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-rw-r--r--src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java b/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java
index e0edfdc38..1b870d391 100644
--- a/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java
+++ b/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java
@@ -81,7 +81,7 @@ public abstract class WindowsGLDrawable extends GLDrawableImpl {
return hdc;
}
- public void choosePixelFormat(boolean onscreen) {
+ protected void choosePixelFormat(boolean onscreen) {
PIXELFORMATDESCRIPTOR pfd = null;
int pixelFormat = 0;
if (onscreen) {
@@ -337,7 +337,7 @@ public abstract class WindowsGLDrawable extends GLDrawableImpl {
pixelFormatChosen = true;
}
- static PIXELFORMATDESCRIPTOR glCapabilities2PFD(GLCapabilities caps, boolean onscreen) {
+ protected static PIXELFORMATDESCRIPTOR glCapabilities2PFD(GLCapabilities caps, boolean onscreen) {
int colorDepth = (caps.getRedBits() +
caps.getGreenBits() +
caps.getBlueBits());
@@ -376,14 +376,14 @@ public abstract class WindowsGLDrawable extends GLDrawableImpl {
return pfd;
}
- static PIXELFORMATDESCRIPTOR newPixelFormatDescriptor() {
+ protected static PIXELFORMATDESCRIPTOR newPixelFormatDescriptor() {
PIXELFORMATDESCRIPTOR pfd = PIXELFORMATDESCRIPTOR.create();
pfd.nSize((short) pfd.size());
pfd.nVersion((short) 1);
return pfd;
}
- static GLCapabilities pfd2GLCapabilities(PIXELFORMATDESCRIPTOR pfd) {
+ protected static GLCapabilities pfd2GLCapabilities(PIXELFORMATDESCRIPTOR pfd) {
if ((pfd.dwFlags() & WGL.PFD_SUPPORT_OPENGL) == 0) {
return null;
}
@@ -405,10 +405,10 @@ public abstract class WindowsGLDrawable extends GLDrawableImpl {
return res;
}
- static GLCapabilities iattributes2GLCapabilities(int[] iattribs,
- int[] iresults,
- int niattribs,
- boolean requireRenderToWindow) {
+ protected static GLCapabilities iattributes2GLCapabilities(int[] iattribs,
+ int[] iresults,
+ int niattribs,
+ boolean requireRenderToWindow) {
GLCapabilities res = new GLCapabilities();
for (int i = 0; i < niattribs; i++) {
switch (iattribs[i]) {