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-rw-r--r--src/com/jogamp/graph/curve/tess/CDTriangulator2D.java13
-rw-r--r--src/com/jogamp/graph/geom/AABBox.java7
-rw-r--r--src/jogamp/graph/curve/tess/Loop.java11
3 files changed, 16 insertions, 15 deletions
diff --git a/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java b/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java
index beef2d4a5..cc2478409 100644
--- a/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java
+++ b/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java
@@ -203,13 +203,14 @@ public class CDTriangulator2D {
}
private Loop getContainerLoop(Outline polyline){
- Vertex v = polyline.getVertex(0);
-
- for (Loop loop:loops){
- if(loop.checkInside(v)){
- return loop;
+ ArrayList<Vertex> vertices = polyline.getVertices();
+ for(Vertex vert: vertices){
+ for (Loop loop:loops){
+ if(loop.checkInside(vert)){
+ return loop;
+ }
}
- }
+ }
return null;
}
}
diff --git a/src/com/jogamp/graph/geom/AABBox.java b/src/com/jogamp/graph/geom/AABBox.java
index f97c43a57..8cd06329e 100644
--- a/src/com/jogamp/graph/geom/AABBox.java
+++ b/src/com/jogamp/graph/geom/AABBox.java
@@ -40,12 +40,13 @@ public class AABBox {
private float[] high = {-1*Float.MAX_VALUE,-1*Float.MAX_VALUE,-1*Float.MAX_VALUE};
private float[] center = new float[3];
- /** Create a Axis Aligned bounding box (AABBox) where the low and and high MAX float Values.
+ /** Create a Axis Aligned bounding box (AABBox)
+ * where the low and and high MAX float Values.
*/
public AABBox() {}
- /** Create an AABBox specifying the coordinates of the low and high
- *
+ /** Create an AABBox specifying the coordinates
+ * of the low and high
* @param lx min x-coordinate
* @param ly min y-coordnate
* @param lz min z-coordinate
diff --git a/src/jogamp/graph/curve/tess/Loop.java b/src/jogamp/graph/curve/tess/Loop.java
index d2162bbeb..fd7736a20 100644
--- a/src/jogamp/graph/curve/tess/Loop.java
+++ b/src/jogamp/graph/curve/tess/Loop.java
@@ -314,7 +314,6 @@ public class Loop {
next = current.getNext();
continue;
}
-
Vertex vert1 = current.getGraphPoint().getPoint();
Vertex vert2 = next.getGraphPoint().getPoint();
@@ -331,13 +330,13 @@ public class Loop {
float[] d1 = {vert2.getX() - vert1.getX(), vert2.getY() - vert1.getY(),
vert2.getZ() - vert1.getZ()};
- float[] prepD1 = {d1[1],-1*d1[0], d1[2]};
- float[] prepD0 = {d0[1],-1*d0[0], d0[2]};
+ float[] prep_d1 = {d1[1],-1*d1[0], d1[2]};
+ float[] prep_d0 = {d0[1],-1*d0[0], d0[2]};
float[] p0p1 = new float[]{vert1.getX() - vertex.getX(), vert1.getY() - vertex.getY(),
vert1.getZ() - vertex.getZ()};
- float dotD1D0 = VectorUtil.dot(prepD1, d0);
+ float dotD1D0 = VectorUtil.dot(prep_d1, d0);
if(dotD1D0 == 0){
/** ray parallel to segment */
current = next;
@@ -345,8 +344,8 @@ public class Loop {
continue;
}
- float s = VectorUtil.dot(prepD1,p0p1)/dotD1D0;
- float t = VectorUtil.dot(prepD0,p0p1)/dotD1D0;
+ float s = VectorUtil.dot(prep_d1,p0p1)/dotD1D0;
+ float t = VectorUtil.dot(prep_d0,p0p1)/dotD1D0;
if(s >= 0 && t >= 0 && t<= 1){
hits++;