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-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java7
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java7
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java9
-rw-r--r--src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java16
4 files changed, 21 insertions, 18 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java
index d870644f3..a9aa8cfb0 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java
@@ -515,11 +515,8 @@ public class VBORegion2PMSAAES2 extends GLRegion {
final Texture tex = frame.getTexture();
tex.bind(gl);
tex.enable(gl); // nop on core
- final int colorTexUnit = colorTexSeq.getTextureUnit();
- if( colorTexUnit != gcu_ColorTexUnit.intValue() ) {
- gcu_ColorTexUnit.setData(colorTexUnit);
- gl.glUniform(gcu_ColorTexUnit);
- }
+ gcu_ColorTexUnit.setData(colorTexSeq.getTextureUnit());
+ gl.glUniform(gcu_ColorTexUnit); // Always update, since program maybe used by multiple regions
gl.glUniform(gcu_ColorTexBBox); // Always update, since program maybe used by multiple regions
gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesBuffer.getElementCount() * indicesBuffer.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0);
tex.disable(gl); // nop on core
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
index cea292210..68a7b6dbd 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
@@ -634,11 +634,8 @@ public class VBORegion2PVBAAES2 extends GLRegion {
final Texture tex = frame.getTexture();
tex.bind(gl);
tex.enable(gl); // nop on core
- final int colorTexUnit = colorTexSeq.getTextureUnit();
- if( colorTexUnit != gcu_ColorTexUnit.intValue() ) {
- gcu_ColorTexUnit.setData(colorTexUnit);
- gl.glUniform(gcu_ColorTexUnit);
- }
+ gcu_ColorTexUnit.setData(colorTexSeq.getTextureUnit());
+ gl.glUniform(gcu_ColorTexUnit); // Always update, since program maybe used by multiple regions
gl.glUniform(gcu_ColorTexBBox); // Always update, since program maybe used by multiple regions
gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesBuffer.getElementCount() * indicesBuffer.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0);
tex.disable(gl); // nop on core
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
index 24d53c1a2..8265b014a 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
@@ -241,12 +241,9 @@ public class VBORegionSPES2 extends GLRegion {
final Texture tex = frame.getTexture();
tex.bind(gl);
tex.enable(gl); // nop on core
- final int colorTexUnit = colorTexSeq.getTextureUnit();
- if( colorTexUnit != gcu_ColorTexUnit.intValue() ) {
- gcu_ColorTexUnit.setData(colorTexUnit);
- gl.glUniform(gcu_ColorTexUnit);
- }
- gl.glUniform(gcu_ColorTexBBox); // FIXME: Only if changed!
+ gcu_ColorTexUnit.setData(colorTexSeq.getTextureUnit());
+ gl.glUniform(gcu_ColorTexUnit); // Always update, since program maybe used by multiple regions
+ gl.glUniform(gcu_ColorTexBBox); // Always update, since program maybe used by multiple regions
gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesBuffer.getElementCount() * indicesBuffer.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0);
tex.disable(gl); // nop on core
} else {
diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java
index fbb29d6ea..e58051131 100644
--- a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java
+++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java
@@ -509,9 +509,21 @@ public class GPUUISceneGLListener0A implements GLEventListener {
final float button2XSize = 2f*buttonXSize;
final float button2YSize = 2f*buttonYSize;
final float xStartRight = -button2XSize - 8f; // aligned to right edge via reshape
+ final int texUnitMediaPlayer, texUnitImageButton, texUnitGLELButton;
+ if( true ) {
+ texUnitMediaPlayer=0;
+ texUnitImageButton=0;
+ texUnitGLELButton=0;
+ } else {
+ // works - but not required ..
+ texUnitMediaPlayer=1;
+ texUnitImageButton=2;
+ texUnitGLELButton=3;
+ }
if(true) {
final GLMediaPlayer mPlayer = GLMediaPlayerFactory.createDefault();
+ mPlayer.setTextureUnit(texUnitMediaPlayer);
final MediaPlayerButton mPlayerButton = new MediaPlayerButton(renderer.getRenderState().getVertexFactory(), renderModes,
button2XSize, button2YSize, mPlayer);
mPlayerButton.addDefaultEventListener();
@@ -534,7 +546,7 @@ public class GPUUISceneGLListener0A implements GLEventListener {
}
}
if( true ) {
- final ImageSequence imgSeq = new ImageSequence(0, true);
+ final ImageSequence imgSeq = new ImageSequence(texUnitImageButton, true);
final ImageSeqButton imgButton = new ImageSeqButton(renderer.getRenderState().getVertexFactory(), renderModes,
button2XSize, button2YSize, imgSeq);
try {
@@ -564,7 +576,7 @@ public class GPUUISceneGLListener0A implements GLEventListener {
glel.setClearColor(new float[] { 0.9f, 0.9f, 0.9f, 1f } );
final GLEventListenerButton glelButton = new GLEventListenerButton(renderer.getRenderState().getVertexFactory(), renderModes,
button2XSize, button2YSize,
- 0, glel, false /* useAlpha */,
+ texUnitGLELButton, glel, false /* useAlpha */,
(int)(button2XSize), (int)(button2YSize));
glelButton.setToggleable(true);
glelButton.setToggle(true); // toggle == true -> animation