diff options
Diffstat (limited to 'src/test')
-rw-r--r-- | src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/FBOMix2DemosES2.java | 46 |
1 files changed, 30 insertions, 16 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/FBOMix2DemosES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/FBOMix2DemosES2.java index 992f0261c..9d2c73f08 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/FBOMix2DemosES2.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/FBOMix2DemosES2.java @@ -157,26 +157,19 @@ public class FBOMix2DemosES2 implements GLEventListener { st.useProgram(gl, false); System.err.println("**** Init"); - resetFBOs(gl, drawable); + initFBOs(gl, drawable); - fbo0.attachRenderbuffer(gl, Type.DEPTH, 24); - fbo0.unbind(gl); - fbo1.attachRenderbuffer(gl, Type.DEPTH, 24); - fbo1.unbind(gl); - gl.glEnable(GL2ES2.GL_DEPTH_TEST); - - numSamples=fbo0.getNumSamples(); + gl.glEnable(GL2ES2.GL_DEPTH_TEST); } - /** Since we switch MSAA and non-MSAA we need to take extra care, i.e. sync msaa for both FBOs ..*/ - private void resetFBOs(GL gl, GLAutoDrawable drawable) { + private void initFBOs(GL gl, GLAutoDrawable drawable) { // remove all texture attachments, since MSAA uses just color-render-buffer // and non-MSAA uses texture2d-buffer fbo0.detachAllColorbuffer(gl); fbo1.detachAllColorbuffer(gl); - fbo0.reset(gl, drawable.getWidth(), drawable.getHeight(), numSamples); - fbo1.reset(gl, drawable.getWidth(), drawable.getHeight(), numSamples); + fbo0.reset(gl, drawable.getWidth(), drawable.getHeight(), numSamples, false); + fbo1.reset(gl, drawable.getWidth(), drawable.getHeight(), numSamples, false); if(fbo0.getNumSamples() != fbo1.getNumSamples()) { throw new InternalError("sample size mismatch: \n\t0: "+fbo0+"\n\t1: "+fbo1); } @@ -184,15 +177,38 @@ public class FBOMix2DemosES2 implements GLEventListener { if(numSamples>0) { fbo0.attachColorbuffer(gl, 0, true); + fbo0.resetSamplingSink(gl); fbo1.attachColorbuffer(gl, 0, true); + fbo1.resetSamplingSink(gl); fbo0Tex = fbo0.getSamplingSink(); fbo1Tex = fbo1.getSamplingSink(); } else { fbo0Tex = fbo0.attachTexture2D(gl, 0, true); fbo1Tex = fbo1.attachTexture2D(gl, 0, true); } + numSamples=fbo0.getNumSamples(); + fbo0.attachRenderbuffer(gl, Type.DEPTH, 24); + fbo0.unbind(gl); + fbo1.attachRenderbuffer(gl, Type.DEPTH, 24); + fbo1.unbind(gl); } + private void resetFBOs(GL gl, GLAutoDrawable drawable) { + fbo0.reset(gl, drawable.getWidth(), drawable.getHeight(), numSamples, true); + fbo1.reset(gl, drawable.getWidth(), drawable.getHeight(), numSamples, true); + if(fbo0.getNumSamples() != fbo1.getNumSamples()) { + throw new InternalError("sample size mismatch: \n\t0: "+fbo0+"\n\t1: "+fbo1); + } + numSamples = fbo0.getNumSamples(); + if(numSamples>0) { + fbo0Tex = fbo0.getSamplingSink(); + fbo1Tex = fbo1.getSamplingSink(); + } else { + fbo0Tex = (TextureAttachment) fbo0.getColorbuffer(0); + fbo1Tex = (TextureAttachment) fbo1.getColorbuffer(0); + } + } + @Override public void dispose(GLAutoDrawable drawable) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); @@ -265,10 +281,8 @@ public class FBOMix2DemosES2 implements GLEventListener { gl.setSwapInterval(swapInterval); // in case switching the drawable (impl. may bound attribute there) } - // if(drawable.getWidth() == fbo0.getWidth() && drawable.getHeight() == fbo0.getHeight() ) { - System.err.println("**** Reshape: "+width+"x"+height); - resetFBOs(gl, drawable); - //} + System.err.println("**** Reshape: "+width+"x"+height); + resetFBOs(gl, drawable); fbo0.bind(gl); demo0.reshape(drawable, x, y, width, height); |