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-rwxr-xr-xsrc/com/jogamp/graph/curve/OutlineShape.java20
-rwxr-xr-xsrc/com/jogamp/graph/curve/Region.java6
-rwxr-xr-xsrc/com/jogamp/graph/curve/RegionFactory.java4
-rw-r--r--src/com/jogamp/graph/curve/opengl/RegionRenderer.java13
-rw-r--r--src/com/jogamp/graph/curve/opengl/TextRenderer.java16
-rw-r--r--src/com/jogamp/graph/curve/tess/CDTriangulator2D.java4
-rw-r--r--src/com/jogamp/graph/geom/Outline.java33
7 files changed, 65 insertions, 31 deletions
diff --git a/src/com/jogamp/graph/curve/OutlineShape.java b/src/com/jogamp/graph/curve/OutlineShape.java
index 0c3988db3..827717aa5 100755
--- a/src/com/jogamp/graph/curve/OutlineShape.java
+++ b/src/com/jogamp/graph/curve/OutlineShape.java
@@ -95,7 +95,7 @@ public class OutlineShape {
public static final int QUADRATIC_NURBS = 10;
private final Vertex.Factory<? extends Vertex> vertexFactory;
- /** The list of outlines that are part of this
+ /** The list of {@link Outline}s that are part of this
* outline shape.
*/
private ArrayList<Outline> outlines = new ArrayList<Outline>(3);
@@ -112,7 +112,7 @@ public class OutlineShape {
*/
public final Vertex.Factory<? extends Vertex> vertexFactory() { return vertexFactory; }
- /** Add a new empty outline
+ /** Add a new empty {@link Outline}
* to the shape, this new outline will
* be placed at the end of the outline list.
*
@@ -123,7 +123,7 @@ public class OutlineShape {
outlines.add(new Outline());
}
- /** Adds an outline to the OutlineShape object
+ /** Adds an {@link Outline} to the OutlineShape object
* if last outline of the shape is empty, it will replace
* that last Outline with the new one. If outline is empty,
* it will do nothing.
@@ -147,7 +147,7 @@ public class OutlineShape {
getLastOutline().addVertex(v);
}
- /** Add a 2D vertex to the last outline by defining the coordniate attribute
+ /** Add a 2D {@link Vertex} to the last outline by defining the coordniate attribute
* of the vertex. The 2D vertex will be represented as Z=0.
*
* @param x the x coordinate
@@ -159,7 +159,7 @@ public class OutlineShape {
getLastOutline().addVertex(vertexFactory, x, y, onCurve);
}
- /** Add a 3D vertex to the last outline by defining the coordniate attribute
+ /** Add a 3D {@link Vertex} to the last outline by defining the coordniate attribute
* of the vertex.
* @param x the x coordinate
* @param y the y coordniate
@@ -171,9 +171,11 @@ public class OutlineShape {
getLastOutline().addVertex(vertexFactory, x, y, z, onCurve);
}
- /** Add a vertex to the last outline by passing a float array and specifying the offset and length in which.
- * the attributes of the vertex are located. The attributes should be continuous (stride = 0).
- * Attributes which value are not set (when length less than 3) are set implicitly to zero.
+ /** Add a vertex to the last outline by passing a float array and specifying the
+ * offset and length in which. The attributes of the vertex are located.
+ * The attributes should be continuous (stride = 0).
+ * Attributes which value are not set (when length less than 3)
+ * are set implicitly to zero.
* @param coordsBuffer the coordinate array where the vertex attributes are to be picked from
* @param offset the offset in the buffer to the x coordinate
* @param length the number of attributes to pick from the buffer (maximum 3)
@@ -270,7 +272,7 @@ public class OutlineShape {
return triangulate(0.5f);
}
- /**Triangulate the outline shape generating a list of triangles
+ /**Triangulate the {@link OutlineShape} generating a list of triangles
* @param sharpness defines the curvature strength around the off-curve vertices.
* defaults to 0.5f
* @return an arraylist of triangles representing the filled region
diff --git a/src/com/jogamp/graph/curve/Region.java b/src/com/jogamp/graph/curve/Region.java
index 143b6f502..5c4e8dad1 100755
--- a/src/com/jogamp/graph/curve/Region.java
+++ b/src/com/jogamp/graph/curve/Region.java
@@ -64,7 +64,7 @@ public interface Region {
/** Renders the associated OGL objects specifying
* current width/hight of window for multi pass rendering
* of the region.
- * @param matrix current pmv matrix.
+ * @param matrix current {@link PMVMatrix}.
* @param vp_width current screen width
* @param vp_height current screen height
* @param width texture width for mp rendering
@@ -73,7 +73,7 @@ public interface Region {
*/
public void render(PMVMatrix matrix, int vp_width, int vp_height, int width);
- /** Adds a list of {@code Triangle} objects to the Region
+ /** Adds a list of {@link Triangle} objects to the Region
* These triangles are to be binded to OGL objects
* on the next call to {@code update}
* @param tris an arraylist of triangle objects
@@ -91,7 +91,7 @@ public interface Region {
*/
public int getNumVertices();
- /** Adds a list of {@code Vertex} objects to the Region
+ /** Adds a list of {@link Vertex} objects to the Region
* These vertices are to be binded to OGL objects
* on the next call to {@code update}
* @param verts an arraylist of vertex objects
diff --git a/src/com/jogamp/graph/curve/RegionFactory.java b/src/com/jogamp/graph/curve/RegionFactory.java
index fe77e1be5..d3b978b8a 100755
--- a/src/com/jogamp/graph/curve/RegionFactory.java
+++ b/src/com/jogamp/graph/curve/RegionFactory.java
@@ -43,8 +43,8 @@ import jogamp.graph.curve.opengl.VBORegion2PES2;
public class RegionFactory {
/**Create a Region based on the GLContext attached
- * @param context the current opengl context
- * @param st the shader state object
+ * @param context the current {@link GLContext}
+ * @param st the {@link ShaderState} object
* @param type can be one of Region.SINGLE_PASS or Region.TWO_PASS
* @return region
*/
diff --git a/src/com/jogamp/graph/curve/opengl/RegionRenderer.java b/src/com/jogamp/graph/curve/opengl/RegionRenderer.java
index dfeff1b55..746eba636 100644
--- a/src/com/jogamp/graph/curve/opengl/RegionRenderer.java
+++ b/src/com/jogamp/graph/curve/opengl/RegionRenderer.java
@@ -14,7 +14,7 @@ import com.jogamp.graph.geom.Vertex;
public abstract class RegionRenderer extends Renderer {
- /** Create a Hardware accelerated Region Renderer
+ /** Create a Hardware accelerated Curve Region Renderer
*/
public static RegionRenderer create(Vertex.Factory<? extends Vertex> factory, int type) {
return new jogamp.graph.curve.opengl.RegionRendererImpl01(factory, type);
@@ -24,7 +24,7 @@ public abstract class RegionRenderer extends Renderer {
super(factory, type);
}
- /** Render an array of Outline shapes combined in one region
+ /** Render an array of {@link OutlineShape}s combined in one region
* at the position provided the triangles of the
* shapes will be generated, if not yet generated
* @param outlineShapes array of OutlineShapes to Render.
@@ -34,7 +34,7 @@ public abstract class RegionRenderer extends Renderer {
*/
public abstract void renderOutlineShapes(GL2ES2 gl, OutlineShape[] outlineShapes, float[] position, int texSize);
- /** Render outline in 3D space at the position provided
+ /** Render an {@link OutlineShape} in 3D space at the position provided
* the triangles of the shapes will be generated, if not yet generated
* @param outlineShape the OutlineShape to Render.
* @param position the initial translation of the outlineShape.
@@ -54,9 +54,9 @@ public abstract class RegionRenderer extends Renderer {
regions.clear();
}
- /**
+ /** Create an ogl {@link Region} defining this {@link OutlineShape}
* @param sharpness parameter for Region generation
- * @return the resulting Region inclusive the generated region
+ * @return the resulting Region.
*/
protected Region createRegion(GL2ES2 gl, OutlineShape outlineShape, float sharpness) {
Region region = RegionFactory.create(gl.getContext(), st, regionType);
@@ -72,7 +72,8 @@ public abstract class RegionRenderer extends Renderer {
return region;
}
- /**
+ /** Create an ogl {@link Region} defining the list of {@link OutlineShape}.
+ * Combining the Shapes into single buffers.
* @param sharpness parameter for Region generation
* @return the resulting Region inclusive the generated region
*/
diff --git a/src/com/jogamp/graph/curve/opengl/TextRenderer.java b/src/com/jogamp/graph/curve/opengl/TextRenderer.java
index 25e8b950f..83f2c93ca 100644
--- a/src/com/jogamp/graph/curve/opengl/TextRenderer.java
+++ b/src/com/jogamp/graph/curve/opengl/TextRenderer.java
@@ -15,6 +15,8 @@ import com.jogamp.graph.geom.Vertex;
public abstract class TextRenderer extends Renderer {
+ protected HashMap<String, GlyphString> strings = new HashMap<String, GlyphString>();
+
/**
* Create a Hardware accelerated Text Renderer.
* @param factory optional Point.Factory for Vertex construction. Default is Vertex.Factory.
@@ -30,7 +32,7 @@ public abstract class TextRenderer extends Renderer {
/** Render the String in 3D space wrt to the font provided at the position provided
* the outlines will be generated, if not yet generated
* @param gl the current GL state
- * @param font font to be used
+ * @param font {@link Font} to be used
* @param str text to be rendered
* @param position the lower left corner of the string
* @param fontSize font size
@@ -40,13 +42,11 @@ public abstract class TextRenderer extends Renderer {
public abstract void renderString3D(GL2ES2 gl, Font font,
String str, float[] position, int fontSize, int texSize);
- protected HashMap<String, GlyphString> strings = new HashMap<String, GlyphString>();
-
- /**
- *
- * @param font
- * @param size
- * @param str
+ /**Create the resulting {@link GlyphString} that represents
+ * the String wrt to the font.
+ * @param font {@link Font} to be used
+ * @param size font size
+ * @param str {@link String} to be created
* @param sharpness parameter for Region generation of the resulting GlyphString
* @return the resulting GlyphString inclusive the generated region
*/
diff --git a/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java b/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java
index cc2478409..a2e4ca50f 100644
--- a/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java
+++ b/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java
@@ -82,7 +82,7 @@ public class CDTriangulator2D {
}
/** Add a curve to the list of profiles provided
- * @param polyline a bounding Outline
+ * @param polyline a bounding {@link Outline}
*/
public void addCurve(Outline polyline){
Loop loop = null;
@@ -107,7 +107,7 @@ public class CDTriangulator2D {
}
/** Generate the triangulation of the provided
- * List of Outlines
+ * List of {@link Outline}s
*/
public ArrayList<Triangle> generateTriangulation(){
for(int i=0;i<loops.size();i++) {
diff --git a/src/com/jogamp/graph/geom/Outline.java b/src/com/jogamp/graph/geom/Outline.java
index 24f44b5fc..a805adf6c 100644
--- a/src/com/jogamp/graph/geom/Outline.java
+++ b/src/com/jogamp/graph/geom/Outline.java
@@ -57,7 +57,7 @@ public class Outline implements Comparable<Outline> {
}
- /** Add a vertex to the outline. The vertex is added at the
+ /** Add a vertex to the outline. The {@link Vertex} is added at the
* end of the outline loop/strip.
* @param vertex Vertex to be added
*/
@@ -66,16 +66,47 @@ public class Outline implements Comparable<Outline> {
box.resize(vertex.getX(), vertex.getY(), vertex.getZ());
}
+ /** Add a {@link Vertex} by specifying its 2D attributes to the outline.
+ * The {@link Vertex} is added at the
+ * end of the outline loop/strip.
+ * @param factory a {@link Factory} to get the required Vertex impl
+ * @param x the x coordinate
+ * @param y the y coordinate
+ * @param onCurve flag if this vertex is on the final curve or defines a curved region
+ * of the shape around this vertex.
+ */
public final void addVertex(Vertex.Factory<? extends Vertex> factory, float x, float y, boolean onCurve) {
addVertex(factory, x, y, 0f, onCurve);
}
+ /** Add a {@link Vertex} by specifying its 3D attributes to the outline.
+ * The {@link Vertex} is added at the
+ * end of the outline loop/strip.
+ * @param factory a {@link Factory} to get the required Vertex impl
+ * @param x the x coordinate
+ * @param y the y coordinate
+ * @param z the z coordinate
+ * @param onCurve flag if this vertex is on the final curve or defines a curved region
+ * of the shape around this vertex.
+ */
public final void addVertex(Vertex.Factory<? extends Vertex> factory, float x, float y, float z, boolean onCurve) {
Vertex v = factory.create(x, y, z);
v.setOnCurve(onCurve);
addVertex(v);
}
+ /** Add a vertex to the outline by passing a float array and specifying the
+ * offset and length in which. The attributes of the vertex are located.
+ * The attributes should be continuous (stride = 0).
+ * Attributes which value are not set (when length less than 3)
+ * are set implicitly to zero.
+ * @param factory a {@link Factory} to get the required Vertex impl
+ * @param coordsBuffer the coordinate array where the vertex attributes are to be picked from
+ * @param offset the offset in the buffer to the x coordinate
+ * @param length the number of attributes to pick from the buffer (maximum 3)
+ * @param onCurve flag if this vertex is on the final curve or defines a curved region
+ * of the shape around this vertex.
+ */
public final void addVertex(Vertex.Factory<? extends Vertex> factory, float[] coordsBuffer, int offset, int length, boolean onCurve) {
Vertex v = factory.create(coordsBuffer, offset, length);
v.setOnCurve(onCurve);