diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo02.java | 302 | ||||
-rw-r--r-- | src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo03.java | 395 |
2 files changed, 697 insertions, 0 deletions
diff --git a/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo02.java b/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo02.java new file mode 100644 index 000000000..fa4e5ca89 --- /dev/null +++ b/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo02.java @@ -0,0 +1,302 @@ +/** + * Copyright 2010-2023 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.opengl.demos.graph.ui; + +import java.io.IOException; + +import com.jogamp.common.os.Clock; +import com.jogamp.common.util.IOUtil; +import com.jogamp.graph.curve.Region; +import com.jogamp.graph.font.Font; +import com.jogamp.graph.font.FontFactory; +import com.jogamp.graph.ui.gl.Scene; +import com.jogamp.graph.ui.gl.shapes.GLButton; +import com.jogamp.graph.ui.gl.shapes.Label; +import com.jogamp.newt.MonitorDevice; +import com.jogamp.newt.event.WindowAdapter; +import com.jogamp.newt.event.WindowEvent; +import com.jogamp.newt.opengl.GLWindow; +import com.jogamp.opengl.GL; +import com.jogamp.opengl.GLCapabilities; +import com.jogamp.opengl.GLProfile; +import com.jogamp.opengl.demos.graph.FontSetDemos; +import com.jogamp.opengl.demos.util.MiscUtils; +import com.jogamp.opengl.math.geom.AABBox; +import com.jogamp.opengl.util.Animator; +import com.jogamp.opengl.util.PMVMatrix; + +/** + * Res independent Shape, Scene attached to GLWindow showing simple linear Shape movement. + * <p> + * This variation of {@link UISceneDemo00} shows a text animation assembling one line of text, + * each glyph coming from the right moving to its destination sequentially. + * </p> + * <p> + * Pass '-keep' to main-function to keep running. + * </p> + */ +public class UISceneDemo02 { + static float req_total_dur_s = 6f; // [s] + + public static void main(final String[] args) throws IOException { + final int surface_width = 1280, surface_height = 720; + final int renderModes = Region.VBAA_RENDERING_BIT; + final GLProfile reqGLP = GLProfile.getGL2ES2(); + boolean wait_to_start = false; + int autoSpeed = 0; + + boolean keepRunning = false; + if( 0 != args.length ) { + for(int i=0; i<args.length; i++) { + if(args[i].equals("-keep")) { + keepRunning = true; + } else if(args[i].equals("-dur")) { + ++i; + req_total_dur_s = MiscUtils.atoi(args[i], (int)req_total_dur_s*1000) / 1000f; + } else if(args[i].equals("-aspeed")) { + autoSpeed = 1; + req_total_dur_s = 1f; + keepRunning = true; + } else if(args[i].equals("-wait")) { + wait_to_start = true; + } + } + } + + // + // Resolution independent, no screen size + // + final Font font = FontFactory.get(IOUtil.getResource("fonts/freefont/FreeSerif.ttf", FontSetDemos.class.getClassLoader(), FontSetDemos.class).getInputStream(), true); + // final Font font = FontFactory.get(IOUtil.getResource("jogamp/graph/font/fonts/ubuntu/Ubuntu-R.ttf", FontSetDemos.class.getClassLoader(), FontSetDemos.class).getInputStream(), true); + System.err.println("Font: "+font.getFullFamilyName()); + final Font fontStatus = FontFactory.get(IOUtil.getResource("fonts/freefont/FreeMonoBold.ttf", FontSetDemos.class.getClassLoader(), FontSetDemos.class).getInputStream(), true); + + final Label destText = new Label(renderModes, font, 1f, ""); + destText.setColor(0.1f, 0.1f, 0.1f, 1); + final Label movingGlyph = new Label(renderModes, font, 1f, ""); + movingGlyph.setColor(0.1f, 0.1f, 0.1f, 1); + + final Scene scene = new Scene(); + scene.setClearParams(new float[] { 1f, 1f, 1f, 1f}, GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); + scene.addShape(destText); + scene.addShape(movingGlyph); + + final Animator animator = new Animator(); + animator.setUpdateFPSFrames(1*60, null); // System.err); + + final GLCapabilities caps = new GLCapabilities(reqGLP); + caps.setAlphaBits(4); + System.out.println("Requested: " + caps); + + final GLWindow window = GLWindow.create(caps); + window.setSize(surface_width, surface_height); + window.setTitle(UISceneDemo02.class.getSimpleName()+": "+window.getSurfaceWidth()+" x "+window.getSurfaceHeight()); + window.setVisible(true); + window.addGLEventListener(scene); + window.addWindowListener(new WindowAdapter() { + @Override + public void windowResized(final WindowEvent e) { + window.setTitle(UISceneDemo02.class.getSimpleName()+": "+window.getSurfaceWidth()+" x "+window.getSurfaceHeight()); + } + @Override + public void windowDestroyNotify(final WindowEvent e) { + animator.stop(); + } + }); + + scene.attachInputListenerTo(window); + + animator.add(window); + animator.start(); + + // + // After initial display we can use screen resolution post initial Scene.reshape(..) + // However, in this example we merely use the resolution to + // - Compute the animation values with DPI + scene.waitUntilDisplayed(); + + final GLProfile hasGLP = window.getChosenGLCapabilities().getGLProfile(); + final AABBox sceneBox = scene.getBounds(); + System.err.println("SceneBox "+sceneBox); + + if( wait_to_start ) { + MiscUtils.waitForKey("Start"); + } + + final Label statusLabel; + { + final AABBox fbox = fontStatus.getGlyphBounds("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"); + // final float statusLabelScale = (sceneBox.getHeight() / 30f) * fbox.getHeight(); + final float statusLabelScale = sceneBox.getWidth() / fbox.getWidth(); + System.err.println("StatusLabelScale: " + statusLabelScale + " = " + sceneBox.getHeight() + " / " + fbox.getHeight() + ", " + fbox); + + statusLabel = new Label(renderModes, fontStatus, statusLabelScale, "Nothing there yet"); + statusLabel.setColor(0.1f, 0.1f, 0.1f, 1.0f); + statusLabel.moveTo(sceneBox.getMinX(), sceneBox.getMinY() + statusLabelScale * (fontStatus.getMetrics().getLineGap() - fontStatus.getMetrics().getDescent()), 0f); + scene.addShape(statusLabel); + } + + final String originalText = "GraphUI & JOGL, Resolution Agnostic Curve Rendering @ GPU via OpenGL® on Java™"; + // String originalText = "JOGL, Java™ Binding for the OpenGL® API"; + + // + // Compute the metric animation values -> shape obj-velocity + // + float req_dur_s = 0f; + float req_velocity = 0f; + final float init_velocity = 2000/1e3f; // [m]/[s] + + final float pixPerMM, dpiV; + { + final float[] tmp = window.getPixelsPerMM(new float[2]); + pixPerMM = tmp[0]; // [px]/[mm] + final float[] sDPI = MonitorDevice.perMMToPerInch( tmp ); + dpiV = sDPI[1]; + } + + do { + final AABBox fbox = font.getGlyphBounds(originalText); + final float fontScale = sceneBox.getWidth() / fbox.getWidth(); + System.err.println("FontScale: "+fontScale+" = "+sceneBox.getWidth()+" / "+fbox.getWidth()); + destText.setFontScale(fontScale); + movingGlyph.setFontScale(fontScale); + + destText.moveTo(sceneBox.getMinX(), 0f, 0f); + + final long t0_us = Clock.currentNanos() / 1000; // [us] + float exp_total_dur_s = 0f; + float total_dist_m = 0f; + for(int idx = 0; idx < originalText.length() && window.isNativeValid(); ++idx ) { + boolean skipChar = false; + final String[] movingChar = { null }; + do { + movingChar[0] = originalText.substring(idx, idx+1); + if( Character.isWhitespace(movingChar[0].charAt(0)) ) { + destText.setText(destText.getText() + movingChar[0]); + ++idx; + skipChar = true; + } else { + skipChar = false; + } + } while( skipChar && idx < originalText.length() ); + if( movingChar[0].isEmpty() ) { + break; // bail + } + // sync point + destText.validate(hasGLP); + movingGlyph.setText(hasGLP, movingChar[0]); + final float start_pos = sceneBox.getMaxX() - movingGlyph.getScaledWidth(); + final float end_pos = sceneBox.getMinX() + ( destText.getText().isEmpty() ? 0 : destText.getScaledWidth() ); + movingGlyph.moveTo(start_pos, 0f, 0f); + + final PMVMatrix pmv = new PMVMatrix(); + final int[] destTextSizePx = destText.getSurfaceSize(scene, pmv, new int[2]); // [px] + final int[] movingGlyphSizePx = movingGlyph.getSurfaceSize(scene, pmv, new int[2]); // [px] + final float[] movingGlyphPixPerShapeUnit = movingGlyph.getPixelPerShapeUnit(movingGlyphSizePx, new float[2]); // [px]/[shapeUnit] + + final float dist_px = scene.getWidth() - movingGlyphSizePx[0]; // [px] + final float dist_m = dist_px/pixPerMM/1e3f; // [m] + final float exp_dur_s = dist_m / init_velocity; // [s] + total_dist_m += dist_m; + if( 0 == idx ) { + exp_total_dur_s = ( exp_dur_s * originalText.length() ) / 2f; // Gauss'ian sum estimate + req_dur_s = ( req_total_dur_s * 2f ) / originalText.length(); + req_velocity = dist_m / req_dur_s; + // req_dur_s = exp_dur_s; + // req_velocity = init_velocity; + } + final float velocity_px = req_velocity * 1e3f * pixPerMM; // [px]/[s] + final float velovity_obj = velocity_px / movingGlyphPixPerShapeUnit[0]; // [shapeUnit]/[s] + + if( 0 == idx ) { + System.err.println(); + System.err.printf("DestText: %d x %d [pixel], %s%n", destTextSizePx[0], destTextSizePx[1], destText.getText()); + System.err.printf("MovingGl: %d x %d [pixel], %.4f px/su, %s%n", movingGlyphSizePx[0], movingGlyphSizePx[1], movingGlyphPixPerShapeUnit[0], movingGlyph.getText()); + // System.err.printf("Shape: %s%n", movingGlyph); + System.err.println(); + System.err.printf("Distance: %.0f pixel @ %.3f px/mm, %.3f mm%n", dist_px, pixPerMM, dist_m*1e3f); + System.err.printf("Velocity: init %.3f mm/s, req %.3f mm/s, %.3f px/s, %.6f obj/s, duration exp %.3f s, req %.3f s%n", + init_velocity*1e3f, req_velocity*1e3f, velocity_px, velovity_obj, exp_dur_s, req_dur_s); + // System.err.println(); + // System.err.printf("Path: start %.4f, end %.4f, pos %.5f%n", start_pos, end_pos, movingGlyph.getPosition()[0]); + } + + final long t1_us = Clock.currentNanos() / 1000; // [us] + final long[] t2_us = { t1_us }; + while( movingGlyph.getPosition()[0] > end_pos && window.isNativeValid() ) { + // Move on GL thread to have vsync for free + // Otherwise we would need to employ a sleep(..) w/ manual vsync + final long[] t3_us = { 0 }; + window.invoke(true, (drawable) -> { + t3_us[0] = Clock.currentNanos() / 1000; + final float dt_s = ( t3_us[0] - t2_us[0] ) / 1e6f; + final float dx = -1f * velovity_obj * dt_s; // [shapeUnit] + movingGlyph.move(dx, 0f, 0f); + final String text = String.format("%s, anim-duration %.1f s", + scene.getStatusText(drawable, renderModes, 0, dpiV), req_total_dur_s); + statusLabel.setText(text); + return true; + }); + t2_us[0] = t3_us[0]; + } + if( 0 == idx ) { + final float has_dur_s = ( ( Clock.currentNanos() / 1000 ) - t1_us ) / 1e6f; // [us] + System.err.printf("Actual char travel-duration %.3f s, %.3f mm/s, delay exp %.3f s, req %.3f%n", + has_dur_s, (dist_m/has_dur_s)*1e3f, has_dur_s-exp_dur_s, has_dur_s-req_dur_s); + } + destText.setText(destText.getText() + movingGlyph.getText()); + movingGlyph.setText(""); + } + final float has_dur_s = ( ( Clock.currentNanos() / 1000 ) - t0_us ) / 1e6f; // [us] + System.err.printf("Text travel-duration %.3f s, dist %.3f mm, %.3f mm/s, %d chars, %.3f s/char; Exp %.3f s, delay %.3f s, Req %.3f s, delay %.3f s%n", + has_dur_s, total_dist_m*1e3f, (total_dist_m/has_dur_s)*1e3f, originalText.length(), has_dur_s / originalText.length(), + exp_total_dur_s, has_dur_s - exp_total_dur_s, + req_total_dur_s, has_dur_s - req_total_dur_s); + try { Thread.sleep(1000); } catch (final InterruptedException e1) { } + destText.setText(""); + if( autoSpeed > 0 ) { + if( req_total_dur_s > 3f ) { + req_total_dur_s -= 3f; + } else { + req_total_dur_s += 3f; + autoSpeed = -1; + } + } else if( autoSpeed < 0 ) { + if( req_total_dur_s < 10f ) { + req_total_dur_s += 3f; + } else { + req_total_dur_s -= 3f; + autoSpeed = 1; + } + } + } while ( keepRunning && window.isNativeValid() ); + if( !keepRunning ) { + window.destroy(); + } + } +} diff --git a/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo03.java b/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo03.java new file mode 100644 index 000000000..97b6090b9 --- /dev/null +++ b/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo03.java @@ -0,0 +1,395 @@ +/** + * Copyright 2010-2023 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.opengl.demos.graph.ui; + +import java.io.IOException; +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import com.jogamp.common.os.Clock; +import com.jogamp.common.util.IOUtil; +import com.jogamp.graph.curve.Region; +import com.jogamp.graph.font.Font; +import com.jogamp.graph.font.FontFactory; +import com.jogamp.graph.ui.gl.Scene; +import com.jogamp.graph.ui.gl.Scene.PMVMatrixSetup; +import com.jogamp.graph.ui.gl.shapes.Label; +import com.jogamp.newt.MonitorDevice; +import com.jogamp.newt.event.KeyAdapter; +import com.jogamp.newt.event.KeyEvent; +import com.jogamp.newt.event.WindowAdapter; +import com.jogamp.newt.event.WindowEvent; +import com.jogamp.newt.opengl.GLWindow; +import com.jogamp.opengl.GL; +import com.jogamp.opengl.GLCapabilities; +import com.jogamp.opengl.GLProfile; +import com.jogamp.opengl.demos.graph.FontSetDemos; +import com.jogamp.opengl.demos.util.MiscUtils; +import com.jogamp.opengl.fixedfunc.GLMatrixFunc; +import com.jogamp.opengl.math.Quaternion; +import com.jogamp.opengl.math.Vec3f; +import com.jogamp.opengl.math.geom.AABBox; +import com.jogamp.opengl.util.Animator; +import com.jogamp.opengl.util.PMVMatrix; + +/** + * Res independent Shape, Scene attached to GLWindow showing simple linear Shape movement. + * <p> + * This variation of {@link UISceneDemo00} shows a text animation assembling one line of text, + * each glyph coming from from a random 3D point moving to its destination all at once. + * </p> + * <p> + * Pass '-keep' to main-function to keep running. + * </p> + */ +public class UISceneDemo03 { + // final String originalText = "JOGL, Java™ Binding for the OpenGL® API"; + static final String[] originalTexts = { + "JOGL, Java™ Binding for the OpenGL® API", + "GraphUI, Resolution Independent Curves", + "JogAmp, Java™ libraries for 3D & Media" + }; + + static int renderModes = Region.VBAA_RENDERING_BIT; + static int sceneMSAASamples = 0; + static float velocity = 30 / 1e3f; // [m]/[s] + static float rot_step = velocity * 1; + + static void setVelocity(final float v) { + velocity = v; // Math.max(1/1e3f, v); + rot_step = velocity * 1; + } + + public static void main(final String[] args) throws IOException { + final int surface_width = 1280, surface_height = 720; + final GLProfile reqGLP = GLProfile.getGL2ES2(); + int autoSpeed = 0; + boolean wait_to_start = false; + + boolean keepRunning = false; + if (0 != args.length) { + for (int i = 0; i < args.length; i++) { + if (args[i].equals("-keep")) { + keepRunning = true; + } else if (args[i].equals("-v")) { + ++i; + setVelocity(MiscUtils.atoi(args[i], (int) velocity * 1000) / 1000f); + } else if(args[i].equals("-aspeed")) { + autoSpeed = -1; + setVelocity(80/1000f); + keepRunning = true; + } else if(args[i].equals("-wait")) { + wait_to_start = true; + } else if(args[i].equals("-gnone")) { + sceneMSAASamples = 0; + renderModes = 0; + } else if(args[i].equals("-smsaa")) { + i++; + sceneMSAASamples = MiscUtils.atoi(args[i], sceneMSAASamples); + renderModes = 0; + } else if(args[i].equals("-gmsaa")) { + sceneMSAASamples = 0; + renderModes = Region.MSAA_RENDERING_BIT; + } else if(args[i].equals("-gvbaa")) { + sceneMSAASamples = 0; + renderModes = Region.VBAA_RENDERING_BIT; + } + } + } + + // + // Resolution independent, no screen size + // + final Font font = FontFactory.get(IOUtil.getResource("fonts/freefont/FreeSerif.ttf",FontSetDemos.class.getClassLoader(), FontSetDemos.class).getInputStream(), true); + // final Font font = FontFactory.get(IOUtil.getResource("jogamp/graph/font/fonts/ubuntu/Ubuntu-R.ttf",FontSetDemos.class.getClassLoader(), FontSetDemos.class).getInputStream(), true); + System.err.println("Font: " + font.getFullFamilyName()); + final Font fontStatus = FontFactory.get(IOUtil.getResource("fonts/freefont/FreeMonoBold.ttf", FontSetDemos.class.getClassLoader(), FontSetDemos.class).getInputStream(), true); + + final Scene scene = new Scene(); + scene.setClearParams(new float[] { 1f, 1f, 1f, 1f }, GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); + scene.setPMVMatrixSetup(new MyPMVMatrixSetup()); + + final Animator animator = new Animator(); + animator.setUpdateFPSFrames(1 * 60, null); // System.err); + + final GLCapabilities caps = new GLCapabilities(reqGLP); + caps.setAlphaBits(4); + if( sceneMSAASamples > 0 ) { + caps.setSampleBuffers(true); + caps.setNumSamples(sceneMSAASamples); + } + System.out.println("Requested: " + caps); + + final GLWindow window = GLWindow.create(caps); + window.setSize(surface_width, surface_height); + window.setTitle(UISceneDemo03.class.getSimpleName() + ": " + window.getSurfaceWidth() + " x " + window.getSurfaceHeight()); + window.setVisible(true); + window.addGLEventListener(scene); + window.addWindowListener(new WindowAdapter() { + @Override + public void windowResized(final WindowEvent e) { + window.setTitle(UISceneDemo03.class.getSimpleName() + ": " + window.getSurfaceWidth() + " x " + window.getSurfaceHeight()); + } + + @Override + public void windowDestroyNotify(final WindowEvent e) { + animator.stop(); + } + }); + window.addKeyListener(new KeyAdapter() { + @Override + public void keyReleased(final KeyEvent e) { + if (e.getKeySymbol() == KeyEvent.VK_PLUS || + e.getKeySymbol() == KeyEvent.VK_ADD) + { + if (e.isShiftDown()) { + setVelocity(velocity + 10 / 1000f); + } else { + setVelocity(velocity + 1 / 1000f); + } + } else if (e.getKeySymbol() == KeyEvent.VK_MINUS || + e.getKeySymbol() == KeyEvent.VK_SUBTRACT) + { + if (e.isShiftDown()) { + setVelocity(velocity - 10 / 1000f); + } else { + setVelocity(velocity - 1 / 1000f); + } + } + } + }); + + scene.attachInputListenerTo(window); + + animator.add(window); + animator.start(); + + // + // After initial display we can use screen resolution post initial + // Scene.reshape(..) + // However, in this example we merely use the resolution to + // - Compute the animation values with DPI + scene.waitUntilDisplayed(); + + scene.setFrustumCullingEnabled(true); + window.invoke(true, (drawable) -> { + drawable.getGL().glEnable(GL.GL_DEPTH_TEST); + return true; + }); + + final GLProfile hasGLP = window.getChosenGLCapabilities().getGLProfile(); + final AABBox sceneBox = scene.getBounds(); + System.err.println("SceneBox " + sceneBox); + System.err.println("Frustum " + scene.getMatrix().glGetFrustum()); + + if( wait_to_start ) { + MiscUtils.waitForKey("Start"); + } + + // + // + // + final float fontScale; + { + final AABBox fbox = font.getGlyphBounds(originalTexts[0]); + fontScale = sceneBox.getWidth() / fbox.getWidth(); + // final float fontScale = sceneBox.getWidth() / 20; + System.err.println("FontScale: " + fontScale + " = " + sceneBox.getWidth() + " / " + fbox.getWidth()); + } + final Label statusLabel; + { + final AABBox fbox = fontStatus.getGlyphBounds("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"); + // final float statusLabelScale = (sceneBox.getHeight() / 30f) * fbox.getHeight(); + final float statusLabelScale = sceneBox.getWidth() / fbox.getWidth(); + System.err.println("StatusLabelScale: " + statusLabelScale + " = " + sceneBox.getHeight() + " / " + fbox.getHeight() + ", " + fbox); + + statusLabel = new Label(renderModes, fontStatus, statusLabelScale, "Nothing there yet"); + statusLabel.setColor(0.1f, 0.1f, 0.1f, 1.0f); + statusLabel.moveTo(sceneBox.getMinX(), sceneBox.getMinY() + statusLabelScale * (fontStatus.getMetrics().getLineGap() - fontStatus.getMetrics().getDescent()), 0f); + scene.addShape(statusLabel); + } + + // + // Setup the moving glyphs + // + + final List<Label> glyphs = new ArrayList<Label>(); + final List<Label> addedGlyphs = new ArrayList<Label>(); + final List<Vec3f> glyphsTarget = new ArrayList<Vec3f>(); + final List<Vec3f> glyphsPos = new ArrayList<Vec3f>(); + + final float pixPerMM, dpiV; + { + final float[] tmp = window.getPixelsPerMM(new float[2]); + pixPerMM = tmp[0]; // [px]/[mm] + final float[] sDPI = MonitorDevice.perMMToPerInch( tmp ); + dpiV = sDPI[1]; + } + + boolean z_only = true; + int txt_idx = 0; + + do { + z_only = !z_only; + window.invoke(true, (drawable) -> { + scene.removeShapes(drawable.getGL().getGL2ES2(), addedGlyphs); + addedGlyphs.clear(); + return true; + }); + + final float[] movingGlyphPixPerShapeUnit; + { + final Random random = new Random(); + + final Label destText = new Label(renderModes, font, fontScale, ""); + destText.setColor(0.1f, 0.1f, 0.1f, 1); + + destText.setText(hasGLP, "X"); + final PMVMatrix pmv = new PMVMatrix(); + final int[] movingGlyphSizePx = destText.getSurfaceSize(scene, pmv, new int[2]); // [px] + movingGlyphPixPerShapeUnit = destText.getPixelPerShapeUnit(movingGlyphSizePx, new float[2]); // [px]/[shapeUnit] + destText.setText(""); + + for (int idx = 0; idx < originalTexts[txt_idx].length(); ++idx) { + final String movingChar = originalTexts[txt_idx].substring(idx, idx + 1); + destText.validate(hasGLP); + final Label movingGlyph = new Label(renderModes, font, fontScale, movingChar); + movingGlyph.setColor(0.1f, 0.1f, 0.1f, 1); + movingGlyph.validate(hasGLP); + final float end_pos_x = sceneBox.getMinX() + (destText.getText().isEmpty() ? 0 : destText.getBounds().getWidth()); + final float end_pos_y = 0f; // movingGlyph.getBounds().getCenter()[1]; + final float end_pos_z = 0f; + final float start_pos_x = z_only ? end_pos_x : + sceneBox.getMinX() + random.nextFloat() * sceneBox.getWidth(); + final float start_pos_y = z_only ? end_pos_y : + sceneBox.getMinY() + random.nextFloat() * sceneBox.getHeight(); + final float start_pos_z = 0f + random.nextFloat() * sceneBox.getHeight() * 1f; + glyphsTarget.add( new Vec3f(end_pos_x, end_pos_y, end_pos_z) ); + glyphsPos.add( new Vec3f(start_pos_x, start_pos_y, start_pos_z) ); + movingGlyph.moveTo(start_pos_x, start_pos_y, start_pos_z); + glyphs.add(movingGlyph); + + destText.setText( destText.getText() + movingGlyph.getText() ); + } + // just add destText to scene to be cleaned up, invisible + destText.setEnabled(false); + scene.addShape(destText); + } + scene.addShapes(glyphs); + addedGlyphs.addAll(glyphs); + + final long t0_us = Clock.currentNanos() / 1000; // [us] + final long[] t2_us = { t0_us }; + while (!glyphs.isEmpty()) { + window.invoke(true, (drawable) -> { + final long t3_us = Clock.currentNanos() / 1000; + final float dt_s = (t3_us - t2_us[0]) / 1e6f; + t2_us[0] = t3_us; + + final float velocity_px = velocity * 1e3f * pixPerMM; // [px]/[s] + final float velovity_obj = velocity_px / movingGlyphPixPerShapeUnit[0]; // [shapeUnit]/[s] + final float dxy = velovity_obj * dt_s; // [shapeUnit] + + for (int idx = glyphs.size() - 1; 0 <= idx; --idx) { + final Label glyph = glyphs.get(idx); + final Vec3f pos = glyphsPos.get(idx); + final Vec3f target = glyphsTarget.get(idx); + final Vec3f p_t = target.minus(pos); + if ( p_t.length() <= glyph.getBounds().getSize() / 5f && + Math.abs( glyph.getRotation().getY() ) <= 0.4f ) + { + // arrived + glyph.moveTo(target.x(), target.y(), 0f); + glyph.getRotation().setIdentity(); + glyphs.remove(idx); + glyphsPos.remove(idx); + glyphsTarget.remove(idx); + continue; + } + p_t.normalize(); + pos.add(p_t.scale(dxy)); + glyph.moveTo(pos.x(), pos.y(), pos.z()); + final Quaternion rot = glyph.getRotation(); + rot.rotateByAngleY(rot_step); + } + final String text = String.format("%s, v %.1f mm/s, r %.3f", + scene.getStatusText(drawable, renderModes, 0, dpiV), velocity * 1e3f, rot_step); + statusLabel.setText(text); + return true; + }); + } + final float has_dur_s = ((Clock.currentNanos() / 1000) - t0_us) / 1e6f; // [us] + System.err.printf("Text travel-duration %.3f s, %d chars, %.3f s/char%n", has_dur_s, originalTexts[txt_idx].length(), has_dur_s / originalTexts[txt_idx].length()); + try { Thread.sleep(2000); } catch (final InterruptedException e1) { } + if( autoSpeed > 0 ) { + if( velocity < 60/1000f ) { + setVelocity(velocity + 9/1000f); + } else { + setVelocity(velocity - 9/1000f); + autoSpeed = -1; + } + } else if( autoSpeed < 0 ) { + if( velocity > 11/1000f ) { + setVelocity(velocity - 9/1000f); + } else { + setVelocity(velocity + 9/1000f); + autoSpeed = 1; + } + } + txt_idx = ( txt_idx + 1 ) % originalTexts.length; + } while (keepRunning && window.isNativeValid()); + if (!keepRunning) { + window.destroy(); + } + } + + /** + * Our PMVMatrixSetup: + * - gluPerspective like Scene's default + * - no normal scale to 1, keep distance to near plane for rotation effects. + */ + public static class MyPMVMatrixSetup implements PMVMatrixSetup { + @Override + public void set(final PMVMatrix pmv, final int x, final int y, final int width, final int height) { + final float ratio = (float) width / (float) height; + pmv.glMatrixMode(GLMatrixFunc.GL_PROJECTION); + pmv.glLoadIdentity(); + pmv.gluPerspective(Scene.DEFAULT_ANGLE, ratio, Scene.DEFAULT_ZNEAR, Scene.DEFAULT_ZFAR); + pmv.glTranslatef(0f, 0f, Scene.DEFAULT_SCENE_DIST); + + pmv.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); + pmv.glLoadIdentity(); + } + + @Override + public void setPlaneBox(final AABBox planeBox, final PMVMatrix pmv, final int x, final int y, final int width, final int height) { + Scene.getDefaultPMVMatrixSetup().setPlaneBox(planeBox, pmv, x, y, width, height); + } + }; +} |