aboutsummaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/awt/packrect/BackingStoreManager.java85
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/awt/packrect/Level.java275
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/awt/packrect/LevelSet.java213
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/awt/packrect/Rect.java170
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/awt/packrect/RectVisitor.java47
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/awt/packrect/RectanglePacker.java295
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/awt/packrect/package.html7
-rw-r--r--src/classes/com/sun/opengl/impl/glu/error/Error.java99
-rw-r--r--src/classes/com/sun/opengl/impl/glu/gl2/glue/Glue.java114
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Arc.java258
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/ArcSdirSorter.java63
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/ArcTdirSorter.java60
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/ArcTesselator.java90
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Backend.java217
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/BezierArc.java44
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Bin.java155
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Breakpt.java59
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfArcs.java194
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfBreakpts.java130
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfFloats.java195
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfQuiltspecs.java160
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Curve.java238
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/CurveEvaluator.java86
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Curvelist.java121
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/DisplayList.java56
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Flist.java130
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Knotspec.java557
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Knotvector.java179
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Mapdesc.java442
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Maplist.java122
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/NurbsConsts.java184
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/O_curve.java63
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/O_nurbscurve.java80
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/O_nurbssurface.java79
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/O_pwlcurve.java44
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/O_surface.java52
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/O_trim.java44
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Patch.java54
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Patchlist.java145
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Property.java75
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Pspec.java47
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/PwlArc.java71
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Quilt.java282
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Quiltspec.java85
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/README.txt59
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Renderhints.java128
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Splinespec.java204
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/Subdivider.java1167
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/SurfaceEvaluator.java111
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glu/nurbs/TrimVertex.java56
-rw-r--r--src/classes/com/sun/opengl/impl/glu/registry/Registry.java75
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/ActiveRegion.java69
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/CachedVertex.java58
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/Dict.java140
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/DictNode.java59
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/GLUface.java65
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/GLUhalfEdge.java71
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/GLUmesh.java60
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/GLUtessellatorImpl.java636
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/GLUvertex.java65
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/Geom.java318
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/Mesh.java734
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/Normal.java288
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/PriorityQ.java100
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/PriorityQHeap.java262
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/PriorityQSort.java278
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/Render.java557
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/Sweep.java1353
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/TessMono.java209
-rw-r--r--src/classes/com/sun/opengl/impl/glu/tessellator/TessState.java59
70 files changed, 13347 insertions, 0 deletions
diff --git a/src/classes/com/sun/opengl/impl/awt/packrect/BackingStoreManager.java b/src/classes/com/sun/opengl/impl/awt/packrect/BackingStoreManager.java
new file mode 100755
index 000000000..acff0aa79
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/awt/packrect/BackingStoreManager.java
@@ -0,0 +1,85 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.awt.packrect;
+
+/** This interface must be implemented by the end user and is called
+ in response to events like addition of rectangles into the
+ RectanglePacker. It is used both when a full re-layout must be
+ done as well as when the data in the backing store must be copied
+ to a new one. */
+
+public interface BackingStoreManager {
+ public Object allocateBackingStore(int w, int h);
+ public void deleteBackingStore(Object backingStore);
+
+ /** Notification that expansion of the backing store is about to be
+ done due to addition of the given rectangle. Gives the manager a
+ chance to do some compaction and potentially remove old entries
+ from the backing store, if it acts like a least-recently-used
+ cache. This method receives as argument the number of attempts
+ so far to add the given rectangle. Manager should return true if
+ the RectanglePacker should retry the addition (which may result
+ in this method being called again, with an increased attempt
+ number) or false if the RectanglePacker should just expand the
+ backing store. The caller should not call RectanglePacker.add()
+ in its preExpand() method. */
+ public boolean preExpand(Rect cause, int attemptNumber);
+
+ /** Notification that addition of the given Rect failed because a
+ maximum size was set in the RectanglePacker and the backing
+ store could not be expanded. */
+ public void additionFailed(Rect cause, int attemptNumber);
+
+ /** Notification that movement is starting. */
+ public void beginMovement(Object oldBackingStore, Object newBackingStore);
+
+ /** Tells the manager to move the contents of the given rect from
+ the old location on the old backing store to the new location on
+ the new backing store. The backing stores can be identical in
+ the case of compacting the existing backing store instead of
+ reallocating it. */
+ public void move(Object oldBackingStore,
+ Rect oldLocation,
+ Object newBackingStore,
+ Rect newLocation);
+
+ /** Notification that movement is ending. */
+ public void endMovement(Object oldBackingStore, Object newBackingStore);
+}
diff --git a/src/classes/com/sun/opengl/impl/awt/packrect/Level.java b/src/classes/com/sun/opengl/impl/awt/packrect/Level.java
new file mode 100755
index 000000000..2ef6cb989
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/awt/packrect/Level.java
@@ -0,0 +1,275 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.awt.packrect;
+
+import java.util.*;
+
+public class Level {
+ private int width;
+ private int height;
+ private int yPos;
+ private LevelSet holder;
+
+ private List/*<Rect>*/ rects = new ArrayList/*<Rect>*/();
+ private List/*<Rect>*/ freeList;
+ private int nextAddX;
+
+ static class RectXComparator implements Comparator {
+ public int compare(Object o1, Object o2) {
+ Rect r1 = (Rect) o1;
+ Rect r2 = (Rect) o2;
+ return r1.x() - r2.x();
+ }
+
+ public boolean equals(Object obj) {
+ return this == obj;
+ }
+ }
+ private static final Comparator rectXComparator = new RectXComparator();
+
+ public Level(int width, int height, int yPos, LevelSet holder) {
+ this.width = width;
+ this.height = height;
+ this.yPos = yPos;
+ this.holder = holder;
+ }
+
+ public int w() { return width; }
+ public int h() { return height; }
+ public int yPos() { return yPos; }
+
+ /** Tries to add the given rectangle to this level only allowing
+ non-disruptive changes like trivial expansion of the last level
+ in the RectanglePacker and allocation from the free list. More
+ disruptive changes like compaction of the level must be
+ requested explicitly. */
+ public boolean add(Rect rect) {
+ if (rect.h() > height) {
+ // See whether it's worth trying to expand vertically
+ if (nextAddX + rect.w() > width) {
+ return false;
+ }
+
+ // See whether we're the last level and can expand
+ if (!holder.canExpand(this, rect.h())) {
+ return false;
+ }
+
+ // Trivially expand and try the allocation
+ holder.expand(this, height, rect.h());
+ height = rect.h();
+ }
+
+ // See whether we can add at the end
+ if (nextAddX + rect.w() <= width) {
+ rect.setPosition(nextAddX, yPos);
+ rects.add(rect);
+ nextAddX += rect.w();
+ return true;
+ }
+
+ // See whether we can add from the free list
+ if (freeList != null) {
+ Rect candidate = null;
+ for (Iterator iter = freeList.iterator(); iter.hasNext(); ) {
+ Rect cur = (Rect) iter.next();
+ if (cur.canContain(rect)) {
+ candidate = cur;
+ break;
+ }
+ }
+
+ if (candidate != null) {
+ // Remove the candidate from the free list
+ freeList.remove(candidate);
+ // Set up and add the real rect
+ rect.setPosition(candidate.x(), candidate.y());
+ rects.add(rect);
+ // Re-add any remaining free space
+ if (candidate.w() > rect.w()) {
+ candidate.setPosition(candidate.x() + rect.w(), candidate.y());
+ candidate.setSize(candidate.w() - rect.w(), height);
+ freeList.add(candidate);
+ }
+
+ coalesceFreeList();
+
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ /** Removes the given Rect from this Level. */
+ public boolean remove(Rect rect) {
+ if (!rects.remove(rect))
+ return false;
+
+ // If this is the rightmost rectangle, instead of adding its space
+ // to the free list, we can just decrease the nextAddX
+ if (rect.maxX() + 1 == nextAddX) {
+ nextAddX -= rect.w();
+ } else {
+ if (freeList == null) {
+ freeList = new ArrayList/*<Rect>*/();
+ }
+ freeList.add(new Rect(rect.x(), rect.y(), rect.w(), height, null));
+ coalesceFreeList();
+ }
+
+ return true;
+ }
+
+ /** Indicates whether this Level contains no rectangles. */
+ public boolean isEmpty() {
+ return rects.isEmpty();
+ }
+
+ /** Indicates whether this Level could satisfy an allocation request
+ if it were compacted. */
+ public boolean couldAllocateIfCompacted(Rect rect) {
+ if (rect.h() > height)
+ return false;
+ if (freeList == null)
+ return false;
+ int freeListWidth = 0;
+ for (Iterator iter = freeList.iterator(); iter.hasNext(); ) {
+ Rect cur = (Rect) iter.next();
+ freeListWidth += cur.w();
+ }
+ // Add on the remaining space at the end
+ freeListWidth += (width - nextAddX);
+ return (freeListWidth >= rect.w());
+ }
+
+ public void compact(Object backingStore, BackingStoreManager manager) {
+ Collections.sort(rects, rectXComparator);
+ int nextCompactionDest = 0;
+ manager.beginMovement(backingStore, backingStore);
+ for (Iterator iter = rects.iterator(); iter.hasNext(); ) {
+ Rect cur = (Rect) iter.next();
+ if (cur.x() != nextCompactionDest) {
+ manager.move(backingStore, cur,
+ backingStore, new Rect(nextCompactionDest, cur.y(), cur.w(), cur.h(), null));
+ cur.setPosition(nextCompactionDest, cur.y());
+ }
+ nextCompactionDest += cur.w();
+ }
+ nextAddX = nextCompactionDest;
+ freeList.clear();
+ manager.endMovement(backingStore, backingStore);
+ }
+
+ public Iterator iterator() {
+ return rects.iterator();
+ }
+
+ /** Visits all Rects contained in this Level. */
+ public void visit(RectVisitor visitor) {
+ for (Iterator iter = rects.iterator(); iter.hasNext(); ) {
+ Rect rect = (Rect) iter.next();
+ visitor.visit(rect);
+ }
+ }
+
+ /** Updates the references to the Rect objects in this Level with
+ the "next locations" of those Rects. This is actually used to
+ update the new Rects in a newly laid-out LevelSet with the
+ original Rects. */
+ public void updateRectangleReferences() {
+ for (int i = 0; i < rects.size(); i++) {
+ Rect cur = (Rect) rects.get(i);
+ Rect next = cur.getNextLocation();
+ next.setPosition(cur.x(), cur.y());
+ if (cur.w() != next.w() || cur.h() != next.h())
+ throw new RuntimeException("Unexpected disparity in rectangle sizes during updateRectangleReferences");
+ rects.set(i, next);
+ }
+ }
+
+ private void coalesceFreeList() {
+ if (freeList == null)
+ return;
+ if (freeList.isEmpty())
+ return;
+
+ // Try to coalesce adjacent free blocks in the free list
+ Collections.sort(freeList, rectXComparator);
+ int i = 0;
+ while (i < freeList.size() - 1) {
+ Rect r1 = (Rect) freeList.get(i);
+ Rect r2 = (Rect) freeList.get(i+1);
+ if (r1.maxX() + 1 == r2.x()) {
+ // Coalesce r1 and r2 into one block
+ freeList.remove(i+1);
+ r1.setSize(r1.w() + r2.w(), r1.h());
+ } else {
+ ++i;
+ }
+ }
+ // See whether the last block bumps up against the addition point
+ Rect last = (Rect) freeList.get(freeList.size() - 1);
+ if (last.maxX() + 1 == nextAddX) {
+ nextAddX -= last.w();
+ freeList.remove(freeList.size() - 1);
+ }
+ if (freeList.isEmpty()) {
+ freeList = null;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Debugging functionality
+ //
+
+ public void dumpFreeSpace() {
+ int freeListWidth = 0;
+ for (Iterator iter = freeList.iterator(); iter.hasNext(); ) {
+ Rect cur = (Rect) iter.next();
+ System.err.println(" Free rectangle at " + cur);
+ freeListWidth += cur.w();
+ }
+ // Add on the remaining space at the end
+ System.err.println(" Remaining free space " + (width - nextAddX));
+ freeListWidth += (width - nextAddX);
+ System.err.println(" Total free space " + freeListWidth);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/awt/packrect/LevelSet.java b/src/classes/com/sun/opengl/impl/awt/packrect/LevelSet.java
new file mode 100755
index 000000000..724af27e0
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/awt/packrect/LevelSet.java
@@ -0,0 +1,213 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.awt.packrect;
+
+import java.util.*;
+
+/** Manages a list of Levels; this is the core data structure
+ contained within the RectanglePacker and encompasses the storage
+ algorithm for the contained Rects. */
+
+public class LevelSet {
+ // Maintained in sorted order by increasing Y coordinate
+ private List/*<Level>*/ levels = new ArrayList/*<Level>*/();
+ private int nextAddY;
+ private int w;
+ private int h;
+
+ /** A LevelSet manages all of the backing store for a region of a
+ specified width and height. */
+ public LevelSet(int w, int h) {
+ this.w = w;
+ this.h = h;
+ }
+
+ public int w() { return w; }
+ public int h() { return h; }
+
+ /** Returns true if the given rectangle was successfully added to
+ the LevelSet given its current dimensions, false if not. Caller
+ is responsible for performing compaction, expansion, etc. as a
+ consequence. */
+ public boolean add(Rect rect) {
+ if (rect.w() > w)
+ return false;
+
+ // Go in reverse order through the levels seeing whether we can
+ // trivially satisfy the allocation request
+ for (int i = levels.size() - 1; i >= 0; --i) {
+ Level level = (Level) levels.get(i);
+ if (level.add(rect))
+ return true;
+ }
+
+ // See whether compaction could satisfy this allocation. This
+ // increases the computational complexity of the addition process,
+ // but prevents us from expanding unnecessarily.
+ for (int i = levels.size() - 1; i >= 0; --i) {
+ Level level = (Level) levels.get(i);
+ if (level.couldAllocateIfCompacted(rect))
+ return false;
+ }
+
+ // OK, we need to either add a new Level or expand the backing
+ // store. Try to add a new Level.
+ if (nextAddY + rect.h() > h)
+ return false;
+
+ Level newLevel = new Level(w, rect.h(), nextAddY, this);
+ levels.add(newLevel);
+ nextAddY += rect.h();
+ boolean res = newLevel.add(rect);
+ if (!res)
+ throw new RuntimeException("Unexpected failure in addition to new Level");
+ return true;
+ }
+
+ /** Removes the given Rect from this LevelSet. */
+ public boolean remove(Rect rect) {
+ for (int i = levels.size() - 1; i >= 0; --i) {
+ Level level = (Level) levels.get(i);
+ if (level.remove(rect))
+ return true;
+ }
+
+ return false;
+ }
+
+ /** Allocates the given Rectangle, performing compaction of a Level
+ if necessary. This is the correct fallback path to {@link
+ #add(Rect)} above. Returns true if allocated successfully, false
+ otherwise (indicating the need to expand the backing store). */
+ public boolean compactAndAdd(Rect rect,
+ Object backingStore,
+ BackingStoreManager manager) {
+ for (int i = levels.size() - 1; i >= 0; --i) {
+ Level level = (Level) levels.get(i);
+ if (level.couldAllocateIfCompacted(rect)) {
+ level.compact(backingStore, manager);
+ boolean res = level.add(rect);
+ if (!res)
+ throw new RuntimeException("Unexpected failure to add after compaction");
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ /** Indicates whether it's legal to trivially increase the height of
+ the given Level. This is only possible if it's the last Level
+ added and there's enough room in the backing store. */
+ public boolean canExpand(Level level, int height) {
+ if (levels.isEmpty())
+ return false; // Should not happen
+ if (levels.get(levels.size() - 1) == level &&
+ (h - nextAddY >= height - level.h()))
+ return true;
+ return false;
+ }
+
+ public void expand(Level level, int oldHeight, int newHeight) {
+ nextAddY += (newHeight - oldHeight);
+ }
+
+ /** Gets the used height of the levels in this LevelSet. */
+ public int getUsedHeight() {
+ return nextAddY;
+ }
+
+ /** Sets the height of this LevelSet. It is only legal to reduce the
+ height to greater than or equal to the currently used height. */
+ public void setHeight(int height) throws IllegalArgumentException {
+ if (height < getUsedHeight()) {
+ throw new IllegalArgumentException("May not reduce height below currently used height");
+ }
+ h = height;
+ }
+
+ /** Returns the vertical fragmentation ratio of this LevelSet. This
+ is defined as the ratio of the sum of the heights of all
+ completely empty Levels divided by the overall used height of
+ the LevelSet. A high vertical fragmentation ratio indicates that
+ it may be profitable to perform a compaction. */
+ public float verticalFragmentationRatio() {
+ int freeHeight = 0;
+ int usedHeight = getUsedHeight();
+ if (usedHeight == 0)
+ return 0.0f;
+ for (Iterator iter = iterator(); iter.hasNext(); ) {
+ Level level = (Level) iter.next();
+ if (level.isEmpty()) {
+ freeHeight += level.h();
+ }
+ }
+ return (float) freeHeight / (float) usedHeight;
+ }
+
+ public Iterator iterator() {
+ return levels.iterator();
+ }
+
+ /** Visits all Rects contained in this LevelSet. */
+ public void visit(RectVisitor visitor) {
+ for (Iterator iter = levels.iterator(); iter.hasNext(); ) {
+ Level level = (Level) iter.next();
+ level.visit(visitor);
+ }
+ }
+
+ /** Updates the references to the Rect objects in this LevelSet with
+ the "next locations" of those Rects. This is actually used to
+ update the new Rects in a newly laid-out LevelSet with the
+ original Rects. */
+ public void updateRectangleReferences() {
+ for (Iterator iter = levels.iterator(); iter.hasNext(); ) {
+ Level level = (Level) iter.next();
+ level.updateRectangleReferences();
+ }
+ }
+
+ /** Clears out all Levels stored in this LevelSet. */
+ public void clear() {
+ levels.clear();
+ nextAddY = 0;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/awt/packrect/Rect.java b/src/classes/com/sun/opengl/impl/awt/packrect/Rect.java
new file mode 100755
index 000000000..c3b6be6da
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/awt/packrect/Rect.java
@@ -0,0 +1,170 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.awt.packrect;
+
+/** Represents a rectangular region on the backing store. The edges of
+ the rectangle are the infinitely thin region between adjacent
+ pixels on the screen. The origin of the rectangle is its
+ upper-left corner. It is inclusive of the pixels on the top and
+ left edges and exclusive of the pixels on the bottom and right
+ edges. For example, a rect at position (0, 0) and of size (1, 1)
+ would include only the pixel at (0, 0). <P>
+
+ Negative coordinates and sizes are not supported, since they make
+ no sense in the context of the packer, which deals only with
+ positively sized regions. <P>
+
+ This class contains a user data field for efficient hookup to
+ external data structures as well as enough other hooks to
+ efficiently plug into the rectangle packer. */
+
+public class Rect {
+ private int x;
+ private int y;
+ private int w;
+ private int h;
+
+ // The level we're currently installed in in the parent
+ // RectanglePacker, or null if not hooked in to the table yet
+ private Level level;
+
+ // The user's object this rectangle represents.
+ private Object userData;
+
+ // Used transiently during re-layout of the backing store (when
+ // there is no room left due either to fragmentation or just being
+ // out of space)
+ private Rect nextLocation;
+
+ public Rect() {
+ this(null);
+ }
+
+ public Rect(Object userData) {
+ this(0, 0, 0, 0, userData);
+ }
+
+ public Rect(int x, int y, int w, int h, Object userData) {
+ setPosition(x, y);
+ setSize(w, h);
+ setUserData(userData);
+ }
+
+ public int x() { return x; }
+ public int y() { return y; }
+ public int w() { return w; }
+ public int h() { return h; }
+ public Object getUserData() { return userData; }
+ public Rect getNextLocation() { return nextLocation; }
+
+ public void setPosition(int x, int y) {
+ if (x < 0)
+ throw new IllegalArgumentException("Negative x");
+ if (y < 0)
+ throw new IllegalArgumentException("Negative y");
+ this.x = x;
+ this.y = y;
+ }
+
+ public void setSize(int w, int h) throws IllegalArgumentException {
+ if (w < 0)
+ throw new IllegalArgumentException("Negative width");
+ if (h < 0)
+ throw new IllegalArgumentException("Negative height");
+ this.w = w;
+ this.h = h;
+ }
+
+ public void setUserData(Object obj) { userData = obj; }
+ public void setNextLocation(Rect nextLocation) { this.nextLocation = nextLocation; }
+
+ // Helpers for computations.
+
+ /** Returns the maximum x-coordinate contained within this
+ rectangle. Note that this returns a different result than Java
+ 2D's rectangles; for a rectangle of position (0, 0) and size (1,
+ 1) this will return 0, not 1. Returns -1 if the width of this
+ rectangle is 0. */
+ public int maxX() {
+ if (w() < 1)
+ return -1;
+ return x() + w() - 1;
+ }
+
+ /** Returns the maximum y-coordinate contained within this
+ rectangle. Note that this returns a different result than Java
+ 2D's rectangles; for a rectangle of position (0, 0) and size (1,
+ 1) this will return 0, not 1. Returns -1 if the height of this
+ rectangle is 0. */
+ public int maxY() {
+ if (h() < 1)
+ return -1;
+ return y() + h() - 1;
+ }
+
+ public boolean canContain(Rect other) {
+ return (w() >= other.w() &&
+ h() >= other.h());
+ }
+
+ public String toString() {
+ return "[Rect x: " + x() + " y: " + y() + " w: " + w() + " h: " + h() + "]";
+ }
+
+ // Unclear whether it's a good idea to override hashCode and equals
+ // for these objects
+ /*
+ public boolean equals(Object other) {
+ if (other == null || (!(other instanceof Rect))) {
+ return false;
+ }
+
+ Rect r = (Rect) other;
+ return (this.x() == r.x() &&
+ this.y() == r.y() &&
+ this.w() == r.w() &&
+ this.h() == r.h());
+ }
+
+ public int hashCode() {
+ return (x + y * 13 + w * 17 + h * 23);
+ }
+ */
+}
diff --git a/src/classes/com/sun/opengl/impl/awt/packrect/RectVisitor.java b/src/classes/com/sun/opengl/impl/awt/packrect/RectVisitor.java
new file mode 100755
index 000000000..9fd253d43
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/awt/packrect/RectVisitor.java
@@ -0,0 +1,47 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.awt.packrect;
+
+/** Iteration construct without exposing the internals of the
+ RectanglePacker and without implementing a complex Iterator. */
+
+public interface RectVisitor {
+ public void visit(Rect rect);
+}
diff --git a/src/classes/com/sun/opengl/impl/awt/packrect/RectanglePacker.java b/src/classes/com/sun/opengl/impl/awt/packrect/RectanglePacker.java
new file mode 100755
index 000000000..f795fe00a
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/awt/packrect/RectanglePacker.java
@@ -0,0 +1,295 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.awt.packrect;
+
+import java.util.*;
+
+/** Packs rectangles supplied by the user (typically representing
+ image regions) into a larger backing store rectangle (typically
+ representing a large texture). Supports automatic compaction of
+ the space on the backing store, and automatic expansion of the
+ backing store, when necessary. */
+
+public class RectanglePacker {
+ private BackingStoreManager manager;
+ private Object backingStore;
+ private LevelSet levels;
+ private float EXPANSION_FACTOR = 0.5f;
+ private float SHRINK_FACTOR = 0.3f;
+
+ private int initialWidth;
+ private int initialHeight;
+
+ private int maxWidth = -1;
+ private int maxHeight = -1;
+
+ static class RectHComparator implements Comparator {
+ public int compare(Object o1, Object o2) {
+ Rect r1 = (Rect) o1;
+ Rect r2 = (Rect) o2;
+ return r2.h() - r1.h();
+ }
+
+ public boolean equals(Object obj) {
+ return this == obj;
+ }
+ }
+ private static final Comparator rectHComparator = new RectHComparator();
+
+ public RectanglePacker(BackingStoreManager manager,
+ int initialWidth,
+ int initialHeight) {
+ this.manager = manager;
+ levels = new LevelSet(initialWidth, initialHeight);
+ this.initialWidth = initialWidth;
+ this.initialHeight = initialHeight;
+ }
+
+ public Object getBackingStore() {
+ if (backingStore == null) {
+ backingStore = manager.allocateBackingStore(levels.w(), levels.h());
+ }
+
+ return backingStore;
+ }
+
+ /** Sets up a maximum width and height for the backing store. These
+ are optional and if not specified the backing store will grow as
+ necessary. Setting up a maximum width and height introduces the
+ possibility that additions will fail; these are handled with the
+ BackingStoreManager's allocationFailed notification. */
+ public void setMaxSize(int maxWidth, int maxHeight) {
+ this.maxWidth = maxWidth;
+ this.maxHeight = maxHeight;
+ }
+
+ /** Decides upon an (x, y) position for the given rectangle (leaving
+ its width and height unchanged) and places it on the backing
+ store. May provoke re-layout of other Rects already added. */
+ public void add(Rect rect) {
+ // Allocate backing store if we don't have any yet
+ if (backingStore == null)
+ backingStore = manager.allocateBackingStore(levels.w(), levels.h());
+
+ int attemptNumber = 0;
+ boolean tryAgain = false;
+
+ do {
+ // Try to allocate
+ if (levels.add(rect))
+ return;
+
+ // Try to allocate with horizontal compaction
+ if (levels.compactAndAdd(rect, backingStore, manager))
+ return;
+
+ // Let the manager have a chance at potentially evicting some entries
+ tryAgain = manager.preExpand(rect, attemptNumber++);
+ } while (tryAgain);
+
+ compactImpl(rect);
+
+ // Retry the addition of the incoming rectangle
+ add(rect);
+ // Done
+ }
+
+ /** Removes the given rectangle from this RectanglePacker. */
+ public void remove(Rect rect) {
+ levels.remove(rect);
+ }
+
+ /** Visits all Rects contained in this RectanglePacker. */
+ public void visit(RectVisitor visitor) {
+ levels.visit(visitor);
+ }
+
+ /** Returns the vertical fragmentation ratio of this
+ RectanglePacker. This is defined as the ratio of the sum of the
+ heights of all completely empty Levels divided by the overall
+ used height of the LevelSet. A high vertical fragmentation ratio
+ indicates that it may be profitable to perform a compaction. */
+ public float verticalFragmentationRatio() {
+ return levels.verticalFragmentationRatio();
+ }
+
+ /** Forces a compaction cycle, which typically results in allocating
+ a new backing store and copying all entries to it. */
+ public void compact() {
+ compactImpl(null);
+ }
+
+ // The "cause" rect may be null
+ private void compactImpl(Rect cause) {
+ // Have to either expand, compact or both. Need to figure out what
+ // direction to go. Prefer to expand vertically. Expand
+ // horizontally only if rectangle being added is too wide. FIXME:
+ // may want to consider rebalancing the width and height to be
+ // more equal if it turns out we keep expanding in the vertical
+ // direction.
+ boolean done = false;
+ int newWidth = levels.w();
+ int newHeight = levels.h();
+ LevelSet nextLevelSet = null;
+ int attemptNumber = 0;
+ boolean needAdditionFailureNotification = false;
+
+ while (!done) {
+ if (cause != null) {
+ if (cause.w() > newWidth) {
+ newWidth = cause.w();
+ } else {
+ newHeight = (int) (newHeight * (1.0f + EXPANSION_FACTOR));
+ }
+ }
+
+ // Clamp to maximum values
+ needAdditionFailureNotification = false;
+ if (maxWidth > 0 && newWidth > maxWidth) {
+ newWidth = maxWidth;
+ needAdditionFailureNotification = true;
+ }
+ if (maxHeight > 0 && newHeight > maxHeight) {
+ newHeight = maxHeight;
+ needAdditionFailureNotification = true;
+ }
+
+ nextLevelSet = new LevelSet(newWidth, newHeight);
+
+ // Make copies of all existing rectangles
+ List/*<Rect>*/ newRects = new ArrayList/*<Rect>*/();
+ for (Iterator i1 = levels.iterator(); i1.hasNext(); ) {
+ Level level = (Level) i1.next();
+ for (Iterator i2 = level.iterator(); i2.hasNext(); ) {
+ Rect cur = (Rect) i2.next();
+ Rect newRect = new Rect(0, 0, cur.w(), cur.h(), null);
+ cur.setNextLocation(newRect);
+ // Hook up the reverse mapping too for easier replacement
+ newRect.setNextLocation(cur);
+ newRects.add(newRect);
+ }
+ }
+ // Sort them by decreasing height (note: this isn't really
+ // guaranteed to improve the chances of a successful layout)
+ Collections.sort(newRects, rectHComparator);
+ // Try putting all of these rectangles into the new level set
+ done = true;
+ for (Iterator iter = newRects.iterator(); iter.hasNext(); ) {
+ if (!nextLevelSet.add((Rect) iter.next())) {
+ done = false;
+ break;
+ }
+ }
+
+ if (done && cause != null) {
+ // Try to add the new rectangle as well
+ if (nextLevelSet.add(cause)) {
+ // We're OK
+ } else {
+ done = false;
+ }
+ }
+
+ // Don't send addition failure notifications if we're only doing
+ // a compaction
+ if (!done && needAdditionFailureNotification && cause != null) {
+ manager.additionFailed(cause, attemptNumber);
+ }
+ ++attemptNumber;
+ }
+
+ // See whether the implicit compaction that just occurred has
+ // yielded excess empty space.
+ if (nextLevelSet.getUsedHeight() > 0 &&
+ nextLevelSet.getUsedHeight() < nextLevelSet.h() * SHRINK_FACTOR) {
+ int shrunkHeight = Math.max(initialHeight,
+ (int) (nextLevelSet.getUsedHeight() * (1.0f + EXPANSION_FACTOR)));
+ if (maxHeight > 0 && shrunkHeight > maxHeight) {
+ shrunkHeight = maxHeight;
+ }
+ nextLevelSet.setHeight(shrunkHeight);
+ }
+
+ // If we temporarily added the new rectangle to the new LevelSet,
+ // take it out since we don't "really" add it here but in add(), above
+ if (cause != null) {
+ nextLevelSet.remove(cause);
+ }
+
+ // OK, now we have a new layout and a mapping from the old to the
+ // new locations of rectangles on the backing store. Allocate a
+ // new backing store, move the contents over and deallocate the
+ // old one.
+ Object newBackingStore = manager.allocateBackingStore(nextLevelSet.w(),
+ nextLevelSet.h());
+ manager.beginMovement(backingStore, newBackingStore);
+ for (Iterator i1 = levels.iterator(); i1.hasNext(); ) {
+ Level level = (Level) i1.next();
+ for (Iterator i2 = level.iterator(); i2.hasNext(); ) {
+ Rect cur = (Rect) i2.next();
+ manager.move(backingStore, cur,
+ newBackingStore, cur.getNextLocation());
+ }
+ }
+ // Replace references to temporary rectangles with original ones
+ nextLevelSet.updateRectangleReferences();
+ manager.endMovement(backingStore, newBackingStore);
+ // Now delete the old backing store
+ manager.deleteBackingStore(backingStore);
+ // Update to new versions of backing store and LevelSet
+ backingStore = newBackingStore;
+ levels = nextLevelSet;
+ }
+
+ /** Clears all Rects contained in this RectanglePacker. */
+ public void clear() {
+ levels.clear();
+ }
+
+ /** Disposes the backing store allocated by the
+ BackingStoreManager. This RectanglePacker may no longer be used
+ after calling this method. */
+ public void dispose() {
+ if (backingStore != null)
+ manager.deleteBackingStore(backingStore);
+ backingStore = null;
+ levels = null;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/awt/packrect/package.html b/src/classes/com/sun/opengl/impl/awt/packrect/package.html
new file mode 100755
index 000000000..7f2522244
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/awt/packrect/package.html
@@ -0,0 +1,7 @@
+This package implements a rectangle packing algorithm suitable for
+tracking the placement of multiple rectangles inside a larger one. It
+is useful for cases such as placing the contents of multiple windows
+on a larger backing store texture for a compositing window manager;
+placing multiple rasterized strings in a texture map for quick
+rendering to the screen; and many other situations where it is useful
+to carve up a larger texture into smaller pieces dynamically. <P>
diff --git a/src/classes/com/sun/opengl/impl/glu/error/Error.java b/src/classes/com/sun/opengl/impl/glu/error/Error.java
new file mode 100644
index 000000000..fd6a4e50e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/error/Error.java
@@ -0,0 +1,99 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.error;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.glu.GLU;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Error {
+
+ private static String[] glErrorStrings = {
+ "invalid enumerant",
+ "invalid value",
+ "invalid operation",
+ "stack overflow",
+ "stack underflow",
+ "out of memory",
+ "invalid framebuffer operation"
+ };
+
+ private static String[] gluErrorStrings = {
+ "invalid enumerant",
+ "invalid value",
+ "out of memory",
+ "",
+ "invalid operation"
+ };
+
+ /** Creates a new instance of Error */
+ public Error() {
+ }
+
+ public static String gluErrorString( int errorCode ) {
+ if( errorCode == 0 ) {
+ return( "no error" );
+ }
+ if( (errorCode >= GL.GL_INVALID_ENUM) && (errorCode <= GL.GL_INVALID_FRAMEBUFFER_OPERATION) ) {
+ return( glErrorStrings[ errorCode - GL.GL_INVALID_ENUM ] );
+ }
+ if( errorCode == 0x8031 /* GL.GL_TABLE_TOO_LARGE */ ) {
+ return( "table too large" );
+ }
+ if( (errorCode >= GLU.GLU_INVALID_ENUM) && (errorCode <= GLU.GLU_INVALID_OPERATION) ) {
+ return( gluErrorStrings[ errorCode - GLU.GLU_INVALID_ENUM ] );
+ }
+// if( (errorCode >= GLU.GLU_NURBS_ERROR1) && (errorCode <= GLU.GLU_NURBS_ERROR37) ) {
+// return( gluErrorStrings[ errorCode - (GLU.GLU_NURBS_ERROR1 - 1) ] );
+// }
+ if( (errorCode >= GLU.GLU_TESS_ERROR1) && (errorCode <= GLU.GLU_TESS_ERROR8) ) {
+ return( gluErrorStrings[ errorCode - (GLU.GLU_TESS_ERROR1 - 1) ] );
+ }
+ return( "error ("+errorCode+")" );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/gl2/glue/Glue.java b/src/classes/com/sun/opengl/impl/glu/gl2/glue/Glue.java
new file mode 100644
index 000000000..0037fd2f3
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/gl2/glue/Glue.java
@@ -0,0 +1,114 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.gl2.glue;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Glue {
+ private static String[] __gluNurbsErrors = {
+ " ",
+ "spline order un-supported",
+ "too few knots",
+ "valid knot range is empty",
+ "decreasing knot sequence knot",
+ "knot multiplicity greater than order of spline",
+ "gluEndCurve() must follow gluBeginCurve()",
+ "gluBeginCurve() must precede gluEndCurve()",
+ "missing or extra geometric data",
+ "can't draw piecewise linear trimming curves",
+ "missing or extra domain data",
+ "missing or extra domain data",
+ "gluEndTrim() must precede gluEndSurface()",
+ "gluBeginSurface() must precede gluEndSurface()",
+ "curve of improper type passed as trim curve",
+ "gluBeginSurface() must precede gluBeginTrim()",
+ "gluEndTrim() must follow gluBeginTrim()",
+ "gluBeginTrim() must follow gluEndTrim()",
+ "invalid or missing trim curve",
+ "gluBeginTrim() must precede gluPwlCurve()",
+ "piecewise linear trimming curve referenced twice",
+ "piecewise linear trimming curve and nurbs curve mixed",
+ "improper usage of trim data type",
+ "nurbs curve referenced twice",
+ "nurbs curve and piecewise linear trimming curve mixed",
+ "nurbs surface referenced twice",
+ "invalid property",
+ "gluEndSurface() must follow gluBeginSurface()",
+ "intersecting or misoriented trim curve",
+ "intersecting trim curves",
+ "UNUSED",
+ "inconnected trim curves",
+ "unknown knot error",
+ "negative vertex count encountered",
+ "negative byte-stride encountered",
+ "unknown type descriptor",
+ "null control point reference",
+ "duplicate point on piecewise linear trimming curve"
+ } ;
+
+ /** Creates a new instance of Glue */
+ public Glue() {
+ }
+
+ public static String __gluNURBSErrorString( int errno ) {
+ return( __gluNurbsErrors[ errno ] );
+ }
+
+ private static String[] __gluTessErrors = {
+ " ",
+ "gluTessBeginPolygon() must precede a gluTessEndPolygon",
+ "gluTessBeginContour() must precede a gluTessEndContour()",
+ "gluTessEndPolygon() must follow a gluTessBeginPolygon()",
+ "gluTessEndContour() must follow a gluTessBeginContour()",
+ "a coordinate is too large",
+ "need combine callback"
+ };
+
+ public static String __gluTessErrorString( int errno ) {
+ return( __gluTessErrors[ errno ] );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Arc.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Arc.java
new file mode 100755
index 000000000..e96aa83f8
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Arc.java
@@ -0,0 +1,258 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+/**
+ * Trimming arc
+ * @author Tomas Hrasky
+ *
+ */
+public class Arc {
+ /**
+ * Corresponding picewise-linear arc
+ */
+ public PwlArc pwlArc;
+
+ /**
+ * Arc type
+ */
+ private long type;
+
+ /**
+ * Arc link in linked list
+ */
+ public Arc link;
+
+ /**
+ * Previous arc
+ */
+ Arc prev;
+
+ /**
+ * Next arc
+ */
+ Arc next;
+
+ /**
+ * Corresponding berizer type arc
+ */
+ private BezierArc bezierArc;
+
+ /**
+ * Makes new arc at specified side
+ *
+ * @param side
+ * which side doeas this arc form
+ */
+ public Arc(int side) {
+ bezierArc = null;
+ pwlArc = null;
+ type = 0;
+ setside(side);
+ // nuid=_nuid
+ }
+
+ /**
+ * Sets side the arc is at
+ *
+ * @param side
+ * arc side
+ */
+ private void setside(int side) {
+ // DONE
+ clearside();
+ type |= side << 8;
+ }
+
+ /**
+ * Unsets side
+ */
+ private void clearside() {
+ // DONE
+ type &= ~(0x7 << 8);
+ }
+
+ // this one replaces enum arc_side
+ /**
+ * Side not specified
+ */
+ public static final int ARC_NONE = 0;
+
+ /**
+ * Arc on right
+ */
+ public static final int ARC_RIGHT = 1;
+
+ /**
+ * Arc on top
+ */
+ public static final int ARC_TOP = 2;
+
+ /**
+ * Arc on left
+ */
+ public static final int ARC_LEFT = 3;
+
+ /**
+ * Arc on bottom
+ */
+ public static final int ARC_BOTTOM = 4;
+
+ /**
+ * Bezier type flag
+ */
+ private static final long BEZIER_TAG = 1 << 13;
+
+ /**
+ * Arc type flag
+ */
+ private static final long ARC_TAG = 1 << 3;
+
+ /**
+ * Tail type tag
+ */
+ private static final long TAIL_TAG = 1 << 6;
+
+ /**
+ * Appends arc to the list
+ *
+ * @param jarc
+ * arc to be append
+ * @return this
+ */
+ public Arc append(Arc jarc) {
+ // DONE
+ if (jarc != null) {
+ next = jarc.next;
+ prev = jarc;
+ next.prev = this;
+ prev.next = this;
+ } else {
+ next = this;
+ prev = this;
+ }
+
+ return this;
+ }
+
+ /**
+ * Unused
+ *
+ * @return true
+ */
+ public boolean check() {
+ return true;
+ }
+
+ /**
+ * Sets bezier type flag
+ */
+ public void setbezier() {
+ // DONE
+ type |= BEZIER_TAG;
+
+ }
+
+ /**
+ * Returns tail of linked list coords
+ *
+ * @return tail coords
+ */
+ public float[] tail() {
+ // DONE
+ return pwlArc.pts[0].param;
+ }
+
+ /**
+ * Returns head of linked list coords
+ *
+ * @return head coords
+ */
+ public float[] head() {
+ // DONE
+ return next.pwlArc.pts[0].param;
+ }
+
+ /**
+ * Returns whether arc is marked with arc_tag
+ *
+ * @return is arc marked with arc_tag
+ */
+ public boolean ismarked() {
+ // DONE
+ return ((type & ARC_TAG) > 0) ? true : false;
+ }
+
+ /**
+ * Cleans arc_tag flag
+ */
+ public void clearmark() {
+ // DONE
+ type &= (~ARC_TAG);
+ }
+
+ /**
+ * Sets arc_tag flag
+ */
+ public void setmark() {
+ // DONE
+ type |= ARC_TAG;
+ }
+
+ /**
+ * sets tail tag
+ */
+ public void setitail() {
+ // DONE
+ type |= TAIL_TAG;
+ }
+
+ /**
+ * Returns whether arc is marked tail
+ *
+ * @return is tail
+ */
+ public boolean getitail() {
+ return false;
+ }
+
+ /**
+ * Unsets tail tag
+ */
+ public void clearitail() {
+ // DONE
+ type &= (~TAIL_TAG);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/ArcSdirSorter.java b/src/classes/com/sun/opengl/impl/glu/nurbs/ArcSdirSorter.java
new file mode 100755
index 000000000..f8fbe2930
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/ArcSdirSorter.java
@@ -0,0 +1,63 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for sorting list of Arcs
+ * @author Tomas Hrasky
+ *
+ */
+public class ArcSdirSorter {
+
+ /**
+ * Makes new ArcSdirSorter with Subdivider
+ * @param subdivider subdivider
+ */
+ public ArcSdirSorter(Subdivider subdivider) {
+ //TODO
+ // System.out.println("TODO arcsdirsorter.constructor");
+ }
+
+ /**
+ * Sorts list of arcs
+ * @param list arc list to be sorted
+ * @param count size of list
+ */
+ public void qsort(CArrayOfArcs list, int count) {
+ // TODO
+ // System.out.println("TODO arcsdirsorter.qsort");
+ }
+
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/ArcTdirSorter.java b/src/classes/com/sun/opengl/impl/glu/nurbs/ArcTdirSorter.java
new file mode 100755
index 000000000..9e9a10b42
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/ArcTdirSorter.java
@@ -0,0 +1,60 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for sorting list of Arcs
+ * @author Tomas Hrasky
+ *
+ */
+public class ArcTdirSorter {
+ /**
+ * Makes new ArcSdirSorter with Subdivider
+ * @param subdivider subdivider
+ */
+ public ArcTdirSorter(Subdivider subdivider) {
+ // TODO Auto-generated constructor stub
+ // System.out.println("TODO arcTsorter.konstruktor");
+ }
+ /**
+ * Sorts list of arcs
+ * @param list arc list to be sorted
+ * @param count size of list
+ */
+ public void qsort(CArrayOfArcs list, int count) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO arcTsorter.qsort");
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/ArcTesselator.java b/src/classes/com/sun/opengl/impl/glu/nurbs/ArcTesselator.java
new file mode 100755
index 000000000..496e8b7d6
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/ArcTesselator.java
@@ -0,0 +1,90 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for arc tesselation
+ * @author Tomas Hrasky
+ *
+ */
+public class ArcTesselator {
+
+ /**
+ * Makes given arc an bezier arc
+ * @param arc arc to work with
+ * @param s1 minimum s param
+ * @param s2 maximum s param
+ * @param t1 minimum t param
+ * @param t2 maximum s param
+ */
+ public void bezier(Arc arc, float s1, float s2, float t1, float t2) {
+ // DONE
+ TrimVertex[] p = new TrimVertex[2];
+ p[0] = new TrimVertex();
+ p[1] = new TrimVertex();
+ arc.pwlArc = new PwlArc(2, p);
+ p[0].param[0] = s1;
+ p[0].param[1] = s2;
+ p[1].param[0] = t1;
+ p[1].param[1] = t2;
+ arc.setbezier();
+ }
+
+ /**
+ * Empty method
+ * @param newright arc to work with
+ * @param s first tail
+ * @param t2 second tail
+ * @param t1 third tail
+ * @param f stepsize
+ */
+ public void pwl_right(Arc newright, float s, float t1, float t2, float f) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO arctesselator.pwl_right");
+ }
+
+ /**
+ * Empty method
+ * @param newright arc to work with
+ * @param s first tail
+ * @param t2 second tail
+ * @param t1 third tail
+ * @param f stepsize
+ */
+ public void pwl_left(Arc newright, float s, float t2, float t1, float f) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO arctesselator.pwl_left");
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Backend.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Backend.java
new file mode 100755
index 000000000..9467104f5
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Backend.java
@@ -0,0 +1,217 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class responsible for rendering
+ * @author Tomas Hrasky
+ *
+ */
+public abstract class Backend {
+
+ /**
+ * Fill surface
+ */
+ public static final int N_MESHFILL = 0;
+
+ /**
+ * Draw surface as wire model
+ */
+ public static final int N_MESHLINE = 1;
+
+ /**
+ * Draw surface with points
+ */
+ public static final int N_MESHPOINT = 2;
+
+ /**
+ * Object rendering curves
+ */
+ protected CurveEvaluator curveEvaluator;
+
+ /**
+ * Object rendering surfaces
+ */
+ protected SurfaceEvaluator surfaceEvaluator;
+
+ /**
+ * Makes new backend
+ */
+ public Backend() {
+ // curveEvaluator = new OpenGLCurveEvaluator();
+ // surfaceEvaluator = new OpenGLSurfaceEvaluator();
+ }
+
+ /**
+ * Begin a curve
+ */
+ public void bgncurv() {
+ // DONE
+ curveEvaluator.bgnmap1f();
+
+ }
+
+ /**
+ * End a curve
+ */
+ public void endcurv() {
+ // DONE
+ curveEvaluator.endmap1f();
+
+ }
+
+ /**
+ * Make cuve with given parameters
+ * @param type curve type
+ * @param ps control points
+ * @param stride control points coordinates number
+ * @param order order of curve
+ * @param ulo smallest u
+ * @param uhi highest u
+ */
+ public void curvpts(int type, CArrayOfFloats ps, int stride, int order,
+ float ulo, float uhi) {
+ // DONE
+ curveEvaluator.map1f(type, ulo, uhi, stride, order, ps);
+ curveEvaluator.enable(type);
+ }
+
+ /**
+ * Draw curve
+ * @param u1 smallest u
+ * @param u2 highest u
+ * @param nu number of pieces
+ */
+ public void curvgrid(float u1, float u2, int nu) {
+ // DONE
+ curveEvaluator.mapgrid1f(nu, u1, u2);
+
+ }
+
+ /**
+ * Evaluates curve mesh
+ * @param from low param
+ * @param n step
+ */
+ public void curvmesh(int from, int n) {
+ // DONE
+ curveEvaluator.mapmesh1f(N_MESHFILL, from, from + n);
+ }
+
+ /**
+ * Begin surface
+ * @param wiretris use triangles
+ * @param wirequads use quads
+ */
+ public void bgnsurf(int wiretris, int wirequads) {
+ // DONE
+ surfaceEvaluator.bgnmap2f();
+
+ if (wiretris > 0)
+ surfaceEvaluator.polymode(NurbsConsts.N_MESHLINE);
+ else
+ surfaceEvaluator.polymode(NurbsConsts.N_MESHFILL);
+ }
+
+ /**
+ * End surface
+ */
+ public void endsurf() {
+ // DONE
+ surfaceEvaluator.endmap2f();
+ }
+
+ /**
+ * Empty method
+ * @param ulo low u param
+ * @param uhi hig u param
+ * @param vlo low v param
+ * @param vhi high v param
+ */
+ public void patch(float ulo, float uhi, float vlo, float vhi) {
+ // DONE
+ surfaceEvaluator.domain2f(ulo, uhi, vlo, vhi);
+ }
+
+ /**
+ * Draw surface
+ * @param u0 lowest u
+ * @param u1 highest u
+ * @param nu number of pieces in u direction
+ * @param v0 lowest v
+ * @param v1 highest v
+ * @param nv number of pieces in v direction
+ */
+ public void surfgrid(float u0, float u1, int nu, float v0, float v1, int nv) {
+ // DONE
+ surfaceEvaluator.mapgrid2f(nu, u0, u1, nv, v0, v1);
+
+ }
+
+ /**
+ * Evaluates surface mesh
+ * @param u u param
+ * @param v v param
+ * @param n step in u direction
+ * @param m step in v direction
+ */
+ public void surfmesh(int u, int v, int n, int m) {
+ // System.out.println("TODO backend.surfmesh wireframequads");
+ // TODO wireframequads
+ surfaceEvaluator.mapmesh2f(NurbsConsts.N_MESHFILL, u, u + n, v, v + m);
+ }
+
+ /**
+ * Make surface
+ * @param type surface type
+ * @param pts control points
+ * @param ustride control points coordinates in u direction
+ * @param vstride control points coordinates in v direction
+ * @param uorder surface order in u direction
+ * @param vorder surface order in v direction
+ * @param ulo lowest u
+ * @param uhi hightest u
+ * @param vlo lowest v
+ * @param vhi hightest v
+ */
+ public void surfpts(int type, CArrayOfFloats pts, int ustride, int vstride,
+ int uorder, int vorder, float ulo, float uhi, float vlo, float vhi) {
+ // DONE
+ surfaceEvaluator.map2f(type, ulo, uhi, ustride, uorder, vlo, vhi,
+ vstride, vorder, pts);
+ surfaceEvaluator.enable(type);
+
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/BezierArc.java b/src/classes/com/sun/opengl/impl/glu/nurbs/BezierArc.java
new file mode 100755
index 000000000..ef4cf0684
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/BezierArc.java
@@ -0,0 +1,44 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Empty class
+ * @author Tomas Hrasky
+ *
+ */
+public class BezierArc {
+
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Bin.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Bin.java
new file mode 100755
index 000000000..0f0806d96
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Bin.java
@@ -0,0 +1,155 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding trimming arcs
+ * @author Tomas Hrasky
+ *
+ */
+public class Bin {
+
+ /**
+ * Head of linked list of arcs
+ */
+ private Arc head;
+
+ /**
+ * Current arc
+ */
+ private Arc current;
+
+ /**
+ * Indicates whether there are any Arcs in linked list
+ * @return true if there are any Arcs in linked list
+ */
+ public boolean isnonempty() {
+ // DONE
+ return this.head != null ? true : false;
+ }
+
+ /**
+ * Adds and arc to linked list
+ * @param jarc added arc
+ */
+ public void addarc(Arc jarc) {
+ // DONE
+ // if (head == null)
+ // head = jarc;
+ // else {
+ jarc.link = head;
+ head = jarc;
+ // }
+
+ }
+
+ /**
+ * Returns number of arcs in linked list
+ * @return number of arcs
+ */
+ public int numarcs() {
+ // DONE
+ int count = 0;
+ for (Arc jarc = firstarc(); jarc != null; jarc = nextarc())
+ count++;
+ return count;
+ }
+
+ /**
+ * Removes first arc in list
+ * @return new linked list head
+ */
+ public Arc removearc() {
+ // DONE
+ Arc jarc = head;
+ if (jarc != null)
+ head = jarc.link;
+ return jarc;
+
+ }
+
+ /**
+ * Consolidates linked list
+ */
+ public void adopt() {
+ // DONE
+ markall();
+
+ Arc orphan;
+ while ((orphan = removearc()) != null) {
+ for (Arc parent = orphan.next; !parent.equals(orphan); parent = parent.next) {
+ if (!parent.ismarked()) {
+ orphan.link = parent.link;
+ parent.link = orphan;
+ orphan.clearmark();
+ break;
+ }
+ }
+ }
+
+ }
+
+ /**
+ * Marks all arc in linked list
+ */
+ private void markall() {
+ // DONE
+ for (Arc jarc = firstarc(); jarc != null; jarc = nextarc())
+ jarc.setmark();
+ }
+
+ /**
+ * Returns first arc in linked list
+ * @return first arc in linked list
+ */
+ private Arc firstarc() {
+ // DONE
+ current = head;
+ return nextarc();
+ }
+
+ /**
+ * Returns next arc in linked list
+ * @return next arc
+ *
+ */
+ private Arc nextarc() {
+ // DONE
+ Arc jarc = current;
+ if (jarc != null)
+ current = jarc.link;
+ return jarc;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Breakpt.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Breakpt.java
new file mode 100755
index 000000000..9cccc5102
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Breakpt.java
@@ -0,0 +1,59 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding break point parameters
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class Breakpt {
+
+ /**
+ * Breakpoint multiplicity
+ */
+ public int multi;
+
+ /**
+ * Breakpint value
+ */
+ public float value;
+
+ /**
+ * Breakpoint deficit (how many times it has to be added)
+ */
+ public int def;
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfArcs.java b/src/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfArcs.java
new file mode 100755
index 000000000..3d6e1d47f
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfArcs.java
@@ -0,0 +1,194 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/**
+ * Class replacing C language pointer
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class CArrayOfArcs {
+ /**
+ * Underlaying array
+ */
+ private Arc[] array;
+
+ /**
+ * Pointer to array member
+ */
+ private int pointer;
+
+ /**
+ * Don't check for array borders?
+ */
+ private boolean noCheck = true;
+
+ /**
+ * Makes new CArray
+ *
+ * @param array
+ * underlaying array
+ * @param pointer
+ * pointer (index) to array
+ */
+ public CArrayOfArcs(Arc[] array, int pointer) {
+ this.array = array;
+ // this.pointer=pointer;
+ setPointer(pointer);
+ }
+
+ /**
+ * Makes new CArray from other CArray
+ *
+ * @param carray
+ * reference array
+ */
+ public CArrayOfArcs(CArrayOfArcs carray) {
+ this.array = carray.array;
+ // this.pointer=carray.pointer;
+ setPointer(carray.pointer);
+ }
+
+ /**
+ * Makes new CArray with pointer set to 0
+ *
+ * @param ctlarray
+ * underlaying array
+ */
+ public CArrayOfArcs(Arc[] ctlarray) {
+ this.array = ctlarray;
+ this.pointer = 0;
+ }
+
+ /**
+ * Returns element at pointer
+ *
+ * @return element at pointer
+ */
+ public Arc get() {
+ return array[pointer];
+ }
+
+ /**
+ * Increases pointer by one (++)
+ */
+ public void pp() {
+ // pointer++;
+ setPointer(pointer + 1);
+ }
+
+ /**
+ * Sets element at pointer
+ *
+ * @param f
+ * desired value
+ */
+ public void set(Arc f) {
+ array[pointer] = f;
+
+ }
+
+ /**
+ * Returns array element at specified index
+ *
+ * @param i
+ * array index
+ * @return element at index
+ */
+ public Arc get(int i) {
+ return array[i];
+ }
+
+ /**
+ * Returns array element at specified index relatively to pointer
+ *
+ * @param i
+ * relative index
+ * @return element at relative index
+ */
+ public Arc getRelative(int i) {
+ return array[pointer + i];
+ }
+
+ /**
+ * Sets value of element at specified index relatively to pointer
+ *
+ * @param i
+ * relative index
+ * @param value
+ * value to be set
+ */
+ public void setRelative(int i, Arc value) {
+ array[pointer + i] = value;
+ }
+
+ /**
+ * Lessens pointer by value
+ *
+ * @param i
+ * lessen by
+ */
+ public void lessenPointerBy(int i) {
+ // pointer-=i;
+ setPointer(pointer - i);
+ }
+
+ /**
+ * Returns pointer value
+ *
+ * @return pointer value
+ */
+ public int getPointer() {
+ return pointer;
+ }
+
+ /**
+ * Sets ponter value
+ *
+ * @param pointer
+ * pointer value to be set
+ */
+ public void setPointer(int pointer) {
+ if (!noCheck && pointer > array.length)
+ throw new IllegalArgumentException("Pointer " + pointer
+ + " out of bounds " + array.length);
+ this.pointer = pointer;
+ }
+
+ /**
+ * Raises pointer by value
+ *
+ * @param i
+ * raise by
+ */
+ public void raisePointerBy(int i) {
+ // pointer+=i;
+ setPointer(pointer + i);
+ }
+
+ /**
+ * Lessens ponter by one (--)
+ */
+ public void mm() {
+ // pointer--;
+ setPointer(pointer - 1);
+ }
+
+ /**
+ * Returns underlaying array
+ *
+ * @return underlaying array
+ */
+ public Arc[] getArray() {
+ return array;
+ }
+
+ /**
+ * Sets underlaying array
+ *
+ * @param array
+ * underlaying array
+ */
+ public void setArray(Arc[] array) {
+ this.array = array;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfBreakpts.java b/src/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfBreakpts.java
new file mode 100755
index 000000000..f5932d954
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfBreakpts.java
@@ -0,0 +1,130 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/**
+ * Class replacing C language pointer
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class CArrayOfBreakpts {
+ /**
+ * Underlaying array
+ */
+ private Breakpt[] pole;
+
+ /**
+ * Pointer to array member
+ */
+ private int pointer;
+
+ /**
+ * Makes new CArray
+ *
+ * @param array
+ * underlaying array
+ * @param pointer
+ * pointer (index) to array
+ */
+ public CArrayOfBreakpts(Breakpt[] array, int pointer) {
+ this.pole = array;
+ this.pointer = pointer;
+ }
+
+ /**
+ * Makes new CArray from other CArray
+ *
+ * @param carray
+ * reference array
+ */
+ public CArrayOfBreakpts(CArrayOfBreakpts carray) {
+ this.pole = carray.pole;
+ this.pointer = carray.pointer;
+ }
+
+ /**
+ * Returns element at pointer
+ *
+ * @return element at pointer
+ */
+ public Breakpt get() {
+ return pole[pointer];
+ }
+
+ /**
+ * Increases pointer by one (++)
+ */
+ public void pp() {
+ pointer++;
+ }
+
+ /**
+ * Sets element at pointer
+ *
+ * @param f
+ * desired value
+ */
+ public void set(Breakpt f) {
+ pole[pointer] = f;
+
+ }
+
+ /**
+ * Returns array element at specified index
+ *
+ * @param i
+ * array index
+ * @return element at index
+ */
+ public Breakpt get(int i) {
+ return pole[i];
+ }
+
+ /**
+ * Lessens pointer by value
+ *
+ * @param i
+ * lessen by
+ */
+ public void lessenPointerBy(int i) {
+ pointer -= i;
+
+ }
+
+ /**
+ * Returns pointer value
+ *
+ * @return pointer value
+ */
+ public int getPointer() {
+ return pointer;
+ }
+
+ /**
+ * Sets ponter value
+ *
+ * @param pointer
+ * pointer value to be set
+ */
+ public void setPointer(int pointer) {
+ this.pointer = pointer;
+ }
+
+ /**
+ * Raises pointer by value
+ *
+ * @param i
+ * raise by
+ */
+ public void raisePointerBy(int i) {
+ pointer += i;
+
+ }
+
+ /**
+ * Lessens ponter by one (--)
+ */
+ public void mm() {
+ pointer--;
+
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfFloats.java b/src/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfFloats.java
new file mode 100755
index 000000000..fb3fac69b
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfFloats.java
@@ -0,0 +1,195 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/**
+ * Class replacing C language pointer
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class CArrayOfFloats {
+
+ /**
+ * Underlaying array
+ */
+ private float[] array;
+
+ /**
+ * Pointer to array member
+ */
+ private int pointer;
+
+ /**
+ * Don't check for array borders?
+ */
+ private boolean noCheck = true;
+
+ /**
+ * Makes new CArray
+ *
+ * @param array
+ * underlaying array
+ * @param pointer
+ * pointer (index) to array
+ */
+ public CArrayOfFloats(float[] array, int pointer) {
+ this.array = array;
+ // this.pointer=pointer;
+ setPointer(pointer);
+ }
+
+ /**
+ * Makes new CArray from other CArray
+ *
+ * @param carray
+ * reference array
+ */
+ public CArrayOfFloats(CArrayOfFloats carray) {
+ this.array = carray.array;
+ // this.pointer=carray.pointer;
+ setPointer(carray.pointer);
+ }
+
+ /**
+ * Makes new CArray with pointer set to 0
+ *
+ * @param ctlarray
+ * underlaying array
+ */
+ public CArrayOfFloats(float[] ctlarray) {
+ this.array = ctlarray;
+ this.pointer = 0;
+ }
+
+ /**
+ * Returns element at pointer
+ *
+ * @return element at pointer
+ */
+ public float get() {
+ return array[pointer];
+ }
+
+ /**
+ * Increases pointer by one (++)
+ */
+ public void pp() {
+ // pointer++;
+ setPointer(pointer + 1);
+ }
+
+ /**
+ * Sets element at pointer
+ *
+ * @param f
+ * desired value
+ */
+ public void set(float f) {
+ array[pointer] = f;
+
+ }
+
+ /**
+ * Returns array element at specified index
+ *
+ * @param i
+ * array index
+ * @return element at index
+ */
+ public float get(int i) {
+ return array[i];
+ }
+
+ /**
+ * Returns array element at specified index relatively to pointer
+ *
+ * @param i
+ * relative index
+ * @return element at relative index
+ */
+ public float getRelative(int i) {
+ return array[pointer + i];
+ }
+
+ /**
+ * Sets value of element at specified index relatively to pointer
+ *
+ * @param i
+ * relative index
+ * @param value
+ * value to be set
+ */
+ public void setRelative(int i, float value) {
+ array[pointer + i] = value;
+ }
+
+ /**
+ * Lessens pointer by value
+ *
+ * @param i
+ * lessen by
+ */
+ public void lessenPointerBy(int i) {
+ // pointer-=i;
+ setPointer(pointer - i);
+ }
+
+ /**
+ * Returns pointer value
+ *
+ * @return pointer value
+ */
+ public int getPointer() {
+ return pointer;
+ }
+
+ /**
+ * Sets ponter value
+ *
+ * @param pointer
+ * pointer value to be set
+ */
+ public void setPointer(int pointer) {
+ if (!noCheck && pointer > array.length)
+ throw new IllegalArgumentException("Pointer " + pointer
+ + " out of bounds " + array.length);
+ this.pointer = pointer;
+ }
+
+ /**
+ * Raises pointer by value
+ *
+ * @param i
+ * raise by
+ */
+ public void raisePointerBy(int i) {
+ // pointer+=i;
+ setPointer(pointer + i);
+ }
+
+ /**
+ * Lessens ponter by one (--)
+ */
+ public void mm() {
+ // pointer--;
+ setPointer(pointer - 1);
+ }
+
+ /**
+ * Returns underlaying array
+ *
+ * @return underlaying array
+ */
+ public float[] getArray() {
+ return array;
+ }
+
+ /**
+ * Sets underlaying array
+ *
+ * @param array
+ * underlaying array
+ */
+ public void setArray(float[] array) {
+ this.array = array;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfQuiltspecs.java b/src/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfQuiltspecs.java
new file mode 100755
index 000000000..fed301895
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/CArrayOfQuiltspecs.java
@@ -0,0 +1,160 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/**
+ * Class replacing C language pointer
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class CArrayOfQuiltspecs {
+ /**
+ * Underlaying array
+ */
+ private Quiltspec[] array;
+
+ /**
+ * Pointer to array member
+ */
+ private int pointer;
+
+ /**
+ * Makes new CArray
+ *
+ * @param array
+ * underlaying array
+ * @param pointer
+ * pointer (index) to array
+ */
+ public CArrayOfQuiltspecs(Quiltspec[] array, int pointer) {
+ this.array = array;
+ this.pointer = pointer;
+ }
+
+ /**
+ * Makes new CArray from other CArray
+ *
+ * @param carray
+ * reference array
+ */
+ public CArrayOfQuiltspecs(CArrayOfQuiltspecs carray) {
+ this.array = carray.array;
+ this.pointer = carray.pointer;
+ }
+
+ /**
+ * Makes new CArray with pointer set to 0
+ *
+ * @param array
+ * underlaying array
+ */
+ public CArrayOfQuiltspecs(Quiltspec[] array) {
+ this.array = array;
+ this.pointer = 0;
+ }
+
+ /**
+ * Returns element at pointer
+ *
+ * @return element at pointer
+ */
+ public Quiltspec get() {
+ return array[pointer];
+ }
+
+ /**
+ * Increases pointer by one (++)
+ */
+ public void pp() {
+ pointer++;
+ }
+
+ /**
+ * Sets element at pointer
+ *
+ * @param f
+ * desired value
+ */
+ public void set(Quiltspec f) {
+ array[pointer] = f;
+
+ }
+
+ /**
+ * Returns array element at specified index
+ *
+ * @param i
+ * array index
+ * @return element at index
+ */
+ public Quiltspec get(int i) {
+ return array[i];
+ }
+
+ /**
+ * Lessens pointer by value
+ *
+ * @param i
+ * lessen by
+ */
+ public void lessenPointerBy(int i) {
+ pointer -= i;
+
+ }
+
+ /**
+ * Returns pointer value
+ *
+ * @return pointer value
+ */
+ public int getPointer() {
+ return pointer;
+ }
+
+ /**
+ * Sets ponter value
+ *
+ * @param pointer
+ * pointer value to be set
+ */
+ public void setPointer(int pointer) {
+ this.pointer = pointer;
+ }
+
+ /**
+ * Raises pointer by value
+ *
+ * @param i
+ * raise by
+ */
+ public void raisePointerBy(int i) {
+ pointer += i;
+
+ }
+
+ /**
+ * Lessens ponter by one (--)
+ */
+ public void mm() {
+ pointer--;
+
+ }
+
+ /**
+ * Returns underlaying array
+ *
+ * @return underlaying array
+ */
+ public Quiltspec[] getArray() {
+ return array;
+ }
+
+ /**
+ * Sets underlaying array
+ *
+ * @param array
+ * underlaying array
+ */
+ public void setArray(Quiltspec[] array) {
+ this.array = array;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Curve.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Curve.java
new file mode 100755
index 000000000..318c8416c
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Curve.java
@@ -0,0 +1,238 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding curve definition
+ * @author Tomáš Hráský
+ *
+ */
+public class Curve {
+
+ /**
+ * Maximum coordinates per control point
+ */
+ private static final int MAXCOORDS = 5;
+
+ /**
+ * Max curve order
+ */
+ private static final int MAXORDER = 24;
+
+ /**
+ * Next curve in linked list
+ */
+ public Curve next;
+
+ /**
+ * OpenGL maps
+ */
+ private Mapdesc mapdesc;
+
+ /**
+ * Does the curve need sampling
+ */
+ private boolean needsSampling;
+
+ /**
+ * Culling
+ */
+ private int cullval;
+
+ /**
+ * Number of coords
+ */
+ private int stride;
+
+ /**
+ * Curve order
+ */
+ private int order;
+
+ /**
+ * Holds conversion range borders
+ */
+ private float[] range;
+
+ /**
+ * Subdivision stepsize
+ */
+ public float stepsize;
+
+ /**
+ * Minimal subdivision stepsize
+ */
+ private float minstepsize;
+
+ /**
+ * Sampling points
+ */
+ float[] spts;
+
+ /**
+ * Makes new Curve
+ *
+ * @param geo
+ * @param pta
+ * @param ptb
+ * @param c
+ * next curve in linked list
+ */
+ public Curve(Quilt geo, float[] pta, float[] ptb, Curve c) {
+
+ spts = new float[MAXORDER * MAXCOORDS];
+
+ mapdesc = geo.mapdesc;
+
+ next = c;
+ needsSampling = mapdesc.isRangeSampling() ? true : false;
+
+ cullval = mapdesc.isCulling() ? Subdivider.CULL_ACCEPT
+ : Subdivider.CULL_TRIVIAL_REJECT;
+ order = geo.qspec.get(0).order;
+ stride = MAXCOORDS;
+
+ // CArrayOfFloats ps = geo.cpts;
+ CArrayOfFloats ps = new CArrayOfFloats(geo.cpts.getArray(), 0);
+ CArrayOfQuiltspecs qs = geo.qspec;
+ ps.raisePointerBy(qs.get().offset);
+ ps.raisePointerBy(qs.get().index * qs.get().order * qs.get().stride);
+
+ if (needsSampling) {
+ mapdesc.xformSampling(ps, qs.get().order, qs.get().stride, spts,
+ stride);
+ }
+ if (cullval == Subdivider.CULL_ACCEPT) {
+ // System.out.println("TODO curve.Curve-cullval");
+ // mapdesc.xformCulling(ps,qs.get().order,qs.get().stride,cpts,stride);
+ }
+
+ range = new float[3];
+ range[0] = qs.get().breakpoints[qs.get().index];
+ range[1] = qs.get().breakpoints[qs.get().index + 1];
+ range[2] = range[1] - range[0];
+ // TODO it is necessary to solve problem with "this" pointer here
+ if (range[0] != pta[0]) {
+ // System.out.println("TODO curve.Curve-range0");
+ // Curve lower=new Curve(this,pta,0);
+ // lower.next=next;
+ // this=lower;
+ }
+ if (range[1] != ptb[0]) {
+ // System.out.println("TODO curve.Curve-range1");
+ // Curve lower=new Curve(this,ptb,0);
+ }
+ }
+
+ /**
+ * Checks culling type
+ * @return Subdivider.CULL_ACCEPT
+ */
+ public int cullCheck() {
+ if (cullval == Subdivider.CULL_ACCEPT) {
+ // System.out.println("TODO curve.cullval");
+ // cullval=mapdesc.cullCheck(cpts,order,stride);
+ }
+ // TODO compute cullval and return the computed value
+ // return cullval;
+ return Subdivider.CULL_ACCEPT;
+ }
+
+ /**
+ * Computes subdivision step size
+ */
+ public void getStepSize() {
+ minstepsize = 0;
+ if (mapdesc.isConstantSampling()) {
+ setstepsize(mapdesc.maxrate);
+ } else if (mapdesc.isDomainSampling()) {
+ setstepsize(mapdesc.maxrate * range[2]);
+ } else {
+ assert (order <= MAXORDER);
+
+ float tmp[][] = new float[MAXORDER][MAXCOORDS];
+
+ int tstride = (MAXORDER);
+
+ int val = 0;
+ // mapdesc.project(spts,stride,tmp,tstride,order);
+
+ // System.out.println("TODO curve.getsptepsize mapdesc.project");
+
+ if (val == 0) {
+ setstepsize(mapdesc.maxrate);
+ } else {
+ float t = mapdesc.getProperty(NurbsConsts.N_PIXEL_TOLERANCE);
+ if (mapdesc.isParametricDistanceSampling()) {
+ // System.out.println("TODO curve.getstepsize - parametric");
+ } else if (mapdesc.isPathLengthSampling()) {
+ // System.out.println("TODO curve.getstepsize - pathlength");
+ } else {
+ setstepsize(mapdesc.maxrate);
+ }
+ }
+
+ }
+
+ }
+
+ /**
+ * Sets maximum subdivision step size
+ * @param max maximum subdivision step size
+ */
+ private void setstepsize(float max) {
+ // DONE
+ stepsize = (max >= 1) ? (range[2] / max) : range[2];
+ minstepsize = stepsize;
+ }
+
+ /**
+ * Clamps the curve
+ */
+ public void clamp() {
+ // DONE
+ if (stepsize < minstepsize)
+ stepsize = mapdesc.clampfactor * minstepsize;
+ }
+
+ /**
+ * Tells whether curve needs subdivision
+ *
+ * @return curve needs subdivison
+ */
+ public boolean needsSamplingSubdivision() {
+ return (stepsize < minstepsize);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/CurveEvaluator.java b/src/classes/com/sun/opengl/impl/glu/nurbs/CurveEvaluator.java
new file mode 100755
index 000000000..a6393ddf4
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/CurveEvaluator.java
@@ -0,0 +1,86 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class rendering curves with OpenGL
+ * @author Tomáš Hráský
+ *
+ */
+public interface CurveEvaluator {
+ /**
+ * Pushes eval bit
+ */
+ public void bgnmap1f();
+
+ /**
+ * Pops all OpenGL attributes
+ */
+ public void endmap1f() ;
+
+ /**
+ * Initializes opengl evaluator
+ * @param type curve type
+ * @param ulo lowest u
+ * @param uhi highest u
+ * @param stride control point coords
+ * @param order curve order
+ * @param ps control points
+ */
+ public void map1f(int type, float ulo, float uhi, int stride, int order,
+ CArrayOfFloats ps) ;
+
+ /**
+ * Calls opengl enable
+ * @param type what to enable
+ */
+ public void enable(int type) ;
+
+ /**
+ * Calls glMapGrid1f
+ * @param nu steps
+ * @param u1 low u
+ * @param u2 high u
+ */
+ public void mapgrid1f(int nu, float u1, float u2) ;
+
+ /**
+ * Evaluates a curve using glEvalMesh1f
+ * @param style Backend.N_MESHFILL/N_MESHLINE/N_MESHPOINT
+ * @param from lowest param
+ * @param to highest param
+ */
+ public void mapmesh1f(int style, int from, int to) ;
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Curvelist.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Curvelist.java
new file mode 100755
index 000000000..fdce39b46
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Curvelist.java
@@ -0,0 +1,121 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for woking with linked list of curves
+ * @author Tomas Hrasky
+ *
+ */
+public class Curvelist {
+
+ /**
+ * Head of linked list
+ */
+ private Curve curve;
+
+ /**
+ * Holds conversion range borders
+ */
+ float[] range;
+
+ /**
+ * Subdivision step size
+ */
+ public float stepsize;
+
+ /**
+ * Do curves need subdivision?
+ */
+ private boolean needsSubdivision;
+
+ /**
+ * Makes new instance on top of specified lis of Quilts
+ * @param qlist underlaying list of quilts
+ * @param pta range start
+ * @param ptb range end
+ */
+ public Curvelist(Quilt qlist, float[] pta, float[] ptb) {
+ // DONE
+ curve = null;
+ range = new float[3];
+
+ for (Quilt q = qlist; q != null; q = q.next) {
+ curve = new Curve(q, pta, ptb, curve);
+ }
+ range[0] = pta[0];
+ range[1] = ptb[0];
+ range[2] = range[1] - range[0];
+ }
+
+ /**
+ * Compute step size
+ */
+ public void getstepsize() {
+ // DONE
+ stepsize = range[2];
+ Curve c;
+ for (c = curve; c != null; c = c.next) {
+ c.getStepSize();
+ c.clamp();
+ stepsize = (c.stepsize < stepsize) ? c.stepsize : stepsize;
+ if (c.needsSamplingSubdivision())
+ break;
+ }
+ needsSubdivision = (c != null) ? true : false;
+
+ }
+
+ /**
+ * Indicates whether curves need subdivision
+ * @return curves need subdivision
+ */
+ public boolean needsSamplingSubdivision() {
+ // DONE
+ return needsSubdivision;
+ }
+
+ /**
+ * Checks for culling
+ * @return Subdivider.CULL_TRIVIAL_REJECT or Subdivider.CULL_ACCEPT
+ */
+ public int cullCheck() {
+ // DONE
+ for (Curve c = curve; c != null; c = c.next)
+ if (c.cullCheck() == Subdivider.CULL_TRIVIAL_REJECT)
+ return Subdivider.CULL_TRIVIAL_REJECT;
+ return Subdivider.CULL_ACCEPT;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/DisplayList.java b/src/classes/com/sun/opengl/impl/glu/nurbs/DisplayList.java
new file mode 100755
index 000000000..735c36edf
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/DisplayList.java
@@ -0,0 +1,56 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+import java.lang.reflect.Method;
+
+/**
+ * Display list
+ * @author Tomas Hrasky
+ *
+ */
+public class DisplayList {
+
+ /**
+ * Append action to the display list
+ * @param src source object to invoke method on
+ * @param m invoked method
+ * @param arg method argument
+ */
+ public void append(Object src, Method m, Object arg) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO displaylist append");
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Flist.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Flist.java
new file mode 100755
index 000000000..d9e798854
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Flist.java
@@ -0,0 +1,130 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+import java.util.Arrays;
+
+/**
+ * List of breakpoints
+ * @author Tomas Hrasky
+ *
+ */
+public class Flist {
+
+ /**
+ * Data elements end index
+ *
+ */
+ public int end;
+
+ /**
+ *Data elements start index
+ */
+ public int start;
+
+ /**
+ * Breakpoint values
+ */
+ public float[] pts;
+
+ /**
+ * Number of array fields
+ */
+ private int npts;
+
+ /**
+ * Grows list
+ * @param maxpts maximum desired size
+ */
+ public void grow(int maxpts) {
+ // DONE
+ if (npts < maxpts) {
+ // npts=2*maxpts;
+ npts = maxpts;
+ pts = new float[npts];
+ }
+ start = 0;
+ end = 0;
+ }
+
+ /**
+ * Removes duplicate array elemnts
+ */
+ public void filter() {
+ // INFO the aim of this method is to remove duplicates from array
+
+ Arrays.sort(pts);
+
+ start = 0;
+
+ int j = 0;
+
+ for (int i = 1; i < end; i++) {
+ if (pts[i] == pts[i - j - 1])
+ j++;
+ pts[i - j] = pts[i];
+ }
+
+ end -= j;
+
+ }
+
+ /**
+ * Sets start and and to real start and end of array elements
+ * @param from start from
+ * @param to end at
+ */
+ public void taper(float from, float to) {
+ // DONE
+
+ while (pts[start] != from) {
+ start++;
+ }
+
+ while (pts[end - 1] != to) {
+ end--;
+ }
+
+ }
+
+ /**
+ * Adds breakpoint value
+ * @param f value
+ */
+ public void add(float f) {
+ //DONE
+ pts[end++] = f;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Knotspec.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Knotspec.java
new file mode 100755
index 000000000..bcb55388d
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Knotspec.java
@@ -0,0 +1,557 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Knot vector specification
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class Knotspec {
+
+ /**
+ * Begin of input knots
+ */
+ public CArrayOfFloats inkbegin;
+
+ /**
+ * End of input knots
+ */
+ public CArrayOfFloats inkend;
+
+ /**
+ * Stride before knot operations
+ */
+ public int prestride;
+
+ /**
+ * Curve order
+ */
+ public int order;
+
+ /**
+ * Next knot specification in linked list (used in surfaces)
+ */
+ public Knotspec next;
+
+ /**
+ * Last knot
+ */
+ public CArrayOfFloats klast;
+
+ /**
+ * First knot
+ */
+ CArrayOfFloats kfirst;
+
+ /**
+ * Beginning of breakpoints
+ */
+ CArrayOfBreakpts bbegin;
+
+ /**
+ * End of breakpoints
+ */
+ CArrayOfBreakpts bend;
+
+ /**
+ * Considered left end knot
+ */
+ CArrayOfFloats kleft;
+
+ /**
+ * Considered right end knot
+ */
+ CArrayOfFloats kright;
+
+ /**
+ * Offset before knot operations
+ */
+ int preoffset;
+
+ /**
+ * Control points array Length after knot operations
+ */
+ int postwidth;
+
+ /**
+ * Beginning of coeficients array
+ */
+ private CArrayOfFloats sbegin;
+
+ /**
+ * Beginning of output knots
+ */
+ private CArrayOfFloats outkbegin;
+
+ /**
+ * End of output knots
+ */
+ private CArrayOfFloats outkend;
+
+ /**
+ * Control points aray length before knot operations
+ */
+ int prewidth;
+
+ /**
+ * Offset after knot operations
+ */
+ int postoffset;
+
+ /**
+ * Number of control points' coordinates after knot operations
+ */
+ public int poststride;
+
+ /**
+ * Number of control points' coordinates
+ */
+ public int ncoords;
+
+ /**
+ * Tell whether knotspec has already benn transformed
+ */
+ public boolean istransformed;
+
+ /**
+ * Knotspec to be transformed
+ */
+ public Knotspec kspectotrans;
+
+ /**
+ * Finds knot border of knot insertion and required multiplicities
+ */
+ public void preselect() {
+ // DONE
+ float kval;
+
+ klast = new CArrayOfFloats(inkend);
+ klast.lessenPointerBy(order);
+ for (kval = klast.get(); klast.getPointer() != inkend.getPointer(); klast
+ .pp()) {
+ if (!Knotvector.identical(klast.get(), kval))
+ break;
+ }
+
+ kfirst = new CArrayOfFloats(inkbegin);
+ kfirst.raisePointerBy(order - 1);
+ for (kval = kfirst.get(); kfirst.getPointer() != inkend.getPointer(); kfirst
+ .pp()) {
+ if (!Knotvector.identical(kfirst.get(), kval))
+ break;
+ }
+
+ CArrayOfFloats k = new CArrayOfFloats(kfirst);
+ k.mm();
+
+ for (; k.getPointer() >= inkbegin.getPointer(); k.mm())
+ if (!Knotvector.identical(kval, k.get()))
+ break;
+ k.pp();
+
+ Breakpt[] bbeginArray = new Breakpt[(klast.getPointer() - kfirst
+ .getPointer()) + 1];
+ for (int i = 0; i < bbeginArray.length; i++)
+ bbeginArray[i] = new Breakpt();
+ bbegin = new CArrayOfBreakpts(bbeginArray, 0);
+ bbegin.get().multi = kfirst.getPointer() - k.getPointer();
+ bbegin.get().value = kval;
+
+ bend = new CArrayOfBreakpts(bbegin);
+ kleft = new CArrayOfFloats(kfirst);
+ kright = new CArrayOfFloats(kfirst);
+
+ }
+
+ /**
+ * Perpares knotspec for transformation
+ */
+ public void select() {
+ // DONE
+ breakpoints();
+ knots();
+ factors();
+
+ preoffset = kleft.getPointer() - (inkbegin.getPointer() + order);
+ postwidth = ((bend.getPointer() - bbegin.getPointer()) * order);
+ prewidth = (outkend.getPointer() - outkbegin.getPointer()) - order;
+ postoffset = (bbegin.get().def > 1) ? (bbegin.get().def - 1) : 0;
+
+ }
+
+ /**
+ * Computes alpha factors for computing new control points
+ */
+ private void factors() {
+ // DONE
+ CArrayOfFloats mid = new CArrayOfFloats(outkend.getArray(), (outkend
+ .getPointer() - 1)
+ - order + bend.get().multi);
+
+ CArrayOfFloats fptr = null;
+ if (sbegin != null)
+ fptr = new CArrayOfFloats(sbegin);
+
+ for (CArrayOfBreakpts bpt = new CArrayOfBreakpts(bend); bpt
+ .getPointer() >= bbegin.getPointer(); bpt.mm()) {
+ mid.lessenPointerBy(bpt.get().multi);
+ int def = bpt.get().def - 1;
+ if (def < 0)
+ continue;
+ float kv = bpt.get().value;
+
+ CArrayOfFloats kf = new CArrayOfFloats(mid.getArray(), (mid
+ .getPointer() - def)
+ + (order - 1));
+ for (CArrayOfFloats kl = new CArrayOfFloats(kf.getArray(), kf
+ .getPointer()
+ + def); kl.getPointer() != kf.getPointer(); kl.mm()) {
+ CArrayOfFloats kh, kt;
+ for (kt = new CArrayOfFloats(kl), kh = new CArrayOfFloats(mid); kt
+ .getPointer() != kf.getPointer(); kh.mm(), kt.mm()) {
+ fptr.set((kv - kh.get()) / (kt.get() - kh.get()));
+ fptr.pp();
+ }
+ kl.set(kv);
+ }
+ }
+
+ }
+
+ /**
+ * Makes new knot vector
+ */
+ private void knots() {
+ // DONE
+ CArrayOfFloats inkpt = new CArrayOfFloats(kleft.getArray(), kleft
+ .getPointer()
+ - order);
+ CArrayOfFloats inkend = new CArrayOfFloats(kright.getArray(), kright
+ .getPointer()
+ + bend.get().def);
+
+ outkbegin = new CArrayOfFloats(new float[inkend.getPointer()
+ - inkpt.getPointer()], 0);
+ CArrayOfFloats outkpt;
+ for (outkpt = new CArrayOfFloats(outkbegin); inkpt.getPointer() != inkend
+ .getPointer(); inkpt.pp(), outkpt.pp()) {
+ outkpt.set(inkpt.get());
+ }
+ outkend = new CArrayOfFloats(outkpt);
+ }
+
+ /**
+ * Analyzes breakpoints
+ */
+ private void breakpoints() {
+ // DONE
+ CArrayOfBreakpts ubpt = new CArrayOfBreakpts(bbegin);
+ CArrayOfBreakpts ubend = new CArrayOfBreakpts(bend);
+ int nfactors = 0;
+
+ ubpt.get().value = ubend.get().value;
+ ubpt.get().multi = ubend.get().multi;
+
+ kleft = new CArrayOfFloats(kright);
+
+ for (; kright.getPointer() != klast.getPointer(); kright.pp()) {
+ if (Knotvector.identical(kright.get(), ubpt.get().value)) {
+ ubpt.get().multi++;
+ } else {
+ ubpt.get().def = order - ubpt.get().multi;
+ nfactors += (ubpt.get().def * (ubpt.get().def - 1)) / 2;
+ ubpt.pp();
+ ubpt.get().value = kright.get();
+ ubpt.get().multi = 1;
+ }
+ }
+ ubpt.get().def = order - ubpt.get().multi;
+ nfactors += (ubpt.get().def * (ubpt.get().def - 1)) / 2;
+
+ bend = new CArrayOfBreakpts(ubpt);
+
+ if (nfactors > 0) {
+ sbegin = new CArrayOfFloats(new float[nfactors], 0);
+ } else {
+ sbegin = null;
+ }
+
+ }
+
+ /**
+ * Copies control points
+ *
+ * @param _inpt
+ * input control points
+ * @param _outpt
+ * output control points
+ */
+ public void copy(CArrayOfFloats _inpt, CArrayOfFloats _outpt) {
+ CArrayOfFloats inpt = new CArrayOfFloats(_inpt);
+ CArrayOfFloats outpt = new CArrayOfFloats(_outpt);
+
+ inpt.raisePointerBy(preoffset);
+ if (next != null) {
+ for (CArrayOfFloats lpt = new CArrayOfFloats(outpt.getArray(),
+ outpt.getPointer() + prewidth); outpt.getPointer() != lpt
+ .getPointer(); outpt.raisePointerBy(poststride)) {
+ next.copy(inpt, outpt);
+ inpt.raisePointerBy(prestride);
+ }
+
+ } else {
+ for (CArrayOfFloats lpt = new CArrayOfFloats(outpt.getArray(),
+ outpt.getPointer() + prewidth); outpt.getPointer() != lpt
+ .getPointer(); outpt.raisePointerBy(poststride)) {
+ pt_io_copy(outpt, inpt);
+ inpt.raisePointerBy(prestride);
+ }
+ }
+
+ }
+
+ /**
+ * Copies one control point to other
+ *
+ * @param topt
+ * source control point
+ * @param frompt
+ * destination control point
+ */
+ private void pt_io_copy(CArrayOfFloats topt, CArrayOfFloats frompt) {
+ // DONE
+ switch (ncoords) {
+ case 4:
+ topt.setRelative(3, frompt.getRelative(3));
+ case 3:
+ topt.setRelative(2, frompt.getRelative(2));
+ case 2:
+ topt.setRelative(1, frompt.getRelative(1));
+ case 1:
+ topt.set(frompt.get());
+ break;
+ default:
+ // TODO break with copying in general case
+ // System.out.println("TODO knotspec.pt_io_copy");
+ break;
+ }
+
+ }
+
+ /**
+ * Inserts a knot
+ *
+ * @param _p
+ * inserted knot
+ */
+ public void transform(CArrayOfFloats _p) {
+ CArrayOfFloats p = new CArrayOfFloats(_p);
+ // DONE
+ if (next != null) {//surface code
+ if (this.equals(kspectotrans)) {
+ next.transform(p);
+ } else {
+ if (istransformed) {
+ p.raisePointerBy(postoffset);
+ for (CArrayOfFloats pend = new CArrayOfFloats(p.getArray(),
+ p.getPointer() + postwidth); p.getPointer() != pend
+ .getPointer(); p.raisePointerBy(poststride))
+ next.transform(p);
+
+ } else {
+ CArrayOfFloats pend = new CArrayOfFloats(p.getArray(), p
+ .getPointer()
+ + prewidth);
+ for (; p.getPointer() != pend.getPointer(); p
+ .raisePointerBy(poststride))
+ next.transform(p);
+ }
+ }
+
+ } else {//code for curve
+ if (this.equals(kspectotrans)) {
+ insert(p);
+ } else {
+ if (istransformed) {
+ p.raisePointerBy(postoffset);
+ for (CArrayOfFloats pend = new CArrayOfFloats(p.getArray(),
+ p.getPointer() + postwidth); p.getPointer() != pend
+ .getPointer(); p.raisePointerBy(poststride)) {
+ kspectotrans.insert(p);
+ }
+ } else {
+ CArrayOfFloats pend = new CArrayOfFloats(p.getArray(), p
+ .getPointer()
+ + prewidth);
+ for (; p.getPointer() != pend.getPointer(); p
+ .raisePointerBy(poststride))
+ kspectotrans.insert(p);
+ }
+ }
+ }
+
+ }
+
+ /**
+ * Inserts a knot and computes new control points
+ *
+ * @param p
+ * inserted knot
+ */
+ private void insert(CArrayOfFloats p) {
+ // DONE
+ CArrayOfFloats fptr = null;
+ if (sbegin != null)
+ fptr = new CArrayOfFloats(sbegin);
+ CArrayOfFloats srcpt = new CArrayOfFloats(p.getArray(), p.getPointer()
+ + prewidth - poststride);
+ // CArrayOfFloats srcpt = new CArrayOfFloats(p.getArray(), prewidth -
+ // poststride);
+ CArrayOfFloats dstpt = new CArrayOfFloats(p.getArray(), p.getPointer()
+ + postwidth + postoffset - poststride);
+ // CArrayOfFloats dstpt = new CArrayOfFloats(p.getArray(), postwidth +
+ // postoffset - poststride);
+ CArrayOfBreakpts bpt = new CArrayOfBreakpts(bend);
+
+ for (CArrayOfFloats pend = new CArrayOfFloats(srcpt.getArray(), srcpt
+ .getPointer()
+ - poststride * bpt.get().def); srcpt.getPointer() != pend
+ .getPointer(); pend.raisePointerBy(poststride)) {
+ CArrayOfFloats p1 = new CArrayOfFloats(srcpt);
+ for (CArrayOfFloats p2 = new CArrayOfFloats(srcpt.getArray(), srcpt
+ .getPointer()
+ - poststride); p2.getPointer() != pend.getPointer(); p1
+ .setPointer(p2.getPointer()), p2
+ .lessenPointerBy(poststride)) {
+ pt_oo_sum(p1, p1, p2, fptr.get(), 1.0 - fptr.get());
+ fptr.pp();
+ }
+ }
+ bpt.mm();
+ for (; bpt.getPointer() >= bbegin.getPointer(); bpt.mm()) {
+
+ for (int multi = bpt.get().multi; multi > 0; multi--) {
+ pt_oo_copy(dstpt, srcpt);
+ dstpt.lessenPointerBy(poststride);
+ srcpt.lessenPointerBy(poststride);
+ }
+ for (CArrayOfFloats pend = new CArrayOfFloats(srcpt.getArray(),
+ srcpt.getPointer() - poststride * bpt.get().def); srcpt
+ .getPointer() != pend.getPointer(); pend
+ .raisePointerBy(poststride), dstpt
+ .lessenPointerBy(poststride)) {
+ pt_oo_copy(dstpt, srcpt);
+ CArrayOfFloats p1 = new CArrayOfFloats(srcpt);
+
+ for (CArrayOfFloats p2 = new CArrayOfFloats(srcpt.getArray(),
+ srcpt.getPointer() - poststride); p2.getPointer() != pend
+ .getPointer(); p1.setPointer(p2.getPointer()), p2
+ .lessenPointerBy(poststride)) {
+ pt_oo_sum(p1, p1, p2, fptr.get(), 1.0 - fptr.get());
+ fptr.pp();
+ }
+ }
+ }
+ }
+
+ /**
+ * Copies one control point to another
+ *
+ * @param topt
+ * source ctrl point
+ * @param frompt
+ * distance ctrl point
+ */
+ private void pt_oo_copy(CArrayOfFloats topt, CArrayOfFloats frompt) {
+ // DONE
+ // this is a "trick" with case - "break" is omitted so it comes through all cases
+ switch (ncoords) {
+ case 4:
+ topt.setRelative(3, frompt.getRelative(3));
+ case 3:
+ topt.setRelative(2, frompt.getRelative(2));
+ case 2:
+ topt.setRelative(1, frompt.getRelative(1));
+ case 1:
+ topt.setRelative(0, frompt.getRelative(0));
+ break;
+ default:
+ // default uses memcpy but it is not needed (we probably won't have more than 4 coords)
+ // TODO not sure about it
+ break;
+ }
+
+ }
+
+ /**
+ * Computes new control point
+ *
+ * @param x
+ * first point
+ * @param y
+ * second point
+ * @param z
+ * third pont
+ * @param a
+ * alpha
+ * @param b
+ * 1 - alpha
+ */
+ private void pt_oo_sum(CArrayOfFloats x, CArrayOfFloats y,
+ CArrayOfFloats z, float a, double b) {
+ // DONE
+ switch (ncoords) {
+ case 4:
+ x.setRelative(3, (float) (a * y.getRelative(3) + b
+ * z.getRelative(3)));
+ case 3:
+ x.setRelative(2, (float) (a * y.getRelative(2) + b
+ * z.getRelative(2)));
+ case 2:
+ x.setRelative(1, (float) (a * y.getRelative(1) + b
+ * z.getRelative(1)));
+ case 1:
+ x.setRelative(0, (float) (a * y.getRelative(0) + b
+ * z.getRelative(0)));
+ break;
+ default:
+ //no need of default - see previous method and its case statement
+ // System.out.println("TODO pt_oo_sum default");
+ break;
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Knotvector.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Knotvector.java
new file mode 100755
index 000000000..c7c3d4578
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Knotvector.java
@@ -0,0 +1,179 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Knot vector used in curve specification
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class Knotvector {
+
+ /**
+ * Tolerance used when comparing knots - when difference is smaller, knots
+ * are considered equal
+ */
+ public static final float TOLERANCE = 1.0e-5f;
+
+ /**
+ * Maximum curve order
+ */
+ private static final int MAXORDER = 24;
+
+ /**
+ * Number of knots
+ */
+ int knotcount;
+
+ /**
+ * Number of control points' coordinates
+ */
+ int stride;
+
+ /**
+ * Curve order
+ */
+ int order;
+
+ /**
+ * Knots
+ */
+ float[] knotlist;
+
+ /**
+ * Makes new knotvector
+ *
+ * @param nknots
+ * number of knots
+ * @param stride
+ * number of ctrl points' corrdinates
+ * @param order
+ * curve order
+ * @param knot
+ * knots
+ */
+ public Knotvector(int nknots, int stride, int order, float[] knot) {
+ // DONE
+ init(nknots, stride, order, knot);
+ }
+
+ /**
+ * Initializes knotvector
+ *
+ * @param nknots
+ * number of knots
+ * @param stride
+ * number of ctrl points' corrdinates
+ * @param order
+ * curve order
+ * @param knot
+ * knots
+ */
+ public void init(int nknots, int stride, int order, float[] knot) {
+ // DONE
+ this.knotcount = nknots;
+ this.stride = stride;
+ this.order = order;
+ this.knotlist = new float[nknots];
+ for (int i = 0; i < nknots; i++) {
+ this.knotlist[i] = knot[i];
+ }
+
+ }
+
+ /**
+ * Validates knot vector parameters
+ *
+ * @return knot vector validity
+ */
+ public int validate() {
+ int kindex = knotcount - 1;
+ if (order < 1 || order > MAXORDER) {
+ return 1;
+ }
+ if (knotcount < 2 * order) {
+ return 2;
+ }
+ if (identical(knotlist[kindex - (order - 1)], knotlist[order - 1])) {
+ return 3;
+ }
+ for (int i = 0; i < kindex; i++) {
+ if (knotlist[i] > knotlist[i + 1])
+ return 4;
+ }
+ int multi = 1;
+ for (; kindex >= 1; kindex--) {
+ if (knotlist[kindex] - knotlist[kindex - 1] < TOLERANCE) {
+ multi++;
+ continue;
+ }
+ if (multi > order) {
+ return 5;
+ }
+ multi = 1;
+ }
+ if (multi > order) {
+ return 5;
+ }
+
+ return 0;
+ }
+
+ /**
+ * Show specified message
+ *
+ * @param msg
+ * message to be shown
+ */
+ public void show(String msg) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO knotvector.show");
+
+ }
+
+ /**
+ * Compares two knots for equality
+ *
+ * @param a
+ * first knot
+ * @param b
+ * second knot
+ * @return knots are/are not equal
+ */
+ public static boolean identical(float a, float b) {
+ return ((a - b) < TOLERANCE) ? true : false;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Mapdesc.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Mapdesc.java
new file mode 100755
index 000000000..8b52a4a8a
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Mapdesc.java
@@ -0,0 +1,442 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding properties of OpenGL map
+ * @author Tomas Hrasky
+ *
+ */
+public class Mapdesc {
+
+ /**
+ * Maximum control point coords
+ */
+ private static final int MAXCOORDS = 5;
+
+ /**
+ * Next description in list
+ */
+ public Mapdesc next;
+
+ /**
+ * Is map rational
+ */
+ public int isrational;
+
+ /**
+ * Number of control point coords
+ */
+ public int ncoords;
+
+ /**
+ * Map type
+ */
+ private int type;
+
+ /**
+ * Number of homogenous coords
+ */
+ private int hcoords;
+
+ /**
+ * Number of inhomogenous coords
+ */
+ private int inhcoords;
+
+ /**
+ * Not used
+ */
+ private int mask;
+
+ /**
+ * Value of N_PIXEL_TOLERANCE property
+ */
+ private float pixel_tolerance;
+
+ /**
+ * Value of N_ERROR_TOLERANCE property
+ */
+ private float error_tolerance;
+
+ /**
+ * Value of N_BBOX_SUBDIVIDING property
+ */
+ private float bbox_subdividing;
+
+ /**
+ * Value of N_CULLING property
+ */
+ private float culling_method;
+
+ /**
+ * Value of N_SAMPLINGMETHOD property
+ */
+ private float sampling_method;
+
+ /**
+ * Value of N_CLAMPFACTOR property
+ */
+ float clampfactor;
+
+ /**
+ * Value of N_MINSAVINGS property
+ */
+ private float minsavings;
+
+ /**
+ * Steps in u direction
+ */
+ private float s_steps;
+
+ /**
+ * Steps in v direction
+ */
+ private float t_steps;
+
+ /**
+ * Maximal step
+ */
+ float maxrate;
+
+ /**
+ * Maximal u direction step
+ */
+ private float maxsrate;
+
+ /**
+ * Maximal v direction step
+ */
+ private float maxtrate;
+
+ /**
+ * Not used
+ */
+ private float[][] bmat;
+
+ /**
+ * Sampling matrix
+ */
+ private float[][] smat;
+
+ /**
+ * Not used
+ */
+ private float[][] cmat;
+
+ /**
+ * Not used
+ */
+ private float[] bboxsize;
+
+ /**
+ * Makes new mapdesc
+ * @param type map type
+ * @param rational is rational
+ * @param ncoords number of control points coords
+ * @param backend backend object
+ */
+ public Mapdesc(int type, int rational, int ncoords, Backend backend) {
+ // DONE
+ this.type = type;
+ this.isrational = rational;
+ this.ncoords = ncoords;
+ this.hcoords = ncoords + (isrational > 0 ? 0 : 1);
+ this.inhcoords = ncoords - (isrational > 0 ? 1 : 0);
+ this.mask = ((1 << (inhcoords * 2)) - 1);
+ next = null;
+
+ assert (hcoords <= MAXCOORDS);
+ assert (inhcoords >= 1);
+
+ pixel_tolerance = 1f;
+ error_tolerance = 1f;
+ bbox_subdividing = NurbsConsts.N_NOBBOXSUBDIVISION;
+ culling_method = NurbsConsts.N_NOCULLING;
+ sampling_method = NurbsConsts.N_NOSAMPLING;
+ clampfactor = NurbsConsts.N_NOCLAMPING;
+ minsavings = NurbsConsts.N_NOSAVINGSSUBDIVISION;
+ s_steps = 0f;
+ t_steps = 0f;
+
+ maxrate = (s_steps < 0) ? 0 : s_steps;
+ maxsrate = (s_steps < 0) ? 0 : s_steps;
+ maxtrate = (t_steps < 0) ? 0 : t_steps;
+ bmat = new float[MAXCOORDS][MAXCOORDS];
+ cmat = new float[MAXCOORDS][MAXCOORDS];
+ smat = new float[MAXCOORDS][MAXCOORDS];
+
+ identify(bmat);
+ identify(cmat);
+ identify(smat);
+ bboxsize = new float[MAXCOORDS];
+ for (int i = 0; i < inhcoords; i++)
+ bboxsize[i] = 1;
+ }
+
+ /**
+ * Make matrix identity matrix
+ * @param arr matrix
+ */
+ private void identify(float[][] arr) {
+ // DONE
+ for (int i = 0; i < MAXCOORDS; i++)
+ for (int j = 0; j < MAXCOORDS; j++)
+ arr[i][j] = 0;
+ for (int i = 0; i < MAXCOORDS; i++)
+ arr[i][i] = 1;
+
+ }
+
+ /**
+ * Tells whether tag is property tag
+ * @param tag property tag
+ * @return is/is not property
+ */
+ public boolean isProperty(int tag) {
+ boolean ret;
+ switch (tag) {
+ case NurbsConsts.N_PIXEL_TOLERANCE:
+ case NurbsConsts.N_ERROR_TOLERANCE:
+ case NurbsConsts.N_CULLING:
+ case NurbsConsts.N_BBOX_SUBDIVIDING:
+ case NurbsConsts.N_S_STEPS:
+ case NurbsConsts.N_T_STEPS:
+ case NurbsConsts.N_SAMPLINGMETHOD:
+ case NurbsConsts.N_CLAMPFACTOR:
+ case NurbsConsts.N_MINSAVINGS:
+ ret = true;
+ break;
+ default:
+ ret = false;
+ break;
+ }
+ return ret;
+ }
+
+ /**
+ * Returns number of control points' coords
+ * @return number of control points' coords
+ */
+ public int getNCoords() {
+ return ncoords;
+ }
+
+ /**
+ * Returns map type
+ * @return map type
+ */
+ public int getType() {
+ return type;
+ }
+
+ /**
+ * Tells whether map is range sampling
+ * @return is map range sampling
+ */
+ public boolean isRangeSampling() {
+ // DONE
+ return (isParametricDistanceSampling() || isPathLengthSampling()
+ || isSurfaceAreaSampling() || isObjectSpaceParaSampling() || isObjectSpacePathSampling());
+ }
+
+ /**
+ * Tells whether map is object space sampling
+ * @return is map object space sampling
+ */
+ private boolean isObjectSpacePathSampling() {
+ // DONE
+ return sampling_method == NurbsConsts.N_OBJECTSPACE_PATH;
+ }
+
+ /**
+ * Tells whether map is object space parasampling
+ * @return is map object space parasampling
+ */
+ private boolean isObjectSpaceParaSampling() {
+ // DONE
+ return sampling_method == NurbsConsts.N_OBJECTSPACE_PARA;
+ }
+
+ /**
+ * Tells whether map is area sampling surface
+ * @return is map area sampling surface
+ */
+ private boolean isSurfaceAreaSampling() {
+ // DONE
+ return sampling_method == NurbsConsts.N_SURFACEAREA;
+ }
+
+ /**
+ * Tells whether map is path length sampling
+ * @return is map path length sampling
+ */
+ boolean isPathLengthSampling() {
+ // DONE
+ return sampling_method == NurbsConsts.N_PATHLENGTH;
+ }
+
+ /**
+ * Tells whether map is parametric distance sampling
+ * @return is map parametric distance sampling
+ */
+ boolean isParametricDistanceSampling() {
+ // DONE
+ return sampling_method == NurbsConsts.N_PARAMETRICDISTANCE;
+ }
+
+ /**
+ * Tells whether map is culling
+ * @return is map culling
+ */
+ public boolean isCulling() {
+ // DONE
+ return culling_method != NurbsConsts.N_NOCULLING ? true : false;
+ }
+
+ /**
+ * Tells whether map is constantly sampling
+ * @return is map constant sampling
+ */
+ public boolean isConstantSampling() {
+ return (sampling_method == NurbsConsts.N_FIXEDRATE) ? true : false;
+ }
+
+ /**
+ * Tells whether map is domain sampling
+ * @return is map domain sampling
+ */
+ public boolean isDomainSampling() {
+ return (sampling_method == NurbsConsts.N_DOMAINDISTANCE) ? true : false;
+ }
+
+ /**
+ * Returns property of specified tag value
+ * @param tag property tag
+ * @return property value
+ */
+ public float getProperty(int tag) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO mapdesc.getproperty");
+ return 0;
+ }
+
+ /**
+ * Sets property with given tag
+ * @param tag property tag
+ * @param value desired value
+ */
+ public void setProperty(int tag, float value) {
+ // TODO Auto-generated method stub
+ switch (tag) {
+ case NurbsConsts.N_PIXEL_TOLERANCE:
+ pixel_tolerance = value;
+ break;
+ case NurbsConsts.N_ERROR_TOLERANCE:
+ error_tolerance = value;
+ break;
+ case NurbsConsts.N_CULLING:
+ culling_method = value;
+ break;
+ case NurbsConsts.N_BBOX_SUBDIVIDING:
+ if (value <= 0)
+ value = NurbsConsts.N_NOBBOXSUBDIVISION;
+ bbox_subdividing = value;
+ break;
+ case NurbsConsts.N_S_STEPS:
+ if (value < 0)
+ value = 0;
+ s_steps = value;
+ maxrate = value;
+ maxsrate = value;
+ break;
+ case NurbsConsts.N_T_STEPS:
+ if (value < 0)
+ value = 0;
+ t_steps = value;
+ maxtrate = value;
+ break;
+ case NurbsConsts.N_SAMPLINGMETHOD:
+ sampling_method = value;
+ break;
+ case NurbsConsts.N_CLAMPFACTOR:
+ if (value < 0)
+ value = 0;
+ clampfactor = value;
+ break;
+ case NurbsConsts.N_MINSAVINGS:
+ if (value <= 0)
+ value = NurbsConsts.N_NOSAVINGSSUBDIVISION;
+ minsavings = value;
+ break;
+ }
+ }
+
+ /**
+ * Samples curve
+ * @param pts control points
+ * @param order curve order
+ * @param stride number of control points' coordinates
+ * @param sp breakpoints
+ * @param outstride output number of control points' coordinates
+ */
+ public void xformSampling(CArrayOfFloats pts, int order, int stride,
+ float[] sp, int outstride) {
+ // DONE
+ xFormMat(smat, pts, order, stride, sp, outstride);
+ }
+
+ /**
+ * Empty method
+ * @param mat sampling matrix
+ * @param pts ontrol points
+ * @param order curve order
+ * @param stride number of control points' coordinates
+ * @param cp breakpoints
+ * @param outstride output number of control points' coordinates
+ */
+ private void xFormMat(float[][] mat, CArrayOfFloats pts, int order,
+ int stride, float[] cp, int outstride) {
+ // TODO Auto-generated method stub
+
+ // System.out.println("TODO mapdsc.xformmat ; change cp from float[] to carrayoffloats");
+
+ if (isrational > 0) {
+
+ } else {
+
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Maplist.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Maplist.java
new file mode 100755
index 000000000..3b6e22ea5
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Maplist.java
@@ -0,0 +1,122 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding list of Mapdescs
+ * @author Tomáš Hráský
+ *
+ */
+public class Maplist {
+ /**
+ * Head of linked list
+ */
+ private Mapdesc maps;
+
+ /**
+ * Backend class
+ */
+ private Backend backend;
+
+ /**
+ * Makes new Maplist
+ * @param backend Backend class
+ */
+ public Maplist(Backend backend) {
+ this.backend = backend;
+ }
+
+ /**
+ * Sets linked list beginning to null
+ */
+ public void initialize() {
+ // TODO mapdespool.clear ?
+ maps = null;
+ }
+
+ /**
+ * Defines new Mapdesc if it is not defined and appends it to linked list
+ * @param type map type
+ * @param rational is map rational
+ * @param ncoords number of coords
+ */
+ public void define(int type, int rational, int ncoords) {
+ // DONE
+ Mapdesc m = locate(type);
+ assert (m == null || (m.isrational == rational && m.ncoords == ncoords));
+ add(type, rational, ncoords);
+
+ }
+
+ /**
+ * Adds new Mapdesc to linked list
+ * @param type map type
+ * @param rational is map rational
+ * @param ncoords number of coords
+ */
+ private void add(int type, int rational, int ncoords) {
+ // DONE
+ Mapdesc map = new Mapdesc(type, rational, ncoords, backend);
+ if (maps == null) {
+ maps = map;
+ } else {
+ map.next = maps;
+ maps = map;
+ }
+ }
+
+ /**
+ * Tries to find Mapdesc in linked list
+ * @param type map type
+ * @return Mapdesc of type or null if there is no such map
+ */
+ public Mapdesc locate(int type) {
+ // DONE
+ Mapdesc m = null;
+ for (m = maps; m != null; m = m.next)
+ if (m.getType() == type)
+ break;
+ return m;
+ }
+
+ /**
+ * Alias for locate
+ * @param type maptype
+ * @return Mapdesc of type or null if there is no such map
+ */
+ public Mapdesc find(int type) {
+ return locate(type);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/NurbsConsts.java b/src/classes/com/sun/opengl/impl/glu/nurbs/NurbsConsts.java
new file mode 100755
index 000000000..c98e74b7c
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/NurbsConsts.java
@@ -0,0 +1,184 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class hodling NURBS constants as seen in OpenGL GLU documentation
+ * @author JOGL project
+ *
+ */
+public class NurbsConsts {
+ /*
+ * NURBS Properties - one set per map, each takes a single INREAL arg
+ */
+ public static final int N_SAMPLING_TOLERANCE = 1;
+
+ public static final int N_S_RATE = 6;
+
+ public static final int N_T_RATE = 7;
+
+ public static final int N_CLAMPFACTOR = 13;
+
+ public static final float N_NOCLAMPING = 0.0f;
+
+ public static final int N_MINSAVINGS = 14;
+
+ public static final float N_NOSAVINGSSUBDIVISION = 0.0f;
+
+ /*
+ * NURBS Properties - one set per map, each takes an enumerated value
+ */
+ public static final int N_CULLING = 2;
+
+ public static final float N_NOCULLING = 0.0f;
+
+ public static final float N_CULLINGON = 1.0f;
+
+ public static final int N_SAMPLINGMETHOD = 10;
+
+ public static final float N_NOSAMPLING = 0.0f;
+
+ public static final float N_FIXEDRATE = 3.0f;
+
+ public static final float N_DOMAINDISTANCE = 2.0f;
+
+ public static final float N_PARAMETRICDISTANCE = 5.0f;
+
+ public static final float N_PATHLENGTH = 6.0f;
+
+ public static final float N_SURFACEAREA = 7.0f;
+
+ public static final float N_OBJECTSPACE_PARA = 8.0f;
+
+ public static final float N_OBJECTSPACE_PATH = 9.0f;
+
+ public static final int N_BBOX_SUBDIVIDING = 17;
+
+ public static final float N_NOBBOXSUBDIVISION = 0.0f;
+
+ public static final float N_BBOXTIGHT = 1.0f;
+
+ public static final float N_BBOXROUND = 2.0f;
+
+ /*
+ * NURBS Rendering Properties - one set per renderer each takes an
+ * enumerated value
+ */
+ public static final int N_DISPLAY = 3;
+
+ public static final int N_FILL = 1;
+
+ public static final int N_OUTLINE_POLY = 2;
+
+ public static final int N_OUTLINE_TRI = 3;
+
+ public static final int N_OUTLINE_QUAD = 4;
+
+ public static final int N_OUTLINE_PATCH = 5;
+
+ public static final int N_OUTLINE_PARAM = 6;
+
+ public static final int N_OUTLINE_PARAM_S = 7;
+
+ public static final int N_OUTLINE_PARAM_ST = 8;
+
+ public static final int N_OUTLINE_SUBDIV = 9;
+
+ public static final int N_OUTLINE_SUBDIV_S = 10;
+
+ public static final int N_OUTLINE_SUBDIV_ST = 11;
+
+ public static final int N_ISOLINE_S = 12;
+
+ public static final int N_ERRORCHECKING = 4;
+
+ public static final int N_NOMSG = 0;
+
+ public static final int N_MSG = 1;
+
+ /* GL 4.0 propeties not defined above */
+
+ public static final int N_PIXEL_TOLERANCE = N_SAMPLING_TOLERANCE;
+
+ public static final int N_ERROR_TOLERANCE = 20;
+
+ public static final int N_SUBDIVISIONS = 5;
+
+ public static final int N_TILES = 8;
+
+ public static final int N_TMP1 = 9;
+
+ public static final int N_TMP2 = N_SAMPLINGMETHOD;
+
+ public static final int N_TMP3 = 11;
+
+ public static final int N_TMP4 = 12;
+
+ public static final int N_TMP5 = N_CLAMPFACTOR;
+
+ public static final int N_TMP6 = N_MINSAVINGS;
+
+ public static final int N_S_STEPS = N_S_RATE;
+
+ public static final int N_T_STEPS = N_T_RATE;
+
+ /*
+ * NURBS Rendering Properties - one set per map, each takes an INREAL matrix
+ * argument
+ */
+ public static final int N_CULLINGMATRIX = 1;
+
+ public static final int N_SAMPLINGMATRIX = 2;
+
+ public static final int N_BBOXMATRIX = 3;
+
+ /*
+ * NURBS Rendering Properties - one set per map, each takes an INREAL vector
+ * argument
+ */
+ public static final int N_BBOXSIZE = 4;
+
+ /* type argument for trimming curves */
+
+ public static final int N_P2D = 0x8;
+
+ public static final int N_P2DR = 0xd;
+
+ public static final int N_MESHLINE = 1;
+
+ public static final int N_MESHFILL = 0;
+
+ public static final int N_MESHPOINT = 2;
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/O_curve.java b/src/classes/com/sun/opengl/impl/glu/nurbs/O_curve.java
new file mode 100755
index 000000000..b130226c4
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/O_curve.java
@@ -0,0 +1,63 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Struct holding curve links
+ * @author Tomáš Hráský
+ *
+ */
+public class O_curve {
+
+ /**
+ * Curve type
+ */
+ public int curvetype;
+
+ /**
+ * Next curve in linked list
+ */
+ public O_curve next;
+
+ /**
+ * Curve of picewiselinear type
+ */
+ public O_pwlcurve o_pwlcurve;
+
+ /**
+ * NURBS curve
+ */
+ public O_nurbscurve o_nurbscurve;
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/O_nurbscurve.java b/src/classes/com/sun/opengl/impl/glu/nurbs/O_nurbscurve.java
new file mode 100755
index 000000000..68bf60b27
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/O_nurbscurve.java
@@ -0,0 +1,80 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * NURBS curve object
+ * @author Tomáš Hráský
+ *
+ */
+public class O_nurbscurve {
+
+ /**
+ * List of bezier curves
+ */
+ public Quilt bezier_curves;
+
+ /**
+ * Curve type
+ */
+ public int type;
+
+ /**
+ * Was curve used ?
+ */
+ public boolean used;
+
+ /**
+ * Parent curve
+ */
+ public O_curve owner;
+
+ /**
+ * Next curve in list
+ */
+ public O_nurbscurve next;
+
+ /**
+ * Makes new O_nurbscurve
+ * @param realType type of curve
+ */
+ public O_nurbscurve(int realType) {
+ // DONE
+ this.type = realType;
+ this.owner = null;
+ this.next = null;
+ this.used = false;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/O_nurbssurface.java b/src/classes/com/sun/opengl/impl/glu/nurbs/O_nurbssurface.java
new file mode 100755
index 000000000..1cbaa6ccc
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/O_nurbssurface.java
@@ -0,0 +1,79 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * NURBS surface object
+ * @author Tomáš Hráský
+ *
+ */
+public class O_nurbssurface {
+
+ /**
+ * List of bezier patches forming NURBS surface
+ */
+ public Quilt bezier_patches;
+
+ /**
+ * Was surface used
+ */
+ public boolean used;
+
+ /**
+ * Parent O_surface
+ */
+ public O_surface owner;
+
+ /**
+ * Next surface in list
+ */
+ public O_nurbssurface next;
+
+ /**
+ * Surface type
+ */
+ private int type;
+
+ /**
+ * Makes new O_nurbssurface of type
+ * @param type surface type
+ */
+ public O_nurbssurface(int type) {
+ this.type = type;
+ this.owner = null;
+ this.next = null;
+ this.used = false;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/O_pwlcurve.java b/src/classes/com/sun/opengl/impl/glu/nurbs/O_pwlcurve.java
new file mode 100755
index 000000000..4dec066d6
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/O_pwlcurve.java
@@ -0,0 +1,44 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Empty class
+ * @author Tomáš Hráský
+ *
+ */
+public class O_pwlcurve {
+
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/O_surface.java b/src/classes/com/sun/opengl/impl/glu/nurbs/O_surface.java
new file mode 100755
index 000000000..4ef680c2f
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/O_surface.java
@@ -0,0 +1,52 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Surface object
+ * @author Tomáš Hráský
+ *
+ */
+public class O_surface {
+ /**
+ * NURBS surface
+ */
+ public O_nurbssurface o_nurbssurface;
+
+ /**
+ * Trims
+ */
+ public O_trim o_trim;
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/O_trim.java b/src/classes/com/sun/opengl/impl/glu/nurbs/O_trim.java
new file mode 100755
index 000000000..c1f61ebab
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/O_trim.java
@@ -0,0 +1,44 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Empty class
+ * @author Tomáš Hráský
+ *
+ */
+public class O_trim {
+
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Patch.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Patch.java
new file mode 100755
index 000000000..f15ad1f92
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Patch.java
@@ -0,0 +1,54 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Empty class
+ * @author Tomas Hrasky
+ *
+ */
+public class Patch {
+
+ /**
+ * Empty constructor
+ * @param q
+ * @param pta
+ * @param ptb
+ * @param patch
+ */
+ public Patch(Quilt q, float[] pta, float[] ptb, Patch patch) {
+ // System.out.println("TODO patch.constructor");
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Patchlist.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Patchlist.java
new file mode 100755
index 000000000..b2b9033ec
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Patchlist.java
@@ -0,0 +1,145 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * List of patches
+ * @author Tomáš Hráský
+ *
+ */
+public class Patchlist {
+
+ /**
+ * Array of ranges
+ */
+ public Pspec[] pspec;
+
+ /**
+ * head of list of patches
+ */
+ private Patch patch;
+
+ /**
+ * Makes new list of patches
+ * @param quilts list of quilts
+ * @param pta low border
+ * @param ptb high border
+ */
+ public Patchlist(Quilt quilts, float[] pta, float[] ptb) {
+ // DONE
+ patch = null;
+
+ for (Quilt q = quilts; q != null; q = q.next)
+ patch = new Patch(q, pta, ptb, patch);
+ pspec[0] = new Pspec();
+ pspec[0].range[0] = pta[0];
+ pspec[0].range[1] = ptb[0];
+ pspec[0].range[2] = ptb[0] - pta[0];
+ pspec[1] = new Pspec();
+ pspec[1].range[0] = pta[1];
+ pspec[1].range[1] = ptb[1];
+ pspec[1].range[2] = ptb[1] - pta[1];
+
+ }
+
+ /**
+ * Empty constructor
+ * @param patchlist
+ * @param param
+ * @param mid
+ */
+ public Patchlist(Patchlist patchlist, int param, float mid) {
+ // TODO Auto-generated constructor stub
+ // System.out.println("TODO patchlist.konstruktor 2");
+ }
+
+ /**
+ * Empty method
+ * @return 0
+ */
+ public int cullCheck() {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO patchlist.cullcheck");
+ return 0;
+ }
+
+ /**
+ * Empty method
+ */
+ public void getstepsize() {
+ // System.out.println("TODO patchlist.getsptepsize");
+ // TODO Auto-generated method stub
+
+ }
+
+ /**
+ * Empty method
+ * @return false
+ */
+ public boolean needsSamplingSubdivision() {
+ // TODO Auto-generated method stub
+ // System.out.println("patchlist.needsSamplingSubdivision");
+ return false;
+ }
+
+ /**
+ * Empty method
+ * @param i
+ * @return false
+ */
+ public boolean needsSubdivision(int i) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO patchlist.needsSubdivision");
+ return false;
+ }
+
+ /**
+ * Empty method
+ * @return false
+ */
+ public boolean needsNonSamplingSubdivision() {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO patchlist.needsNonSamplingSubdivision");
+ return false;
+ }
+
+ /**
+ * Empty method
+ */
+ public void bbox() {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO patchlist.bbox");
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Property.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Property.java
new file mode 100755
index 000000000..e0ad1dd32
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Property.java
@@ -0,0 +1,75 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class representing property
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class Property {
+
+ /**
+ * Property type
+ */
+ public int type;
+
+ /**
+ * Property id
+ */
+ public int tag;
+
+ /**
+ * Property value
+ */
+ public float value;
+
+ /**
+ * Makes new property with given parameters
+ *
+ * @param type
+ * property type
+ * @param tag
+ * property id
+ * @param value
+ * property value
+ */
+ public Property(int type, int tag, float value) {
+ this.type = type;
+ this.tag = tag;
+ this.value = value;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Pspec.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Pspec.java
new file mode 100755
index 000000000..5fc66fa82
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Pspec.java
@@ -0,0 +1,47 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding range
+ * @author Tomáš Hráský
+ *
+ */
+public class Pspec {
+ /**
+ * Range
+ */
+ public float[] range;
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/PwlArc.java b/src/classes/com/sun/opengl/impl/glu/nurbs/PwlArc.java
new file mode 100755
index 000000000..6b8255d85
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/PwlArc.java
@@ -0,0 +1,71 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Picewiselinar trimming arc
+ * @author Tomáš Hráský
+ *
+ */
+public class PwlArc {
+
+ /**
+ * Number of points
+ */
+ private int npts;
+
+ /**
+ * Vertexes
+ */
+ public TrimVertex[] pts;
+
+ /**
+ * Arc type
+ */
+ private int type;
+
+ /**
+ * Makes new trimming arc
+ * @param i num ber of vertexes
+ * @param p trimming vertexes array
+ */
+ public PwlArc(int i, TrimVertex[] p) {
+ // DONE
+ this.npts = i;
+ this.pts = p;
+ type = NurbsConsts.N_P2D;
+
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Quilt.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Quilt.java
new file mode 100755
index 000000000..bc058b093
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Quilt.java
@@ -0,0 +1,282 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for converting NURBS curves and surfaces to list of bezier arcs or patches repectively
+ * @author Tomáš Hráský
+ *
+ */
+public class Quilt {
+ /**
+ * Maximum quilt dimension
+ */
+ private static final int MAXDIM = 2;
+
+ /**
+ * List of map descriptions
+ */
+ Mapdesc mapdesc;
+
+ /**
+ * Array of quiltspecs pointer
+ */
+ public CArrayOfQuiltspecs qspec;
+
+ /**
+ * End array of quilt specs pointer
+ */
+ public CArrayOfQuiltspecs eqspec;
+
+ /**
+ * Control points
+ */
+ public CArrayOfFloats cpts;
+
+ /**
+ * Next quilt in list
+ */
+ public Quilt next;
+
+ /**
+ * Makes new quilt with mapdesc
+ * @param mapdesc map description
+ */
+ public Quilt(Mapdesc mapdesc) {
+ // DONE
+ this.mapdesc = mapdesc;
+ Quiltspec[] tmpquilts = new Quiltspec[MAXDIM];
+ for (int i = 0; i < tmpquilts.length; i++)
+ tmpquilts[i] = new Quiltspec();
+ this.qspec = new CArrayOfQuiltspecs(tmpquilts);
+
+ }
+
+ /**
+ * Converts NURBS surface to bezier patches
+ * @param sknotvector knots in u direction
+ * @param tknotvector knots in v direction
+ * @param ctrlarr control points
+ * @param coords control points coords
+ */
+ public void toBezier(Knotvector sknotvector, Knotvector tknotvector,
+ CArrayOfFloats ctrlarr, int coords) {
+ Splinespec spline = new Splinespec(2);
+ spline.kspecinit(sknotvector, tknotvector);
+ spline.select();
+ spline.layout(coords);
+ spline.setupquilt(this);
+ spline.copy(ctrlarr);
+ spline.transform();
+ }
+
+ /**
+ * Converts NURBS curve to list of bezier curves
+ * @param knots knot vector
+ * @param ctlarray control points
+ * @param ncoords number of coordinates
+ */
+ public void toBezier(Knotvector knots, CArrayOfFloats ctlarray, int ncoords) {
+ // DONE
+ Splinespec spline = new Splinespec(1);
+ spline.kspecinit(knots);
+ spline.select();
+ spline.layout(ncoords);
+ spline.setupquilt(this);
+ spline.copy(ctlarray);
+ spline.transform();
+ }
+
+ /**
+ * Walks thru all arcs/patches
+ * @param pta low border
+ * @param ptb high border
+ * @param backend Backend
+ */
+ public void downloadAll(float[] pta, float[] ptb, Backend backend) {
+ // DONE
+ for (Quilt m = this; m != null; m = m.next) {
+ m.select(pta, ptb);
+ m.download(backend);
+ }
+
+ }
+
+ /**
+ * Renders arcs/patches
+ * @param backend Backend for rendering
+ */
+ private void download(Backend backend) {
+ // DONE
+ if (getDimension() == 2) {
+
+ CArrayOfFloats ps = new CArrayOfFloats(cpts);
+ ps.raisePointerBy(qspec.get(0).offset);
+ ps.raisePointerBy(qspec.get(1).offset);
+ ps.raisePointerBy(qspec.get(0).index * qspec.get(0).order
+ * qspec.get(0).stride);
+ ps.raisePointerBy(qspec.get(1).index * qspec.get(1).order
+ * qspec.get(1).stride);
+
+ backend.surfpts(mapdesc.getType(), ps, qspec.get(0).stride, qspec
+ .get(1).stride, qspec.get(0).order, qspec.get(1).order,
+ qspec.get(0).breakpoints[qspec.get(0).index],
+ qspec.get(0).breakpoints[qspec.get(0).index + 1], qspec
+ .get(1).breakpoints[qspec.get(1).index], qspec
+ .get(1).breakpoints[qspec.get(1).index + 1]);
+
+ } else {// code for curves
+ // CArrayOfFloats ps=new CArrayOfFloats(cpts);
+ CArrayOfFloats ps = new CArrayOfFloats(cpts.getArray(), 0);
+ ps.raisePointerBy(qspec.get(0).offset);
+ ps.raisePointerBy(qspec.get(0).index * qspec.get(0).order
+ * qspec.get(0).stride);
+ backend.curvpts(mapdesc.getType(), ps, qspec.get(0).stride, qspec
+ .get(0).order,
+ qspec.get(0).breakpoints[qspec.get(0).index],
+ qspec.get(0).breakpoints[qspec.get(0).index + 1]);
+ }
+
+ }
+
+ /**
+ * Returns quilt dimension
+ * @return quilt dimesion
+ */
+ private int getDimension() {
+ // DONE
+ return eqspec.getPointer() - qspec.getPointer();
+ }
+
+ /**
+ * Finds Quiltspec.index
+ * @param pta range
+ * @param ptb range
+ */
+ private void select(float[] pta, float[] ptb) {
+ // DONE
+ int dim = eqspec.getPointer() - qspec.getPointer();
+ int i, j;
+ for (i = 0; i < dim; i++) {
+ for (j = qspec.get(i).width - 1; j >= 0; j--)
+ if (qspec.get(i).breakpoints[j] <= pta[i]
+ && ptb[i] <= qspec.get(i).breakpoints[j + 1])
+ break;
+ assert (j != -1);
+ qspec.get(i).index = j;
+ }
+ }
+
+ /**
+ * Find range according to breakpoints
+ * @param from low param
+ * @param to high param
+ * @param bpts breakpoints
+ */
+ public void getRange(float[] from, float[] to, Flist bpts) {
+ // DONE
+ getRange(from, to, 0, bpts);
+
+ }
+
+ /**
+ * Find range according to breakpoints
+ * @param from low param
+ * @param to high param
+ * @param i from/to array index
+ * @param list breakpoints
+ */
+ private void getRange(float[] from, float[] to, int i, Flist list) {
+ // DONE
+ Quilt maps = this;
+ from[i] = maps.qspec.get(i).breakpoints[0];
+ to[i] = maps.qspec.get(i).breakpoints[maps.qspec.get(i).width];
+ int maxpts = 0;
+ Quilt m;
+ for (m = maps; m != null; m = m.next) {
+ if (m.qspec.get(i).breakpoints[0] > from[i])
+ from[i] = m.qspec.get(i).breakpoints[0];
+ if (m.qspec.get(i).breakpoints[m.qspec.get(i).width] < to[i])
+ to[i] = m.qspec.get(i).breakpoints[m.qspec.get(i).width];
+ maxpts += m.qspec.get(i).width + 1;
+ }
+ list.grow(maxpts);
+ for (m = maps; m != null; m = m.next) {
+ for (int j = 0; j <= m.qspec.get(i).width; j++) {
+ list.add(m.qspec.get(i).breakpoints[j]);
+ }
+ }
+ list.filter();
+ list.taper(from[i], to[i]);
+ }
+
+ /**
+ * Is this quilt culled
+ * @return 0 or Subdivider.CULL_ACCEPT
+ */
+ public int isCulled() {
+ if (mapdesc.isCulling()) {
+ // System.out.println("TODO quilt.isculled mapdesc.isculling");
+ return 0;
+ } else {
+ return Subdivider.CULL_ACCEPT;
+ }
+ }
+
+ /**
+ * Finds range for surface
+ * @param from low param
+ * @param to high param
+ * @param slist u direction breakpoints
+ * @param tlist v direction breakpoints
+ */
+ public void getRange(float[] from, float[] to, Flist slist, Flist tlist) {
+ // DONE
+ getRange(from, to, 0, slist);
+ getRange(from, to, 1, tlist);
+
+ }
+
+ /**
+ * Empty method
+ * @param sbrkpts
+ * @param tbrkpts
+ * @param rate
+ */
+ public void findRates(Flist sbrkpts, Flist tbrkpts, float[] rate) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO quilt.findrates");
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Quiltspec.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Quiltspec.java
new file mode 100755
index 000000000..d94986a03
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Quiltspec.java
@@ -0,0 +1,85 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Quilt definition
+ * @author Tomas Hrasky
+ *
+ */
+public class Quiltspec {
+
+ /**
+ * Stride between control points
+ */
+ public int stride;
+
+ /**
+ * Quilt width in breakpoints
+ */
+ public int width;
+
+ /**
+ * Quilt order
+ */
+ public int order;
+
+ /**
+ * Start offset
+ */
+ public int offset;
+
+ /**
+ * Breakpoint index
+ */
+ public int index;
+
+ /**
+ * Boundary
+ */
+ public int[] bdry;
+
+ /**
+ * Breakpoints
+ */
+ public float[] breakpoints;
+
+ /**
+ * Makes new quiltspec
+ */
+ public Quiltspec() {
+ this.bdry = new int[2];
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/README.txt b/src/classes/com/sun/opengl/impl/glu/nurbs/README.txt
new file mode 100755
index 000000000..89630c71e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/README.txt
@@ -0,0 +1,59 @@
+Unimplemented functionality
+ - tesselation and callbacks
+ - trimming
+ - setting NURBS properties (-> sampling etc.)
+Differences from C++ source
+ - no pooling
+ - pointers to arrays are replaced by CArrayOf... classes and their methods
+Unimplemented or incomplete "calltree top" methods (according to glu.def in Mesa 6.5)
+ gluBeginTrim
+ gluDeleteNurbsRenderer - won't be needed
+ gluEndTrim
+ gluGetNurbsProperty
+ gluLoadSamplingMatrices
+ gluNurbsCallback
+ gluNurbsCallbackData
+ gluNurbsCallbackDataEXT
+ gluNurbsCurve - TODO type switch
+ gluNurbsProperty
+ gluPwlCurve
+ gluQuadricCallback - not a NURBS method
+As of files
+ - Arc[ST]dirSorter.java - unimplemented (part of tesselation)
+ - Backend.java:194 - wireframe quads - part of tesselation/callback
+ - Curve.java:141-204 - culling
+ - DisplayList.java:57 - append to DL - not sure whether it will be needed
+ - GLUnurbs.java :443,484 - error values
+ :445 - trimming
+ :512 - error handling (callback)
+ :530 - loadGLmatrices
+ :786 - nuid - nurbs object id - won't be needed I think
+ :803 - end trim
+ - GLUwNURBS.java:68,176 - NUBRS properties
+ - Knotspec.java :371 - copying in general case (more than 4 coords)
+ :517 - copying with more than 4 coords
+ :556 - pt_oo_sum default
+ - Knotvector.java:165 - show method (probably debugging)
+ - Mapdesc.java :354 - get property
+ :435 - xFormMat - change param cp to CArrayOfFloats; probably sampling functionality
+ - Maplist.java:68 - clear ?
+ - OpenGLCurveEvaluator.java :132 - tess./callback code
+ :168 - mapgrid1f
+ :190 - tess./callback code (output triangles)
+ - OpenGLSurfaceEvaluator.java :77 . tess./callback code
+ :81 - glGetIntegerValue
+ :114 - tess./callback code
+ :117 - Level of detail
+ :144,161,201 - tess./callback code - output triangles
+ - Patch.java:55 - constructor stuff ?
+ - Patchlist.java:55 - constructor stuff ?
+ :97 - cull check
+ :105 - step size
+ :115 - need of sampling subdivision
+ :126 - need of subdivision
+ :137 - need of non sampling subd.
+ :146 - bbox (??)
+ -Quilt.java :254 - culling
+ :282 - rates
+ -Subdivider.java - all TODOs - it's stuff about trimming probably
+ :545 - jumpbuffer - not sure purpose it exactly served in original source
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Renderhints.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Renderhints.java
new file mode 100755
index 000000000..c571d9d88
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Renderhints.java
@@ -0,0 +1,128 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding rendering params
+ * @author Tomas Hrasky
+ *
+ */
+public class Renderhints {
+
+ /**
+ * Check for errors
+ */
+ public int errorchecking;
+
+ /**
+ * Maximum subdivisions
+ */
+ public int maxsubdivisions;
+
+ /**
+ * Number of subdivisions
+ */
+ private int subdivisions;
+
+ /**
+ * Display method
+ */
+ int display_method;
+
+ /**
+ * Output triangles
+ */
+ int wiretris;
+
+ /**
+ * Output quads
+ */
+ int wirequads;
+
+ /**
+ * Makes new Renderinghints
+ */
+ public Renderhints() {
+ display_method = NurbsConsts.N_FILL;
+ errorchecking = NurbsConsts.N_MSG;
+ subdivisions = 6;
+ // tmp1=0;
+ }
+
+ /**
+ * Set property value
+ * @param prop property
+ */
+ public void setProperty(Property prop) {
+ switch (prop.type) {
+ case NurbsConsts.N_DISPLAY:
+ display_method = (int) prop.value;
+ break;
+ case NurbsConsts.N_ERRORCHECKING:
+ errorchecking = (int) prop.value;
+ break;
+ case NurbsConsts.N_SUBDIVISIONS:
+ subdivisions = (int) prop.value;
+ break;
+ default:
+ // abort - end program
+ break;
+ }
+ }
+
+ /**
+ * Initialization
+ */
+ public void init() {
+ // DONE
+ maxsubdivisions = subdivisions;
+ if (maxsubdivisions < 0)
+ maxsubdivisions = 0;
+
+ if (display_method == NurbsConsts.N_FILL) {
+ wiretris = 0;
+ wirequads = 0;
+ } else if (display_method == NurbsConsts.N_OUTLINE_TRI) {
+ wiretris = 1;
+ wirequads = 0;
+ } else if (display_method == NurbsConsts.N_OUTLINE_QUAD) {
+ wiretris = 0;
+ wirequads = 1;
+ } else {
+ wiretris = 1;
+ wirequads = 1;
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Splinespec.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Splinespec.java
new file mode 100755
index 000000000..35288c67d
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Splinespec.java
@@ -0,0 +1,204 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * NURBS definition
+ * @author Tomas Hrasky
+ *
+ */
+public class Splinespec {
+
+ /**
+ * Dimension
+ */
+ private int dim;
+
+ /**
+ * Knot vector specs
+ */
+ private Knotspec kspec;
+
+ /**
+ * Control points after conversion
+ */
+ private CArrayOfFloats outcpts;
+
+ /**
+ * Makes new Splinespec with given dimension
+ * @param i dimension
+ */
+ public Splinespec(int i) {
+ // DONE
+ this.dim = i;
+ }
+
+ /**
+ * Initializes knotspec according to knotvector
+ * @param knotvector basic knotvector
+ */
+ public void kspecinit(Knotvector knotvector) {
+ // DONE
+ this.kspec = new Knotspec();
+ kspec.inkbegin = new CArrayOfFloats(knotvector.knotlist, 0);
+ kspec.inkend = new CArrayOfFloats(knotvector.knotlist,
+ knotvector.knotcount);
+ kspec.prestride = knotvector.stride;
+ kspec.order = knotvector.order;
+ kspec.next = null;
+ }
+
+ /**
+ * Initializes knotspec according to knotvector - SURFACE
+ * @param sknotvector knotvector in u dir
+ * @param tknotvector knotvector in v dir
+ */
+ public void kspecinit(Knotvector sknotvector, Knotvector tknotvector) {
+ // DONE
+ this.kspec = new Knotspec();
+ Knotspec tkspec = new Knotspec();
+
+ kspec.inkbegin = new CArrayOfFloats(sknotvector.knotlist, 0);
+ kspec.inkend = new CArrayOfFloats(sknotvector.knotlist,
+ sknotvector.knotcount);
+ kspec.prestride = sknotvector.stride;
+ kspec.order = sknotvector.order;
+ kspec.next = tkspec;
+
+ tkspec.inkbegin = new CArrayOfFloats(tknotvector.knotlist, 0);
+ tkspec.inkend = new CArrayOfFloats(tknotvector.knotlist,
+ tknotvector.knotcount);
+ tkspec.prestride = tknotvector.stride;
+ tkspec.order = tknotvector.order;
+ tkspec.next = null;
+ }
+
+ /**
+ * Preselect and select knotspecs
+ */
+ public void select() {
+ // DONE
+ for (Knotspec knotspec = kspec; knotspec != null; knotspec = knotspec.next) {
+ knotspec.preselect();
+ knotspec.select();
+ }
+
+ }
+
+ /**
+ * Prepares for conversion
+ * @param ncoords number of coords
+ */
+ public void layout(int ncoords) {
+ // DONE
+ int stride = ncoords;
+ for (Knotspec knotspec = kspec; knotspec != null; knotspec = knotspec.next) {
+ knotspec.poststride = stride;
+ stride *= (knotspec.bend.getPointer() - knotspec.bbegin
+ .getPointer())
+ * knotspec.order + knotspec.postoffset;
+ knotspec.preoffset *= knotspec.prestride;
+ knotspec.prewidth *= knotspec.poststride;
+ knotspec.postwidth *= knotspec.poststride;
+ knotspec.postoffset *= knotspec.poststride;
+ knotspec.ncoords = ncoords;
+ }
+ outcpts = new CArrayOfFloats(new float[stride]);
+
+ }
+
+ /**
+ * Prepares quilt for conversion
+ * @param quilt quilt to work with
+ */
+ public void setupquilt(Quilt quilt) {
+ // DONE
+ CArrayOfQuiltspecs qspec = new CArrayOfQuiltspecs(quilt.qspec);
+ quilt.eqspec = new CArrayOfQuiltspecs(qspec.getArray(), dim);
+ for (Knotspec knotspec = kspec; knotspec != null;) {
+ qspec.get().stride = knotspec.poststride;
+ qspec.get().width = knotspec.bend.getPointer()
+ - knotspec.bbegin.getPointer();
+ qspec.get().order = knotspec.order;
+ qspec.get().offset = knotspec.postoffset;
+ qspec.get().index = 0;
+ qspec.get().bdry[0] = (knotspec.kleft.getPointer() == knotspec.kfirst
+ .getPointer()) ? 1 : 0;
+ qspec.get().bdry[1] = (knotspec.kright.getPointer() == knotspec.klast
+ .getPointer()) ? 1 : 0;
+ qspec.get().breakpoints = new float[qspec.get().width + 1];
+ CArrayOfFloats k = new CArrayOfFloats(qspec.get().breakpoints, 0);
+ for (CArrayOfBreakpts bk = new CArrayOfBreakpts(knotspec.bbegin); bk
+ .getPointer() <= knotspec.bend.getPointer(); bk.pp()) {
+ k.set(bk.get().value);
+ k.pp();
+ }
+ knotspec = knotspec.next;
+ if (knotspec != null)
+ qspec.pp();
+ }
+ quilt.cpts = new CArrayOfFloats(outcpts);
+ quilt.next = null;
+ }
+
+ /**
+ * Copies array of control points to output array
+ * @param ctlarray control points array
+ */
+ public void copy(CArrayOfFloats ctlarray) {
+ // DONE
+ kspec.copy(ctlarray, outcpts);
+
+ }
+
+ /**
+ * Transforms knotspecs - conversion
+ */
+ public void transform() {
+ // DONE
+ Knotspec knotspec;
+ outcpts.setPointer(0);
+ for (knotspec = kspec; knotspec != null; knotspec = knotspec.next)
+ knotspec.istransformed = false;
+
+ for (knotspec = kspec; knotspec != null; knotspec = knotspec.next) {
+ for (Knotspec kspec2 = kspec; kspec2 != null; kspec2 = kspec2.next)
+ kspec2.kspectotrans = knotspec;
+ kspec.transform(outcpts);
+ knotspec.istransformed = true;
+ }
+
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/Subdivider.java b/src/classes/com/sun/opengl/impl/glu/nurbs/Subdivider.java
new file mode 100755
index 000000000..b1506d6a1
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/Subdivider.java
@@ -0,0 +1,1167 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class working with curves and surfaces
+ * @author Tomas Hrasky
+ *
+ */
+public class Subdivider {
+ /**
+ * Cull type
+ */
+ public static final int CULL_TRIVIAL_REJECT = 0;
+
+ /**
+ * Cull type
+ */
+ public static final int CULL_ACCEPT = 1;
+
+ /**
+ * Maximum trimming arcs
+ */
+ private static final int MAXARCS = 10;
+
+ /**
+ * Linked list of Quilts
+ */
+ Quilt qlist;
+
+ /**
+ * Object holding rendering honts information
+ */
+ private Renderhints renderhints;
+
+ /**
+ * Backend object
+ */
+ private Backend backend;
+
+ /**
+ * Number of subdivisions
+ */
+ private int subdivisions;
+
+ /**
+ * U step when using domain distance sampling
+ */
+ private float domain_distance_u_rate;
+
+ /**
+ * Use domain distance sampling
+ */
+ private int is_domain_distance_sampling;
+
+ /**
+ * Initial class holding trimming arcs
+ */
+ private Bin initialbin;
+
+ /**
+ * Not used
+ */
+ private boolean showDegenerate;
+
+ /**
+ * Is triming arc type bezier arc
+ */
+ private boolean isArcTypeBezier;
+
+ /**
+ * Breakpoints in v direction
+ */
+ private Flist tpbrkpts;
+
+ /**
+ * Breakpoints in u direction
+ */
+ private Flist spbrkpts;
+
+ /**
+ * Unused
+ */
+ private int s_index;
+
+ /**
+ * Head of linked list of trimming arcs
+ */
+ private Arc pjarc;
+
+ /**
+ * Class tesselating trimming arcs
+ */
+ private ArcTesselator arctesselator;
+
+ /**
+ * Unused
+ */
+ private int t_index;
+
+ /**
+ * Breakpoints
+ */
+ private Flist smbrkpts;
+
+ /**
+ * Not used
+ */
+ private float[] stepsizes;
+
+ /**
+ * Domain distance in V direction
+ */
+ private float domain_distance_v_rate;
+
+ /**
+ * Initializes quilt list
+ */
+ public void beginQuilts(Backend backend) {
+ // DONE
+ qlist = null;
+ renderhints = new Renderhints();
+ this.backend = backend;
+
+ initialbin = new Bin();
+ arctesselator = new ArcTesselator();
+ }
+
+ /**
+ * Adds quilt to linked list
+ * @param quilt added quilt
+ */
+ public void addQuilt(Quilt quilt) {
+ // DONE
+ if (qlist == null)
+ qlist = quilt;
+ else {
+ quilt.next = qlist;
+ qlist = quilt;
+ }
+
+ }
+
+ /**
+ * Empty method
+ */
+ public void endQuilts() {
+ // DONE
+ }
+
+ /**
+ * Draws a surface
+ */
+ public void drawSurfaces() {
+ renderhints.init();
+
+ if (qlist == null) {
+ // System.out.println("qlist is null");
+ return;
+ }
+
+ for (Quilt q = qlist; q != null; q = q.next) {
+ if (q.isCulled() == CULL_TRIVIAL_REJECT) {
+ freejarcs(initialbin);
+ return;
+ }
+ }
+
+ float[] from = new float[2];
+ float[] to = new float[2];
+
+ spbrkpts = new Flist();
+ tpbrkpts = new Flist();
+ qlist.getRange(from, to, spbrkpts, tpbrkpts);
+
+ boolean optimize = (is_domain_distance_sampling > 0 && (renderhints.display_method != NurbsConsts.N_OUTLINE_PATCH));
+
+ // TODO decide whether to optimize (when there is gluNurbsProperty implemented)
+ optimize = true;
+
+ if (!initialbin.isnonempty()) {
+ if (!optimize) {
+ makeBorderTrim(from, to);
+ }
+ } else {
+ float[] rate = new float[2];
+ qlist.findRates(spbrkpts, tpbrkpts, rate);
+ // System.out.println("subdivider.drawsurfaces decompose");
+ }
+
+ backend.bgnsurf(renderhints.wiretris, renderhints.wirequads);
+
+ // TODO partition test
+
+ if (!initialbin.isnonempty() && optimize) {
+
+ int i, j;
+ int num_u_steps;
+ int num_v_steps;
+ for (i = spbrkpts.start; i < spbrkpts.end - 1; i++) {
+ for (j = tpbrkpts.start; j < tpbrkpts.end - 1; j++) {
+ float[] pta = new float[2];
+ float[] ptb = new float[2];
+
+ pta[0] = spbrkpts.pts[i];
+ ptb[0] = spbrkpts.pts[i + 1];
+ pta[1] = tpbrkpts.pts[j];
+ ptb[1] = tpbrkpts.pts[j + 1];
+ qlist.downloadAll(pta, ptb, backend);
+
+ num_u_steps = (int) (domain_distance_u_rate * (ptb[0] - pta[0]));
+ num_v_steps = (int) (domain_distance_v_rate * (ptb[1] - pta[1]));
+
+ if (num_u_steps <= 0)
+ num_u_steps = 1;
+ if (num_v_steps <= 0)
+ num_v_steps = 1;
+
+ backend.surfgrid(pta[0], ptb[0], num_u_steps, ptb[1],
+ pta[1], num_v_steps);
+ backend.surfmesh(0, 0, num_u_steps, num_v_steps);
+
+ }
+ }
+
+ } else
+
+ subdivideInS(initialbin);
+
+ backend.endsurf();
+ }
+
+ /**
+ * Empty method
+ * @param initialbin2
+ */
+ private void freejarcs(Bin initialbin2) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.freejarcs");
+ }
+
+ /**
+ * Subdivide in U direction
+ * @param source Trimming arcs source
+ */
+ private void subdivideInS(Bin source) {
+ // DONE
+ if (renderhints.display_method == NurbsConsts.N_OUTLINE_PARAM) {
+ outline(source);
+ freejarcs(source);
+ } else {
+ setArcTypeBezier();
+ setNonDegenerate();
+ splitInS(source, spbrkpts.start, spbrkpts.end);
+ }
+
+ }
+
+ /**
+ * Split in U direction
+ * @param source Trimming arcs source
+ * @param start breakpoints start
+ * @param end breakpoints end
+ */
+ private void splitInS(Bin source, int start, int end) {
+ // DONE
+ if (source.isnonempty()) {
+ if (start != end) {
+ int i = start + (end - start) / 2;
+ Bin left = new Bin();
+ Bin right = new Bin();
+
+ split(source, left, right, 0, spbrkpts.pts[i]);
+ splitInS(left, start, i);
+ splitInS(right, i + 1, end);
+ } else {
+ if (start == spbrkpts.start || start == spbrkpts.end) {
+ freejarcs(source);
+ } else if (renderhints.display_method == NurbsConsts.N_OUTLINE_PARAM_S) {
+ outline(source);
+ freejarcs(source);
+ } else {
+ setArcTypeBezier();
+ setNonDegenerate();
+ s_index = start;
+ splitInT(source, tpbrkpts.start, tpbrkpts.end);
+ }
+ }
+ } else{
+ // System.out.println("Source is empty - subdivider.splitins");
+ }
+ }
+
+ /**
+ * Split in V direction
+ * @param source
+ * @param start
+ * @param end
+ */
+ private void splitInT(Bin source, int start, int end) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.splitint");
+
+ if (source.isnonempty()) {
+ if (start != end) {
+ int i = start + (end - start) / 2;
+ Bin left = new Bin();
+ Bin right = new Bin();
+ split(source, left, right, 1, tpbrkpts.pts[i + 1]);
+ splitInT(left, start, i);
+ splitInT(right, i + 1, end);
+ } else {
+ if (start == tpbrkpts.start || start == tpbrkpts.end) {
+ freejarcs(source);
+ } else if (renderhints.display_method == NurbsConsts.N_OUTLINE_PARAM_ST) {
+ outline(source);
+ freejarcs(source);
+ } else {
+ t_index = start;
+ setArcTypeBezier();
+ setDegenerate();
+
+ float[] pta = new float[2];
+ float[] ptb = new float[2];
+
+ pta[0] = spbrkpts.pts[s_index - 1];
+ pta[1] = tpbrkpts.pts[t_index - 1];
+
+ ptb[0] = spbrkpts.pts[s_index];
+ ptb[1] = tpbrkpts.pts[t_index];
+ qlist.downloadAll(pta, ptb, backend);
+
+ Patchlist patchlist = new Patchlist(qlist, pta, ptb);
+
+ samplingSplit(source, patchlist,
+ renderhints.maxsubdivisions, 0);
+ setNonDegenerate();
+ setArcTypeBezier();
+ }
+ }
+ }
+
+ }
+
+ /**
+ * Sample
+ * @param source
+ * @param patchlist
+ * @param subdivisions
+ * @param param
+ */
+ private void samplingSplit(Bin source, Patchlist patchlist,
+ int subdivisions, int param) {
+ // DONE
+ if (!source.isnonempty())
+ return;
+ if (patchlist.cullCheck() == CULL_TRIVIAL_REJECT) {
+ freejarcs(source);
+ return;
+ }
+
+ patchlist.getstepsize();
+ if (renderhints.display_method == NurbsConsts.N_OUTLINE_PATCH) {
+ tesselation(source, patchlist);
+ outline(source);
+ freejarcs(source);
+ return;
+ }
+
+ tesselation(source, patchlist);
+ if (patchlist.needsSamplingSubdivision() && subdivisions > 0) {
+ if (!patchlist.needsSubdivision(0)) {
+ param = 1;
+ } else if (patchlist.needsSubdivision(1))
+ param = 0;
+ else
+ param = 1 - param;
+
+ Bin left = new Bin();
+ Bin right = new Bin();
+
+ float mid = (float) ((patchlist.pspec[param].range[0] + patchlist.pspec[param].range[1]) * .5);
+
+ split(source, left, right, param, mid);
+ Patchlist subpatchlist = new Patchlist(patchlist, param, mid);
+ samplingSplit(left, subpatchlist, subdivisions - 1, param);
+ samplingSplit(right, subpatchlist, subdivisions - 1, param);
+ } else {
+ setArcTypePwl();
+ setDegenerate();
+ nonSamplingSplit(source, patchlist, subdivisions, param);
+ setDegenerate();
+ setArcTypeBezier();
+ }
+ }
+
+ /**
+ * Not used
+ * @param source
+ * @param patchlist
+ * @param subdivisions
+ * @param param
+ */
+ private void nonSamplingSplit(Bin source, Patchlist patchlist,
+ int subdivisions, int param) {
+ // DONE
+ if (patchlist.needsNonSamplingSubdivision() && subdivisions > 0) {
+ param = 1 - param;
+
+ Bin left = new Bin();
+ Bin right = new Bin();
+
+ float mid = (float) ((patchlist.pspec[param].range[0] + patchlist.pspec[param].range[1]) * .5);
+ split(source, left, right, param, mid);
+ Patchlist subpatchlist = new Patchlist(patchlist, param, mid);
+ if (left.isnonempty()) {
+ if (subpatchlist.cullCheck() == CULL_TRIVIAL_REJECT)
+ freejarcs(left);
+ else
+ nonSamplingSplit(left, subpatchlist, subdivisions - 1,
+ param);
+ }
+ if (right.isnonempty()) {
+ if (patchlist.cullCheck() == CULL_TRIVIAL_REJECT)
+ freejarcs(right);
+ else
+ nonSamplingSplit(right, subpatchlist, subdivisions - 1,
+ param);
+ }
+ } else {
+ patchlist.bbox();
+ backend.patch(patchlist.pspec[0].range[0],
+ patchlist.pspec[0].range[1], patchlist.pspec[1].range[0],
+ patchlist.pspec[1].range[1]);
+ if (renderhints.display_method == NurbsConsts.N_OUTLINE_SUBDIV) {
+ outline(source);
+ freejarcs(source);
+ } else {
+ setArcTypePwl();
+ setDegenerate();
+ findIrregularS(source);
+ monosplitInS(source, smbrkpts.start, smbrkpts.end);
+ }
+ }
+
+ }
+
+ /**
+ * Not used
+ * @param source
+ * @param start
+ * @param end
+ */
+ private void monosplitInS(Bin source, int start, int end) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.monosplitins");
+ }
+
+ /**
+ * Not used
+ * @param source
+ */
+ private void findIrregularS(Bin source) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.findIrregularS");
+ }
+
+ /**
+ * Not used
+ */
+ private void setArcTypePwl() {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.setarctypepwl");
+ }
+
+ /**
+ * Not used
+ * @param source
+ * @param patchlist
+ */
+ private void tesselation(Bin source, Patchlist patchlist) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.tesselation");
+ }
+
+ /**
+ * Not used
+ */
+ private void setDegenerate() {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.setdegenerate");
+ }
+
+ /**
+ * Not used
+ * @param bin
+ * @param left
+ * @param right
+ * @param param
+ * @param value
+ */
+ private void split(Bin bin, Bin left, Bin right, int param, float value) {
+ // DONE
+ Bin intersections = new Bin();
+ Bin unknown = new Bin();
+
+ partition(bin, left, intersections, right, unknown, param, value);
+
+ int count = intersections.numarcs();
+ // TODO jumpbuffer ??
+
+ if (count % 2 == 0) {
+
+ Arc[] arclist = new Arc[MAXARCS];
+ CArrayOfArcs list;
+ if (count >= MAXARCS) {
+ list = new CArrayOfArcs(new Arc[count]);
+ } else {
+ list = new CArrayOfArcs(arclist);
+ }
+
+ CArrayOfArcs last, lptr;
+ Arc jarc;
+
+ for (last = new CArrayOfArcs(list); (jarc = intersections
+ .removearc()) != null; last.pp())
+ last.set(jarc);
+
+ if (param == 0) {// sort into incrasing t order
+ ArcSdirSorter sorter = new ArcSdirSorter(this);
+ sorter.qsort(list, count);
+
+ for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last
+ .getPointer(); lptr.raisePointerBy(2))
+ check_s(lptr.get(), lptr.getRelative(1));
+ for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last
+ .getPointer(); lptr.raisePointerBy(2))
+ join_s(left, right, lptr.get(), lptr.getRelative(1));
+ for (lptr = new CArrayOfArcs(list); lptr.getPointer() != last
+ .getPointer(); lptr.pp()) {
+ if (lptr.get().head()[0] <= value
+ && lptr.get().tail()[0] <= value)
+ left.addarc(lptr.get());
+ else
+ right.addarc(lptr.get());
+ }
+
+ } else {// sort into decreasing s order
+ ArcTdirSorter sorter = new ArcTdirSorter(this);
+ sorter.qsort(list, count);
+
+ for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last
+ .getPointer(); lptr.raisePointerBy(2))
+ check_t(lptr.get(), lptr.getRelative(1));
+ for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last
+ .getPointer(); lptr.raisePointerBy(2))
+ join_t(left, right, lptr.get(), lptr.getRelative(1));
+ for (lptr = new CArrayOfArcs(list); lptr.getPointer() != last
+ .getPointer(); lptr.raisePointerBy(2)) {
+ if (lptr.get().head()[0] <= value
+ && lptr.get().tail()[0] <= value)
+ left.addarc(lptr.get());
+ else
+ right.addarc(lptr.get());
+ }
+
+ }
+
+ unknown.adopt();
+ }
+ }
+
+ /**
+ * Not used
+ * @param left
+ * @param right
+ * @param arc
+ * @param relative
+ */
+ private void join_t(Bin left, Bin right, Arc arc, Arc relative) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.join_t");
+ }
+
+ /**
+ * Not used
+ * @param arc
+ * @param relative
+ */
+ private void check_t(Arc arc, Arc relative) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.check_t");
+ }
+
+ /**
+ * Not used
+ * @param left
+ * @param right
+ * @param jarc1
+ * @param jarc2
+ */
+ private void join_s(Bin left, Bin right, Arc jarc1, Arc jarc2) {
+ // DONE
+ if (!jarc1.getitail())
+ jarc1 = jarc1.next;
+ if (!jarc2.getitail())
+ jarc2 = jarc2.next;
+
+ float s = jarc1.tail()[0];
+ float t1 = jarc1.tail()[1];
+ float t2 = jarc2.tail()[1];
+
+ if (t1 == t2) {
+ simplelink(jarc1, jarc2);
+ } else {
+ Arc newright = new Arc(Arc.ARC_RIGHT);
+ Arc newleft = new Arc(Arc.ARC_LEFT);
+ if (isBezierArcType()) {
+ arctesselator.bezier(newright, s, s, t1, t2);
+ arctesselator.bezier(newleft, s, s, t2, t1);
+ } else {
+ arctesselator.pwl_right(newright, s, t1, t2, stepsizes[0]);
+ arctesselator.pwl_left(newright, s, t2, t1, stepsizes[2]);
+ }
+ link(jarc1, jarc2, newright, newleft);
+ left.addarc(newright);
+ right.addarc(newleft);
+ }
+
+ }
+
+ /**
+ * Not used
+ * @param jarc1
+ * @param jarc2
+ * @param newright
+ * @param newleft
+ */
+ private void link(Arc jarc1, Arc jarc2, Arc newright, Arc newleft) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.link");
+ }
+
+ /**
+ * Not used
+ * @return true
+ */
+ private boolean isBezierArcType() {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.isbezierarc");
+ return true;
+ }
+
+ /**
+ * Not used
+ * @param jarc1
+ * @param jarc2
+ */
+ private void simplelink(Arc jarc1, Arc jarc2) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.simplelink");
+ }
+
+ /**
+ * Not used
+ * @param arc
+ * @param relative
+ */
+ private void check_s(Arc arc, Arc relative) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.check_s");
+
+ }
+
+ /**
+ * Not used
+ * @param bin
+ * @param left
+ * @param intersections
+ * @param right
+ * @param unknown
+ * @param param
+ * @param value
+ */
+ private void partition(Bin bin, Bin left, Bin intersections, Bin right,
+ Bin unknown, int param, float value) {
+
+ Bin headonleft = new Bin();
+ Bin headonright = new Bin();
+ Bin tailonleft = new Bin();
+ Bin tailonright = new Bin();
+
+ for (Arc jarc = bin.removearc(); jarc != null; jarc = bin.removearc()) {
+ float tdiff = jarc.tail()[param] - value;
+ float hdiff = jarc.head()[param] - value;
+
+ if (tdiff > 0) {
+ if (hdiff > 0) {
+ right.addarc(jarc);
+ } else if (hdiff == 0) {
+ tailonright.addarc(jarc);
+ } else {
+ Arc jtemp;
+ switch (arc_split(jarc, param, value, 0)) {
+ case 2:
+ tailonright.addarc(jarc);
+ headonleft.addarc(jarc.next);
+ break;
+ // TODO rest cases
+ default:
+ System.out
+ .println("TODO subdivider.partition rest cases");
+ break;
+ }
+ }
+ } else if (tdiff == 0) {
+ if (hdiff > 0) {
+ headonright.addarc(jarc);
+ } else if (hdiff == 0) {
+ unknown.addarc(jarc);
+ } else {
+ headonright.addarc(jarc);
+ }
+ } else {
+ if (hdiff > 0) {
+ // TODO rest
+ // System.out.println("TODO subdivider.partition rest of else");
+ } else if (hdiff == 0) {
+ tailonleft.addarc(jarc);
+ } else {
+ left.addarc(jarc);
+ }
+ }
+
+ }
+ if (param == 0) {
+ classify_headonleft_s(headonleft, intersections, left, value);
+ classify_tailonleft_s(tailonleft, intersections, left, value);
+ classify_headonright_s(headonright, intersections, right, value);
+ classify_tailonright_s(tailonright, intersections, right, value);
+ } else {
+ classify_headonleft_t(headonleft, intersections, left, value);
+ classify_tailonleft_t(tailonleft, intersections, left, value);
+ classify_headonright_t(headonright, intersections, right, value);
+ classify_tailonright_t(tailonright, intersections, right, value);
+ }
+ }
+
+ /**
+ * Not used
+ * @param tailonright
+ * @param intersections
+ * @param right
+ * @param value
+ */
+ private void classify_tailonright_t(Bin tailonright, Bin intersections,
+ Bin right, float value) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.classify_tailonright_t");
+
+ }
+
+ /**
+ * Not used
+ * @param bin
+ * @param in
+ * @param out
+ * @param val
+ */
+ private void classify_tailonleft_s(Bin bin, Bin in, Bin out, float val) {
+
+ // DONE
+ Arc j;
+ while ((j = bin.removearc()) != null) {
+ j.clearitail();
+
+ float diff = j.next.head()[0] - val;
+ if (diff > 0) {
+ in.addarc(j);
+ } else if (diff < 0) {
+ if (ccwTurn_sl(j, j.next))
+ out.addarc(j);
+ else
+ in.addarc(j);
+ } else {
+ if (j.next.tail()[1] > j.next.head()[1])
+ in.addarc(j);
+ else
+ out.addarc(j);
+ }
+ }
+
+ }
+
+ /**
+ * Not used
+ * @param bin
+ * @param in
+ * @param out
+ * @param val
+ */
+ private void classify_headonright_s(Bin bin, Bin in, Bin out, float val) {
+ // DONE
+ Arc j;
+ while ((j = bin.removearc()) != null) {
+ j.setitail();
+
+ float diff = j.prev.tail()[0] - val;
+ if (diff > 0) {
+ if (ccwTurn_sr(j.prev, j))
+ out.addarc(j);
+ else
+ in.addarc(j);
+ } else if (diff < 0) {
+ out.addarc(j);
+ } else {
+ if (j.prev.tail()[1] > j.prev.head()[1])
+ out.addarc(j);
+ else
+ in.addarc(j);
+ }
+ }
+ }
+
+ /**
+ * Not used
+ * @param prev
+ * @param j
+ * @return false
+ */
+ private boolean ccwTurn_sr(Arc prev, Arc j) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO ccwTurn_sr");
+ return false;
+ }
+
+ /**
+ * Not used
+ * @param headonright
+ * @param intersections
+ * @param right
+ * @param value
+ */
+ private void classify_headonright_t(Bin headonright, Bin intersections,
+ Bin right, float value) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.classify_headonright_t");
+ }
+
+ /**
+ * Not used
+ * @param tailonleft
+ * @param intersections
+ * @param left
+ * @param value
+ */
+ private void classify_tailonleft_t(Bin tailonleft, Bin intersections,
+ Bin left, float value) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.classify_tailonleft_t");
+ }
+
+ /**
+ * Not used
+ * @param bin
+ * @param in
+ * @param out
+ * @param val
+ */
+ private void classify_headonleft_t(Bin bin, Bin in, Bin out, float val) {
+ // DONE
+ Arc j;
+ while ((j = bin.removearc()) != null) {
+ j.setitail();
+
+ float diff = j.prev.tail()[1] - val;
+ if (diff > 0) {
+ out.addarc(j);
+ } else if (diff < 0) {
+ if (ccwTurn_tl(j.prev, j))
+ out.addarc(j);
+ else
+ in.addarc(j);
+ } else {
+ if (j.prev.tail()[0] > j.prev.head()[0])
+ out.addarc(j);
+ else
+ in.addarc(j);
+ }
+ }
+ }
+
+ /**
+ * Not used
+ * @param prev
+ * @param j
+ * @return false
+ */
+ private boolean ccwTurn_tl(Arc prev, Arc j) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.ccwTurn_tl");
+ return false;
+ }
+
+ /**
+ * Not used
+ * @param bin
+ * @param in
+ * @param out
+ * @param val
+ */
+ private void classify_tailonright_s(Bin bin, Bin in, Bin out, float val) {
+ // DONE
+ Arc j;
+ while ((j = bin.removearc()) != null) {
+ j.clearitail();
+
+ float diff = j.next.head()[0] - val;
+ if (diff > 0) {
+ if (ccwTurn_sr(j, j.next))
+ out.addarc(j);
+ else
+ in.addarc(j);
+ } else if (diff < 0) {
+ in.addarc(j);
+ } else {
+ if (j.next.tail()[1] > j.next.head()[1])
+ out.addarc(j);
+ else
+ in.addarc(j);
+ }
+ }
+
+ }
+
+ /**
+ * Not used
+ * @param bin
+ * @param in
+ * @param out
+ * @param val
+ */
+ private void classify_headonleft_s(Bin bin, Bin in, Bin out, float val) {
+ // DONE
+ Arc j;
+ while ((j = bin.removearc()) != null) {
+ j.setitail();
+
+ float diff = j.prev.tail()[0] - val;
+ if (diff > 0) {
+ out.addarc(j);
+ } else if (diff < 0) {
+ if (ccwTurn_sl(j.prev, j))
+ out.addarc(j);
+ else
+ in.addarc(j);
+ } else {
+ if (j.prev.tail()[1] > j.prev.head()[1])
+ in.addarc(j);
+ else
+ out.addarc(j);
+ }
+ }
+
+ }
+
+ /**
+ * Not used
+ * @param prev
+ * @param j
+ * @return false
+ */
+ private boolean ccwTurn_sl(Arc prev, Arc j) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.ccwTurn_sl");
+ return false;
+ }
+
+ /**
+ * Not used
+ * @param jarc
+ * @param param
+ * @param value
+ * @param i
+ * @return 0
+ */
+ private int arc_split(Arc jarc, int param, float value, int i) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.arc_split");
+ return 0;
+ }
+
+ /**
+ * Not used
+ */
+ private void setNonDegenerate() {
+ // DONE
+ this.showDegenerate = false;
+
+ }
+
+ /**
+ * sets trimming arc default type to bezier
+ */
+ private void setArcTypeBezier() {
+ // DONE
+ isArcTypeBezier = true;
+ }
+
+ /**
+ * Not used
+ * @param source
+ */
+ private void outline(Bin source) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.outline");
+ }
+
+ /**
+ * Makes default trim along surface borders
+ * @param from range beginnings
+ * @param to range ends
+ */
+ private void makeBorderTrim(float[] from, float[] to) {
+ // DONE
+ float smin = from[0];
+ float smax = to[0];
+
+ float tmin = from[1];
+ float tmax = to[1];
+
+ pjarc = null;
+ Arc jarc = null;
+
+ jarc = new Arc(Arc.ARC_BOTTOM);
+ arctesselator.bezier(jarc, smin, smax, tmin, tmin);
+ initialbin.addarc(jarc);
+ pjarc = jarc.append(pjarc);
+
+ jarc = new Arc(Arc.ARC_RIGHT);
+ arctesselator.bezier(jarc, smax, smax, tmin, tmax);
+ initialbin.addarc(jarc);
+ pjarc = jarc.append(pjarc);
+
+ jarc = new Arc(Arc.ARC_TOP);
+ arctesselator.bezier(jarc, smax, smin, tmax, tmax);
+ initialbin.addarc(jarc);
+ pjarc = jarc.append(pjarc);
+
+ jarc = new Arc(Arc.ARC_LEFT);
+ arctesselator.bezier(jarc, smin, smin, tmax, tmin);
+ initialbin.addarc(jarc);
+ jarc = jarc.append(pjarc);
+
+ // assert (jarc.check() == true);
+ }
+
+ /**
+ * Draws NURBS curve
+ */
+ public void drawCurves() {
+ // DONE
+ float[] from = new float[1];
+ float[] to = new float[1];
+
+ Flist bpts = new Flist();
+ qlist.getRange(from, to, bpts);
+
+ renderhints.init();
+
+ backend.bgncurv();
+
+ for (int i = bpts.start; i < bpts.end - 1; i++) {
+ float[] pta = new float[1];
+ float[] ptb = new float[1];
+ pta[0] = bpts.pts[i];
+ ptb[0] = bpts.pts[i + 1];
+
+ qlist.downloadAll(pta, ptb, backend);
+ Curvelist curvelist = new Curvelist(qlist, pta, ptb);
+ samplingSplit(curvelist, renderhints.maxsubdivisions);
+ }
+ backend.endcurv();
+ }
+
+ /**
+ * Samples a curve in case of need, or sends curve to backend
+ * @param curvelist list of curves
+ * @param maxsubdivisions maximum number of subdivisions
+ */
+ private void samplingSplit(Curvelist curvelist, int maxsubdivisions) {
+ if (curvelist.cullCheck() == CULL_TRIVIAL_REJECT)
+ return;
+
+ curvelist.getstepsize();
+
+ if (curvelist.needsSamplingSubdivision() && (subdivisions > 0)) {
+ // TODO kód
+ // System.out.println("TODO subdivider-needsSamplingSubdivision");
+ } else {
+ int nu = (int) (1 + curvelist.range[2] / curvelist.stepsize);
+ backend.curvgrid(curvelist.range[0], curvelist.range[1], nu);
+ backend.curvmesh(0, nu);
+ }
+
+ }
+
+ /**
+ * Sets new domain_distance_u_rate value
+ * @param d new domain_distance_u_rate value
+
+ */
+ public void set_domain_distance_u_rate(double d) {
+ // DONE
+ domain_distance_u_rate = (float) d;
+ }
+
+ /**
+ * Sets new domain_distance_v_rate value
+ * @param d new domain_distance_v_rate value
+ */
+ public void set_domain_distance_v_rate(double d) {
+ // DONE
+ domain_distance_v_rate = (float) d;
+ }
+
+ /**
+ * Sets new is_domain_distance_sampling value
+ * @param i new is_domain_distance_sampling value
+ */
+ public void set_is_domain_distance_sampling(int i) {
+ // DONE
+ this.is_domain_distance_sampling = i;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/SurfaceEvaluator.java b/src/classes/com/sun/opengl/impl/glu/nurbs/SurfaceEvaluator.java
new file mode 100755
index 000000000..feb3bc9a7
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/SurfaceEvaluator.java
@@ -0,0 +1,111 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class rendering surfaces with OpenGL
+ * @author Tomas Hrasky
+ *
+ */
+public interface SurfaceEvaluator {
+
+ /**
+ * Pushes eval bit
+ */
+ public void bgnmap2f() ;
+
+ /**
+ * Sets glPolygonMode
+ * @param style polygon mode (N_MESHFILL/N_MESHLINE/N_MESHPOINT)
+ */
+ public void polymode(int style) ;
+
+ /**
+ * Pops all attributes
+ */
+ public void endmap2f() ;
+
+ /**
+ * Empty method
+ * @param ulo
+ * @param uhi
+ * @param vlo
+ * @param vhi
+ */
+ public void domain2f(float ulo, float uhi, float vlo, float vhi) ;
+
+ /**
+ * Defines 2D mesh
+ * @param nu number of steps in u direction
+ * @param u0 lowest u
+ * @param u1 highest u
+ * @param nv number of steps in v direction
+ * @param v0 lowest v
+ * @param v1 highest v
+ */
+ public void mapgrid2f(int nu, float u0, float u1, int nv, float v0, float v1) ;
+
+ /**
+ * Evaluates surface
+ * @param style surface style
+ * @param umin minimum U
+ * @param umax maximum U
+ * @param vmin minimum V
+ * @param vmax maximum V
+ */
+ public void mapmesh2f(int style, int umin, int umax, int vmin, int vmax) ;
+
+ /**
+ * Initializes evaluator
+ * @param type surface type
+ * @param ulo lowest u
+ * @param uhi highest u
+ * @param ustride number of objects between control points in u direction
+ * @param uorder surface order in u direction
+ * @param vlo lowest v
+ * @param vhi highest v
+ * @param vstride number of control points' coords
+ * @param vorder surface order in v direction
+ * @param pts control points
+ */
+ public void map2f(int type, float ulo, float uhi, int ustride, int uorder,
+ float vlo, float vhi, int vstride, int vorder, CArrayOfFloats pts) ;
+
+ /**
+ * Calls opengl enable
+ * @param type what to enable
+ */
+ public void enable(int type) ;
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/nurbs/TrimVertex.java b/src/classes/com/sun/opengl/impl/glu/nurbs/TrimVertex.java
new file mode 100755
index 000000000..ec3f6fc10
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/nurbs/TrimVertex.java
@@ -0,0 +1,56 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Holds vertex used in trim
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class TrimVertex {
+
+ /**
+ * Trim vertex coords
+ */
+ public float[] param;
+
+ /**
+ * Makes new empty trim vertex
+ */
+ public TrimVertex() {
+ param = new float[2];
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/registry/Registry.java b/src/classes/com/sun/opengl/impl/glu/registry/Registry.java
new file mode 100644
index 000000000..f64de3a8c
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/registry/Registry.java
@@ -0,0 +1,75 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.registry;
+
+import java.util.regex.*;
+import javax.media.opengl.glu.GLU;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Registry {
+
+ /** Creates a new instance of Registry */
+ public Registry() {
+ }
+
+ public static String gluGetString(int name) {
+ if( name == GLU.GLU_VERSION ) {
+ return( "1.3" );
+ } else if( name == GLU.GLU_EXTENSIONS ) {
+ return( "GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess " );
+ }
+ return( null );
+ }
+
+ public static boolean gluCheckExtension( String extName, String extString ) {
+ if( extName == null || extString == null ) {
+ return( false );
+ }
+ return( Pattern.compile( extName + "\\b" ).matcher( extString ).find() );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/ActiveRegion.java b/src/classes/com/sun/opengl/impl/glu/tessellator/ActiveRegion.java
new file mode 100644
index 000000000..a04c5c74b
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/ActiveRegion.java
@@ -0,0 +1,69 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+
+class ActiveRegion {
+ GLUhalfEdge eUp; /* upper edge, directed right to left */
+ DictNode nodeUp; /* dictionary node corresponding to eUp */
+ int windingNumber; /* used to determine which regions are
+ * inside the polygon */
+ boolean inside; /* is this region inside the polygon? */
+ boolean sentinel; /* marks fake edges at t = +/-infinity */
+ boolean dirty; /* marks regions where the upper or lower
+ * edge has changed, but we haven't checked
+ * whether they intersect yet */
+ boolean fixUpperEdge; /* marks temporary edges introduced when
+ * we process a "right vertex" (one without
+ * any edges leaving to the right) */
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/CachedVertex.java b/src/classes/com/sun/opengl/impl/glu/tessellator/CachedVertex.java
new file mode 100644
index 000000000..993671c0d
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/CachedVertex.java
@@ -0,0 +1,58 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class CachedVertex {
+ public double[] coords = new double[3];
+ public Object data;
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/Dict.java b/src/classes/com/sun/opengl/impl/glu/tessellator/Dict.java
new file mode 100644
index 000000000..d2f6e3790
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/Dict.java
@@ -0,0 +1,140 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class Dict {
+ DictNode head;
+ Object frame;
+ DictLeq leq;
+
+ private Dict() {
+ }
+
+ static Dict dictNewDict(Object frame, DictLeq leq) {
+ Dict dict = new Dict();
+ dict.head = new DictNode();
+
+ dict.head.key = null;
+ dict.head.next = dict.head;
+ dict.head.prev = dict.head;
+
+ dict.frame = frame;
+ dict.leq = leq;
+
+ return dict;
+ }
+
+ static void dictDeleteDict(Dict dict) {
+ dict.head = null;
+ dict.frame = null;
+ dict.leq = null;
+ }
+
+ static DictNode dictInsert(Dict dict, Object key) {
+ return dictInsertBefore(dict, dict.head, key);
+ }
+
+ static DictNode dictInsertBefore(Dict dict, DictNode node, Object key) {
+ do {
+ node = node.prev;
+ } while (node.key != null && !dict.leq.leq(dict.frame, node.key, key));
+
+ DictNode newNode = new DictNode();
+ newNode.key = key;
+ newNode.next = node.next;
+ node.next.prev = newNode;
+ newNode.prev = node;
+ node.next = newNode;
+
+ return newNode;
+ }
+
+ static Object dictKey(DictNode aNode) {
+ return aNode.key;
+ }
+
+ static DictNode dictSucc(DictNode aNode) {
+ return aNode.next;
+ }
+
+ static DictNode dictPred(DictNode aNode) {
+ return aNode.prev;
+ }
+
+ static DictNode dictMin(Dict aDict) {
+ return aDict.head.next;
+ }
+
+ static DictNode dictMax(Dict aDict) {
+ return aDict.head.prev;
+ }
+
+ static void dictDelete(Dict dict, DictNode node) {
+ node.next.prev = node.prev;
+ node.prev.next = node.next;
+ }
+
+ static DictNode dictSearch(Dict dict, Object key) {
+ DictNode node = dict.head;
+
+ do {
+ node = node.next;
+ } while (node.key != null && !(dict.leq.leq(dict.frame, key, node.key)));
+
+ return node;
+ }
+
+ public interface DictLeq {
+ boolean leq(Object frame, Object key1, Object key2);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/DictNode.java b/src/classes/com/sun/opengl/impl/glu/tessellator/DictNode.java
new file mode 100644
index 000000000..1222bd948
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/DictNode.java
@@ -0,0 +1,59 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class DictNode {
+ Object key;
+ DictNode next;
+ DictNode prev;
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/GLUface.java b/src/classes/com/sun/opengl/impl/glu/tessellator/GLUface.java
new file mode 100644
index 000000000..f0589dbea
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/GLUface.java
@@ -0,0 +1,65 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class GLUface {
+ public GLUface next; /* next face (never NULL) */
+ public GLUface prev; /* previous face (never NULL) */
+ public GLUhalfEdge anEdge; /* a half edge with this left face */
+ public Object data; /* room for client's data */
+
+ /* Internal data (keep hidden) */
+ public GLUface trail; /* "stack" for conversion to strips */
+ public boolean marked; /* flag for conversion to strips */
+ public boolean inside; /* this face is in the polygon interior */
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/GLUhalfEdge.java b/src/classes/com/sun/opengl/impl/glu/tessellator/GLUhalfEdge.java
new file mode 100644
index 000000000..1b6e81cc5
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/GLUhalfEdge.java
@@ -0,0 +1,71 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class GLUhalfEdge {
+ public GLUhalfEdge next; /* doubly-linked list (prev==Sym->next) */
+ public GLUhalfEdge Sym; /* same edge, opposite direction */
+ public GLUhalfEdge Onext; /* next edge CCW around origin */
+ public GLUhalfEdge Lnext; /* next edge CCW around left face */
+ public GLUvertex Org; /* origin vertex (Overtex too long) */
+ public com.sun.opengl.impl.glu.tessellator.GLUface Lface; /* left face */
+
+ /* Internal data (keep hidden) */
+ public com.sun.opengl.impl.glu.tessellator.ActiveRegion activeRegion; /* a region with this upper edge (sweep.c) */
+ public int winding; /* change in winding number when crossing */
+ public boolean first;
+
+ public GLUhalfEdge(boolean first) {
+ this.first = first;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/GLUmesh.java b/src/classes/com/sun/opengl/impl/glu/tessellator/GLUmesh.java
new file mode 100644
index 000000000..73fbe815e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/GLUmesh.java
@@ -0,0 +1,60 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class GLUmesh {
+ GLUvertex vHead = new GLUvertex(); /* dummy header for vertex list */
+ com.sun.opengl.impl.glu.tessellator.GLUface fHead = new GLUface(); /* dummy header for face list */
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eHead = new GLUhalfEdge(true); /* dummy header for edge list */
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eHeadSym = new GLUhalfEdge(false); /* and its symmetric counterpart */
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/GLUtessellatorImpl.java b/src/classes/com/sun/opengl/impl/glu/tessellator/GLUtessellatorImpl.java
new file mode 100644
index 000000000..3a26953c8
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/GLUtessellatorImpl.java
@@ -0,0 +1,636 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+import com.sun.opengl.impl.glu.tessellator.*;
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.opengl.glu.gl2.*;
+
+public class GLUtessellatorImpl implements GLUtessellator {
+ public static final int TESS_MAX_CACHE = 100;
+
+ private int state; /* what begin/end calls have we seen? */
+
+ private GLUhalfEdge lastEdge; /* lastEdge->Org is the most recent vertex */
+ GLUmesh mesh; /* stores the input contours, and eventually
+ the tessellation itself */
+
+ /*** state needed for projecting onto the sweep plane ***/
+
+ double[] normal = new double[3]; /* user-specified normal (if provided) */
+ double[] sUnit = new double[3]; /* unit vector in s-direction (debugging) */
+ double[] tUnit = new double[3]; /* unit vector in t-direction (debugging) */
+
+ /*** state needed for the line sweep ***/
+
+ private double relTolerance; /* tolerance for merging features */
+ int windingRule; /* rule for determining polygon interior */
+ boolean fatalError; /* fatal error: needed combine callback */
+
+ Dict dict; /* edge dictionary for sweep line */
+ PriorityQ pq; /* priority queue of vertex events */
+ GLUvertex event; /* current sweep event being processed */
+
+ /*** state needed for rendering callbacks (see render.c) ***/
+
+ boolean flagBoundary; /* mark boundary edges (use EdgeFlag) */
+ boolean boundaryOnly; /* Extract contours, not triangles */
+ GLUface lonelyTriList;
+ /* list of triangles which could not be rendered as strips or fans */
+
+
+
+ /*** state needed to cache single-contour polygons for renderCache() */
+
+ private boolean flushCacheOnNextVertex; /* empty cache on next vertex() call */
+ int cacheCount; /* number of cached vertices */
+ CachedVertex[] cache = new CachedVertex[TESS_MAX_CACHE]; /* the vertex data */
+
+ /*** rendering callbacks that also pass polygon data ***/
+ private Object polygonData; /* client data for current polygon */
+
+ private GLUtessellatorCallback callBegin;
+ private GLUtessellatorCallback callEdgeFlag;
+ private GLUtessellatorCallback callVertex;
+ private GLUtessellatorCallback callEnd;
+// private GLUtessellatorCallback callMesh;
+ private GLUtessellatorCallback callError;
+ private GLUtessellatorCallback callCombine;
+
+ private GLUtessellatorCallback callBeginData;
+ private GLUtessellatorCallback callEdgeFlagData;
+ private GLUtessellatorCallback callVertexData;
+ private GLUtessellatorCallback callEndData;
+// private GLUtessellatorCallback callMeshData;
+ private GLUtessellatorCallback callErrorData;
+ private GLUtessellatorCallback callCombineData;
+
+ private static final double GLU_TESS_DEFAULT_TOLERANCE = 0.0;
+// private static final int GLU_TESS_MESH = 100112; /* void (*)(GLUmesh *mesh) */
+ private static GLUtessellatorCallback NULL_CB = new GLUtessellatorCallbackAdapter();
+
+// #define MAX_FAST_ALLOC (MAX(sizeof(EdgePair), \
+// MAX(sizeof(GLUvertex),sizeof(GLUface))))
+
+ private GLUtessellatorImpl() {
+ state = TessState.T_DORMANT;
+
+ normal[0] = 0;
+ normal[1] = 0;
+ normal[2] = 0;
+
+ relTolerance = GLU_TESS_DEFAULT_TOLERANCE;
+ windingRule = GLU.GLU_TESS_WINDING_ODD;
+ flagBoundary = false;
+ boundaryOnly = false;
+
+ callBegin = NULL_CB;
+ callEdgeFlag = NULL_CB;
+ callVertex = NULL_CB;
+ callEnd = NULL_CB;
+ callError = NULL_CB;
+ callCombine = NULL_CB;
+// callMesh = NULL_CB;
+
+ callBeginData = NULL_CB;
+ callEdgeFlagData = NULL_CB;
+ callVertexData = NULL_CB;
+ callEndData = NULL_CB;
+ callErrorData = NULL_CB;
+ callCombineData = NULL_CB;
+
+ polygonData = null;
+
+ for (int i = 0; i < cache.length; i++) {
+ cache[i] = new CachedVertex();
+ }
+ }
+
+ static public GLUtessellator gluNewTess()
+ {
+ return new GLUtessellatorImpl();
+ }
+
+
+ private void makeDormant() {
+ /* Return the tessellator to its original dormant state. */
+
+ if (mesh != null) {
+ Mesh.__gl_meshDeleteMesh(mesh);
+ }
+ state = TessState.T_DORMANT;
+ lastEdge = null;
+ mesh = null;
+ }
+
+ private void requireState(int newState) {
+ if (state != newState) gotoState(newState);
+ }
+
+ private void gotoState(int newState) {
+ while (state != newState) {
+ /* We change the current state one level at a time, to get to
+ * the desired state.
+ */
+ if (state < newState) {
+ if (state == TessState.T_DORMANT) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_BEGIN_POLYGON);
+ gluTessBeginPolygon(null);
+ } else if (state == TessState.T_IN_POLYGON) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_BEGIN_CONTOUR);
+ gluTessBeginContour();
+ }
+ } else {
+ if (state == TessState.T_IN_CONTOUR) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_END_CONTOUR);
+ gluTessEndContour();
+ } else if (state == TessState.T_IN_POLYGON) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_END_POLYGON);
+ /* gluTessEndPolygon( tess ) is too much work! */
+ makeDormant();
+ }
+ }
+ }
+ }
+
+ public void gluDeleteTess() {
+ requireState(TessState.T_DORMANT);
+ }
+
+ public void gluTessProperty(int which, double value) {
+ switch (which) {
+ case GLU.GLU_TESS_TOLERANCE:
+ if (value < 0.0 || value > 1.0) break;
+ relTolerance = value;
+ return;
+
+ case GLU.GLU_TESS_WINDING_RULE:
+ int windingRule = (int) value;
+ if (windingRule != value) break; /* not an integer */
+
+ switch (windingRule) {
+ case GLU.GLU_TESS_WINDING_ODD:
+ case GLU.GLU_TESS_WINDING_NONZERO:
+ case GLU.GLU_TESS_WINDING_POSITIVE:
+ case GLU.GLU_TESS_WINDING_NEGATIVE:
+ case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+ this.windingRule = windingRule;
+ return;
+ default:
+ break;
+ }
+
+ case GLU.GLU_TESS_BOUNDARY_ONLY:
+ boundaryOnly = (value != 0);
+ return;
+
+ default:
+ callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+ return;
+ }
+ callErrorOrErrorData(GLU.GLU_INVALID_VALUE);
+ }
+
+/* Returns tessellator property */
+ public void gluGetTessProperty(int which, double[] value, int value_offset) {
+ switch (which) {
+ case GLU.GLU_TESS_TOLERANCE:
+/* tolerance should be in range [0..1] */
+ assert (0.0 <= relTolerance && relTolerance <= 1.0);
+ value[value_offset] = relTolerance;
+ break;
+ case GLU.GLU_TESS_WINDING_RULE:
+ assert (windingRule == GLU.GLU_TESS_WINDING_ODD ||
+ windingRule == GLU.GLU_TESS_WINDING_NONZERO ||
+ windingRule == GLU.GLU_TESS_WINDING_POSITIVE ||
+ windingRule == GLU.GLU_TESS_WINDING_NEGATIVE ||
+ windingRule == GLU.GLU_TESS_WINDING_ABS_GEQ_TWO);
+ value[value_offset] = windingRule;
+ break;
+ case GLU.GLU_TESS_BOUNDARY_ONLY:
+ assert (boundaryOnly == true || boundaryOnly == false);
+ value[value_offset] = boundaryOnly ? 1 : 0;
+ break;
+ default:
+ value[value_offset] = 0.0;
+ callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+ break;
+ }
+ } /* gluGetTessProperty() */
+
+ public void gluTessNormal(double x, double y, double z) {
+ normal[0] = x;
+ normal[1] = y;
+ normal[2] = z;
+ }
+
+ public void gluTessCallback(int which, GLUtessellatorCallback aCallback) {
+ switch (which) {
+ case GLU.GLU_TESS_BEGIN:
+ callBegin = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_BEGIN_DATA:
+ callBeginData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_EDGE_FLAG:
+ callEdgeFlag = aCallback == null ? NULL_CB : aCallback;
+/* If the client wants boundary edges to be flagged,
+ * we render everything as separate triangles (no strips or fans).
+ */
+ flagBoundary = aCallback != null;
+ return;
+ case GLU.GLU_TESS_EDGE_FLAG_DATA:
+ callEdgeFlagData = callBegin = aCallback == null ? NULL_CB : aCallback;
+/* If the client wants boundary edges to be flagged,
+ * we render everything as separate triangles (no strips or fans).
+ */
+ flagBoundary = (aCallback != null);
+ return;
+ case GLU.GLU_TESS_VERTEX:
+ callVertex = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_VERTEX_DATA:
+ callVertexData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_END:
+ callEnd = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_END_DATA:
+ callEndData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_ERROR:
+ callError = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_ERROR_DATA:
+ callErrorData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_COMBINE:
+ callCombine = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_COMBINE_DATA:
+ callCombineData = aCallback == null ? NULL_CB : aCallback;
+ return;
+// case GLU_TESS_MESH:
+// callMesh = aCallback == null ? NULL_CB : aCallback;
+// return;
+ default:
+ callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+ return;
+ }
+ }
+
+ private boolean addVertex(double[] coords, Object vertexData) {
+ GLUhalfEdge e;
+
+ e = lastEdge;
+ if (e == null) {
+/* Make a self-loop (one vertex, one edge). */
+
+ e = Mesh.__gl_meshMakeEdge(mesh);
+ if (e == null) return false;
+ if (!Mesh.__gl_meshSplice(e, e.Sym)) return false;
+ } else {
+/* Create a new vertex and edge which immediately follow e
+ * in the ordering around the left face.
+ */
+ if (Mesh.__gl_meshSplitEdge(e) == null) return false;
+ e = e.Lnext;
+ }
+
+/* The new vertex is now e.Org. */
+ e.Org.data = vertexData;
+ e.Org.coords[0] = coords[0];
+ e.Org.coords[1] = coords[1];
+ e.Org.coords[2] = coords[2];
+
+/* The winding of an edge says how the winding number changes as we
+ * cross from the edge''s right face to its left face. We add the
+ * vertices in such an order that a CCW contour will add +1 to
+ * the winding number of the region inside the contour.
+ */
+ e.winding = 1;
+ e.Sym.winding = -1;
+
+ lastEdge = e;
+
+ return true;
+ }
+
+ private void cacheVertex(double[] coords, Object vertexData) {
+ if (cache[cacheCount] == null) {
+ cache[cacheCount] = new CachedVertex();
+ }
+
+ CachedVertex v = cache[cacheCount];
+
+ v.data = vertexData;
+ v.coords[0] = coords[0];
+ v.coords[1] = coords[1];
+ v.coords[2] = coords[2];
+ ++cacheCount;
+ }
+
+
+ private boolean flushCache() {
+ CachedVertex[] v = cache;
+
+ mesh = Mesh.__gl_meshNewMesh();
+ if (mesh == null) return false;
+
+ for (int i = 0; i < cacheCount; i++) {
+ CachedVertex vertex = v[i];
+ if (!addVertex(vertex.coords, vertex.data)) return false;
+ }
+ cacheCount = 0;
+ flushCacheOnNextVertex = false;
+
+ return true;
+ }
+
+ public void gluTessVertex(double[] coords, int coords_offset, Object vertexData) {
+ int i;
+ boolean tooLarge = false;
+ double x;
+ double[] clamped = new double[3];
+
+ requireState(TessState.T_IN_CONTOUR);
+
+ if (flushCacheOnNextVertex) {
+ if (!flushCache()) {
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ return;
+ }
+ lastEdge = null;
+ }
+ for (i = 0; i < 3; ++i) {
+ x = coords[i+coords_offset];
+ if (x < -GLU.GLU_TESS_MAX_COORD) {
+ x = -GLU.GLU_TESS_MAX_COORD;
+ tooLarge = true;
+ }
+ if (x > GLU.GLU_TESS_MAX_COORD) {
+ x = GLU.GLU_TESS_MAX_COORD;
+ tooLarge = true;
+ }
+ clamped[i] = x;
+ }
+ if (tooLarge) {
+ callErrorOrErrorData(GLU.GLU_TESS_COORD_TOO_LARGE);
+ }
+
+ if (mesh == null) {
+ if (cacheCount < TESS_MAX_CACHE) {
+ cacheVertex(clamped, vertexData);
+ return;
+ }
+ if (!flushCache()) {
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ return;
+ }
+ }
+
+ if (!addVertex(clamped, vertexData)) {
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ }
+ }
+
+
+ public void gluTessBeginPolygon(Object data) {
+ requireState(TessState.T_DORMANT);
+
+ state = TessState.T_IN_POLYGON;
+ cacheCount = 0;
+ flushCacheOnNextVertex = false;
+ mesh = null;
+
+ polygonData = data;
+ }
+
+
+ public void gluTessBeginContour() {
+ requireState(TessState.T_IN_POLYGON);
+
+ state = TessState.T_IN_CONTOUR;
+ lastEdge = null;
+ if (cacheCount > 0) {
+/* Just set a flag so we don't get confused by empty contours
+ * -- these can be generated accidentally with the obsolete
+ * NextContour() interface.
+ */
+ flushCacheOnNextVertex = true;
+ }
+ }
+
+
+ public void gluTessEndContour() {
+ requireState(TessState.T_IN_CONTOUR);
+ state = TessState.T_IN_POLYGON;
+ }
+
+ public void gluTessEndPolygon() {
+ GLUmesh mesh;
+
+ try {
+ requireState(TessState.T_IN_POLYGON);
+ state = TessState.T_DORMANT;
+
+ if (this.mesh == null) {
+ if (!flagBoundary /*&& callMesh == NULL_CB*/) {
+
+/* Try some special code to make the easy cases go quickly
+ * (eg. convex polygons). This code does NOT handle multiple contours,
+ * intersections, edge flags, and of course it does not generate
+ * an explicit mesh either.
+ */
+ if (Render.__gl_renderCache(this)) {
+ polygonData = null;
+ return;
+ }
+ }
+ if (!flushCache()) throw new RuntimeException(); /* could've used a label*/
+ }
+
+/* Determine the polygon normal and project vertices onto the plane
+ * of the polygon.
+ */
+ Normal.__gl_projectPolygon(this);
+
+/* __gl_computeInterior( tess ) computes the planar arrangement specified
+ * by the given contours, and further subdivides this arrangement
+ * into regions. Each region is marked "inside" if it belongs
+ * to the polygon, according to the rule given by windingRule.
+ * Each interior region is guaranteed be monotone.
+ */
+ if (!Sweep.__gl_computeInterior(this)) {
+ throw new RuntimeException(); /* could've used a label */
+ }
+
+ mesh = this.mesh;
+ if (!fatalError) {
+ boolean rc = true;
+
+/* If the user wants only the boundary contours, we throw away all edges
+ * except those which separate the interior from the exterior.
+ * Otherwise we tessellate all the regions marked "inside".
+ */
+ if (boundaryOnly) {
+ rc = TessMono.__gl_meshSetWindingNumber(mesh, 1, true);
+ } else {
+ rc = TessMono.__gl_meshTessellateInterior(mesh);
+ }
+ if (!rc) throw new RuntimeException(); /* could've used a label */
+
+ Mesh.__gl_meshCheckMesh(mesh);
+
+ if (callBegin != NULL_CB || callEnd != NULL_CB
+ || callVertex != NULL_CB || callEdgeFlag != NULL_CB
+ || callBeginData != NULL_CB
+ || callEndData != NULL_CB
+ || callVertexData != NULL_CB
+ || callEdgeFlagData != NULL_CB) {
+ if (boundaryOnly) {
+ Render.__gl_renderBoundary(this, mesh); /* output boundary contours */
+ } else {
+ Render.__gl_renderMesh(this, mesh); /* output strips and fans */
+ }
+ }
+// if (callMesh != NULL_CB) {
+//
+///* Throw away the exterior faces, so that all faces are interior.
+// * This way the user doesn't have to check the "inside" flag,
+// * and we don't need to even reveal its existence. It also leaves
+// * the freedom for an implementation to not generate the exterior
+// * faces in the first place.
+// */
+// TessMono.__gl_meshDiscardExterior(mesh);
+// callMesh.mesh(mesh); /* user wants the mesh itself */
+// mesh = null;
+// polygonData = null;
+// return;
+// }
+ }
+ Mesh.__gl_meshDeleteMesh(mesh);
+ polygonData = null;
+ mesh = null;
+ } catch (Exception e) {
+ e.printStackTrace();
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ }
+ }
+
+ /*******************************************************/
+
+/* Obsolete calls -- for backward compatibility */
+
+ public void gluBeginPolygon() {
+ gluTessBeginPolygon(null);
+ gluTessBeginContour();
+ }
+
+
+/*ARGSUSED*/
+ public void gluNextContour(int type) {
+ gluTessEndContour();
+ gluTessBeginContour();
+ }
+
+
+ public void gluEndPolygon() {
+ gluTessEndContour();
+ gluTessEndPolygon();
+ }
+
+ void callBeginOrBeginData(int a) {
+ if (callBeginData != NULL_CB)
+ callBeginData.beginData(a, polygonData);
+ else
+ callBegin.begin(a);
+ }
+
+ void callVertexOrVertexData(Object a) {
+ if (callVertexData != NULL_CB)
+ callVertexData.vertexData(a, polygonData);
+ else
+ callVertex.vertex(a);
+ }
+
+ void callEdgeFlagOrEdgeFlagData(boolean a) {
+ if (callEdgeFlagData != NULL_CB)
+ callEdgeFlagData.edgeFlagData(a, polygonData);
+ else
+ callEdgeFlag.edgeFlag(a);
+ }
+
+ void callEndOrEndData() {
+ if (callEndData != NULL_CB)
+ callEndData.endData(polygonData);
+ else
+ callEnd.end();
+ }
+
+ void callCombineOrCombineData(double[] coords, Object[] vertexData, float[] weights, Object[] outData) {
+ if (callCombineData != NULL_CB)
+ callCombineData.combineData(coords, vertexData, weights, outData, polygonData);
+ else
+ callCombine.combine(coords, vertexData, weights, outData);
+ }
+
+ void callErrorOrErrorData(int a) {
+ if (callErrorData != NULL_CB)
+ callErrorData.errorData(a, polygonData);
+ else
+ callError.error(a);
+ }
+
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/GLUvertex.java b/src/classes/com/sun/opengl/impl/glu/tessellator/GLUvertex.java
new file mode 100644
index 000000000..e97767a12
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/GLUvertex.java
@@ -0,0 +1,65 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class GLUvertex {
+ public GLUvertex next; /* next vertex (never NULL) */
+ public GLUvertex prev; /* previous vertex (never NULL) */
+ public com.sun.opengl.impl.glu.tessellator.GLUhalfEdge anEdge; /* a half-edge with this origin */
+ public Object data; /* client's data */
+
+ /* Internal data (keep hidden) */
+ public double[] coords = new double[3]; /* vertex location in 3D */
+ public double s, t; /* projection onto the sweep plane */
+ public int pqHandle; /* to allow deletion from priority queue */
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/Geom.java b/src/classes/com/sun/opengl/impl/glu/tessellator/Geom.java
new file mode 100644
index 000000000..6b31cc30e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/Geom.java
@@ -0,0 +1,318 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class Geom {
+ private Geom() {
+ }
+
+ /* Given three vertices u,v,w such that VertLeq(u,v) && VertLeq(v,w),
+ * evaluates the t-coord of the edge uw at the s-coord of the vertex v.
+ * Returns v->t - (uw)(v->s), ie. the signed distance from uw to v.
+ * If uw is vertical (and thus passes thru v), the result is zero.
+ *
+ * The calculation is extremely accurate and stable, even when v
+ * is very close to u or w. In particular if we set v->t = 0 and
+ * let r be the negated result (this evaluates (uw)(v->s)), then
+ * r is guaranteed to satisfy MIN(u->t,w->t) <= r <= MAX(u->t,w->t).
+ */
+ static double EdgeEval(GLUvertex u, GLUvertex v, GLUvertex w) {
+ double gapL, gapR;
+
+ assert (VertLeq(u, v) && VertLeq(v, w));
+
+ gapL = v.s - u.s;
+ gapR = w.s - v.s;
+
+ if (gapL + gapR > 0) {
+ if (gapL < gapR) {
+ return (v.t - u.t) + (u.t - w.t) * (gapL / (gapL + gapR));
+ } else {
+ return (v.t - w.t) + (w.t - u.t) * (gapR / (gapL + gapR));
+ }
+ }
+ /* vertical line */
+ return 0;
+ }
+
+ static double EdgeSign(GLUvertex u, GLUvertex v, GLUvertex w) {
+ double gapL, gapR;
+
+ assert (VertLeq(u, v) && VertLeq(v, w));
+
+ gapL = v.s - u.s;
+ gapR = w.s - v.s;
+
+ if (gapL + gapR > 0) {
+ return (v.t - w.t) * gapL + (v.t - u.t) * gapR;
+ }
+ /* vertical line */
+ return 0;
+ }
+
+
+ /***********************************************************************
+ * Define versions of EdgeSign, EdgeEval with s and t transposed.
+ */
+
+ static double TransEval(GLUvertex u, GLUvertex v, GLUvertex w) {
+ /* Given three vertices u,v,w such that TransLeq(u,v) && TransLeq(v,w),
+ * evaluates the t-coord of the edge uw at the s-coord of the vertex v.
+ * Returns v->s - (uw)(v->t), ie. the signed distance from uw to v.
+ * If uw is vertical (and thus passes thru v), the result is zero.
+ *
+ * The calculation is extremely accurate and stable, even when v
+ * is very close to u or w. In particular if we set v->s = 0 and
+ * let r be the negated result (this evaluates (uw)(v->t)), then
+ * r is guaranteed to satisfy MIN(u->s,w->s) <= r <= MAX(u->s,w->s).
+ */
+ double gapL, gapR;
+
+ assert (TransLeq(u, v) && TransLeq(v, w));
+
+ gapL = v.t - u.t;
+ gapR = w.t - v.t;
+
+ if (gapL + gapR > 0) {
+ if (gapL < gapR) {
+ return (v.s - u.s) + (u.s - w.s) * (gapL / (gapL + gapR));
+ } else {
+ return (v.s - w.s) + (w.s - u.s) * (gapR / (gapL + gapR));
+ }
+ }
+ /* vertical line */
+ return 0;
+ }
+
+ static double TransSign(GLUvertex u, GLUvertex v, GLUvertex w) {
+ /* Returns a number whose sign matches TransEval(u,v,w) but which
+ * is cheaper to evaluate. Returns > 0, == 0 , or < 0
+ * as v is above, on, or below the edge uw.
+ */
+ double gapL, gapR;
+
+ assert (TransLeq(u, v) && TransLeq(v, w));
+
+ gapL = v.t - u.t;
+ gapR = w.t - v.t;
+
+ if (gapL + gapR > 0) {
+ return (v.s - w.s) * gapL + (v.s - u.s) * gapR;
+ }
+ /* vertical line */
+ return 0;
+ }
+
+
+ static boolean VertCCW(GLUvertex u, GLUvertex v, GLUvertex w) {
+ /* For almost-degenerate situations, the results are not reliable.
+ * Unless the floating-point arithmetic can be performed without
+ * rounding errors, *any* implementation will give incorrect results
+ * on some degenerate inputs, so the client must have some way to
+ * handle this situation.
+ */
+ return (u.s * (v.t - w.t) + v.s * (w.t - u.t) + w.s * (u.t - v.t)) >= 0;
+ }
+
+/* Given parameters a,x,b,y returns the value (b*x+a*y)/(a+b),
+ * or (x+y)/2 if a==b==0. It requires that a,b >= 0, and enforces
+ * this in the rare case that one argument is slightly negative.
+ * The implementation is extremely stable numerically.
+ * In particular it guarantees that the result r satisfies
+ * MIN(x,y) <= r <= MAX(x,y), and the results are very accurate
+ * even when a and b differ greatly in magnitude.
+ */
+ static double Interpolate(double a, double x, double b, double y) {
+ a = (a < 0) ? 0 : a;
+ b = (b < 0) ? 0 : b;
+ if (a <= b) {
+ if (b == 0) {
+ return (x + y) / 2.0;
+ } else {
+ return (x + (y - x) * (a / (a + b)));
+ }
+ } else {
+ return (y + (x - y) * (b / (a + b)));
+ }
+ }
+
+ static void EdgeIntersect(GLUvertex o1, GLUvertex d1,
+ GLUvertex o2, GLUvertex d2,
+ GLUvertex v)
+/* Given edges (o1,d1) and (o2,d2), compute their point of intersection.
+ * The computed point is guaranteed to lie in the intersection of the
+ * bounding rectangles defined by each edge.
+ */ {
+ double z1, z2;
+
+ /* This is certainly not the most efficient way to find the intersection
+ * of two line segments, but it is very numerically stable.
+ *
+ * Strategy: find the two middle vertices in the VertLeq ordering,
+ * and interpolate the intersection s-value from these. Then repeat
+ * using the TransLeq ordering to find the intersection t-value.
+ */
+
+ if (!VertLeq(o1, d1)) {
+ GLUvertex temp = o1;
+ o1 = d1;
+ d1 = temp;
+ }
+ if (!VertLeq(o2, d2)) {
+ GLUvertex temp = o2;
+ o2 = d2;
+ d2 = temp;
+ }
+ if (!VertLeq(o1, o2)) {
+ GLUvertex temp = o1;
+ o1 = o2;
+ o2 = temp;
+ temp = d1;
+ d1 = d2;
+ d2 = temp;
+ }
+
+ if (!VertLeq(o2, d1)) {
+ /* Technically, no intersection -- do our best */
+ v.s = (o2.s + d1.s) / 2.0;
+ } else if (VertLeq(d1, d2)) {
+ /* Interpolate between o2 and d1 */
+ z1 = EdgeEval(o1, o2, d1);
+ z2 = EdgeEval(o2, d1, d2);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.s = Interpolate(z1, o2.s, z2, d1.s);
+ } else {
+ /* Interpolate between o2 and d2 */
+ z1 = EdgeSign(o1, o2, d1);
+ z2 = -EdgeSign(o1, d2, d1);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.s = Interpolate(z1, o2.s, z2, d2.s);
+ }
+
+ /* Now repeat the process for t */
+
+ if (!TransLeq(o1, d1)) {
+ GLUvertex temp = o1;
+ o1 = d1;
+ d1 = temp;
+ }
+ if (!TransLeq(o2, d2)) {
+ GLUvertex temp = o2;
+ o2 = d2;
+ d2 = temp;
+ }
+ if (!TransLeq(o1, o2)) {
+ GLUvertex temp = o2;
+ o2 = o1;
+ o1 = temp;
+ temp = d2;
+ d2 = d1;
+ d1 = temp;
+ }
+
+ if (!TransLeq(o2, d1)) {
+ /* Technically, no intersection -- do our best */
+ v.t = (o2.t + d1.t) / 2.0;
+ } else if (TransLeq(d1, d2)) {
+ /* Interpolate between o2 and d1 */
+ z1 = TransEval(o1, o2, d1);
+ z2 = TransEval(o2, d1, d2);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.t = Interpolate(z1, o2.t, z2, d1.t);
+ } else {
+ /* Interpolate between o2 and d2 */
+ z1 = TransSign(o1, o2, d1);
+ z2 = -TransSign(o1, d2, d1);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.t = Interpolate(z1, o2.t, z2, d2.t);
+ }
+ }
+
+ static boolean VertEq(GLUvertex u, GLUvertex v) {
+ return u.s == v.s && u.t == v.t;
+ }
+
+ static boolean VertLeq(GLUvertex u, GLUvertex v) {
+ return u.s < v.s || (u.s == v.s && u.t <= v.t);
+ }
+
+/* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */
+
+ static boolean TransLeq(GLUvertex u, GLUvertex v) {
+ return u.t < v.t || (u.t == v.t && u.s <= v.s);
+ }
+
+ static boolean EdgeGoesLeft(GLUhalfEdge e) {
+ return VertLeq(e.Sym.Org, e.Org);
+ }
+
+ static boolean EdgeGoesRight(GLUhalfEdge e) {
+ return VertLeq(e.Org, e.Sym.Org);
+ }
+
+ static double VertL1dist(GLUvertex u, GLUvertex v) {
+ return Math.abs(u.s - v.s) + Math.abs(u.t - v.t);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/Mesh.java b/src/classes/com/sun/opengl/impl/glu/tessellator/Mesh.java
new file mode 100644
index 000000000..290fb1037
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/Mesh.java
@@ -0,0 +1,734 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class Mesh {
+ private Mesh() {
+ }
+
+ /************************ Utility Routines ************************/
+/* MakeEdge creates a new pair of half-edges which form their own loop.
+ * No vertex or face structures are allocated, but these must be assigned
+ * before the current edge operation is completed.
+ */
+ static com.sun.opengl.impl.glu.tessellator.GLUhalfEdge MakeEdge(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eNext) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eSym;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge ePrev;
+
+// EdgePair * pair = (EdgePair *)
+// memAlloc(sizeof(EdgePair));
+// if (pair == NULL) return NULL;
+//
+// e = &pair - > e;
+ e = new com.sun.opengl.impl.glu.tessellator.GLUhalfEdge(true);
+// eSym = &pair - > eSym;
+ eSym = new com.sun.opengl.impl.glu.tessellator.GLUhalfEdge(false);
+
+
+ /* Make sure eNext points to the first edge of the edge pair */
+ if (!eNext.first) {
+ eNext = eNext.Sym;
+ }
+
+ /* Insert in circular doubly-linked list before eNext.
+ * Note that the prev pointer is stored in Sym->next.
+ */
+ ePrev = eNext.Sym.next;
+ eSym.next = ePrev;
+ ePrev.Sym.next = e;
+ e.next = eNext;
+ eNext.Sym.next = eSym;
+
+ e.Sym = eSym;
+ e.Onext = e;
+ e.Lnext = eSym;
+ e.Org = null;
+ e.Lface = null;
+ e.winding = 0;
+ e.activeRegion = null;
+
+ eSym.Sym = e;
+ eSym.Onext = eSym;
+ eSym.Lnext = e;
+ eSym.Org = null;
+ eSym.Lface = null;
+ eSym.winding = 0;
+ eSym.activeRegion = null;
+
+ return e;
+ }
+
+/* Splice( a, b ) is best described by the Guibas/Stolfi paper or the
+ * CS348a notes (see mesh.h). Basically it modifies the mesh so that
+ * a->Onext and b->Onext are exchanged. This can have various effects
+ * depending on whether a and b belong to different face or vertex rings.
+ * For more explanation see __gl_meshSplice() below.
+ */
+ static void Splice(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge a, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge b) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge aOnext = a.Onext;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge bOnext = b.Onext;
+
+ aOnext.Sym.Lnext = b;
+ bOnext.Sym.Lnext = a;
+ a.Onext = bOnext;
+ b.Onext = aOnext;
+ }
+
+/* MakeVertex( newVertex, eOrig, vNext ) attaches a new vertex and makes it the
+ * origin of all edges in the vertex loop to which eOrig belongs. "vNext" gives
+ * a place to insert the new vertex in the global vertex list. We insert
+ * the new vertex *before* vNext so that algorithms which walk the vertex
+ * list will not see the newly created vertices.
+ */
+ static void MakeVertex(com.sun.opengl.impl.glu.tessellator.GLUvertex newVertex,
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrig, com.sun.opengl.impl.glu.tessellator.GLUvertex vNext) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex vPrev;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex vNew = newVertex;
+
+ assert (vNew != null);
+
+ /* insert in circular doubly-linked list before vNext */
+ vPrev = vNext.prev;
+ vNew.prev = vPrev;
+ vPrev.next = vNew;
+ vNew.next = vNext;
+ vNext.prev = vNew;
+
+ vNew.anEdge = eOrig;
+ vNew.data = null;
+ /* leave coords, s, t undefined */
+
+ /* fix other edges on this vertex loop */
+ e = eOrig;
+ do {
+ e.Org = vNew;
+ e = e.Onext;
+ } while (e != eOrig);
+ }
+
+/* MakeFace( newFace, eOrig, fNext ) attaches a new face and makes it the left
+ * face of all edges in the face loop to which eOrig belongs. "fNext" gives
+ * a place to insert the new face in the global face list. We insert
+ * the new face *before* fNext so that algorithms which walk the face
+ * list will not see the newly created faces.
+ */
+ static void MakeFace(com.sun.opengl.impl.glu.tessellator.GLUface newFace, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrig, com.sun.opengl.impl.glu.tessellator.GLUface fNext) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ com.sun.opengl.impl.glu.tessellator.GLUface fPrev;
+ com.sun.opengl.impl.glu.tessellator.GLUface fNew = newFace;
+
+ assert (fNew != null);
+
+ /* insert in circular doubly-linked list before fNext */
+ fPrev = fNext.prev;
+ fNew.prev = fPrev;
+ fPrev.next = fNew;
+ fNew.next = fNext;
+ fNext.prev = fNew;
+
+ fNew.anEdge = eOrig;
+ fNew.data = null;
+ fNew.trail = null;
+ fNew.marked = false;
+
+ /* The new face is marked "inside" if the old one was. This is a
+ * convenience for the common case where a face has been split in two.
+ */
+ fNew.inside = fNext.inside;
+
+ /* fix other edges on this face loop */
+ e = eOrig;
+ do {
+ e.Lface = fNew;
+ e = e.Lnext;
+ } while (e != eOrig);
+ }
+
+/* KillEdge( eDel ) destroys an edge (the half-edges eDel and eDel->Sym),
+ * and removes from the global edge list.
+ */
+ static void KillEdge(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eDel) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge ePrev, eNext;
+
+ /* Half-edges are allocated in pairs, see EdgePair above */
+ if (!eDel.first) {
+ eDel = eDel.Sym;
+ }
+
+ /* delete from circular doubly-linked list */
+ eNext = eDel.next;
+ ePrev = eDel.Sym.next;
+ eNext.Sym.next = ePrev;
+ ePrev.Sym.next = eNext;
+ }
+
+
+/* KillVertex( vDel ) destroys a vertex and removes it from the global
+ * vertex list. It updates the vertex loop to point to a given new vertex.
+ */
+ static void KillVertex(com.sun.opengl.impl.glu.tessellator.GLUvertex vDel, com.sun.opengl.impl.glu.tessellator.GLUvertex newOrg) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, eStart = vDel.anEdge;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex vPrev, vNext;
+
+ /* change the origin of all affected edges */
+ e = eStart;
+ do {
+ e.Org = newOrg;
+ e = e.Onext;
+ } while (e != eStart);
+
+ /* delete from circular doubly-linked list */
+ vPrev = vDel.prev;
+ vNext = vDel.next;
+ vNext.prev = vPrev;
+ vPrev.next = vNext;
+ }
+
+/* KillFace( fDel ) destroys a face and removes it from the global face
+ * list. It updates the face loop to point to a given new face.
+ */
+ static void KillFace(com.sun.opengl.impl.glu.tessellator.GLUface fDel, com.sun.opengl.impl.glu.tessellator.GLUface newLface) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, eStart = fDel.anEdge;
+ com.sun.opengl.impl.glu.tessellator.GLUface fPrev, fNext;
+
+ /* change the left face of all affected edges */
+ e = eStart;
+ do {
+ e.Lface = newLface;
+ e = e.Lnext;
+ } while (e != eStart);
+
+ /* delete from circular doubly-linked list */
+ fPrev = fDel.prev;
+ fNext = fDel.next;
+ fNext.prev = fPrev;
+ fPrev.next = fNext;
+ }
+
+
+ /****************** Basic Edge Operations **********************/
+
+/* __gl_meshMakeEdge creates one edge, two vertices, and a loop (face).
+ * The loop consists of the two new half-edges.
+ */
+ public static com.sun.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshMakeEdge(com.sun.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.glu.tessellator.GLUvertex newVertex1 = new com.sun.opengl.impl.glu.tessellator.GLUvertex();
+ com.sun.opengl.impl.glu.tessellator.GLUvertex newVertex2 = new com.sun.opengl.impl.glu.tessellator.GLUvertex();
+ com.sun.opengl.impl.glu.tessellator.GLUface newFace = new com.sun.opengl.impl.glu.tessellator.GLUface();
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+ e = MakeEdge(mesh.eHead);
+ if (e == null) return null;
+
+ MakeVertex(newVertex1, e, mesh.vHead);
+ MakeVertex(newVertex2, e.Sym, mesh.vHead);
+ MakeFace(newFace, e, mesh.fHead);
+ return e;
+ }
+
+
+/* __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the
+ * mesh connectivity and topology. It changes the mesh so that
+ * eOrg->Onext <- OLD( eDst->Onext )
+ * eDst->Onext <- OLD( eOrg->Onext )
+ * where OLD(...) means the value before the meshSplice operation.
+ *
+ * This can have two effects on the vertex structure:
+ * - if eOrg->Org != eDst->Org, the two vertices are merged together
+ * - if eOrg->Org == eDst->Org, the origin is split into two vertices
+ * In both cases, eDst->Org is changed and eOrg->Org is untouched.
+ *
+ * Similarly (and independently) for the face structure,
+ * - if eOrg->Lface == eDst->Lface, one loop is split into two
+ * - if eOrg->Lface != eDst->Lface, two distinct loops are joined into one
+ * In both cases, eDst->Lface is changed and eOrg->Lface is unaffected.
+ *
+ * Some special cases:
+ * If eDst == eOrg, the operation has no effect.
+ * If eDst == eOrg->Lnext, the new face will have a single edge.
+ * If eDst == eOrg->Lprev, the old face will have a single edge.
+ * If eDst == eOrg->Onext, the new vertex will have a single edge.
+ * If eDst == eOrg->Oprev, the old vertex will have a single edge.
+ */
+ public static boolean __gl_meshSplice(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrg, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eDst) {
+ boolean joiningLoops = false;
+ boolean joiningVertices = false;
+
+ if (eOrg == eDst) return true;
+
+ if (eDst.Org != eOrg.Org) {
+ /* We are merging two disjoint vertices -- destroy eDst->Org */
+ joiningVertices = true;
+ KillVertex(eDst.Org, eOrg.Org);
+ }
+ if (eDst.Lface != eOrg.Lface) {
+ /* We are connecting two disjoint loops -- destroy eDst.Lface */
+ joiningLoops = true;
+ KillFace(eDst.Lface, eOrg.Lface);
+ }
+
+ /* Change the edge structure */
+ Splice(eDst, eOrg);
+
+ if (!joiningVertices) {
+ com.sun.opengl.impl.glu.tessellator.GLUvertex newVertex = new com.sun.opengl.impl.glu.tessellator.GLUvertex();
+
+ /* We split one vertex into two -- the new vertex is eDst.Org.
+ * Make sure the old vertex points to a valid half-edge.
+ */
+ MakeVertex(newVertex, eDst, eOrg.Org);
+ eOrg.Org.anEdge = eOrg;
+ }
+ if (!joiningLoops) {
+ com.sun.opengl.impl.glu.tessellator.GLUface newFace = new com.sun.opengl.impl.glu.tessellator.GLUface();
+
+ /* We split one loop into two -- the new loop is eDst.Lface.
+ * Make sure the old face points to a valid half-edge.
+ */
+ MakeFace(newFace, eDst, eOrg.Lface);
+ eOrg.Lface.anEdge = eOrg;
+ }
+
+ return true;
+ }
+
+
+/* __gl_meshDelete( eDel ) removes the edge eDel. There are several cases:
+ * if (eDel.Lface != eDel.Rface), we join two loops into one; the loop
+ * eDel.Lface is deleted. Otherwise, we are splitting one loop into two;
+ * the newly created loop will contain eDel.Dst. If the deletion of eDel
+ * would create isolated vertices, those are deleted as well.
+ *
+ * This function could be implemented as two calls to __gl_meshSplice
+ * plus a few calls to memFree, but this would allocate and delete
+ * unnecessary vertices and faces.
+ */
+ static boolean __gl_meshDelete(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eDel) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eDelSym = eDel.Sym;
+ boolean joiningLoops = false;
+
+ /* First step: disconnect the origin vertex eDel.Org. We make all
+ * changes to get a consistent mesh in this "intermediate" state.
+ */
+ if (eDel.Lface != eDel.Sym.Lface) {
+ /* We are joining two loops into one -- remove the left face */
+ joiningLoops = true;
+ KillFace(eDel.Lface, eDel.Sym.Lface);
+ }
+
+ if (eDel.Onext == eDel) {
+ KillVertex(eDel.Org, null);
+ } else {
+ /* Make sure that eDel.Org and eDel.Sym.Lface point to valid half-edges */
+ eDel.Sym.Lface.anEdge = eDel.Sym.Lnext;
+ eDel.Org.anEdge = eDel.Onext;
+
+ Splice(eDel, eDel.Sym.Lnext);
+ if (!joiningLoops) {
+ com.sun.opengl.impl.glu.tessellator.GLUface newFace = new com.sun.opengl.impl.glu.tessellator.GLUface();
+
+ /* We are splitting one loop into two -- create a new loop for eDel. */
+ MakeFace(newFace, eDel, eDel.Lface);
+ }
+ }
+
+ /* Claim: the mesh is now in a consistent state, except that eDel.Org
+ * may have been deleted. Now we disconnect eDel.Dst.
+ */
+ if (eDelSym.Onext == eDelSym) {
+ KillVertex(eDelSym.Org, null);
+ KillFace(eDelSym.Lface, null);
+ } else {
+ /* Make sure that eDel.Dst and eDel.Lface point to valid half-edges */
+ eDel.Lface.anEdge = eDelSym.Sym.Lnext;
+ eDelSym.Org.anEdge = eDelSym.Onext;
+ Splice(eDelSym, eDelSym.Sym.Lnext);
+ }
+
+ /* Any isolated vertices or faces have already been freed. */
+ KillEdge(eDel);
+
+ return true;
+ }
+
+
+ /******************** Other Edge Operations **********************/
+
+/* All these routines can be implemented with the basic edge
+ * operations above. They are provided for convenience and efficiency.
+ */
+
+
+/* __gl_meshAddEdgeVertex( eOrg ) creates a new edge eNew such that
+ * eNew == eOrg.Lnext, and eNew.Dst is a newly created vertex.
+ * eOrg and eNew will have the same left face.
+ */
+ static com.sun.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshAddEdgeVertex(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrg) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eNewSym;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eNew = MakeEdge(eOrg);
+
+ eNewSym = eNew.Sym;
+
+ /* Connect the new edge appropriately */
+ Splice(eNew, eOrg.Lnext);
+
+ /* Set the vertex and face information */
+ eNew.Org = eOrg.Sym.Org;
+ {
+ com.sun.opengl.impl.glu.tessellator.GLUvertex newVertex = new com.sun.opengl.impl.glu.tessellator.GLUvertex();
+
+ MakeVertex(newVertex, eNewSym, eNew.Org);
+ }
+ eNew.Lface = eNewSym.Lface = eOrg.Lface;
+
+ return eNew;
+ }
+
+
+/* __gl_meshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew,
+ * such that eNew == eOrg.Lnext. The new vertex is eOrg.Sym.Org == eNew.Org.
+ * eOrg and eNew will have the same left face.
+ */
+ public static com.sun.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshSplitEdge(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrg) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eNew;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge tempHalfEdge = __gl_meshAddEdgeVertex(eOrg);
+
+ eNew = tempHalfEdge.Sym;
+
+ /* Disconnect eOrg from eOrg.Sym.Org and connect it to eNew.Org */
+ Splice(eOrg.Sym, eOrg.Sym.Sym.Lnext);
+ Splice(eOrg.Sym, eNew);
+
+ /* Set the vertex and face information */
+ eOrg.Sym.Org = eNew.Org;
+ eNew.Sym.Org.anEdge = eNew.Sym; /* may have pointed to eOrg.Sym */
+ eNew.Sym.Lface = eOrg.Sym.Lface;
+ eNew.winding = eOrg.winding; /* copy old winding information */
+ eNew.Sym.winding = eOrg.Sym.winding;
+
+ return eNew;
+ }
+
+
+/* __gl_meshConnect( eOrg, eDst ) creates a new edge from eOrg.Sym.Org
+ * to eDst.Org, and returns the corresponding half-edge eNew.
+ * If eOrg.Lface == eDst.Lface, this splits one loop into two,
+ * and the newly created loop is eNew.Lface. Otherwise, two disjoint
+ * loops are merged into one, and the loop eDst.Lface is destroyed.
+ *
+ * If (eOrg == eDst), the new face will have only two edges.
+ * If (eOrg.Lnext == eDst), the old face is reduced to a single edge.
+ * If (eOrg.Lnext.Lnext == eDst), the old face is reduced to two edges.
+ */
+ static com.sun.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshConnect(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrg, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eDst) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eNewSym;
+ boolean joiningLoops = false;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eNew = MakeEdge(eOrg);
+
+ eNewSym = eNew.Sym;
+
+ if (eDst.Lface != eOrg.Lface) {
+ /* We are connecting two disjoint loops -- destroy eDst.Lface */
+ joiningLoops = true;
+ KillFace(eDst.Lface, eOrg.Lface);
+ }
+
+ /* Connect the new edge appropriately */
+ Splice(eNew, eOrg.Lnext);
+ Splice(eNewSym, eDst);
+
+ /* Set the vertex and face information */
+ eNew.Org = eOrg.Sym.Org;
+ eNewSym.Org = eDst.Org;
+ eNew.Lface = eNewSym.Lface = eOrg.Lface;
+
+ /* Make sure the old face points to a valid half-edge */
+ eOrg.Lface.anEdge = eNewSym;
+
+ if (!joiningLoops) {
+ com.sun.opengl.impl.glu.tessellator.GLUface newFace = new com.sun.opengl.impl.glu.tessellator.GLUface();
+
+ /* We split one loop into two -- the new loop is eNew.Lface */
+ MakeFace(newFace, eNew, eOrg.Lface);
+ }
+ return eNew;
+ }
+
+
+ /******************** Other Operations **********************/
+
+/* __gl_meshZapFace( fZap ) destroys a face and removes it from the
+ * global face list. All edges of fZap will have a null pointer as their
+ * left face. Any edges which also have a null pointer as their right face
+ * are deleted entirely (along with any isolated vertices this produces).
+ * An entire mesh can be deleted by zapping its faces, one at a time,
+ * in any order. Zapped faces cannot be used in further mesh operations!
+ */
+ static void __gl_meshZapFace(com.sun.opengl.impl.glu.tessellator.GLUface fZap) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eStart = fZap.anEdge;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, eNext, eSym;
+ com.sun.opengl.impl.glu.tessellator.GLUface fPrev, fNext;
+
+ /* walk around face, deleting edges whose right face is also null */
+ eNext = eStart.Lnext;
+ do {
+ e = eNext;
+ eNext = e.Lnext;
+
+ e.Lface = null;
+ if (e.Sym.Lface == null) {
+ /* delete the edge -- see __gl_MeshDelete above */
+
+ if (e.Onext == e) {
+ KillVertex(e.Org, null);
+ } else {
+ /* Make sure that e.Org points to a valid half-edge */
+ e.Org.anEdge = e.Onext;
+ Splice(e, e.Sym.Lnext);
+ }
+ eSym = e.Sym;
+ if (eSym.Onext == eSym) {
+ KillVertex(eSym.Org, null);
+ } else {
+ /* Make sure that eSym.Org points to a valid half-edge */
+ eSym.Org.anEdge = eSym.Onext;
+ Splice(eSym, eSym.Sym.Lnext);
+ }
+ KillEdge(e);
+ }
+ } while (e != eStart);
+
+ /* delete from circular doubly-linked list */
+ fPrev = fZap.prev;
+ fNext = fZap.next;
+ fNext.prev = fPrev;
+ fPrev.next = fNext;
+ }
+
+
+/* __gl_meshNewMesh() creates a new mesh with no edges, no vertices,
+ * and no loops (what we usually call a "face").
+ */
+ public static com.sun.opengl.impl.glu.tessellator.GLUmesh __gl_meshNewMesh() {
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v;
+ com.sun.opengl.impl.glu.tessellator.GLUface f;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eSym;
+ com.sun.opengl.impl.glu.tessellator.GLUmesh mesh = new com.sun.opengl.impl.glu.tessellator.GLUmesh();
+
+ v = mesh.vHead;
+ f = mesh.fHead;
+ e = mesh.eHead;
+ eSym = mesh.eHeadSym;
+
+ v.next = v.prev = v;
+ v.anEdge = null;
+ v.data = null;
+
+ f.next = f.prev = f;
+ f.anEdge = null;
+ f.data = null;
+ f.trail = null;
+ f.marked = false;
+ f.inside = false;
+
+ e.next = e;
+ e.Sym = eSym;
+ e.Onext = null;
+ e.Lnext = null;
+ e.Org = null;
+ e.Lface = null;
+ e.winding = 0;
+ e.activeRegion = null;
+
+ eSym.next = eSym;
+ eSym.Sym = e;
+ eSym.Onext = null;
+ eSym.Lnext = null;
+ eSym.Org = null;
+ eSym.Lface = null;
+ eSym.winding = 0;
+ eSym.activeRegion = null;
+
+ return mesh;
+ }
+
+
+/* __gl_meshUnion( mesh1, mesh2 ) forms the union of all structures in
+ * both meshes, and returns the new mesh (the old meshes are destroyed).
+ */
+ static com.sun.opengl.impl.glu.tessellator.GLUmesh __gl_meshUnion(com.sun.opengl.impl.glu.tessellator.GLUmesh mesh1, com.sun.opengl.impl.glu.tessellator.GLUmesh mesh2) {
+ com.sun.opengl.impl.glu.tessellator.GLUface f1 = mesh1.fHead;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v1 = mesh1.vHead;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e1 = mesh1.eHead;
+ com.sun.opengl.impl.glu.tessellator.GLUface f2 = mesh2.fHead;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v2 = mesh2.vHead;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e2 = mesh2.eHead;
+
+ /* Add the faces, vertices, and edges of mesh2 to those of mesh1 */
+ if (f2.next != f2) {
+ f1.prev.next = f2.next;
+ f2.next.prev = f1.prev;
+ f2.prev.next = f1;
+ f1.prev = f2.prev;
+ }
+
+ if (v2.next != v2) {
+ v1.prev.next = v2.next;
+ v2.next.prev = v1.prev;
+ v2.prev.next = v1;
+ v1.prev = v2.prev;
+ }
+
+ if (e2.next != e2) {
+ e1.Sym.next.Sym.next = e2.next;
+ e2.next.Sym.next = e1.Sym.next;
+ e2.Sym.next.Sym.next = e1;
+ e1.Sym.next = e2.Sym.next;
+ }
+
+ return mesh1;
+ }
+
+
+/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
+ */
+ static void __gl_meshDeleteMeshZap(com.sun.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.glu.tessellator.GLUface fHead = mesh.fHead;
+
+ while (fHead.next != fHead) {
+ __gl_meshZapFace(fHead.next);
+ }
+ assert (mesh.vHead.next == mesh.vHead);
+ }
+
+/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
+ */
+ public static void __gl_meshDeleteMesh(com.sun.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.glu.tessellator.GLUface f, fNext;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v, vNext;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, eNext;
+
+ for (f = mesh.fHead.next; f != mesh.fHead; f = fNext) {
+ fNext = f.next;
+ }
+
+ for (v = mesh.vHead.next; v != mesh.vHead; v = vNext) {
+ vNext = v.next;
+ }
+
+ for (e = mesh.eHead.next; e != mesh.eHead; e = eNext) {
+ /* One call frees both e and e.Sym (see EdgePair above) */
+ eNext = e.next;
+ }
+ }
+
+/* __gl_meshCheckMesh( mesh ) checks a mesh for self-consistency.
+ */
+ public static void __gl_meshCheckMesh(com.sun.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.glu.tessellator.GLUface fHead = mesh.fHead;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex vHead = mesh.vHead;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eHead = mesh.eHead;
+ com.sun.opengl.impl.glu.tessellator.GLUface f, fPrev;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v, vPrev;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, ePrev;
+
+ fPrev = fHead;
+ for (fPrev = fHead; (f = fPrev.next) != fHead; fPrev = f) {
+ assert (f.prev == fPrev);
+ e = f.anEdge;
+ do {
+ assert (e.Sym != e);
+ assert (e.Sym.Sym == e);
+ assert (e.Lnext.Onext.Sym == e);
+ assert (e.Onext.Sym.Lnext == e);
+ assert (e.Lface == f);
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ }
+ assert (f.prev == fPrev && f.anEdge == null && f.data == null);
+
+ vPrev = vHead;
+ for (vPrev = vHead; (v = vPrev.next) != vHead; vPrev = v) {
+ assert (v.prev == vPrev);
+ e = v.anEdge;
+ do {
+ assert (e.Sym != e);
+ assert (e.Sym.Sym == e);
+ assert (e.Lnext.Onext.Sym == e);
+ assert (e.Onext.Sym.Lnext == e);
+ assert (e.Org == v);
+ e = e.Onext;
+ } while (e != v.anEdge);
+ }
+ assert (v.prev == vPrev && v.anEdge == null && v.data == null);
+
+ ePrev = eHead;
+ for (ePrev = eHead; (e = ePrev.next) != eHead; ePrev = e) {
+ assert (e.Sym.next == ePrev.Sym);
+ assert (e.Sym != e);
+ assert (e.Sym.Sym == e);
+ assert (e.Org != null);
+ assert (e.Sym.Org != null);
+ assert (e.Lnext.Onext.Sym == e);
+ assert (e.Onext.Sym.Lnext == e);
+ }
+ assert (e.Sym.next == ePrev.Sym
+ && e.Sym == mesh.eHeadSym
+ && e.Sym.Sym == e
+ && e.Org == null && e.Sym.Org == null
+ && e.Lface == null && e.Sym.Lface == null);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/Normal.java b/src/classes/com/sun/opengl/impl/glu/tessellator/Normal.java
new file mode 100644
index 000000000..feb13dfd4
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/Normal.java
@@ -0,0 +1,288 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Normal {
+ private Normal() {
+ }
+
+ static boolean SLANTED_SWEEP = false;
+ static double S_UNIT_X; /* Pre-normalized */
+ static double S_UNIT_Y;
+ private static final boolean TRUE_PROJECT = false;
+
+ static {
+ if (SLANTED_SWEEP) {
+/* The "feature merging" is not intended to be complete. There are
+ * special cases where edges are nearly parallel to the sweep line
+ * which are not implemented. The algorithm should still behave
+ * robustly (ie. produce a reasonable tesselation) in the presence
+ * of such edges, however it may miss features which could have been
+ * merged. We could minimize this effect by choosing the sweep line
+ * direction to be something unusual (ie. not parallel to one of the
+ * coordinate axes).
+ */
+ S_UNIT_X = 0.50941539564955385; /* Pre-normalized */
+ S_UNIT_Y = 0.86052074622010633;
+ } else {
+ S_UNIT_X = 1.0;
+ S_UNIT_Y = 0.0;
+ }
+ }
+
+ private static double Dot(double[] u, double[] v) {
+ return (u[0] * v[0] + u[1] * v[1] + u[2] * v[2]);
+ }
+
+ static void Normalize(double[] v) {
+ double len = v[0] * v[0] + v[1] * v[1] + v[2] * v[2];
+
+ assert (len > 0);
+ len = Math.sqrt(len);
+ v[0] /= len;
+ v[1] /= len;
+ v[2] /= len;
+ }
+
+ static int LongAxis(double[] v) {
+ int i = 0;
+
+ if (Math.abs(v[1]) > Math.abs(v[0])) {
+ i = 1;
+ }
+ if (Math.abs(v[2]) > Math.abs(v[i])) {
+ i = 2;
+ }
+ return i;
+ }
+
+ static void ComputeNormal(GLUtessellatorImpl tess, double[] norm) {
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v, v1, v2;
+ double c, tLen2, maxLen2;
+ double[] maxVal, minVal, d1, d2, tNorm;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex[] maxVert, minVert;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex vHead = tess.mesh.vHead;
+ int i;
+
+ maxVal = new double[3];
+ minVal = new double[3];
+ minVert = new com.sun.opengl.impl.glu.tessellator.GLUvertex[3];
+ maxVert = new com.sun.opengl.impl.glu.tessellator.GLUvertex[3];
+ d1 = new double[3];
+ d2 = new double[3];
+ tNorm = new double[3];
+
+ maxVal[0] = maxVal[1] = maxVal[2] = -2 * GLU.GLU_TESS_MAX_COORD;
+ minVal[0] = minVal[1] = minVal[2] = 2 * GLU.GLU_TESS_MAX_COORD;
+
+ for (v = vHead.next; v != vHead; v = v.next) {
+ for (i = 0; i < 3; ++i) {
+ c = v.coords[i];
+ if (c < minVal[i]) {
+ minVal[i] = c;
+ minVert[i] = v;
+ }
+ if (c > maxVal[i]) {
+ maxVal[i] = c;
+ maxVert[i] = v;
+ }
+ }
+ }
+
+/* Find two vertices separated by at least 1/sqrt(3) of the maximum
+ * distance between any two vertices
+ */
+ i = 0;
+ if (maxVal[1] - minVal[1] > maxVal[0] - minVal[0]) {
+ i = 1;
+ }
+ if (maxVal[2] - minVal[2] > maxVal[i] - minVal[i]) {
+ i = 2;
+ }
+ if (minVal[i] >= maxVal[i]) {
+/* All vertices are the same -- normal doesn't matter */
+ norm[0] = 0;
+ norm[1] = 0;
+ norm[2] = 1;
+ return;
+ }
+
+/* Look for a third vertex which forms the triangle with maximum area
+ * (Length of normal == twice the triangle area)
+ */
+ maxLen2 = 0;
+ v1 = minVert[i];
+ v2 = maxVert[i];
+ d1[0] = v1.coords[0] - v2.coords[0];
+ d1[1] = v1.coords[1] - v2.coords[1];
+ d1[2] = v1.coords[2] - v2.coords[2];
+ for (v = vHead.next; v != vHead; v = v.next) {
+ d2[0] = v.coords[0] - v2.coords[0];
+ d2[1] = v.coords[1] - v2.coords[1];
+ d2[2] = v.coords[2] - v2.coords[2];
+ tNorm[0] = d1[1] * d2[2] - d1[2] * d2[1];
+ tNorm[1] = d1[2] * d2[0] - d1[0] * d2[2];
+ tNorm[2] = d1[0] * d2[1] - d1[1] * d2[0];
+ tLen2 = tNorm[0] * tNorm[0] + tNorm[1] * tNorm[1] + tNorm[2] * tNorm[2];
+ if (tLen2 > maxLen2) {
+ maxLen2 = tLen2;
+ norm[0] = tNorm[0];
+ norm[1] = tNorm[1];
+ norm[2] = tNorm[2];
+ }
+ }
+
+ if (maxLen2 <= 0) {
+/* All points lie on a single line -- any decent normal will do */
+ norm[0] = norm[1] = norm[2] = 0;
+ norm[LongAxis(d1)] = 1;
+ }
+ }
+
+ static void CheckOrientation(GLUtessellatorImpl tess) {
+ double area;
+ com.sun.opengl.impl.glu.tessellator.GLUface f, fHead = tess.mesh.fHead;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v, vHead = tess.mesh.vHead;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+/* When we compute the normal automatically, we choose the orientation
+ * so that the the sum of the signed areas of all contours is non-negative.
+ */
+ area = 0;
+ for (f = fHead.next; f != fHead; f = f.next) {
+ e = f.anEdge;
+ if (e.winding <= 0) continue;
+ do {
+ area += (e.Org.s - e.Sym.Org.s) * (e.Org.t + e.Sym.Org.t);
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ }
+ if (area < 0) {
+/* Reverse the orientation by flipping all the t-coordinates */
+ for (v = vHead.next; v != vHead; v = v.next) {
+ v.t = -v.t;
+ }
+ tess.tUnit[0] = -tess.tUnit[0];
+ tess.tUnit[1] = -tess.tUnit[1];
+ tess.tUnit[2] = -tess.tUnit[2];
+ }
+ }
+
+/* Determine the polygon normal and project vertices onto the plane
+ * of the polygon.
+ */
+ public static void __gl_projectPolygon(GLUtessellatorImpl tess) {
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v, vHead = tess.mesh.vHead;
+ double w;
+ double[] norm = new double[3];
+ double[] sUnit, tUnit;
+ int i;
+ boolean computedNormal = false;
+
+ norm[0] = tess.normal[0];
+ norm[1] = tess.normal[1];
+ norm[2] = tess.normal[2];
+ if (norm[0] == 0 && norm[1] == 0 && norm[2] == 0) {
+ ComputeNormal(tess, norm);
+ computedNormal = true;
+ }
+ sUnit = tess.sUnit;
+ tUnit = tess.tUnit;
+ i = LongAxis(norm);
+
+ if (TRUE_PROJECT) {
+/* Choose the initial sUnit vector to be approximately perpendicular
+ * to the normal.
+ */
+ Normalize(norm);
+
+ sUnit[i] = 0;
+ sUnit[(i + 1) % 3] = S_UNIT_X;
+ sUnit[(i + 2) % 3] = S_UNIT_Y;
+
+/* Now make it exactly perpendicular */
+ w = Dot(sUnit, norm);
+ sUnit[0] -= w * norm[0];
+ sUnit[1] -= w * norm[1];
+ sUnit[2] -= w * norm[2];
+ Normalize(sUnit);
+
+/* Choose tUnit so that (sUnit,tUnit,norm) form a right-handed frame */
+ tUnit[0] = norm[1] * sUnit[2] - norm[2] * sUnit[1];
+ tUnit[1] = norm[2] * sUnit[0] - norm[0] * sUnit[2];
+ tUnit[2] = norm[0] * sUnit[1] - norm[1] * sUnit[0];
+ Normalize(tUnit);
+ } else {
+/* Project perpendicular to a coordinate axis -- better numerically */
+ sUnit[i] = 0;
+ sUnit[(i + 1) % 3] = S_UNIT_X;
+ sUnit[(i + 2) % 3] = S_UNIT_Y;
+
+ tUnit[i] = 0;
+ tUnit[(i + 1) % 3] = (norm[i] > 0) ? -S_UNIT_Y : S_UNIT_Y;
+ tUnit[(i + 2) % 3] = (norm[i] > 0) ? S_UNIT_X : -S_UNIT_X;
+ }
+
+/* Project the vertices onto the sweep plane */
+ for (v = vHead.next; v != vHead; v = v.next) {
+ v.s = Dot(v.coords, sUnit);
+ v.t = Dot(v.coords, tUnit);
+ }
+ if (computedNormal) {
+ CheckOrientation(tess);
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/PriorityQ.java b/src/classes/com/sun/opengl/impl/glu/tessellator/PriorityQ.java
new file mode 100644
index 000000000..18f2cf32c
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/PriorityQ.java
@@ -0,0 +1,100 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+abstract class PriorityQ {
+ public static final int INIT_SIZE = 32;
+
+ public static class PQnode {
+ int handle;
+ }
+
+ public static class PQhandleElem {
+ Object key;
+ int node;
+ }
+
+ public static interface Leq {
+ boolean leq(Object key1, Object key2);
+ }
+
+ // #ifdef FOR_TRITE_TEST_PROGRAM
+// private static boolean LEQ(PriorityQCommon.Leq leq, Object x,Object y) {
+// return pq.leq.leq(x,y);
+// }
+// #else
+/* Violates modularity, but a little faster */
+// #include "geom.h"
+ public static boolean LEQ(Leq leq, Object x, Object y) {
+ return com.sun.opengl.impl.glu.tessellator.Geom.VertLeq((com.sun.opengl.impl.glu.tessellator.GLUvertex) x, (com.sun.opengl.impl.glu.tessellator.GLUvertex) y);
+ }
+
+ static PriorityQ pqNewPriorityQ(Leq leq) {
+ return new PriorityQSort(leq);
+ }
+
+ abstract void pqDeletePriorityQ();
+
+ abstract boolean pqInit();
+
+ abstract int pqInsert(Object keyNew);
+
+ abstract Object pqExtractMin();
+
+ abstract void pqDelete(int hCurr);
+
+ abstract Object pqMinimum();
+
+ abstract boolean pqIsEmpty();
+// #endif
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/PriorityQHeap.java b/src/classes/com/sun/opengl/impl/glu/tessellator/PriorityQHeap.java
new file mode 100644
index 000000000..2f856517a
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/PriorityQHeap.java
@@ -0,0 +1,262 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class PriorityQHeap extends com.sun.opengl.impl.glu.tessellator.PriorityQ {
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQnode[] nodes;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] handles;
+ int size, max;
+ int freeList;
+ boolean initialized;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.Leq leq;
+
+/* really __gl_pqHeapNewPriorityQ */
+ public PriorityQHeap(com.sun.opengl.impl.glu.tessellator.PriorityQ.Leq leq) {
+ size = 0;
+ max = com.sun.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE;
+ nodes = new com.sun.opengl.impl.glu.tessellator.PriorityQ.PQnode[com.sun.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE + 1];
+ for (int i = 0; i < nodes.length; i++) {
+ nodes[i] = new PQnode();
+ }
+ handles = new com.sun.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[com.sun.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE + 1];
+ for (int i = 0; i < handles.length; i++) {
+ handles[i] = new PQhandleElem();
+ }
+ initialized = false;
+ freeList = 0;
+ this.leq = leq;
+
+ nodes[1].handle = 1; /* so that Minimum() returns NULL */
+ handles[1].key = null;
+ }
+
+/* really __gl_pqHeapDeletePriorityQ */
+ void pqDeletePriorityQ() {
+ handles = null;
+ nodes = null;
+ }
+
+ void FloatDown(int curr) {
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int hCurr, hChild;
+ int child;
+
+ hCurr = n[curr].handle;
+ for (; ;) {
+ child = curr << 1;
+ if (child < size && LEQ(leq, h[n[child + 1].handle].key,
+ h[n[child].handle].key)) {
+ ++child;
+ }
+
+ assert (child <= max);
+
+ hChild = n[child].handle;
+ if (child > size || LEQ(leq, h[hCurr].key, h[hChild].key)) {
+ n[curr].handle = hCurr;
+ h[hCurr].node = curr;
+ break;
+ }
+ n[curr].handle = hChild;
+ h[hChild].node = curr;
+ curr = child;
+ }
+ }
+
+
+ void FloatUp(int curr) {
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int hCurr, hParent;
+ int parent;
+
+ hCurr = n[curr].handle;
+ for (; ;) {
+ parent = curr >> 1;
+ hParent = n[parent].handle;
+ if (parent == 0 || LEQ(leq, h[hParent].key, h[hCurr].key)) {
+ n[curr].handle = hCurr;
+ h[hCurr].node = curr;
+ break;
+ }
+ n[curr].handle = hParent;
+ h[hParent].node = curr;
+ curr = parent;
+ }
+ }
+
+/* really __gl_pqHeapInit */
+ boolean pqInit() {
+ int i;
+
+ /* This method of building a heap is O(n), rather than O(n lg n). */
+
+ for (i = size; i >= 1; --i) {
+ FloatDown(i);
+ }
+ initialized = true;
+
+ return true;
+ }
+
+/* really __gl_pqHeapInsert */
+/* returns LONG_MAX iff out of memory */
+ int pqInsert(Object keyNew) {
+ int curr;
+ int free;
+
+ curr = ++size;
+ if ((curr * 2) > max) {
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQnode[] saveNodes = nodes;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] saveHandles = handles;
+
+ /* If the heap overflows, double its size. */
+ max <<= 1;
+// pq->nodes = (PQnode *)memRealloc( pq->nodes, (size_t) ((pq->max + 1) * sizeof( pq->nodes[0] )));
+ PriorityQ.PQnode[] pqNodes = new PriorityQ.PQnode[max + 1];
+ System.arraycopy( nodes, 0, pqNodes, 0, nodes.length );
+ for (int i = nodes.length; i < pqNodes.length; i++) {
+ pqNodes[i] = new PQnode();
+ }
+ nodes = pqNodes;
+ if (nodes == null) {
+ nodes = saveNodes; /* restore ptr to free upon return */
+ return Integer.MAX_VALUE;
+ }
+
+// pq->handles = (PQhandleElem *)memRealloc( pq->handles,(size_t)((pq->max + 1) * sizeof( pq->handles[0] )));
+ PriorityQ.PQhandleElem[] pqHandles = new PriorityQ.PQhandleElem[max + 1];
+ System.arraycopy( handles, 0, pqHandles, 0, handles.length );
+ for (int i = handles.length; i < pqHandles.length; i++) {
+ pqHandles[i] = new PQhandleElem();
+ }
+ handles = pqHandles;
+ if (handles == null) {
+ handles = saveHandles; /* restore ptr to free upon return */
+ return Integer.MAX_VALUE;
+ }
+ }
+
+ if (freeList == 0) {
+ free = curr;
+ } else {
+ free = freeList;
+ freeList = handles[free].node;
+ }
+
+ nodes[curr].handle = free;
+ handles[free].node = curr;
+ handles[free].key = keyNew;
+
+ if (initialized) {
+ FloatUp(curr);
+ }
+ assert (free != Integer.MAX_VALUE);
+ return free;
+ }
+
+/* really __gl_pqHeapExtractMin */
+ Object pqExtractMin() {
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int hMin = n[1].handle;
+ Object min = h[hMin].key;
+
+ if (size > 0) {
+ n[1].handle = n[size].handle;
+ h[n[1].handle].node = 1;
+
+ h[hMin].key = null;
+ h[hMin].node = freeList;
+ freeList = hMin;
+
+ if (--size > 0) {
+ FloatDown(1);
+ }
+ }
+ return min;
+ }
+
+/* really __gl_pqHeapDelete */
+ void pqDelete(int hCurr) {
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int curr;
+
+ assert (hCurr >= 1 && hCurr <= max && h[hCurr].key != null);
+
+ curr = h[hCurr].node;
+ n[curr].handle = n[size].handle;
+ h[n[curr].handle].node = curr;
+
+ if (curr <= --size) {
+ if (curr <= 1 || LEQ(leq, h[n[curr >> 1].handle].key, h[n[curr].handle].key)) {
+ FloatDown(curr);
+ } else {
+ FloatUp(curr);
+ }
+ }
+ h[hCurr].key = null;
+ h[hCurr].node = freeList;
+ freeList = hCurr;
+ }
+
+ Object pqMinimum() {
+ return handles[nodes[1].handle].key;
+ }
+
+ boolean pqIsEmpty() {
+ return size == 0;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/PriorityQSort.java b/src/classes/com/sun/opengl/impl/glu/tessellator/PriorityQSort.java
new file mode 100644
index 000000000..67924524d
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/PriorityQSort.java
@@ -0,0 +1,278 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class PriorityQSort extends com.sun.opengl.impl.glu.tessellator.PriorityQ {
+ com.sun.opengl.impl.glu.tessellator.PriorityQHeap heap;
+ Object[] keys;
+
+ // JAVA: 'order' contains indices into the keys array.
+ // This simulates the indirect pointers used in the original C code
+ // (from Frank Suykens, Luciad.com).
+ int[] order;
+ int size, max;
+ boolean initialized;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.Leq leq;
+
+ public PriorityQSort(com.sun.opengl.impl.glu.tessellator.PriorityQ.Leq leq) {
+ heap = new com.sun.opengl.impl.glu.tessellator.PriorityQHeap(leq);
+
+ keys = new Object[com.sun.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE];
+
+ size = 0;
+ max = com.sun.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE;
+ initialized = false;
+ this.leq = leq;
+ }
+
+/* really __gl_pqSortDeletePriorityQ */
+ void pqDeletePriorityQ() {
+ if (heap != null) heap.pqDeletePriorityQ();
+ order = null;
+ keys = null;
+ }
+
+ private static boolean LT(com.sun.opengl.impl.glu.tessellator.PriorityQ.Leq leq, Object x, Object y) {
+ return (!com.sun.opengl.impl.glu.tessellator.PriorityQHeap.LEQ(leq, y, x));
+ }
+
+ private static boolean GT(com.sun.opengl.impl.glu.tessellator.PriorityQ.Leq leq, Object x, Object y) {
+ return (!com.sun.opengl.impl.glu.tessellator.PriorityQHeap.LEQ(leq, x, y));
+ }
+
+ private static void Swap(int[] array, int a, int b) {
+ if (true) {
+ int tmp = array[a];
+ array[a] = array[b];
+ array[b] = tmp;
+ } else {
+
+ }
+ }
+
+ private static class Stack {
+ int p, r;
+ }
+
+/* really __gl_pqSortInit */
+ boolean pqInit() {
+ int p, r, i, j;
+ int piv;
+ Stack[] stack = new Stack[50];
+ for (int k = 0; k < stack.length; k++) {
+ stack[k] = new Stack();
+ }
+ int top = 0;
+
+ int seed = 2016473283;
+
+ /* Create an array of indirect pointers to the keys, so that we
+ * the handles we have returned are still valid.
+ */
+ order = new int[size + 1];
+/* the previous line is a patch to compensate for the fact that IBM */
+/* machines return a null on a malloc of zero bytes (unlike SGI), */
+/* so we have to put in this defense to guard against a memory */
+/* fault four lines down. from [email protected]. */
+ p = 0;
+ r = size - 1;
+ for (piv = 0, i = p; i <= r; ++piv, ++i) {
+ // indirect pointers: keep an index into the keys array, not a direct pointer to its contents
+ order[i] = piv;
+ }
+
+ /* Sort the indirect pointers in descending order,
+ * using randomized Quicksort
+ */
+ stack[top].p = p;
+ stack[top].r = r;
+ ++top;
+ while (--top >= 0) {
+ p = stack[top].p;
+ r = stack[top].r;
+ while (r > p + 10) {
+ seed = Math.abs( seed * 1539415821 + 1 );
+ i = p + seed % (r - p + 1);
+ piv = order[i];
+ order[i] = order[p];
+ order[p] = piv;
+ i = p - 1;
+ j = r + 1;
+ do {
+ do {
+ ++i;
+ } while (GT(leq, keys[order[i]], keys[piv]));
+ do {
+ --j;
+ } while (LT(leq, keys[order[j]], keys[piv]));
+ Swap(order, i, j);
+ } while (i < j);
+ Swap(order, i, j); /* Undo last swap */
+ if (i - p < r - j) {
+ stack[top].p = j + 1;
+ stack[top].r = r;
+ ++top;
+ r = i - 1;
+ } else {
+ stack[top].p = p;
+ stack[top].r = i - 1;
+ ++top;
+ p = j + 1;
+ }
+ }
+ /* Insertion sort small lists */
+ for (i = p + 1; i <= r; ++i) {
+ piv = order[i];
+ for (j = i; j > p && LT(leq, keys[order[j - 1]], keys[piv]); --j) {
+ order[j] = order[j - 1];
+ }
+ order[j] = piv;
+ }
+ }
+ max = size;
+ initialized = true;
+ heap.pqInit(); /* always succeeds */
+
+/* #ifndef NDEBUG
+ p = order;
+ r = p + size - 1;
+ for (i = p; i < r; ++i) {
+ Assertion.doAssert(LEQ( * * (i + 1), **i ));
+ }
+ #endif*/
+
+ return true;
+ }
+
+/* really __gl_pqSortInsert */
+/* returns LONG_MAX iff out of memory */
+ int pqInsert(Object keyNew) {
+ int curr;
+
+ if (initialized) {
+ return heap.pqInsert(keyNew);
+ }
+ curr = size;
+ if (++size >= max) {
+ Object[] saveKey = keys;
+
+ /* If the heap overflows, double its size. */
+ max <<= 1;
+// pq->keys = (PQHeapKey *)memRealloc( pq->keys,(size_t)(pq->max * sizeof( pq->keys[0] )));
+ Object[] pqKeys = new Object[max];
+ System.arraycopy( keys, 0, pqKeys, 0, keys.length );
+ keys = pqKeys;
+ if (keys == null) {
+ keys = saveKey; /* restore ptr to free upon return */
+ return Integer.MAX_VALUE;
+ }
+ }
+ assert curr != Integer.MAX_VALUE;
+ keys[curr] = keyNew;
+
+ /* Negative handles index the sorted array. */
+ return -(curr + 1);
+ }
+
+/* really __gl_pqSortExtractMin */
+ Object pqExtractMin() {
+ Object sortMin, heapMin;
+
+ if (size == 0) {
+ return heap.pqExtractMin();
+ }
+ sortMin = keys[order[size - 1]];
+ if (!heap.pqIsEmpty()) {
+ heapMin = heap.pqMinimum();
+ if (LEQ(leq, heapMin, sortMin)) {
+ return heap.pqExtractMin();
+ }
+ }
+ do {
+ --size;
+ } while (size > 0 && keys[order[size - 1]] == null);
+ return sortMin;
+ }
+
+/* really __gl_pqSortMinimum */
+ Object pqMinimum() {
+ Object sortMin, heapMin;
+
+ if (size == 0) {
+ return heap.pqMinimum();
+ }
+ sortMin = keys[order[size - 1]];
+ if (!heap.pqIsEmpty()) {
+ heapMin = heap.pqMinimum();
+ if (com.sun.opengl.impl.glu.tessellator.PriorityQHeap.LEQ(leq, heapMin, sortMin)) {
+ return heapMin;
+ }
+ }
+ return sortMin;
+ }
+
+/* really __gl_pqSortIsEmpty */
+ boolean pqIsEmpty() {
+ return (size == 0) && heap.pqIsEmpty();
+ }
+
+/* really __gl_pqSortDelete */
+ void pqDelete(int curr) {
+ if (curr >= 0) {
+ heap.pqDelete(curr);
+ return;
+ }
+ curr = -(curr + 1);
+ assert curr < max && keys[curr] != null;
+
+ keys[curr] = null;
+ while (size > 0 && keys[order[size - 1]] == null) {
+ --size;
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/Render.java b/src/classes/com/sun/opengl/impl/glu/tessellator/Render.java
new file mode 100644
index 000000000..999656b82
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/Render.java
@@ -0,0 +1,557 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Render {
+ private static final boolean USE_OPTIMIZED_CODE_PATH = false;
+
+ private Render() {
+ }
+
+ private static final RenderFan renderFan = new RenderFan();
+ private static final RenderStrip renderStrip = new RenderStrip();
+ private static final RenderTriangle renderTriangle = new RenderTriangle();
+
+/* This structure remembers the information we need about a primitive
+ * to be able to render it later, once we have determined which
+ * primitive is able to use the most triangles.
+ */
+ private static class FaceCount {
+ public FaceCount() {
+ }
+
+ public FaceCount(long size, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eStart, renderCallBack render) {
+ this.size = size;
+ this.eStart = eStart;
+ this.render = render;
+ }
+
+ long size; /* number of triangles used */
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eStart; /* edge where this primitive starts */
+ renderCallBack render;
+ };
+
+ private static interface renderCallBack {
+ void render(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, long size);
+ }
+
+ /************************ Strips and Fans decomposition ******************/
+
+/* __gl_renderMesh( tess, mesh ) takes a mesh and breaks it into triangle
+ * fans, strips, and separate triangles. A substantial effort is made
+ * to use as few rendering primitives as possible (ie. to make the fans
+ * and strips as large as possible).
+ *
+ * The rendering output is provided as callbacks (see the api).
+ */
+ public static void __gl_renderMesh(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.glu.tessellator.GLUface f;
+
+ /* Make a list of separate triangles so we can render them all at once */
+ tess.lonelyTriList = null;
+
+ for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+ f.marked = false;
+ }
+ for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+
+ /* We examine all faces in an arbitrary order. Whenever we find
+ * an unprocessed face F, we output a group of faces including F
+ * whose size is maximum.
+ */
+ if (f.inside && !f.marked) {
+ RenderMaximumFaceGroup(tess, f);
+ assert (f.marked);
+ }
+ }
+ if (tess.lonelyTriList != null) {
+ RenderLonelyTriangles(tess, tess.lonelyTriList);
+ tess.lonelyTriList = null;
+ }
+ }
+
+
+ static void RenderMaximumFaceGroup(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUface fOrig) {
+ /* We want to find the largest triangle fan or strip of unmarked faces
+ * which includes the given face fOrig. There are 3 possible fans
+ * passing through fOrig (one centered at each vertex), and 3 possible
+ * strips (one for each CCW permutation of the vertices). Our strategy
+ * is to try all of these, and take the primitive which uses the most
+ * triangles (a greedy approach).
+ */
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e = fOrig.anEdge;
+ FaceCount max = new FaceCount();
+ FaceCount newFace = new FaceCount();
+
+ max.size = 1;
+ max.eStart = e;
+ max.render = renderTriangle;
+
+ if (!tess.flagBoundary) {
+ newFace = MaximumFan(e);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumFan(e.Lnext);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumFan(e.Onext.Sym);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+
+ newFace = MaximumStrip(e);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumStrip(e.Lnext);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumStrip(e.Onext.Sym);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ }
+ max.render.render(tess, max.eStart, max.size);
+ }
+
+
+/* Macros which keep track of faces we have marked temporarily, and allow
+ * us to backtrack when necessary. With triangle fans, this is not
+ * really necessary, since the only awkward case is a loop of triangles
+ * around a single origin vertex. However with strips the situation is
+ * more complicated, and we need a general tracking method like the
+ * one here.
+ */
+ private static boolean Marked(com.sun.opengl.impl.glu.tessellator.GLUface f) {
+ return !f.inside || f.marked;
+ }
+
+ private static GLUface AddToTrail(com.sun.opengl.impl.glu.tessellator.GLUface f, com.sun.opengl.impl.glu.tessellator.GLUface t) {
+ f.trail = t;
+ f.marked = true;
+ return f;
+ }
+
+ private static void FreeTrail(com.sun.opengl.impl.glu.tessellator.GLUface t) {
+ if (true) {
+ while (t != null) {
+ t.marked = false;
+ t = t.trail;
+ }
+ } else {
+ /* absorb trailing semicolon */
+ }
+ }
+
+ static FaceCount MaximumFan(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrig) {
+ /* eOrig.Lface is the face we want to render. We want to find the size
+ * of a maximal fan around eOrig.Org. To do this we just walk around
+ * the origin vertex as far as possible in both directions.
+ */
+ FaceCount newFace = new FaceCount(0, null, renderFan);
+ com.sun.opengl.impl.glu.tessellator.GLUface trail = null;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+ for (e = eOrig; !Marked(e.Lface); e = e.Onext) {
+ trail = AddToTrail(e.Lface, trail);
+ ++newFace.size;
+ }
+ for (e = eOrig; !Marked(e.Sym.Lface); e = e.Sym.Lnext) {
+ trail = AddToTrail(e.Sym.Lface, trail);
+ ++newFace.size;
+ }
+ newFace.eStart = e;
+ /*LINTED*/
+ FreeTrail(trail);
+ return newFace;
+ }
+
+
+ private static boolean IsEven(long n) {
+ return (n & 0x1L) == 0;
+ }
+
+ static FaceCount MaximumStrip(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrig) {
+ /* Here we are looking for a maximal strip that contains the vertices
+ * eOrig.Org, eOrig.Dst, eOrig.Lnext.Dst (in that order or the
+ * reverse, such that all triangles are oriented CCW).
+ *
+ * Again we walk forward and backward as far as possible. However for
+ * strips there is a twist: to get CCW orientations, there must be
+ * an *even* number of triangles in the strip on one side of eOrig.
+ * We walk the strip starting on a side with an even number of triangles;
+ * if both side have an odd number, we are forced to shorten one side.
+ */
+ FaceCount newFace = new FaceCount(0, null, renderStrip);
+ long headSize = 0, tailSize = 0;
+ com.sun.opengl.impl.glu.tessellator.GLUface trail = null;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, eTail, eHead;
+
+ for (e = eOrig; !Marked(e.Lface); ++tailSize, e = e.Onext) {
+ trail = AddToTrail(e.Lface, trail);
+ ++tailSize;
+ e = e.Lnext.Sym;
+ if (Marked(e.Lface)) break;
+ trail = AddToTrail(e.Lface, trail);
+ }
+ eTail = e;
+
+ for (e = eOrig; !Marked(e.Sym.Lface); ++headSize, e = e.Sym.Onext.Sym) {
+ trail = AddToTrail(e.Sym.Lface, trail);
+ ++headSize;
+ e = e.Sym.Lnext;
+ if (Marked(e.Sym.Lface)) break;
+ trail = AddToTrail(e.Sym.Lface, trail);
+ }
+ eHead = e;
+
+ newFace.size = tailSize + headSize;
+ if (IsEven(tailSize)) {
+ newFace.eStart = eTail.Sym;
+ } else if (IsEven(headSize)) {
+ newFace.eStart = eHead;
+ } else {
+ /* Both sides have odd length, we must shorten one of them. In fact,
+ * we must start from eHead to guarantee inclusion of eOrig.Lface.
+ */
+ --newFace.size;
+ newFace.eStart = eHead.Onext;
+ }
+ /*LINTED*/
+ FreeTrail(trail);
+ return newFace;
+ }
+
+ private static class RenderTriangle implements renderCallBack {
+ public void render(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, long size) {
+ /* Just add the triangle to a triangle list, so we can render all
+ * the separate triangles at once.
+ */
+ assert (size == 1);
+ tess.lonelyTriList = AddToTrail(e.Lface, tess.lonelyTriList);
+ }
+ }
+
+
+ static void RenderLonelyTriangles(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUface f) {
+ /* Now we render all the separate triangles which could not be
+ * grouped into a triangle fan or strip.
+ */
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ int newState;
+ int edgeState = -1; /* force edge state output for first vertex */
+
+ tess.callBeginOrBeginData(GL2ES1.GL_TRIANGLES);
+
+ for (; f != null; f = f.trail) {
+ /* Loop once for each edge (there will always be 3 edges) */
+
+ e = f.anEdge;
+ do {
+ if (tess.flagBoundary) {
+ /* Set the "edge state" to true just before we output the
+ * first vertex of each edge on the polygon boundary.
+ */
+ newState = (!e.Sym.Lface.inside) ? 1 : 0;
+ if (edgeState != newState) {
+ edgeState = newState;
+ tess.callEdgeFlagOrEdgeFlagData( edgeState != 0);
+ }
+ }
+ tess.callVertexOrVertexData( e.Org.data);
+
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ }
+ tess.callEndOrEndData();
+ }
+
+ private static class RenderFan implements renderCallBack {
+ public void render(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, long size) {
+ /* Render as many CCW triangles as possible in a fan starting from
+ * edge "e". The fan *should* contain exactly "size" triangles
+ * (otherwise we've goofed up somewhere).
+ */
+ tess.callBeginOrBeginData( GL2ES1.GL_TRIANGLE_FAN);
+ tess.callVertexOrVertexData( e.Org.data);
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+
+ while (!Marked(e.Lface)) {
+ e.Lface.marked = true;
+ --size;
+ e = e.Onext;
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+ }
+
+ assert (size == 0);
+ tess.callEndOrEndData();
+ }
+ }
+
+ private static class RenderStrip implements renderCallBack {
+ public void render(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, long size) {
+ /* Render as many CCW triangles as possible in a strip starting from
+ * edge "e". The strip *should* contain exactly "size" triangles
+ * (otherwise we've goofed up somewhere).
+ */
+ tess.callBeginOrBeginData( GL2ES1.GL_TRIANGLE_STRIP);
+ tess.callVertexOrVertexData( e.Org.data);
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+
+ while (!Marked(e.Lface)) {
+ e.Lface.marked = true;
+ --size;
+ e = e.Lnext.Sym;
+ tess.callVertexOrVertexData( e.Org.data);
+ if (Marked(e.Lface)) break;
+
+ e.Lface.marked = true;
+ --size;
+ e = e.Onext;
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+ }
+
+ assert (size == 0);
+ tess.callEndOrEndData();
+ }
+ }
+
+ /************************ Boundary contour decomposition ******************/
+
+/* __gl_renderBoundary( tess, mesh ) takes a mesh, and outputs one
+ * contour for each face marked "inside". The rendering output is
+ * provided as callbacks (see the api).
+ */
+ public static void __gl_renderBoundary(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.glu.tessellator.GLUface f;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+ for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+ if (f.inside) {
+ tess.callBeginOrBeginData( GL2ES1.GL_LINE_LOOP);
+ e = f.anEdge;
+ do {
+ tess.callVertexOrVertexData( e.Org.data);
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ tess.callEndOrEndData();
+ }
+ }
+ }
+
+
+ /************************ Quick-and-dirty decomposition ******************/
+
+ private static final int SIGN_INCONSISTENT = 2;
+
+ static int ComputeNormal(GLUtessellatorImpl tess, double[] norm, boolean check)
+/*
+ * If check==false, we compute the polygon normal and place it in norm[].
+ * If check==true, we check that each triangle in the fan from v0 has a
+ * consistent orientation with respect to norm[]. If triangles are
+ * consistently oriented CCW, return 1; if CW, return -1; if all triangles
+ * are degenerate return 0; otherwise (no consistent orientation) return
+ * SIGN_INCONSISTENT.
+ */ {
+ com.sun.opengl.impl.glu.tessellator.CachedVertex[] v = tess.cache;
+// CachedVertex vn = v0 + tess.cacheCount;
+ int vn = tess.cacheCount;
+// CachedVertex vc;
+ int vc;
+ double dot, xc, yc, zc, xp, yp, zp;
+ double[] n = new double[3];
+ int sign = 0;
+
+ /* Find the polygon normal. It is important to get a reasonable
+ * normal even when the polygon is self-intersecting (eg. a bowtie).
+ * Otherwise, the computed normal could be very tiny, but perpendicular
+ * to the true plane of the polygon due to numerical noise. Then all
+ * the triangles would appear to be degenerate and we would incorrectly
+ * decompose the polygon as a fan (or simply not render it at all).
+ *
+ * We use a sum-of-triangles normal algorithm rather than the more
+ * efficient sum-of-trapezoids method (used in CheckOrientation()
+ * in normal.c). This lets us explicitly reverse the signed area
+ * of some triangles to get a reasonable normal in the self-intersecting
+ * case.
+ */
+ if (!check) {
+ norm[0] = norm[1] = norm[2] = 0.0;
+ }
+
+ vc = 1;
+ xc = v[vc].coords[0] - v[0].coords[0];
+ yc = v[vc].coords[1] - v[0].coords[1];
+ zc = v[vc].coords[2] - v[0].coords[2];
+ while (++vc < vn) {
+ xp = xc;
+ yp = yc;
+ zp = zc;
+ xc = v[vc].coords[0] - v[0].coords[0];
+ yc = v[vc].coords[1] - v[0].coords[1];
+ zc = v[vc].coords[2] - v[0].coords[2];
+
+ /* Compute (vp - v0) cross (vc - v0) */
+ n[0] = yp * zc - zp * yc;
+ n[1] = zp * xc - xp * zc;
+ n[2] = xp * yc - yp * xc;
+
+ dot = n[0] * norm[0] + n[1] * norm[1] + n[2] * norm[2];
+ if (!check) {
+ /* Reverse the contribution of back-facing triangles to get
+ * a reasonable normal for self-intersecting polygons (see above)
+ */
+ if (dot >= 0) {
+ norm[0] += n[0];
+ norm[1] += n[1];
+ norm[2] += n[2];
+ } else {
+ norm[0] -= n[0];
+ norm[1] -= n[1];
+ norm[2] -= n[2];
+ }
+ } else if (dot != 0) {
+ /* Check the new orientation for consistency with previous triangles */
+ if (dot > 0) {
+ if (sign < 0) return SIGN_INCONSISTENT;
+ sign = 1;
+ } else {
+ if (sign > 0) return SIGN_INCONSISTENT;
+ sign = -1;
+ }
+ }
+ }
+ return sign;
+ }
+
+/* __gl_renderCache( tess ) takes a single contour and tries to render it
+ * as a triangle fan. This handles convex polygons, as well as some
+ * non-convex polygons if we get lucky.
+ *
+ * Returns true if the polygon was successfully rendered. The rendering
+ * output is provided as callbacks (see the api).
+ */
+ public static boolean __gl_renderCache(GLUtessellatorImpl tess) {
+ com.sun.opengl.impl.glu.tessellator.CachedVertex[] v = tess.cache;
+// CachedVertex vn = v0 + tess.cacheCount;
+ int vn = tess.cacheCount;
+// CachedVertex vc;
+ int vc;
+ double[] norm = new double[3];
+ int sign;
+
+ if (tess.cacheCount < 3) {
+ /* Degenerate contour -- no output */
+ return true;
+ }
+
+ norm[0] = tess.normal[0];
+ norm[1] = tess.normal[1];
+ norm[2] = tess.normal[2];
+ if (norm[0] == 0 && norm[1] == 0 && norm[2] == 0) {
+ ComputeNormal( tess, norm, false);
+ }
+
+ sign = ComputeNormal( tess, norm, true);
+ if (sign == SIGN_INCONSISTENT) {
+ /* Fan triangles did not have a consistent orientation */
+ return false;
+ }
+ if (sign == 0) {
+ /* All triangles were degenerate */
+ return true;
+ }
+
+ if ( !USE_OPTIMIZED_CODE_PATH ) {
+ return false;
+ } else {
+ /* Make sure we do the right thing for each winding rule */
+ switch (tess.windingRule) {
+ case GLU.GLU_TESS_WINDING_ODD:
+ case GLU.GLU_TESS_WINDING_NONZERO:
+ break;
+ case GLU.GLU_TESS_WINDING_POSITIVE:
+ if (sign < 0) return true;
+ break;
+ case GLU.GLU_TESS_WINDING_NEGATIVE:
+ if (sign > 0) return true;
+ break;
+ case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+ return true;
+ }
+
+ tess.callBeginOrBeginData( tess.boundaryOnly ? GL2ES1.GL_LINE_LOOP
+ : (tess.cacheCount > 3) ? GL2ES1.GL_TRIANGLE_FAN
+ : GL2ES1.GL_TRIANGLES);
+
+ tess.callVertexOrVertexData( v[0].data);
+ if (sign > 0) {
+ for (vc = 1; vc < vn; ++vc) {
+ tess.callVertexOrVertexData( v[vc].data);
+ }
+ } else {
+ for (vc = vn - 1; vc > 0; --vc) {
+ tess.callVertexOrVertexData( v[vc].data);
+ }
+ }
+ tess.callEndOrEndData();
+ return true;
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/Sweep.java b/src/classes/com/sun/opengl/impl/glu/tessellator/Sweep.java
new file mode 100644
index 000000000..105328d87
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/Sweep.java
@@ -0,0 +1,1353 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Sweep {
+ private Sweep() {
+ }
+
+// #ifdef FOR_TRITE_TEST_PROGRAM
+// extern void DebugEvent( GLUtessellator *tess );
+// #else
+ private static void DebugEvent(GLUtessellatorImpl tess) {
+
+ }
+// #endif
+
+/*
+ * Invariants for the Edge Dictionary.
+ * - each pair of adjacent edges e2=Succ(e1) satisfies EdgeLeq(e1,e2)
+ * at any valid location of the sweep event
+ * - if EdgeLeq(e2,e1) as well (at any valid sweep event), then e1 and e2
+ * share a common endpoint
+ * - for each e, e.Dst has been processed, but not e.Org
+ * - each edge e satisfies VertLeq(e.Dst,event) && VertLeq(event,e.Org)
+ * where "event" is the current sweep line event.
+ * - no edge e has zero length
+ *
+ * Invariants for the Mesh (the processed portion).
+ * - the portion of the mesh left of the sweep line is a planar graph,
+ * ie. there is *some* way to embed it in the plane
+ * - no processed edge has zero length
+ * - no two processed vertices have identical coordinates
+ * - each "inside" region is monotone, ie. can be broken into two chains
+ * of monotonically increasing vertices according to VertLeq(v1,v2)
+ * - a non-invariant: these chains may intersect (very slightly)
+ *
+ * Invariants for the Sweep.
+ * - if none of the edges incident to the event vertex have an activeRegion
+ * (ie. none of these edges are in the edge dictionary), then the vertex
+ * has only right-going edges.
+ * - if an edge is marked "fixUpperEdge" (it is a temporary edge introduced
+ * by ConnectRightVertex), then it is the only right-going edge from
+ * its associated vertex. (This says that these edges exist only
+ * when it is necessary.)
+ */
+
+/* When we merge two edges into one, we need to compute the combined
+ * winding of the new edge.
+ */
+ private static void AddWinding(GLUhalfEdge eDst, GLUhalfEdge eSrc) {
+ eDst.winding += eSrc.winding;
+ eDst.Sym.winding += eSrc.Sym.winding;
+ }
+
+
+ private static ActiveRegion RegionBelow(ActiveRegion r) {
+ return ((ActiveRegion) Dict.dictKey(Dict.dictPred(r.nodeUp)));
+ }
+
+ private static ActiveRegion RegionAbove(ActiveRegion r) {
+ return ((ActiveRegion) Dict.dictKey(Dict.dictSucc(r.nodeUp)));
+ }
+
+ static boolean EdgeLeq(GLUtessellatorImpl tess, ActiveRegion reg1, ActiveRegion reg2)
+/*
+ * Both edges must be directed from right to left (this is the canonical
+ * direction for the upper edge of each region).
+ *
+ * The strategy is to evaluate a "t" value for each edge at the
+ * current sweep line position, given by tess.event. The calculations
+ * are designed to be very stable, but of course they are not perfect.
+ *
+ * Special case: if both edge destinations are at the sweep event,
+ * we sort the edges by slope (they would otherwise compare equally).
+ */ {
+ GLUvertex event = tess.event;
+ GLUhalfEdge e1, e2;
+ double t1, t2;
+
+ e1 = reg1.eUp;
+ e2 = reg2.eUp;
+
+ if (e1.Sym.Org == event) {
+ if (e2.Sym.Org == event) {
+ /* Two edges right of the sweep line which meet at the sweep event.
+ * Sort them by slope.
+ */
+ if (Geom.VertLeq(e1.Org, e2.Org)) {
+ return Geom.EdgeSign(e2.Sym.Org, e1.Org, e2.Org) <= 0;
+ }
+ return Geom.EdgeSign(e1.Sym.Org, e2.Org, e1.Org) >= 0;
+ }
+ return Geom.EdgeSign(e2.Sym.Org, event, e2.Org) <= 0;
+ }
+ if (e2.Sym.Org == event) {
+ return Geom.EdgeSign(e1.Sym.Org, event, e1.Org) >= 0;
+ }
+
+ /* General case - compute signed distance *from* e1, e2 to event */
+ t1 = Geom.EdgeEval(e1.Sym.Org, event, e1.Org);
+ t2 = Geom.EdgeEval(e2.Sym.Org, event, e2.Org);
+ return (t1 >= t2);
+ }
+
+
+ static void DeleteRegion(GLUtessellatorImpl tess, ActiveRegion reg) {
+ if (reg.fixUpperEdge) {
+ /* It was created with zero winding number, so it better be
+ * deleted with zero winding number (ie. it better not get merged
+ * with a real edge).
+ */
+ assert (reg.eUp.winding == 0);
+ }
+ reg.eUp.activeRegion = null;
+ Dict.dictDelete(tess.dict, reg.nodeUp); /* __gl_dictListDelete */
+ }
+
+
+ static boolean FixUpperEdge(ActiveRegion reg, GLUhalfEdge newEdge)
+/*
+ * Replace an upper edge which needs fixing (see ConnectRightVertex).
+ */ {
+ assert (reg.fixUpperEdge);
+ if (!Mesh.__gl_meshDelete(reg.eUp)) return false;
+ reg.fixUpperEdge = false;
+ reg.eUp = newEdge;
+ newEdge.activeRegion = reg;
+
+ return true;
+ }
+
+ static ActiveRegion TopLeftRegion(ActiveRegion reg) {
+ GLUvertex org = reg.eUp.Org;
+ GLUhalfEdge e;
+
+ /* Find the region above the uppermost edge with the same origin */
+ do {
+ reg = RegionAbove(reg);
+ } while (reg.eUp.Org == org);
+
+ /* If the edge above was a temporary edge introduced by ConnectRightVertex,
+ * now is the time to fix it.
+ */
+ if (reg.fixUpperEdge) {
+ e = Mesh.__gl_meshConnect(RegionBelow(reg).eUp.Sym, reg.eUp.Lnext);
+ if (e == null) return null;
+ if (!FixUpperEdge(reg, e)) return null;
+ reg = RegionAbove(reg);
+ }
+ return reg;
+ }
+
+ static ActiveRegion TopRightRegion(ActiveRegion reg) {
+ GLUvertex dst = reg.eUp.Sym.Org;
+
+ /* Find the region above the uppermost edge with the same destination */
+ do {
+ reg = RegionAbove(reg);
+ } while (reg.eUp.Sym.Org == dst);
+ return reg;
+ }
+
+ static ActiveRegion AddRegionBelow(GLUtessellatorImpl tess,
+ ActiveRegion regAbove,
+ GLUhalfEdge eNewUp)
+/*
+ * Add a new active region to the sweep line, *somewhere* below "regAbove"
+ * (according to where the new edge belongs in the sweep-line dictionary).
+ * The upper edge of the new region will be "eNewUp".
+ * Winding number and "inside" flag are not updated.
+ */ {
+ ActiveRegion regNew = new ActiveRegion();
+ if (regNew == null) throw new RuntimeException();
+
+ regNew.eUp = eNewUp;
+ /* __gl_dictListInsertBefore */
+ regNew.nodeUp = Dict.dictInsertBefore(tess.dict, regAbove.nodeUp, regNew);
+ if (regNew.nodeUp == null) throw new RuntimeException();
+ regNew.fixUpperEdge = false;
+ regNew.sentinel = false;
+ regNew.dirty = false;
+
+ eNewUp.activeRegion = regNew;
+ return regNew;
+ }
+
+ static boolean IsWindingInside(GLUtessellatorImpl tess, int n) {
+ switch (tess.windingRule) {
+ case GLU.GLU_TESS_WINDING_ODD:
+ return (n & 1) != 0;
+ case GLU.GLU_TESS_WINDING_NONZERO:
+ return (n != 0);
+ case GLU.GLU_TESS_WINDING_POSITIVE:
+ return (n > 0);
+ case GLU.GLU_TESS_WINDING_NEGATIVE:
+ return (n < 0);
+ case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+ return (n >= 2) || (n <= -2);
+ }
+ /*LINTED*/
+// assert (false);
+ throw new InternalError();
+ /*NOTREACHED*/
+ }
+
+
+ static void ComputeWinding(GLUtessellatorImpl tess, ActiveRegion reg) {
+ reg.windingNumber = RegionAbove(reg).windingNumber + reg.eUp.winding;
+ reg.inside = IsWindingInside(tess, reg.windingNumber);
+ }
+
+
+ static void FinishRegion(GLUtessellatorImpl tess, ActiveRegion reg)
+/*
+ * Delete a region from the sweep line. This happens when the upper
+ * and lower chains of a region meet (at a vertex on the sweep line).
+ * The "inside" flag is copied to the appropriate mesh face (we could
+ * not do this before -- since the structure of the mesh is always
+ * changing, this face may not have even existed until now).
+ */ {
+ GLUhalfEdge e = reg.eUp;
+ GLUface f = e.Lface;
+
+ f.inside = reg.inside;
+ f.anEdge = e; /* optimization for __gl_meshTessellateMonoRegion() */
+ DeleteRegion(tess, reg);
+ }
+
+
+ static GLUhalfEdge FinishLeftRegions(GLUtessellatorImpl tess,
+ ActiveRegion regFirst, ActiveRegion regLast)
+/*
+ * We are given a vertex with one or more left-going edges. All affected
+ * edges should be in the edge dictionary. Starting at regFirst.eUp,
+ * we walk down deleting all regions where both edges have the same
+ * origin vOrg. At the same time we copy the "inside" flag from the
+ * active region to the face, since at this point each face will belong
+ * to at most one region (this was not necessarily true until this point
+ * in the sweep). The walk stops at the region above regLast; if regLast
+ * is null we walk as far as possible. At the same time we relink the
+ * mesh if necessary, so that the ordering of edges around vOrg is the
+ * same as in the dictionary.
+ */ {
+ ActiveRegion reg, regPrev;
+ GLUhalfEdge e, ePrev;
+
+ regPrev = regFirst;
+ ePrev = regFirst.eUp;
+ while (regPrev != regLast) {
+ regPrev.fixUpperEdge = false; /* placement was OK */
+ reg = RegionBelow(regPrev);
+ e = reg.eUp;
+ if (e.Org != ePrev.Org) {
+ if (!reg.fixUpperEdge) {
+ /* Remove the last left-going edge. Even though there are no further
+ * edges in the dictionary with this origin, there may be further
+ * such edges in the mesh (if we are adding left edges to a vertex
+ * that has already been processed). Thus it is important to call
+ * FinishRegion rather than just DeleteRegion.
+ */
+ FinishRegion(tess, regPrev);
+ break;
+ }
+ /* If the edge below was a temporary edge introduced by
+ * ConnectRightVertex, now is the time to fix it.
+ */
+ e = Mesh.__gl_meshConnect(ePrev.Onext.Sym, e.Sym);
+ if (e == null) throw new RuntimeException();
+ if (!FixUpperEdge(reg, e)) throw new RuntimeException();
+ }
+
+ /* Relink edges so that ePrev.Onext == e */
+ if (ePrev.Onext != e) {
+ if (!Mesh.__gl_meshSplice(e.Sym.Lnext, e)) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(ePrev, e)) throw new RuntimeException();
+ }
+ FinishRegion(tess, regPrev); /* may change reg.eUp */
+ ePrev = reg.eUp;
+ regPrev = reg;
+ }
+ return ePrev;
+ }
+
+
+ static void AddRightEdges(GLUtessellatorImpl tess, ActiveRegion regUp,
+ GLUhalfEdge eFirst, GLUhalfEdge eLast, GLUhalfEdge eTopLeft,
+ boolean cleanUp)
+/*
+ * Purpose: insert right-going edges into the edge dictionary, and update
+ * winding numbers and mesh connectivity appropriately. All right-going
+ * edges share a common origin vOrg. Edges are inserted CCW starting at
+ * eFirst; the last edge inserted is eLast.Sym.Lnext. If vOrg has any
+ * left-going edges already processed, then eTopLeft must be the edge
+ * such that an imaginary upward vertical segment from vOrg would be
+ * contained between eTopLeft.Sym.Lnext and eTopLeft; otherwise eTopLeft
+ * should be null.
+ */ {
+ ActiveRegion reg, regPrev;
+ GLUhalfEdge e, ePrev;
+ boolean firstTime = true;
+
+ /* Insert the new right-going edges in the dictionary */
+ e = eFirst;
+ do {
+ assert (Geom.VertLeq(e.Org, e.Sym.Org));
+ AddRegionBelow(tess, regUp, e.Sym);
+ e = e.Onext;
+ } while (e != eLast);
+
+ /* Walk *all* right-going edges from e.Org, in the dictionary order,
+ * updating the winding numbers of each region, and re-linking the mesh
+ * edges to match the dictionary ordering (if necessary).
+ */
+ if (eTopLeft == null) {
+ eTopLeft = RegionBelow(regUp).eUp.Sym.Onext;
+ }
+ regPrev = regUp;
+ ePrev = eTopLeft;
+ for (; ;) {
+ reg = RegionBelow(regPrev);
+ e = reg.eUp.Sym;
+ if (e.Org != ePrev.Org) break;
+
+ if (e.Onext != ePrev) {
+ /* Unlink e from its current position, and relink below ePrev */
+ if (!Mesh.__gl_meshSplice(e.Sym.Lnext, e)) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(ePrev.Sym.Lnext, e)) throw new RuntimeException();
+ }
+ /* Compute the winding number and "inside" flag for the new regions */
+ reg.windingNumber = regPrev.windingNumber - e.winding;
+ reg.inside = IsWindingInside(tess, reg.windingNumber);
+
+ /* Check for two outgoing edges with same slope -- process these
+ * before any intersection tests (see example in __gl_computeInterior).
+ */
+ regPrev.dirty = true;
+ if (!firstTime && CheckForRightSplice(tess, regPrev)) {
+ AddWinding(e, ePrev);
+ DeleteRegion(tess, regPrev);
+ if (!Mesh.__gl_meshDelete(ePrev)) throw new RuntimeException();
+ }
+ firstTime = false;
+ regPrev = reg;
+ ePrev = e;
+ }
+ regPrev.dirty = true;
+ assert (regPrev.windingNumber - e.winding == reg.windingNumber);
+
+ if (cleanUp) {
+ /* Check for intersections between newly adjacent edges. */
+ WalkDirtyRegions(tess, regPrev);
+ }
+ }
+
+
+ static void CallCombine(GLUtessellatorImpl tess, GLUvertex isect,
+ Object[] data, float[] weights, boolean needed) {
+ double[] coords = new double[3];
+
+ /* Copy coord data in case the callback changes it. */
+ coords[0] = isect.coords[0];
+ coords[1] = isect.coords[1];
+ coords[2] = isect.coords[2];
+
+ Object[] outData = new Object[1];
+ tess.callCombineOrCombineData(coords, data, weights, outData);
+ isect.data = outData[0];
+ if (isect.data == null) {
+ if (!needed) {
+ isect.data = data[0];
+ } else if (!tess.fatalError) {
+ /* The only way fatal error is when two edges are found to intersect,
+ * but the user has not provided the callback necessary to handle
+ * generated intersection points.
+ */
+ tess.callErrorOrErrorData(GLU.GLU_TESS_NEED_COMBINE_CALLBACK);
+ tess.fatalError = true;
+ }
+ }
+ }
+
+ static void SpliceMergeVertices(GLUtessellatorImpl tess, GLUhalfEdge e1,
+ GLUhalfEdge e2)
+/*
+ * Two vertices with idential coordinates are combined into one.
+ * e1.Org is kept, while e2.Org is discarded.
+ */ {
+ Object[] data = new Object[4];
+ float[] weights = new float[]{0.5f, 0.5f, 0.0f, 0.0f};
+
+ data[0] = e1.Org.data;
+ data[1] = e2.Org.data;
+ CallCombine(tess, e1.Org, data, weights, false);
+ if (!Mesh.__gl_meshSplice(e1, e2)) throw new RuntimeException();
+ }
+
+ static void VertexWeights(GLUvertex isect, GLUvertex org, GLUvertex dst,
+ float[] weights)
+/*
+ * Find some weights which describe how the intersection vertex is
+ * a linear combination of "org" and "dest". Each of the two edges
+ * which generated "isect" is allocated 50% of the weight; each edge
+ * splits the weight between its org and dst according to the
+ * relative distance to "isect".
+ */ {
+ double t1 = Geom.VertL1dist(org, isect);
+ double t2 = Geom.VertL1dist(dst, isect);
+
+ weights[0] = (float) (0.5 * t2 / (t1 + t2));
+ weights[1] = (float) (0.5 * t1 / (t1 + t2));
+ isect.coords[0] += weights[0] * org.coords[0] + weights[1] * dst.coords[0];
+ isect.coords[1] += weights[0] * org.coords[1] + weights[1] * dst.coords[1];
+ isect.coords[2] += weights[0] * org.coords[2] + weights[1] * dst.coords[2];
+ }
+
+
+ static void GetIntersectData(GLUtessellatorImpl tess, GLUvertex isect,
+ GLUvertex orgUp, GLUvertex dstUp,
+ GLUvertex orgLo, GLUvertex dstLo)
+/*
+ * We've computed a new intersection point, now we need a "data" pointer
+ * from the user so that we can refer to this new vertex in the
+ * rendering callbacks.
+ */ {
+ Object[] data = new Object[4];
+ float[] weights = new float[4];
+ float[] weights1 = new float[2];
+ float[] weights2 = new float[2];
+
+ data[0] = orgUp.data;
+ data[1] = dstUp.data;
+ data[2] = orgLo.data;
+ data[3] = dstLo.data;
+
+ isect.coords[0] = isect.coords[1] = isect.coords[2] = 0;
+ VertexWeights(isect, orgUp, dstUp, weights1);
+ VertexWeights(isect, orgLo, dstLo, weights2);
+ System.arraycopy(weights1, 0, weights, 0, 2);
+ System.arraycopy(weights2, 0, weights, 2, 2);
+
+ CallCombine(tess, isect, data, weights, true);
+ }
+
+ static boolean CheckForRightSplice(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edge of "regUp", to make sure that the
+ * eUp.Org is above eLo, or eLo.Org is below eUp (depending on which
+ * origin is leftmost).
+ *
+ * The main purpose is to splice right-going edges with the same
+ * dest vertex and nearly identical slopes (ie. we can't distinguish
+ * the slopes numerically). However the splicing can also help us
+ * to recover from numerical errors. For example, suppose at one
+ * point we checked eUp and eLo, and decided that eUp.Org is barely
+ * above eLo. Then later, we split eLo into two edges (eg. from
+ * a splice operation like this one). This can change the result of
+ * our test so that now eUp.Org is incident to eLo, or barely below it.
+ * We must correct this condition to maintain the dictionary invariants.
+ *
+ * One possibility is to check these edges for intersection again
+ * (ie. CheckForIntersect). This is what we do if possible. However
+ * CheckForIntersect requires that tess.event lies between eUp and eLo,
+ * so that it has something to fall back on when the intersection
+ * calculation gives us an unusable answer. So, for those cases where
+ * we can't check for intersection, this routine fixes the problem
+ * by just splicing the offending vertex into the other edge.
+ * This is a guaranteed solution, no matter how degenerate things get.
+ * Basically this is a combinatorial solution to a numerical problem.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+
+ if (Geom.VertLeq(eUp.Org, eLo.Org)) {
+ if (Geom.EdgeSign(eLo.Sym.Org, eUp.Org, eLo.Org) > 0) return false;
+
+ /* eUp.Org appears to be below eLo */
+ if (!Geom.VertEq(eUp.Org, eLo.Org)) {
+ /* Splice eUp.Org into eLo */
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eUp, eLo.Sym.Lnext)) throw new RuntimeException();
+ regUp.dirty = regLo.dirty = true;
+
+ } else if (eUp.Org != eLo.Org) {
+ /* merge the two vertices, discarding eUp.Org */
+ tess.pq.pqDelete(eUp.Org.pqHandle); /* __gl_pqSortDelete */
+ SpliceMergeVertices(tess, eLo.Sym.Lnext, eUp);
+ }
+ } else {
+ if (Geom.EdgeSign(eUp.Sym.Org, eLo.Org, eUp.Org) < 0) return false;
+
+ /* eLo.Org appears to be above eUp, so splice eLo.Org into eUp */
+ RegionAbove(regUp).dirty = regUp.dirty = true;
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym.Lnext, eUp)) throw new RuntimeException();
+ }
+ return true;
+ }
+
+ static boolean CheckForLeftSplice(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edge of "regUp", to make sure that the
+ * eUp.Sym.Org is above eLo, or eLo.Sym.Org is below eUp (depending on which
+ * destination is rightmost).
+ *
+ * Theoretically, this should always be true. However, splitting an edge
+ * into two pieces can change the results of previous tests. For example,
+ * suppose at one point we checked eUp and eLo, and decided that eUp.Sym.Org
+ * is barely above eLo. Then later, we split eLo into two edges (eg. from
+ * a splice operation like this one). This can change the result of
+ * the test so that now eUp.Sym.Org is incident to eLo, or barely below it.
+ * We must correct this condition to maintain the dictionary invariants
+ * (otherwise new edges might get inserted in the wrong place in the
+ * dictionary, and bad stuff will happen).
+ *
+ * We fix the problem by just splicing the offending vertex into the
+ * other edge.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+ GLUhalfEdge e;
+
+ assert (!Geom.VertEq(eUp.Sym.Org, eLo.Sym.Org));
+
+ if (Geom.VertLeq(eUp.Sym.Org, eLo.Sym.Org)) {
+ if (Geom.EdgeSign(eUp.Sym.Org, eLo.Sym.Org, eUp.Org) < 0) return false;
+
+ /* eLo.Sym.Org is above eUp, so splice eLo.Sym.Org into eUp */
+ RegionAbove(regUp).dirty = regUp.dirty = true;
+ e = Mesh.__gl_meshSplitEdge(eUp);
+ if (e == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym, e)) throw new RuntimeException();
+ e.Lface.inside = regUp.inside;
+ } else {
+ if (Geom.EdgeSign(eLo.Sym.Org, eUp.Sym.Org, eLo.Org) > 0) return false;
+
+ /* eUp.Sym.Org is below eLo, so splice eUp.Sym.Org into eLo */
+ regUp.dirty = regLo.dirty = true;
+ e = Mesh.__gl_meshSplitEdge(eLo);
+ if (e == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eUp.Lnext, eLo.Sym)) throw new RuntimeException();
+ e.Sym.Lface.inside = regUp.inside;
+ }
+ return true;
+ }
+
+
+ static boolean CheckForIntersect(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edges of the given region to see if
+ * they intersect. If so, create the intersection and add it
+ * to the data structures.
+ *
+ * Returns true if adding the new intersection resulted in a recursive
+ * call to AddRightEdges(); in this case all "dirty" regions have been
+ * checked for intersections, and possibly regUp has been deleted.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+ GLUvertex orgUp = eUp.Org;
+ GLUvertex orgLo = eLo.Org;
+ GLUvertex dstUp = eUp.Sym.Org;
+ GLUvertex dstLo = eLo.Sym.Org;
+ double tMinUp, tMaxLo;
+ GLUvertex isect = new GLUvertex();
+ GLUvertex orgMin;
+ GLUhalfEdge e;
+
+ assert (!Geom.VertEq(dstLo, dstUp));
+ assert (Geom.EdgeSign(dstUp, tess.event, orgUp) <= 0);
+ assert (Geom.EdgeSign(dstLo, tess.event, orgLo) >= 0);
+ assert (orgUp != tess.event && orgLo != tess.event);
+ assert (!regUp.fixUpperEdge && !regLo.fixUpperEdge);
+
+ if (orgUp == orgLo) return false; /* right endpoints are the same */
+
+ tMinUp = Math.min(orgUp.t, dstUp.t);
+ tMaxLo = Math.max(orgLo.t, dstLo.t);
+ if (tMinUp > tMaxLo) return false; /* t ranges do not overlap */
+
+ if (Geom.VertLeq(orgUp, orgLo)) {
+ if (Geom.EdgeSign(dstLo, orgUp, orgLo) > 0) return false;
+ } else {
+ if (Geom.EdgeSign(dstUp, orgLo, orgUp) < 0) return false;
+ }
+
+ /* At this point the edges intersect, at least marginally */
+ DebugEvent(tess);
+
+ Geom.EdgeIntersect(dstUp, orgUp, dstLo, orgLo, isect);
+ /* The following properties are guaranteed: */
+ assert (Math.min(orgUp.t, dstUp.t) <= isect.t);
+ assert (isect.t <= Math.max(orgLo.t, dstLo.t));
+ assert (Math.min(dstLo.s, dstUp.s) <= isect.s);
+ assert (isect.s <= Math.max(orgLo.s, orgUp.s));
+
+ if (Geom.VertLeq(isect, tess.event)) {
+ /* The intersection point lies slightly to the left of the sweep line,
+ * so move it until it''s slightly to the right of the sweep line.
+ * (If we had perfect numerical precision, this would never happen
+ * in the first place). The easiest and safest thing to do is
+ * replace the intersection by tess.event.
+ */
+ isect.s = tess.event.s;
+ isect.t = tess.event.t;
+ }
+ /* Similarly, if the computed intersection lies to the right of the
+ * rightmost origin (which should rarely happen), it can cause
+ * unbelievable inefficiency on sufficiently degenerate inputs.
+ * (If you have the test program, try running test54.d with the
+ * "X zoom" option turned on).
+ */
+ orgMin = Geom.VertLeq(orgUp, orgLo) ? orgUp : orgLo;
+ if (Geom.VertLeq(orgMin, isect)) {
+ isect.s = orgMin.s;
+ isect.t = orgMin.t;
+ }
+
+ if (Geom.VertEq(isect, orgUp) || Geom.VertEq(isect, orgLo)) {
+ /* Easy case -- intersection at one of the right endpoints */
+ CheckForRightSplice(tess, regUp);
+ return false;
+ }
+
+ if ((!Geom.VertEq(dstUp, tess.event)
+ && Geom.EdgeSign(dstUp, tess.event, isect) >= 0)
+ || (!Geom.VertEq(dstLo, tess.event)
+ && Geom.EdgeSign(dstLo, tess.event, isect) <= 0)) {
+ /* Very unusual -- the new upper or lower edge would pass on the
+ * wrong side of the sweep event, or through it. This can happen
+ * due to very small numerical errors in the intersection calculation.
+ */
+ if (dstLo == tess.event) {
+ /* Splice dstLo into eUp, and process the new region(s) */
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym, eUp)) throw new RuntimeException();
+ regUp = TopLeftRegion(regUp);
+ if (regUp == null) throw new RuntimeException();
+ eUp = RegionBelow(regUp).eUp;
+ FinishLeftRegions(tess, RegionBelow(regUp), regLo);
+ AddRightEdges(tess, regUp, eUp.Sym.Lnext, eUp, eUp, true);
+ return true;
+ }
+ if (dstUp == tess.event) {
+ /* Splice dstUp into eLo, and process the new region(s) */
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eUp.Lnext, eLo.Sym.Lnext)) throw new RuntimeException();
+ regLo = regUp;
+ regUp = TopRightRegion(regUp);
+ e = RegionBelow(regUp).eUp.Sym.Onext;
+ regLo.eUp = eLo.Sym.Lnext;
+ eLo = FinishLeftRegions(tess, regLo, null);
+ AddRightEdges(tess, regUp, eLo.Onext, eUp.Sym.Onext, e, true);
+ return true;
+ }
+ /* Special case: called from ConnectRightVertex. If either
+ * edge passes on the wrong side of tess.event, split it
+ * (and wait for ConnectRightVertex to splice it appropriately).
+ */
+ if (Geom.EdgeSign(dstUp, tess.event, isect) >= 0) {
+ RegionAbove(regUp).dirty = regUp.dirty = true;
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ eUp.Org.s = tess.event.s;
+ eUp.Org.t = tess.event.t;
+ }
+ if (Geom.EdgeSign(dstLo, tess.event, isect) <= 0) {
+ regUp.dirty = regLo.dirty = true;
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ eLo.Org.s = tess.event.s;
+ eLo.Org.t = tess.event.t;
+ }
+ /* leave the rest for ConnectRightVertex */
+ return false;
+ }
+
+ /* General case -- split both edges, splice into new vertex.
+ * When we do the splice operation, the order of the arguments is
+ * arbitrary as far as correctness goes. However, when the operation
+ * creates a new face, the work done is proportional to the size of
+ * the new face. We expect the faces in the processed part of
+ * the mesh (ie. eUp.Lface) to be smaller than the faces in the
+ * unprocessed original contours (which will be eLo.Sym.Lnext.Lface).
+ */
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym.Lnext, eUp)) throw new RuntimeException();
+ eUp.Org.s = isect.s;
+ eUp.Org.t = isect.t;
+ eUp.Org.pqHandle = tess.pq.pqInsert(eUp.Org); /* __gl_pqSortInsert */
+ if (eUp.Org.pqHandle == Long.MAX_VALUE) {
+ tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */
+ tess.pq = null;
+ throw new RuntimeException();
+ }
+ GetIntersectData(tess, eUp.Org, orgUp, dstUp, orgLo, dstLo);
+ RegionAbove(regUp).dirty = regUp.dirty = regLo.dirty = true;
+ return false;
+ }
+
+ static void WalkDirtyRegions(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * When the upper or lower edge of any region changes, the region is
+ * marked "dirty". This routine walks through all the dirty regions
+ * and makes sure that the dictionary invariants are satisfied
+ * (see the comments at the beginning of this file). Of course
+ * new dirty regions can be created as we make changes to restore
+ * the invariants.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp, eLo;
+
+ for (; ;) {
+ /* Find the lowest dirty region (we walk from the bottom up). */
+ while (regLo.dirty) {
+ regUp = regLo;
+ regLo = RegionBelow(regLo);
+ }
+ if (!regUp.dirty) {
+ regLo = regUp;
+ regUp = RegionAbove(regUp);
+ if (regUp == null || !regUp.dirty) {
+ /* We've walked all the dirty regions */
+ return;
+ }
+ }
+ regUp.dirty = false;
+ eUp = regUp.eUp;
+ eLo = regLo.eUp;
+
+ if (eUp.Sym.Org != eLo.Sym.Org) {
+ /* Check that the edge ordering is obeyed at the Dst vertices. */
+ if (CheckForLeftSplice(tess, regUp)) {
+
+ /* If the upper or lower edge was marked fixUpperEdge, then
+ * we no longer need it (since these edges are needed only for
+ * vertices which otherwise have no right-going edges).
+ */
+ if (regLo.fixUpperEdge) {
+ DeleteRegion(tess, regLo);
+ if (!Mesh.__gl_meshDelete(eLo)) throw new RuntimeException();
+ regLo = RegionBelow(regUp);
+ eLo = regLo.eUp;
+ } else if (regUp.fixUpperEdge) {
+ DeleteRegion(tess, regUp);
+ if (!Mesh.__gl_meshDelete(eUp)) throw new RuntimeException();
+ regUp = RegionAbove(regLo);
+ eUp = regUp.eUp;
+ }
+ }
+ }
+ if (eUp.Org != eLo.Org) {
+ if (eUp.Sym.Org != eLo.Sym.Org
+ && !regUp.fixUpperEdge && !regLo.fixUpperEdge
+ && (eUp.Sym.Org == tess.event || eLo.Sym.Org == tess.event)) {
+ /* When all else fails in CheckForIntersect(), it uses tess.event
+ * as the intersection location. To make this possible, it requires
+ * that tess.event lie between the upper and lower edges, and also
+ * that neither of these is marked fixUpperEdge (since in the worst
+ * case it might splice one of these edges into tess.event, and
+ * violate the invariant that fixable edges are the only right-going
+ * edge from their associated vertex).
+ */
+ if (CheckForIntersect(tess, regUp)) {
+ /* WalkDirtyRegions() was called recursively; we're done */
+ return;
+ }
+ } else {
+ /* Even though we can't use CheckForIntersect(), the Org vertices
+ * may violate the dictionary edge ordering. Check and correct this.
+ */
+ CheckForRightSplice(tess, regUp);
+ }
+ }
+ if (eUp.Org == eLo.Org && eUp.Sym.Org == eLo.Sym.Org) {
+ /* A degenerate loop consisting of only two edges -- delete it. */
+ AddWinding(eLo, eUp);
+ DeleteRegion(tess, regUp);
+ if (!Mesh.__gl_meshDelete(eUp)) throw new RuntimeException();
+ regUp = RegionAbove(regLo);
+ }
+ }
+ }
+
+
+ static void ConnectRightVertex(GLUtessellatorImpl tess, ActiveRegion regUp,
+ GLUhalfEdge eBottomLeft)
+/*
+ * Purpose: connect a "right" vertex vEvent (one where all edges go left)
+ * to the unprocessed portion of the mesh. Since there are no right-going
+ * edges, two regions (one above vEvent and one below) are being merged
+ * into one. "regUp" is the upper of these two regions.
+ *
+ * There are two reasons for doing this (adding a right-going edge):
+ * - if the two regions being merged are "inside", we must add an edge
+ * to keep them separated (the combined region would not be monotone).
+ * - in any case, we must leave some record of vEvent in the dictionary,
+ * so that we can merge vEvent with features that we have not seen yet.
+ * For example, maybe there is a vertical edge which passes just to
+ * the right of vEvent; we would like to splice vEvent into this edge.
+ *
+ * However, we don't want to connect vEvent to just any vertex. We don''t
+ * want the new edge to cross any other edges; otherwise we will create
+ * intersection vertices even when the input data had no self-intersections.
+ * (This is a bad thing; if the user's input data has no intersections,
+ * we don't want to generate any false intersections ourselves.)
+ *
+ * Our eventual goal is to connect vEvent to the leftmost unprocessed
+ * vertex of the combined region (the union of regUp and regLo).
+ * But because of unseen vertices with all right-going edges, and also
+ * new vertices which may be created by edge intersections, we don''t
+ * know where that leftmost unprocessed vertex is. In the meantime, we
+ * connect vEvent to the closest vertex of either chain, and mark the region
+ * as "fixUpperEdge". This flag says to delete and reconnect this edge
+ * to the next processed vertex on the boundary of the combined region.
+ * Quite possibly the vertex we connected to will turn out to be the
+ * closest one, in which case we won''t need to make any changes.
+ */ {
+ GLUhalfEdge eNew;
+ GLUhalfEdge eTopLeft = eBottomLeft.Onext;
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+ boolean degenerate = false;
+
+ if (eUp.Sym.Org != eLo.Sym.Org) {
+ CheckForIntersect(tess, regUp);
+ }
+
+ /* Possible new degeneracies: upper or lower edge of regUp may pass
+ * through vEvent, or may coincide with new intersection vertex
+ */
+ if (Geom.VertEq(eUp.Org, tess.event)) {
+ if (!Mesh.__gl_meshSplice(eTopLeft.Sym.Lnext, eUp)) throw new RuntimeException();
+ regUp = TopLeftRegion(regUp);
+ if (regUp == null) throw new RuntimeException();
+ eTopLeft = RegionBelow(regUp).eUp;
+ FinishLeftRegions(tess, RegionBelow(regUp), regLo);
+ degenerate = true;
+ }
+ if (Geom.VertEq(eLo.Org, tess.event)) {
+ if (!Mesh.__gl_meshSplice(eBottomLeft, eLo.Sym.Lnext)) throw new RuntimeException();
+ eBottomLeft = FinishLeftRegions(tess, regLo, null);
+ degenerate = true;
+ }
+ if (degenerate) {
+ AddRightEdges(tess, regUp, eBottomLeft.Onext, eTopLeft, eTopLeft, true);
+ return;
+ }
+
+ /* Non-degenerate situation -- need to add a temporary, fixable edge.
+ * Connect to the closer of eLo.Org, eUp.Org.
+ */
+ if (Geom.VertLeq(eLo.Org, eUp.Org)) {
+ eNew = eLo.Sym.Lnext;
+ } else {
+ eNew = eUp;
+ }
+ eNew = Mesh.__gl_meshConnect(eBottomLeft.Onext.Sym, eNew);
+ if (eNew == null) throw new RuntimeException();
+
+ /* Prevent cleanup, otherwise eNew might disappear before we've even
+ * had a chance to mark it as a temporary edge.
+ */
+ AddRightEdges(tess, regUp, eNew, eNew.Onext, eNew.Onext, false);
+ eNew.Sym.activeRegion.fixUpperEdge = true;
+ WalkDirtyRegions(tess, regUp);
+ }
+
+/* Because vertices at exactly the same location are merged together
+ * before we process the sweep event, some degenerate cases can't occur.
+ * However if someone eventually makes the modifications required to
+ * merge features which are close together, the cases below marked
+ * TOLERANCE_NONZERO will be useful. They were debugged before the
+ * code to merge identical vertices in the main loop was added.
+ */
+ private static final boolean TOLERANCE_NONZERO = false;
+
+ static void ConnectLeftDegenerate(GLUtessellatorImpl tess,
+ ActiveRegion regUp, GLUvertex vEvent)
+/*
+ * The event vertex lies exacty on an already-processed edge or vertex.
+ * Adding the new vertex involves splicing it into the already-processed
+ * part of the mesh.
+ */ {
+ GLUhalfEdge e, eTopLeft, eTopRight, eLast;
+ ActiveRegion reg;
+
+ e = regUp.eUp;
+ if (Geom.VertEq(e.Org, vEvent)) {
+ /* e.Org is an unprocessed vertex - just combine them, and wait
+ * for e.Org to be pulled from the queue
+ */
+ assert (TOLERANCE_NONZERO);
+ SpliceMergeVertices(tess, e, vEvent.anEdge);
+ return;
+ }
+
+ if (!Geom.VertEq(e.Sym.Org, vEvent)) {
+ /* General case -- splice vEvent into edge e which passes through it */
+ if (Mesh.__gl_meshSplitEdge(e.Sym) == null) throw new RuntimeException();
+ if (regUp.fixUpperEdge) {
+ /* This edge was fixable -- delete unused portion of original edge */
+ if (!Mesh.__gl_meshDelete(e.Onext)) throw new RuntimeException();
+ regUp.fixUpperEdge = false;
+ }
+ if (!Mesh.__gl_meshSplice(vEvent.anEdge, e)) throw new RuntimeException();
+ SweepEvent(tess, vEvent); /* recurse */
+ return;
+ }
+
+ /* vEvent coincides with e.Sym.Org, which has already been processed.
+ * Splice in the additional right-going edges.
+ */
+ assert (TOLERANCE_NONZERO);
+ regUp = TopRightRegion(regUp);
+ reg = RegionBelow(regUp);
+ eTopRight = reg.eUp.Sym;
+ eTopLeft = eLast = eTopRight.Onext;
+ if (reg.fixUpperEdge) {
+ /* Here e.Sym.Org has only a single fixable edge going right.
+ * We can delete it since now we have some real right-going edges.
+ */
+ assert (eTopLeft != eTopRight); /* there are some left edges too */
+ DeleteRegion(tess, reg);
+ if (!Mesh.__gl_meshDelete(eTopRight)) throw new RuntimeException();
+ eTopRight = eTopLeft.Sym.Lnext;
+ }
+ if (!Mesh.__gl_meshSplice(vEvent.anEdge, eTopRight)) throw new RuntimeException();
+ if (!Geom.EdgeGoesLeft(eTopLeft)) {
+ /* e.Sym.Org had no left-going edges -- indicate this to AddRightEdges() */
+ eTopLeft = null;
+ }
+ AddRightEdges(tess, regUp, eTopRight.Onext, eLast, eTopLeft, true);
+ }
+
+
+ static void ConnectLeftVertex(GLUtessellatorImpl tess, GLUvertex vEvent)
+/*
+ * Purpose: connect a "left" vertex (one where both edges go right)
+ * to the processed portion of the mesh. Let R be the active region
+ * containing vEvent, and let U and L be the upper and lower edge
+ * chains of R. There are two possibilities:
+ *
+ * - the normal case: split R into two regions, by connecting vEvent to
+ * the rightmost vertex of U or L lying to the left of the sweep line
+ *
+ * - the degenerate case: if vEvent is close enough to U or L, we
+ * merge vEvent into that edge chain. The subcases are:
+ * - merging with the rightmost vertex of U or L
+ * - merging with the active edge of U or L
+ * - merging with an already-processed portion of U or L
+ */ {
+ ActiveRegion regUp, regLo, reg;
+ GLUhalfEdge eUp, eLo, eNew;
+ ActiveRegion tmp = new ActiveRegion();
+
+ /* assert ( vEvent.anEdge.Onext.Onext == vEvent.anEdge ); */
+
+ /* Get a pointer to the active region containing vEvent */
+ tmp.eUp = vEvent.anEdge.Sym;
+ /* __GL_DICTLISTKEY */ /* __gl_dictListSearch */
+ regUp = (ActiveRegion) Dict.dictKey(Dict.dictSearch(tess.dict, tmp));
+ regLo = RegionBelow(regUp);
+ eUp = regUp.eUp;
+ eLo = regLo.eUp;
+
+ /* Try merging with U or L first */
+ if (Geom.EdgeSign(eUp.Sym.Org, vEvent, eUp.Org) == 0) {
+ ConnectLeftDegenerate(tess, regUp, vEvent);
+ return;
+ }
+
+ /* Connect vEvent to rightmost processed vertex of either chain.
+ * e.Sym.Org is the vertex that we will connect to vEvent.
+ */
+ reg = Geom.VertLeq(eLo.Sym.Org, eUp.Sym.Org) ? regUp : regLo;
+
+ if (regUp.inside || reg.fixUpperEdge) {
+ if (reg == regUp) {
+ eNew = Mesh.__gl_meshConnect(vEvent.anEdge.Sym, eUp.Lnext);
+ if (eNew == null) throw new RuntimeException();
+ } else {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(eLo.Sym.Onext.Sym, vEvent.anEdge);
+ if (tempHalfEdge == null) throw new RuntimeException();
+
+ eNew = tempHalfEdge.Sym;
+ }
+ if (reg.fixUpperEdge) {
+ if (!FixUpperEdge(reg, eNew)) throw new RuntimeException();
+ } else {
+ ComputeWinding(tess, AddRegionBelow(tess, regUp, eNew));
+ }
+ SweepEvent(tess, vEvent);
+ } else {
+ /* The new vertex is in a region which does not belong to the polygon.
+ * We don''t need to connect this vertex to the rest of the mesh.
+ */
+ AddRightEdges(tess, regUp, vEvent.anEdge, vEvent.anEdge, null, true);
+ }
+ }
+
+
+ static void SweepEvent(GLUtessellatorImpl tess, GLUvertex vEvent)
+/*
+ * Does everything necessary when the sweep line crosses a vertex.
+ * Updates the mesh and the edge dictionary.
+ */ {
+ ActiveRegion regUp, reg;
+ GLUhalfEdge e, eTopLeft, eBottomLeft;
+
+ tess.event = vEvent; /* for access in EdgeLeq() */
+ DebugEvent(tess);
+
+ /* Check if this vertex is the right endpoint of an edge that is
+ * already in the dictionary. In this case we don't need to waste
+ * time searching for the location to insert new edges.
+ */
+ e = vEvent.anEdge;
+ while (e.activeRegion == null) {
+ e = e.Onext;
+ if (e == vEvent.anEdge) {
+ /* All edges go right -- not incident to any processed edges */
+ ConnectLeftVertex(tess, vEvent);
+ return;
+ }
+ }
+
+ /* Processing consists of two phases: first we "finish" all the
+ * active regions where both the upper and lower edges terminate
+ * at vEvent (ie. vEvent is closing off these regions).
+ * We mark these faces "inside" or "outside" the polygon according
+ * to their winding number, and delete the edges from the dictionary.
+ * This takes care of all the left-going edges from vEvent.
+ */
+ regUp = TopLeftRegion(e.activeRegion);
+ if (regUp == null) throw new RuntimeException();
+ reg = RegionBelow(regUp);
+ eTopLeft = reg.eUp;
+ eBottomLeft = FinishLeftRegions(tess, reg, null);
+
+ /* Next we process all the right-going edges from vEvent. This
+ * involves adding the edges to the dictionary, and creating the
+ * associated "active regions" which record information about the
+ * regions between adjacent dictionary edges.
+ */
+ if (eBottomLeft.Onext == eTopLeft) {
+ /* No right-going edges -- add a temporary "fixable" edge */
+ ConnectRightVertex(tess, regUp, eBottomLeft);
+ } else {
+ AddRightEdges(tess, regUp, eBottomLeft.Onext, eTopLeft, eTopLeft, true);
+ }
+ }
+
+
+/* Make the sentinel coordinates big enough that they will never be
+ * merged with real input features. (Even with the largest possible
+ * input contour and the maximum tolerance of 1.0, no merging will be
+ * done with coordinates larger than 3 * GLU_TESS_MAX_COORD).
+ */
+ private static final double SENTINEL_COORD = (4.0 * GLU.GLU_TESS_MAX_COORD);
+
+ static void AddSentinel(GLUtessellatorImpl tess, double t)
+/*
+ * We add two sentinel edges above and below all other edges,
+ * to avoid special cases at the top and bottom.
+ */ {
+ GLUhalfEdge e;
+ ActiveRegion reg = new ActiveRegion();
+ if (reg == null) throw new RuntimeException();
+
+ e = Mesh.__gl_meshMakeEdge(tess.mesh);
+ if (e == null) throw new RuntimeException();
+
+ e.Org.s = SENTINEL_COORD;
+ e.Org.t = t;
+ e.Sym.Org.s = -SENTINEL_COORD;
+ e.Sym.Org.t = t;
+ tess.event = e.Sym.Org; /* initialize it */
+
+ reg.eUp = e;
+ reg.windingNumber = 0;
+ reg.inside = false;
+ reg.fixUpperEdge = false;
+ reg.sentinel = true;
+ reg.dirty = false;
+ reg.nodeUp = Dict.dictInsert(tess.dict, reg); /* __gl_dictListInsertBefore */
+ if (reg.nodeUp == null) throw new RuntimeException();
+ }
+
+
+ static void InitEdgeDict(final GLUtessellatorImpl tess)
+/*
+ * We maintain an ordering of edge intersections with the sweep line.
+ * This order is maintained in a dynamic dictionary.
+ */ {
+ /* __gl_dictListNewDict */
+ tess.dict = Dict.dictNewDict(tess, new Dict.DictLeq() {
+ public boolean leq(Object frame, Object key1, Object key2) {
+ return EdgeLeq(tess, (ActiveRegion) key1, (ActiveRegion) key2);
+ }
+ });
+ if (tess.dict == null) throw new RuntimeException();
+
+ AddSentinel(tess, -SENTINEL_COORD);
+ AddSentinel(tess, SENTINEL_COORD);
+ }
+
+
+ static void DoneEdgeDict(GLUtessellatorImpl tess) {
+ ActiveRegion reg;
+ int fixedEdges = 0;
+
+ /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */
+ while ((reg = (ActiveRegion) Dict.dictKey(Dict.dictMin(tess.dict))) != null) {
+ /*
+ * At the end of all processing, the dictionary should contain
+ * only the two sentinel edges, plus at most one "fixable" edge
+ * created by ConnectRightVertex().
+ */
+ if (!reg.sentinel) {
+ assert (reg.fixUpperEdge);
+ assert (++fixedEdges == 1);
+ }
+ assert (reg.windingNumber == 0);
+ DeleteRegion(tess, reg);
+/* __gl_meshDelete( reg.eUp );*/
+ }
+ Dict.dictDeleteDict(tess.dict); /* __gl_dictListDeleteDict */
+ }
+
+
+ static void RemoveDegenerateEdges(GLUtessellatorImpl tess)
+/*
+ * Remove zero-length edges, and contours with fewer than 3 vertices.
+ */ {
+ GLUhalfEdge e, eNext, eLnext;
+ GLUhalfEdge eHead = tess.mesh.eHead;
+
+ /*LINTED*/
+ for (e = eHead.next; e != eHead; e = eNext) {
+ eNext = e.next;
+ eLnext = e.Lnext;
+
+ if (Geom.VertEq(e.Org, e.Sym.Org) && e.Lnext.Lnext != e) {
+ /* Zero-length edge, contour has at least 3 edges */
+
+ SpliceMergeVertices(tess, eLnext, e); /* deletes e.Org */
+ if (!Mesh.__gl_meshDelete(e)) throw new RuntimeException(); /* e is a self-loop */
+ e = eLnext;
+ eLnext = e.Lnext;
+ }
+ if (eLnext.Lnext == e) {
+ /* Degenerate contour (one or two edges) */
+
+ if (eLnext != e) {
+ if (eLnext == eNext || eLnext == eNext.Sym) {
+ eNext = eNext.next;
+ }
+ if (!Mesh.__gl_meshDelete(eLnext)) throw new RuntimeException();
+ }
+ if (e == eNext || e == eNext.Sym) {
+ eNext = eNext.next;
+ }
+ if (!Mesh.__gl_meshDelete(e)) throw new RuntimeException();
+ }
+ }
+ }
+
+ static boolean InitPriorityQ(GLUtessellatorImpl tess)
+/*
+ * Insert all vertices into the priority queue which determines the
+ * order in which vertices cross the sweep line.
+ */ {
+ PriorityQ pq;
+ GLUvertex v, vHead;
+
+ /* __gl_pqSortNewPriorityQ */
+ pq = tess.pq = PriorityQ.pqNewPriorityQ(new PriorityQ.Leq() {
+ public boolean leq(Object key1, Object key2) {
+ return Geom.VertLeq(((GLUvertex) key1), (GLUvertex) key2);
+ }
+ });
+ if (pq == null) return false;
+
+ vHead = tess.mesh.vHead;
+ for (v = vHead.next; v != vHead; v = v.next) {
+ v.pqHandle = pq.pqInsert(v); /* __gl_pqSortInsert */
+ if (v.pqHandle == Long.MAX_VALUE) break;
+ }
+ if (v != vHead || !pq.pqInit()) { /* __gl_pqSortInit */
+ tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */
+ tess.pq = null;
+ return false;
+ }
+
+ return true;
+ }
+
+
+ static void DonePriorityQ(GLUtessellatorImpl tess) {
+ tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */
+ }
+
+
+ static boolean RemoveDegenerateFaces(GLUmesh mesh)
+/*
+ * Delete any degenerate faces with only two edges. WalkDirtyRegions()
+ * will catch almost all of these, but it won't catch degenerate faces
+ * produced by splice operations on already-processed edges.
+ * The two places this can happen are in FinishLeftRegions(), when
+ * we splice in a "temporary" edge produced by ConnectRightVertex(),
+ * and in CheckForLeftSplice(), where we splice already-processed
+ * edges to ensure that our dictionary invariants are not violated
+ * by numerical errors.
+ *
+ * In both these cases it is *very* dangerous to delete the offending
+ * edge at the time, since one of the routines further up the stack
+ * will sometimes be keeping a pointer to that edge.
+ */ {
+ GLUface f, fNext;
+ GLUhalfEdge e;
+
+ /*LINTED*/
+ for (f = mesh.fHead.next; f != mesh.fHead; f = fNext) {
+ fNext = f.next;
+ e = f.anEdge;
+ assert (e.Lnext != e);
+
+ if (e.Lnext.Lnext == e) {
+ /* A face with only two edges */
+ AddWinding(e.Onext, e);
+ if (!Mesh.__gl_meshDelete(e)) return false;
+ }
+ }
+ return true;
+ }
+
+ public static boolean __gl_computeInterior(GLUtessellatorImpl tess)
+/*
+ * __gl_computeInterior( tess ) computes the planar arrangement specified
+ * by the given contours, and further subdivides this arrangement
+ * into regions. Each region is marked "inside" if it belongs
+ * to the polygon, according to the rule given by tess.windingRule.
+ * Each interior region is guaranteed be monotone.
+ */ {
+ GLUvertex v, vNext;
+
+ tess.fatalError = false;
+
+ /* Each vertex defines an event for our sweep line. Start by inserting
+ * all the vertices in a priority queue. Events are processed in
+ * lexicographic order, ie.
+ *
+ * e1 < e2 iff e1.x < e2.x || (e1.x == e2.x && e1.y < e2.y)
+ */
+ RemoveDegenerateEdges(tess);
+ if (!InitPriorityQ(tess)) return false; /* if error */
+ InitEdgeDict(tess);
+
+ /* __gl_pqSortExtractMin */
+ while ((v = (GLUvertex) tess.pq.pqExtractMin()) != null) {
+ for (; ;) {
+ vNext = (GLUvertex) tess.pq.pqMinimum(); /* __gl_pqSortMinimum */
+ if (vNext == null || !Geom.VertEq(vNext, v)) break;
+
+ /* Merge together all vertices at exactly the same location.
+ * This is more efficient than processing them one at a time,
+ * simplifies the code (see ConnectLeftDegenerate), and is also
+ * important for correct handling of certain degenerate cases.
+ * For example, suppose there are two identical edges A and B
+ * that belong to different contours (so without this code they would
+ * be processed by separate sweep events). Suppose another edge C
+ * crosses A and B from above. When A is processed, we split it
+ * at its intersection point with C. However this also splits C,
+ * so when we insert B we may compute a slightly different
+ * intersection point. This might leave two edges with a small
+ * gap between them. This kind of error is especially obvious
+ * when using boundary extraction (GLU_TESS_BOUNDARY_ONLY).
+ */
+ vNext = (GLUvertex) tess.pq.pqExtractMin(); /* __gl_pqSortExtractMin*/
+ SpliceMergeVertices(tess, v.anEdge, vNext.anEdge);
+ }
+ SweepEvent(tess, v);
+ }
+
+ /* Set tess.event for debugging purposes */
+ /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */
+ tess.event = ((ActiveRegion) Dict.dictKey(Dict.dictMin(tess.dict))).eUp.Org;
+ DebugEvent(tess);
+ DoneEdgeDict(tess);
+ DonePriorityQ(tess);
+
+ if (!RemoveDegenerateFaces(tess.mesh)) return false;
+ Mesh.__gl_meshCheckMesh(tess.mesh);
+
+ return true;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/TessMono.java b/src/classes/com/sun/opengl/impl/glu/tessellator/TessMono.java
new file mode 100644
index 000000000..62c653bfe
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/TessMono.java
@@ -0,0 +1,209 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class TessMono {
+/* __gl_meshTessellateMonoRegion( face ) tessellates a monotone region
+ * (what else would it do??) The region must consist of a single
+ * loop of half-edges (see mesh.h) oriented CCW. "Monotone" in this
+ * case means that any vertical line intersects the interior of the
+ * region in a single interval.
+ *
+ * Tessellation consists of adding interior edges (actually pairs of
+ * half-edges), to split the region into non-overlapping triangles.
+ *
+ * The basic idea is explained in Preparata and Shamos (which I don''t
+ * have handy right now), although their implementation is more
+ * complicated than this one. The are two edge chains, an upper chain
+ * and a lower chain. We process all vertices from both chains in order,
+ * from right to left.
+ *
+ * The algorithm ensures that the following invariant holds after each
+ * vertex is processed: the untessellated region consists of two
+ * chains, where one chain (say the upper) is a single edge, and
+ * the other chain is concave. The left vertex of the single edge
+ * is always to the left of all vertices in the concave chain.
+ *
+ * Each step consists of adding the rightmost unprocessed vertex to one
+ * of the two chains, and forming a fan of triangles from the rightmost
+ * of two chain endpoints. Determining whether we can add each triangle
+ * to the fan is a simple orientation test. By making the fan as large
+ * as possible, we restore the invariant (check it yourself).
+ */
+ static boolean __gl_meshTessellateMonoRegion(GLUface face) {
+ GLUhalfEdge up, lo;
+
+ /* All edges are oriented CCW around the boundary of the region.
+ * First, find the half-edge whose origin vertex is rightmost.
+ * Since the sweep goes from left to right, face->anEdge should
+ * be close to the edge we want.
+ */
+ up = face.anEdge;
+ assert (up.Lnext != up && up.Lnext.Lnext != up);
+
+ for (; Geom.VertLeq(up.Sym.Org, up.Org); up = up.Onext.Sym)
+ ;
+ for (; Geom.VertLeq(up.Org, up.Sym.Org); up = up.Lnext)
+ ;
+ lo = up.Onext.Sym;
+
+ while (up.Lnext != lo) {
+ if (Geom.VertLeq(up.Sym.Org, lo.Org)) {
+ /* up.Sym.Org is on the left. It is safe to form triangles from lo.Org.
+ * The EdgeGoesLeft test guarantees progress even when some triangles
+ * are CW, given that the upper and lower chains are truly monotone.
+ */
+ while (lo.Lnext != up && (Geom.EdgeGoesLeft(lo.Lnext)
+ || Geom.EdgeSign(lo.Org, lo.Sym.Org, lo.Lnext.Sym.Org) <= 0)) {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(lo.Lnext, lo);
+ if (tempHalfEdge == null) return false;
+ lo = tempHalfEdge.Sym;
+ }
+ lo = lo.Onext.Sym;
+ } else {
+ /* lo.Org is on the left. We can make CCW triangles from up.Sym.Org. */
+ while (lo.Lnext != up && (Geom.EdgeGoesRight(up.Onext.Sym)
+ || Geom.EdgeSign(up.Sym.Org, up.Org, up.Onext.Sym.Org) >= 0)) {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(up, up.Onext.Sym);
+ if (tempHalfEdge == null) return false;
+ up = tempHalfEdge.Sym;
+ }
+ up = up.Lnext;
+ }
+ }
+
+ /* Now lo.Org == up.Sym.Org == the leftmost vertex. The remaining region
+ * can be tessellated in a fan from this leftmost vertex.
+ */
+ assert (lo.Lnext != up);
+ while (lo.Lnext.Lnext != up) {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(lo.Lnext, lo);
+ if (tempHalfEdge == null) return false;
+ lo = tempHalfEdge.Sym;
+ }
+
+ return true;
+ }
+
+
+/* __gl_meshTessellateInterior( mesh ) tessellates each region of
+ * the mesh which is marked "inside" the polygon. Each such region
+ * must be monotone.
+ */
+ public static boolean __gl_meshTessellateInterior(GLUmesh mesh) {
+ GLUface f, next;
+
+ /*LINTED*/
+ for (f = mesh.fHead.next; f != mesh.fHead; f = next) {
+ /* Make sure we don''t try to tessellate the new triangles. */
+ next = f.next;
+ if (f.inside) {
+ if (!__gl_meshTessellateMonoRegion(f)) return false;
+ }
+ }
+
+ return true;
+ }
+
+
+/* __gl_meshDiscardExterior( mesh ) zaps (ie. sets to NULL) all faces
+ * which are not marked "inside" the polygon. Since further mesh operations
+ * on NULL faces are not allowed, the main purpose is to clean up the
+ * mesh so that exterior loops are not represented in the data structure.
+ */
+ public static void __gl_meshDiscardExterior(GLUmesh mesh) {
+ GLUface f, next;
+
+ /*LINTED*/
+ for (f = mesh.fHead.next; f != mesh.fHead; f = next) {
+ /* Since f will be destroyed, save its next pointer. */
+ next = f.next;
+ if (!f.inside) {
+ Mesh.__gl_meshZapFace(f);
+ }
+ }
+ }
+
+ private static final int MARKED_FOR_DELETION = 0x7fffffff;
+
+/* __gl_meshSetWindingNumber( mesh, value, keepOnlyBoundary ) resets the
+ * winding numbers on all edges so that regions marked "inside" the
+ * polygon have a winding number of "value", and regions outside
+ * have a winding number of 0.
+ *
+ * If keepOnlyBoundary is TRUE, it also deletes all edges which do not
+ * separate an interior region from an exterior one.
+ */
+ public static boolean __gl_meshSetWindingNumber(GLUmesh mesh, int value, boolean keepOnlyBoundary) {
+ GLUhalfEdge e, eNext;
+
+ for (e = mesh.eHead.next; e != mesh.eHead; e = eNext) {
+ eNext = e.next;
+ if (e.Sym.Lface.inside != e.Lface.inside) {
+
+ /* This is a boundary edge (one side is interior, one is exterior). */
+ e.winding = (e.Lface.inside) ? value : -value;
+ } else {
+
+ /* Both regions are interior, or both are exterior. */
+ if (!keepOnlyBoundary) {
+ e.winding = 0;
+ } else {
+ if (!Mesh.__gl_meshDelete(e)) return false;
+ }
+ }
+ }
+ return true;
+ }
+
+}
diff --git a/src/classes/com/sun/opengl/impl/glu/tessellator/TessState.java b/src/classes/com/sun/opengl/impl/glu/tessellator/TessState.java
new file mode 100644
index 000000000..9cf192529
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glu/tessellator/TessState.java
@@ -0,0 +1,59 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class TessState {
+ public static final int T_DORMANT = 0;
+ public static final int T_IN_POLYGON = 1;
+ public static final int T_IN_CONTOUR = 2;
+}