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-rwxr-xr-xsrc/classes/com/sun/opengl/impl/GLBufferSizeTracker.java188
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/GLBufferStateTracker.java173
-rw-r--r--src/classes/com/sun/opengl/impl/GLContextImpl.java27
-rw-r--r--src/classes/com/sun/opengl/impl/GLContextShareSet.java25
4 files changed, 412 insertions, 1 deletions
diff --git a/src/classes/com/sun/opengl/impl/GLBufferSizeTracker.java b/src/classes/com/sun/opengl/impl/GLBufferSizeTracker.java
new file mode 100755
index 000000000..4538f8450
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/GLBufferSizeTracker.java
@@ -0,0 +1,188 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+import java.util.*;
+import javax.media.opengl.*;
+
+/**
+ * Tracks as closely as possible the sizes of allocated OpenGL buffer
+ * objects. When glMapBuffer or glMapBufferARB is called, in order to
+ * turn the resulting base address into a java.nio.ByteBuffer, we need
+ * to know the size in bytes of the allocated OpenGL buffer object.
+ * Previously we would compute this size by using
+ * glGetBufferParameterivARB with a pname of GL_BUFFER_SIZE_ARB, but
+ * it appears doing so each time glMapBuffer is called is too costly
+ * on at least Apple's new multithreaded OpenGL implementation. <P>
+ *
+ * Instead we now try to track the sizes of allocated buffer objects.
+ * We watch calls to glBindBuffer to see which buffer is bound to
+ * which target and to glBufferData to see how large the buffer's
+ * allocated size is. When glMapBuffer is called, we consult our table
+ * of buffer sizes to see if we can return an answer without a glGet
+ * call. <P>
+ *
+ * We share the GLBufferSizeTracker objects among all GLContexts for
+ * which sharing is enabled, because the namespace for buffer objects
+ * is the same for these contexts. <P>
+ *
+ * Tracking the state of which buffer objects are bound is done in the
+ * GLBufferStateTracker and is not completely trivial. In the face of
+ * calls to glPushClientAttrib / glPopClientAttrib we currently punt
+ * and re-fetch the bound buffer object for the state in question;
+ * see, for example, glVertexPointer and the calls down to
+ * GLBufferStateTracker.getBoundBufferObject(). Note that we currently
+ * ignore new binding targets such as GL_TRANSFORM_FEEDBACK_BUFFER_NV;
+ * the fact that new binding targets may be added in the future makes
+ * it impossible to cache state for these new targets. <P>
+ *
+ * Ignoring new binding targets, the primary situation in which we may
+ * not be able to return a cached answer is in the case of an error,
+ * where glBindBuffer may not have been called before trying to call
+ * glBufferData. Also, if external native code modifies a buffer
+ * object, we may return an incorrect answer. (FIXME: this case
+ * requires more thought, and perhaps stochastic and
+ * exponential-fallback checking. However, note that it can only occur
+ * in the face of external native code which requires that the
+ * application be signed anyway, so there is no security risk in this
+ * area.)
+ */
+
+public class GLBufferSizeTracker {
+ // Map from buffer names to sizes.
+ // Note: should probably have some way of shrinking this map, but
+ // can't just make it a WeakHashMap because nobody holds on to the
+ // keys; would have to always track creation and deletion of buffer
+ // objects, which is probably sub-optimal. The expected usage
+ // pattern of buffer objects indicates that the fact that this map
+ // never shrinks is probably not that bad.
+ private Map/*<Integer,Integer>*/ bufferSizeMap =
+ Collections.synchronizedMap(new HashMap/*<Integer,Integer>*/());
+
+ private static final boolean DEBUG = Debug.debug("GLBufferSizeTracker");
+
+ public GLBufferSizeTracker() {
+ }
+
+ public void setBufferSize(GLBufferStateTracker bufferStateTracker,
+ int target,
+ GL caller,
+ int size) {
+ // Need to do some similar queries to getBufferSize below
+ int buffer = bufferStateTracker.getBoundBufferObject(target, caller);
+ boolean valid = bufferStateTracker.isBoundBufferObjectKnown(target);
+ if (valid) {
+ if (buffer == 0) {
+ // FIXME: this really should not happen if we know what's
+ // going on. Very likely there is an OpenGL error in the
+ // application if we get here. Could silently return 0, but it
+ // seems better to get an early warning that something is
+ // wrong.
+ throw new GLException("Error: no OpenGL buffer object appears to be bound to target 0x" +
+ Integer.toHexString(target));
+ }
+ bufferSizeMap.put(new Integer(buffer), new Integer(size));
+ }
+ // We don't know the current buffer state. Note that the buffer
+ // state tracker will have made the appropriate OpenGL query if it
+ // didn't know what was going on, so at this point we have nothing
+ // left to do except drop this piece of information on the floor.
+ }
+
+ public int getBufferSize(GLBufferStateTracker bufferStateTracker,
+ int target,
+ GL caller) {
+ // See whether we know what buffer is currently bound to the given
+ // state
+ int buffer = bufferStateTracker.getBoundBufferObject(target, caller);
+ boolean valid = bufferStateTracker.isBoundBufferObjectKnown(target);
+ if (valid) {
+ if (buffer == 0) {
+ // FIXME: this really should not happen if we know what's
+ // going on. Very likely there is an OpenGL error in the
+ // application if we get here. Could silently return 0, but it
+ // seems better to get an early warning that something is
+ // wrong.
+ throw new GLException("Error: no OpenGL buffer object appears to be bound to target 0x" +
+ Integer.toHexString(target));
+ }
+ // See whether we know the size of this buffer object; at this
+ // point we almost certainly should if the application is
+ // written correctly
+ Integer key = new Integer(buffer);
+ Integer sz = (Integer) bufferSizeMap.get(key);
+ if (sz == null) {
+ // For robustness, try to query this value from the GL as we used to
+ int[] tmp = new int[1];
+ caller.glGetBufferParameterivARB(target, GL.GL_BUFFER_SIZE_ARB, tmp, 0);
+ if (tmp[0] == 0) {
+ // Assume something is wrong rather than silently going along
+ throw new GLException("Error: buffer size returned by glGetBufferParameterivARB was zero; probably application error");
+ }
+ // Assume we just don't know what's happening
+ sz = new Integer(tmp[0]);
+ bufferSizeMap.put(key, sz);
+ if (DEBUG) {
+ System.err.println("GLBufferSizeTracker.getBufferSize(): made slow query to cache size " +
+ tmp[0] +
+ " for buffer " +
+ buffer);
+ }
+ }
+ return sz.intValue();
+ }
+ // We don't know what's going on in this case; query the GL for an answer
+ int[] tmp = new int[1];
+ caller.glGetBufferParameterivARB(target, GL.GL_BUFFER_SIZE_ARB, tmp, 0);
+ if (DEBUG) {
+ System.err.println("GLBufferSizeTracker.getBufferSize(): no cached buffer information");
+ }
+ return tmp[0];
+ }
+
+ // This should be called on any major event where we might start
+ // producing wrong answers, such as OpenGL context creation and
+ // destruction if we don't know whether there are other currently-
+ // created contexts that might be keeping the buffer objects alive
+ // that we're dealing with
+ public void clearCachedBufferSizes() {
+ bufferSizeMap.clear();
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/GLBufferStateTracker.java b/src/classes/com/sun/opengl/impl/GLBufferStateTracker.java
new file mode 100755
index 000000000..2c4a9963e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/GLBufferStateTracker.java
@@ -0,0 +1,173 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+import java.util.*;
+import javax.media.opengl.*;
+
+/**
+ * Tracks as closely as possible which OpenGL buffer object is bound
+ * to which binding target in the current OpenGL context.
+ * GLBufferStateTracker objects are allocated on a per-GLImpl basis,
+ * which is basically identical to a per-OpenGL-context basis
+ * (assuming correct usage of the GLImpl objects, which is checked by
+ * the DebugGL). This class is used to verify that e.g. the vertex
+ * buffer object extension is in use when the glVertexPointer variant
+ * taking a long as argument is called. <P>
+ *
+ * Note that because the enumerated value used for the binding of a
+ * buffer object (e.g. GL_ARRAY_BUFFER) is different than that used to
+ * query the binding using glGetIntegerv (e.g.
+ * GL_ARRAY_BUFFER_BINDING), then in the face of new binding targets
+ * being added to the GL (e.g. GL_TRANSFORM_FEEDBACK_BUFFER_NV) it is
+ * impossible to set up a query of the buffer object currently bound
+ * to a particular state. It turns out that for some uses, such as
+ * finding the size of the currently bound buffer, this doesn't
+ * matter, though of course without knowing the buffer object we can't
+ * re-associate the queried size with the buffer object ID. <P>
+ *
+ * Because the namespace of buffer objects is the unsigned integers
+ * with 0 reserved by the GL, and because we have to be able to return
+ * both 0 and other integers as valid answers from
+ * getBoundBufferObject(), we need a second query, which is to ask
+ * whether we know the state of the binding for a given target. For
+ * "unknown" targets such as GL_TRANSFORM_FEEDBACK_BUFFER_NV we return
+ * false from this, but we also clear the valid bit and later refresh
+ * the binding state if glPushClientAttrib / glPopClientAttrib are
+ * called, since we don't want the complexity of tracking stacks of
+ * these attributes.
+ *
+ */
+
+public class GLBufferStateTracker {
+ private static final boolean DEBUG = Debug.debug("GLBufferStateTracker");
+
+ private static final Integer arrayBufferEnum = new Integer(GL.GL_ARRAY_BUFFER);
+ private static final Integer elementArrayBufferEnum = new Integer(GL.GL_ELEMENT_ARRAY_BUFFER);
+ private static final Integer pixelPackBufferEnum = new Integer(GL.GL_PIXEL_PACK_BUFFER);
+ private static final Integer pixelUnpackBufferEnum = new Integer(GL.GL_PIXEL_UNPACK_BUFFER);
+ private static final Integer zero = new Integer(0);
+
+ // Maps binding targets to buffer objects. A null value indicates
+ // that the binding is unknown. A zero value indicates that it is
+ // known that no buffer is bound to the target.
+ private Map/*<Integer,Integer>*/ bindingMap = new HashMap/*<Integer,Integer>*/();
+
+ private int[] bufTmp = new int[1];
+
+ public GLBufferStateTracker() {
+ // Start with known unbound targets for known keys
+ bindingMap.put(arrayBufferEnum, zero);
+ bindingMap.put(elementArrayBufferEnum, zero);
+ bindingMap.put(pixelPackBufferEnum, zero);
+ bindingMap.put(pixelUnpackBufferEnum, zero);
+ }
+
+ public void setBoundBufferObject(int target, int buffer) {
+ Integer key = box(target);
+ bindingMap.put(key, box(buffer));
+ }
+
+ /** Note: returns an unspecified value if the binding for the
+ specified target (e.g. GL_ARRAY_BUFFER) is currently unknown.
+ You must use isBoundBufferObjectKnown() to see whether the
+ return value is valid. */
+ public int getBoundBufferObject(int target, GL caller) {
+ Integer key = box(target);
+ Integer value = (Integer) bindingMap.get(key);
+ if (value == null) {
+ // User probably either called glPushClientAttrib /
+ // glPopClientAttrib or is querying an unknown target. See
+ // whether we know how to fetch this state.
+ boolean gotQueryTarget = true;
+ int queryTarget = 0;
+ switch (target) {
+ case GL.GL_ARRAY_BUFFER: queryTarget = GL.GL_ARRAY_BUFFER_BINDING; break;
+ case GL.GL_ELEMENT_ARRAY_BUFFER: queryTarget = GL.GL_ELEMENT_ARRAY_BUFFER_BINDING; break;
+ case GL.GL_PIXEL_PACK_BUFFER: queryTarget = GL.GL_PIXEL_PACK_BUFFER_BINDING; break;
+ case GL.GL_PIXEL_UNPACK_BUFFER: queryTarget = GL.GL_PIXEL_UNPACK_BUFFER_BINDING; break;
+ default: gotQueryTarget = false; break;
+ }
+ if (gotQueryTarget) {
+ caller.glGetIntegerv(queryTarget, bufTmp, 0);
+ if (DEBUG) {
+ System.err.println("GLBufferStateTracker.getBoundBufferObject(): queried bound buffer " +
+ bufTmp[0] +
+ " for query target 0x" + Integer.toHexString(queryTarget));
+ }
+ setBoundBufferObject(target, bufTmp[0]);
+ // Try once more
+ return getBoundBufferObject(target, caller);
+ }
+ return 0;
+ }
+ return value.intValue();
+ }
+
+ /** Indicates whether the binding state for the specified target is
+ currently known. Should be called after getBoundBufferObject()
+ because that method may change the answer for a given target. */
+ public boolean isBoundBufferObjectKnown(int target) {
+ return (bindingMap.get(box(target)) != null);
+ }
+
+ /** Clears out the known/unknown state of the various buffer object
+ binding states. These will be refreshed later on an as-needed
+ basis. This is called by the implementations of
+ glPushClientAttrib / glPopClientAttrib. Might want to call this
+ from GLContext.makeCurrent() in the future to possibly increase
+ the robustness of these caches in the face of external native
+ code manipulating OpenGL state. */
+ public void clearBufferObjectState() {
+ bindingMap.clear();
+ }
+
+ // FIXME: could largely remove this and use Integer.valueOf() in JDK 5
+ private static Integer box(int key) {
+ switch (key) {
+ case 0: return zero;
+ case GL.GL_ARRAY_BUFFER: return arrayBufferEnum;
+ case GL.GL_ELEMENT_ARRAY_BUFFER: return elementArrayBufferEnum;
+ case GL.GL_PIXEL_PACK_BUFFER: return pixelPackBufferEnum;
+ case GL.GL_PIXEL_UNPACK_BUFFER: return pixelUnpackBufferEnum;
+ default: return new Integer(key);
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/GLContextImpl.java b/src/classes/com/sun/opengl/impl/GLContextImpl.java
index fcd1e58be..21e6d6598 100644
--- a/src/classes/com/sun/opengl/impl/GLContextImpl.java
+++ b/src/classes/com/sun/opengl/impl/GLContextImpl.java
@@ -68,6 +68,10 @@ public abstract class GLContextImpl extends GLContext {
// OpenGL functions.
private GLProcAddressTable glProcAddressTable;
+ // Tracks creation and initialization of buffer objects to avoid
+ // repeated glGet calls upon glMapBuffer operations
+ private GLBufferSizeTracker bufferSizeTracker;
+
// Tracks creation and deletion of server-side OpenGL objects when
// the Java2D/OpenGL pipeline is active and using FBOs to render
private GLObjectTracker tracker;
@@ -81,7 +85,6 @@ public abstract class GLContextImpl extends GLContext {
}
public GLContextImpl(GLContext shareWith, boolean dontShareWithJava2D) {
- setGL(createGL());
functionAvailability = new FunctionAvailabilityCache(this);
GLContext shareContext = shareWith;
if (!dontShareWithJava2D) {
@@ -95,6 +98,10 @@ public abstract class GLContextImpl extends GLContext {
shareContext = Java2D.filterShareContext(shareWith);
}
GLContextShareSet.registerForObjectTracking(shareWith, this, shareContext);
+ GLContextShareSet.registerForBufferObjectSharing(shareWith, this);
+ // This must occur after the above calls into the
+ // GLContextShareSet, which set up state needed by the GL object
+ setGL(createGL());
}
public int makeCurrent() throws GLException {
@@ -184,6 +191,13 @@ public abstract class GLContextImpl extends GLContext {
}
}
+ // Because we don't know how many other contexts we might be
+ // sharing with (and it seems too complicated to implement the
+ // GLObjectTracker's ref/unref scheme for the buffer-related
+ // optimizations), simply clear the cache of known buffers' sizes
+ // when we destroy contexts
+ bufferSizeTracker.clearCachedBufferSizes();
+
// Must hold the lock around the destroy operation to make sure we
// don't destroy the context out from under another thread rendering to it
lock.lock();
@@ -361,6 +375,17 @@ public abstract class GLContextImpl extends GLContext {
return "0x" + Long.toHexString(hex);
}
+ //----------------------------------------------------------------------
+ // Helpers for buffer object optimizations
+
+ public void setBufferSizeTracker(GLBufferSizeTracker bufferSizeTracker) {
+ this.bufferSizeTracker = bufferSizeTracker;
+ }
+
+ public GLBufferSizeTracker getBufferSizeTracker() {
+ return bufferSizeTracker;
+ }
+
//---------------------------------------------------------------------------
// Helpers for integration with Java2D/OpenGL pipeline when FBOs are
// being used
diff --git a/src/classes/com/sun/opengl/impl/GLContextShareSet.java b/src/classes/com/sun/opengl/impl/GLContextShareSet.java
index f2c015762..e02ef1fb5 100644
--- a/src/classes/com/sun/opengl/impl/GLContextShareSet.java
+++ b/src/classes/com/sun/opengl/impl/GLContextShareSet.java
@@ -240,6 +240,31 @@ public class GLContextShareSet {
}
}
+ /** In order to avoid glGet calls for buffer object checks related
+ to glVertexPointer, etc. calls as well as glMapBuffer calls, we
+ need to share the same GLBufferSizeTracker object between
+ contexts sharing textures and display lists. For now we keep
+ this mechanism orthogonal to the GLObjectTracker to hopefully
+ keep things easier to understand. (The GLObjectTracker is
+ currently only needed in a fairly esoteric case, when the
+ Java2D/JOGL bridge is active, but the GLBufferSizeTracker
+ mechanism is now always required.) */
+ public static void registerForBufferObjectSharing(GLContext olderContextOrNull, GLContext newContext) {
+ // FIXME: downcasts to GLContextImpl undesirable
+ GLContextImpl older = (GLContextImpl) olderContextOrNull;
+ GLContextImpl newer = (GLContextImpl) newContext;
+ GLBufferSizeTracker tracker = null;
+ if (older != null) {
+ tracker = older.getBufferSizeTracker();
+ assert (tracker != null)
+ : "registerForBufferObjectSharing was not called properly for the older context, or has a bug in it";
+ }
+ if (tracker == null) {
+ tracker = new GLBufferSizeTracker();
+ }
+ newer.setBufferSizeTracker(tracker);
+ }
+
//----------------------------------------------------------------------
// Internals only below this point
//