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-rw-r--r--src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsBitmapWGLDrawable.java3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsBitmapWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsBitmapWGLDrawable.java
index 18c868c6d..c61a8d0e4 100644
--- a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsBitmapWGLDrawable.java
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsBitmapWGLDrawable.java
@@ -98,8 +98,7 @@ public class WindowsBitmapWGLDrawable extends WindowsWGLDrawable {
// NOTE: negating the height causes the DIB to be in top-down row
// order rather than bottom-up; ends up being correct during pixel
// readback
- // header.setBiHeight(-1 * height);
- header.setBiHeight(height);
+ header.setBiHeight(-1 * height);
header.setBiPlanes((short) 1);
header.setBiBitCount((short) bitsPerPixel);
header.setBiXPelsPerMeter(0);