasGLSL() ) { return; } - + st.useProgram(gl, true); // Set location in front of camera pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION); pmvMatrix.glLoadIdentity(); - + // compute projection parameters 'normal' perspective final float fovy=45f; final float aspect2 = ( (float) imageWidth / (float) imageHeight ) / aspect; final float zNear=1f; final float zFar=100f; - + // compute projection parameters 'normal' frustum final float top=(float)Math.tan(fovy*((float)Math.PI)/360.0f)*zNear; final float bottom=-1.0f*top; @@ -231,18 +231,18 @@ public class RedSquareES2 implements GLEventListener, TileRendererBase.TileRende final float right=aspect2*top; final float w = right - left; final float h = top - bottom; - + // compute projection parameters 'tiled' final float l = left + tileX * w / imageWidth; final float r = l + tileWidth * w / imageWidth; final float b = bottom + tileY * h / imageHeight; final float t = b + tileHeight * h / imageHeight; - + pmvMatrix.glFrustumf(l, r, b, t, zNear, zFar); //pmvMatrix.glOrthof(-4.0f, 4.0f, -4.0f, 4.0f, 1.0f, 100.0f); st.uniform(gl, pmvMatrixUniform); st.useProgram(gl, false); - + System.err.println(Thread.currentThread()+" RedSquareES2.reshape FIN"); } @@ -255,8 +255,7 @@ public class RedSquareES2 implements GLEventListener, TileRendererBase.TileRende } st.destroy(gl); st = null; - pmvMatrix.destroy(); pmvMatrix = null; System.err.println(Thread.currentThread()+" RedSquareES2.dispose FIN"); - } + } } diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareMappedES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareMappedES2.java index f0c9fc6ed..113cbee26 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareMappedES2.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareMappedES2.java @@ -274,7 +274,6 @@ public class RedSquareMappedES2 implements GLEventListener, TileRendererBase.Til } st.destroy(gl); st = null; - pmvMatrix.destroy(); pmvMatrix = null; System.err.println(Thread.currentThread()+" RedSquareES2.dispose FIN"); } diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureDraw01ES2Listener.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureDraw01ES2Listener.java index 8aa3a006c..fb30ef6b5 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureDraw01ES2Listener.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureDraw01ES2Listener.java @@ -3,14 +3,14 @@ * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: - * + * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. - * + * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. - * + * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR @@ -20,12 +20,12 @@ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * + * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ - + package com.jogamp.opengl.test.junit.jogl.demos.es2; import java.nio.FloatBuffer; @@ -53,15 +53,15 @@ public class TextureDraw01ES2Listener implements GLEventListener, TextureDraw01A Texture texture; int textureUnit; boolean keepTextureBound; - + ShaderState st; PMVMatrix pmvMatrix; GLUniformData pmvMatrixUniform; GLArrayDataServer interleavedVBO; float[] clearColor = new float[] { 1.0f, 1.0f, 1.0f, 1.0f }; - + /** - * + * * @param td * @param textureUnit of range [0..] */ @@ -70,7 +70,7 @@ public class TextureDraw01ES2Listener implements GLEventListener, TextureDraw01A this.textureUnit = textureUnit; this.keepTextureBound = false; } - + public void setClearColor(float[] clearColor) { this.clearColor = clearColor; } @@ -83,7 +83,7 @@ public class TextureDraw01ES2Listener implements GLEventListener, TextureDraw01A public Texture getTexture( ) { return this.texture; } - + /** public void setTextureData(GL gl, TextureData textureData ) { if(null!=texture) { @@ -95,21 +95,21 @@ public class TextureDraw01ES2Listener implements GLEventListener, TextureDraw01A } this.textureData = textureData; this.texture = TextureIO.newTexture(this.textureData); - + // fix VBO ! } */ static final String shaderBasename = "texture01_xxx"; - + private void initShader(GL2ES2 gl, boolean use_program) { // Create & Compile the shader objects - ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, this.getClass(), + ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, this.getClass(), "shader", "shader/bin", shaderBasename, true); - ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, this.getClass(), + ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, this.getClass(), "shader", "shader/bin", shaderBasename, true); rsVp.defaultShaderCustomization(gl, true, true); rsFp.defaultShaderCustomization(gl, true, true); - + // Create & Link the shader program ShaderProgram sp = new ShaderProgram(); sp.add(rsVp); @@ -122,24 +122,24 @@ public class TextureDraw01ES2Listener implements GLEventListener, TextureDraw01A st = new ShaderState(); st.attachShaderProgram(gl, sp, use_program); } - + @Override public void init(GLAutoDrawable glad) { if(null!=textureData) { this.texture = TextureIO.newTexture(glad.getGL(), textureData); } GL2ES2 gl = glad.getGL().getGL2ES2(); - + initShader(gl, true); - + // setup mgl_PMVMatrix pmvMatrix = new PMVMatrix(); pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION); pmvMatrix.glLoadIdentity(); pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW); - pmvMatrix.glLoadIdentity(); + pmvMatrix.glLoadIdentity(); pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); // P, Mv - + st.ownUniform(pmvMatrixUniform); if(!st.uniform(gl, pmvMatrixUniform)) { throw new GLException("Error setting PMVMatrix in shader: "+st); @@ -150,31 +150,31 @@ public class TextureDraw01ES2Listener implements GLEventListener, TextureDraw01A // fetch the flipped texture coordinates texture.getImageTexCoords().getST_LB_RB_LT_RT(s_quadTexCoords, 0, 1f, 1f); - + interleavedVBO = GLArrayDataServer.createGLSLInterleaved(3+4+2, GL.GL_FLOAT, false, 3*4, GL.GL_STATIC_DRAW); - { - interleavedVBO.addGLSLSubArray("mgl_Vertex", 3, GL.GL_ARRAY_BUFFER); - interleavedVBO.addGLSLSubArray("mgl_Color", 4, GL.GL_ARRAY_BUFFER); + { + interleavedVBO.addGLSLSubArray("mgl_Vertex", 3, GL.GL_ARRAY_BUFFER); + interleavedVBO.addGLSLSubArray("mgl_Color", 4, GL.GL_ARRAY_BUFFER); //interleavedVBO.addGLSLSubArray("mgl_Normal", 3, GL.GL_ARRAY_BUFFER); interleavedVBO.addGLSLSubArray("mgl_MultiTexCoord", 2, GL.GL_ARRAY_BUFFER); FloatBuffer ib = (FloatBuffer)interleavedVBO.getBuffer(); - + for(int i=0; i<4; i++) { ib.put(s_quadVertices, i*3, 3); - ib.put(s_quadColors, i*4, 4); + ib.put(s_quadColors, i*4, 4); //ib.put(s_cubeNormals, i*3, 3); ib.put(s_quadTexCoords, i*2, 2); - } + } } interleavedVBO.seal(gl, true); interleavedVBO.enableBuffer(gl, false); st.ownAttribute(interleavedVBO, true); - + // OpenGL Render Settings gl.glClearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]); gl.glEnable(GL2ES2.GL_DEPTH_TEST); - + if( keepTextureBound && null != texture ) { gl.glActiveTexture(GL.GL_TEXTURE0 + textureUnit); texture.enable(gl); @@ -186,21 +186,21 @@ public class TextureDraw01ES2Listener implements GLEventListener, TextureDraw01A @Override public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { GL2ES2 gl = drawable.getGL().getGL2ES2(); - + // Clear background to white gl.glClearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]); if(null != st) { pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); pmvMatrix.glLoadIdentity(); pmvMatrix.glOrthof(-1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 10.0f); - + pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); pmvMatrix.glLoadIdentity(); - + st.useProgram(gl, true); st.uniform(gl, pmvMatrixUniform); st.useProgram(gl, false); - } + } } @Override @@ -215,7 +215,6 @@ public class TextureDraw01ES2Listener implements GLEventListener, TextureDraw01A } pmvMatrixUniform = null; - pmvMatrix.destroy(); pmvMatrix=null; st.destroy(gl); st=null; @@ -227,38 +226,38 @@ public class TextureDraw01ES2Listener implements GLEventListener, TextureDraw01A gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); - st.useProgram(gl, true); + st.useProgram(gl, true); interleavedVBO.enableBuffer(gl, true); if( !keepTextureBound && null != texture ) { - gl.glActiveTexture(GL.GL_TEXTURE0 + textureUnit); + gl.glActiveTexture(GL.GL_TEXTURE0 + textureUnit); texture.enable(gl); texture.bind(gl); } - + gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, 4); - + if( !keepTextureBound && null != texture ) { texture.disable(gl); } - interleavedVBO.enableBuffer(gl, false); + interleavedVBO.enableBuffer(gl, false); st.useProgram(gl, false); } - - private static final float[] s_quadVertices = { + + private static final float[] s_quadVertices = { -1f, -1f, 0f, // LB 1f, -1f, 0f, // RB -1f, 1f, 0f, // LT - 1f, 1f, 0f // RT + 1f, 1f, 0f // RT }; - private static final float[] s_quadColors = { + private static final float[] s_quadColors = { 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f }; - private static final float[] s_quadTexCoords = { + private static final float[] s_quadTexCoords = { 0f, 0f, // LB 1f, 0f, // RB - 0f, 1f, // LT + 0f, 1f, // LT 1f, 1f // RT }; } diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureSequenceCubeES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureSequenceCubeES2.java index 79e0655e3..cdee78fe9 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureSequenceCubeES2.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureSequenceCubeES2.java @@ -348,10 +348,7 @@ public class TextureSequenceCubeES2 implements GLEventListener { texSeq = null; pmvMatrixUniform = null; - if( null != pmvMatrix ) { - pmvMatrix.destroy(); - pmvMatrix=null; - } + pmvMatrix=null; if( null != st ) { st.destroy(gl); st=null; diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieSimple.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieSimple.java index 6cee4066b..cb78165be 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieSimple.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieSimple.java @@ -713,7 +713,6 @@ public class MovieSimple implements GLEventListener { } pmvMatrixUniform = null; if(null != pmvMatrix) { - pmvMatrix.destroy(); pmvMatrix=null; } if(null != st) { diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl3/GeomShader01TextureGL3.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl3/GeomShader01TextureGL3.java index e69286311..13f299aeb 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl3/GeomShader01TextureGL3.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl3/GeomShader01TextureGL3.java @@ -3,14 +3,14 @@ * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: - * + * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. - * + * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. - * + * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR @@ -20,7 +20,7 @@ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * + * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. @@ -60,10 +60,10 @@ import com.jogamp.opengl.util.texture.TextureIO; * geometry shader. * </p> * <p> - * If the <code>XYZ flipping</code> geometry shader functions properly, + * If the <code>XYZ flipping</code> geometry shader functions properly, * the texture will be flipped horizontally and vertically. - * </p> - * + * </p> + * * @author Chuck Ritola December 2012 * @author Sven Gothel (GL3 core, pass-though, core geometry shader) */ @@ -77,7 +77,7 @@ public class GeomShader01TextureGL3 implements GLEventListener { static final String shaderBasename = "texture01_xxx"; static final String[] geomShaderBaseNames = new String[] { "passthrough01_xxx", "flipXYZ01_xxx" }; - + public GeomShader01TextureGL3(int geomShader) { this.geomShader = geomShader; } @@ -100,22 +100,22 @@ public class GeomShader01TextureGL3 implements GLEventListener { if( !ShaderUtil.isGeometryShaderSupported(gl) ) { throw new RuntimeException("GL object not >= 3.2, i.e. no geometry shader support.: "+gl); } - } + } final GL3 gl = drawable.getGL().getGL3(); final ShaderProgram sp; { final ShaderCode vs, gs, fs; - vs = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, this.getClass(), + vs = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, this.getClass(), "shader", "shader/bin", shaderBasename, true); - gs = ShaderCode.create(gl, GL3.GL_GEOMETRY_SHADER, this.getClass(), + gs = ShaderCode.create(gl, GL3.GL_GEOMETRY_SHADER, this.getClass(), "shader", "shader/bin", geomShaderBaseNames[geomShader], true); - fs = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, this.getClass(), - "shader", "shader/bin", shaderBasename, true); + fs = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, this.getClass(), + "shader", "shader/bin", shaderBasename, true); vs.defaultShaderCustomization(gl, true, true); gs.defaultShaderCustomization(gl, true, true); fs.defaultShaderCustomization(gl, true, true); - + sp = new ShaderProgram(); sp.add(gl, vs, System.err); sp.add(gl, gs, System.err); @@ -124,20 +124,20 @@ public class GeomShader01TextureGL3 implements GLEventListener { throw new GLException("Couldn't link program: "+sp); } } - + st=new ShaderState(); st.attachShaderProgram(gl, sp, true); - + // setup mgl_PMVMatrix pmvMatrix = new PMVMatrix(); pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION); pmvMatrix.glLoadIdentity(); pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW); - pmvMatrix.glLoadIdentity(); + pmvMatrix.glLoadIdentity(); pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); // P, Mv st.ownUniform(pmvMatrixUniform); - st.uniform(gl, pmvMatrixUniform); - + st.uniform(gl, pmvMatrixUniform); + st.ownUniform(pmvMatrixUniform); if(!st.uniform(gl, pmvMatrixUniform)) { throw new GLException("Error setting PMVMatrix in shader: "+st); @@ -154,13 +154,13 @@ public class GeomShader01TextureGL3 implements GLEventListener { if(null == texture) { throw new RuntimeException("Could not load test texture"); } - + // Tri order: // TL, BL, BR // TL, TR, BR { int i=0; - TextureCoords tc = texture.getImageTexCoords(); + TextureCoords tc = texture.getImageTexCoords(); s_triTexCoords[i++] = tc.left(); s_triTexCoords[i++] = tc.top(); s_triTexCoords[i++] = tc.left(); s_triTexCoords[i++] = tc.bottom(); s_triTexCoords[i++] = tc.right(); s_triTexCoords[i++] = tc.bottom(); @@ -168,25 +168,25 @@ public class GeomShader01TextureGL3 implements GLEventListener { s_triTexCoords[i++] = tc.right(); s_triTexCoords[i++] = tc.top(); s_triTexCoords[i++] = tc.right(); s_triTexCoords[i++] = tc.bottom(); } - + interleavedVBO = GLArrayDataServer.createGLSLInterleaved(2+4+2, GL.GL_FLOAT, false, 3*6, GL.GL_STATIC_DRAW); - { + { interleavedVBO.addGLSLSubArray("mgl_Vertex", 2, GL.GL_ARRAY_BUFFER); interleavedVBO.addGLSLSubArray("mgl_Color", 4, GL.GL_ARRAY_BUFFER); interleavedVBO.addGLSLSubArray("mgl_MultiTexCoord", 2, GL.GL_ARRAY_BUFFER); FloatBuffer ib = (FloatBuffer)interleavedVBO.getBuffer(); - + for(int i=0; i<6; i++) { ib.put(s_triVertices, i*2, 2); ib.put(s_triColors, i*4, 4); ib.put(s_triTexCoords, i*2, 2); - } + } } interleavedVBO.seal(gl, true); interleavedVBO.enableBuffer(gl, false); st.ownAttribute(interleavedVBO, true); - + gl.glClearColor(0f, 0f, 0f, 0f); gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); st.useProgram(gl, false); @@ -202,7 +202,7 @@ public class GeomShader01TextureGL3 implements GLEventListener { texData.destroy(); return res; } - + @Override public void dispose(GLAutoDrawable drawable) { final GL3 gl = drawable.getGL().getGL3(); @@ -213,19 +213,18 @@ public class GeomShader01TextureGL3 implements GLEventListener { if(null != st) { pmvMatrixUniform = null; - pmvMatrix.destroy(); pmvMatrix=null; st.destroy(gl); st=null; } } - + @Override public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { GL3 gl = drawable.getGL().getGL3(); - + gl.setSwapInterval(1); - + // Clear background to white gl.glClearColor(1.0f, 1.0f, 1.0f, 0.4f); @@ -233,42 +232,42 @@ public class GeomShader01TextureGL3 implements GLEventListener { pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); pmvMatrix.glLoadIdentity(); pmvMatrix.glOrthof(-1.0f, 1.0f, -1.0f, 1.0f, 0.0f, 10.0f); - + pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); pmvMatrix.glLoadIdentity(); - + st.useProgram(gl, true); st.uniform(gl, pmvMatrixUniform); st.useProgram(gl, false); - } + } } - + @Override public void display(GLAutoDrawable drawable) { final GL3 gl = drawable.getGL().getGL3(); - + gl.glClear(GL.GL_DEPTH_BUFFER_BIT | GL.GL_COLOR_BUFFER_BIT); if(null != st) { //Draw the image as a pseudo-quad using two triangles - st.useProgram(gl, true); + st.useProgram(gl, true); interleavedVBO.enableBuffer(gl, true); gl.glActiveTexture(GL.GL_TEXTURE0); texture.enable(gl); texture.bind(gl); - + gl.glDrawArrays(GL.GL_TRIANGLES, 0, 6); - - texture.disable(gl); - interleavedVBO.enableBuffer(gl, false); + + texture.disable(gl); + interleavedVBO.enableBuffer(gl, false); st.useProgram(gl, false); } }//end display() - - private static final float[] s_triVertices = { + + private static final float[] s_triVertices = { -1f, 1f, // TL -1f, -1f, // BL - 1f, -1f, // BR + 1f, -1f, // BR -1f, 1f, // TL 1f, 1f, // TR 1f, -1f // BR @@ -281,13 +280,13 @@ public class GeomShader01TextureGL3 implements GLEventListener { 1f, 1f, 1f, 1f, 1f, 1f, 1f, 1f }; - private static final float[] s_triTexCoords = { + private static final float[] s_triTexCoords = { 0f, 1f, // TL 0f, 0f, // BL - 1f, 0f, // BR + 1f, 0f, // BR 0f, 1f, // TL 1f, 1f, // TR 1f, 0f // BR }; - + }//end Test |