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-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java31
-rw-r--r--src/test/com/jogamp/opengl/test/junit/newt/parenting/NewtAWTReparentingKeyAdapter.java4
-rw-r--r--src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParentingFocusTraversal01AWT.java5
3 files changed, 16 insertions, 24 deletions
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
index 518d97067..360b7457b 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
@@ -138,32 +138,19 @@ public abstract class MacOSXCGLContext extends GLContextImpl
}
}
- /** Static instances of GL3 core shader code, initialized lazy when required - never destroyed. */
- private static Object gl3ShaderLock = new Object();
- private static volatile boolean gl3VertexShaderInitialized = false;
- private static ShaderCode gl3VertexShader = null;
- private static ShaderCode gl3FragmentShader = null;
+ private static final String shaderBasename = "texture01_xxx";
private static ShaderProgram createCALayerShader(GL3 gl) {
- // Create vertex & fragment shader code objects
- if( !gl3VertexShaderInitialized ) { // volatile OK
- synchronized( gl3ShaderLock ) {
- if( !gl3VertexShaderInitialized ) {
- final String shaderBasename = "texture01_xxx";
- gl3VertexShader = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, MacOSXCGLContext.class,
- "../../shader", "../../shader/bin", shaderBasename, true);
- gl3FragmentShader = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, MacOSXCGLContext.class,
- "../../shader", "../../shader/bin", shaderBasename, true);
- gl3VertexShader.defaultShaderCustomization(gl, true, ShaderCode.es2_default_precision_vp);
- gl3FragmentShader.defaultShaderCustomization(gl, true, ShaderCode.es2_default_precision_fp);
- gl3VertexShaderInitialized = true;
- }
- }
- }
// Create & Link the shader program
final ShaderProgram sp = new ShaderProgram();
- sp.add(gl3VertexShader);
- sp.add(gl3FragmentShader);
+ final ShaderCode vp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, MacOSXCGLContext.class,
+ "../../shader", "../../shader/bin", shaderBasename, true);
+ final ShaderCode fp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, MacOSXCGLContext.class,
+ "../../shader", "../../shader/bin", shaderBasename, true);
+ vp.defaultShaderCustomization(gl, true, ShaderCode.es2_default_precision_vp);
+ fp.defaultShaderCustomization(gl, true, ShaderCode.es2_default_precision_fp);
+ sp.add(vp);
+ sp.add(fp);
if(!sp.link(gl, System.err)) {
throw new GLException("Couldn't link program: "+sp);
}
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/parenting/NewtAWTReparentingKeyAdapter.java b/src/test/com/jogamp/opengl/test/junit/newt/parenting/NewtAWTReparentingKeyAdapter.java
index f7881615d..15393e8ea 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/parenting/NewtAWTReparentingKeyAdapter.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/parenting/NewtAWTReparentingKeyAdapter.java
@@ -48,7 +48,9 @@ public class NewtAWTReparentingKeyAdapter extends KeyAdapter {
}
public void keyTyped(KeyEvent e) {
- if(e.getKeyChar()=='d') {
+ if(e.getKeyChar()=='i') {
+ System.err.println(glWindow);
+ } else if(e.getKeyChar()=='d') {
glWindow.setUndecorated(!glWindow.isUndecorated());
} else if(e.getKeyChar()=='f') {
glWindow.setFullscreen(!glWindow.isFullscreen());
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParentingFocusTraversal01AWT.java b/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParentingFocusTraversal01AWT.java
index f39b5df3b..d6f1f817a 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParentingFocusTraversal01AWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParentingFocusTraversal01AWT.java
@@ -68,12 +68,13 @@ public class TestParentingFocusTraversal01AWT extends UITestCase {
static long durationPerTest = numFocus * 200;
static GLCapabilities glCaps;
static boolean manual = false;
+ static boolean forceGL3 = false;
@BeforeClass
public static void initClass() {
glSize = new Dimension(200,200);
fSize = new Dimension(300,300);
- glCaps = new GLCapabilities(null);
+ glCaps = new GLCapabilities( forceGL3 ? GLProfile.get(GLProfile.GL3) : null );
}
@Test
@@ -314,6 +315,8 @@ public class TestParentingFocusTraversal01AWT extends UITestCase {
durationPerTest = atoi(args[++i]);
} else if(args[i].equals("-manual")) {
manual = true;
+ } else if(args[i].equals("-gl3")) {
+ forceGL3 = true;
}
}
String tstname = TestParentingFocusTraversal01AWT.class.getName();