aboutsummaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat2
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat b/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat
index b8acba036..21fba2fc3 100755
--- a/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat
+++ b/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat
@@ -3,7 +3,7 @@ REM You have to call it from the 'shader' directory, e.g.:
REM scripts\nvidia-apx\glslc-ff.bat
REM
IF !"%JOGLDIR%"==""! GOTO YESPATH
-set JOGLDIR=..
+set JOGLDIR=..\lib
:YESPATH
java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar javax.media.opengl.sdk.glsl.CompileShaderNVidia FixedFuncColor.fp FixedFuncColorTexture.fp FixedFuncColorLight.vp FixedFuncColor.vp
diff --git a/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat b/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat
index 9cbea806f..28f3cf822 100755
--- a/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat
+++ b/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat
@@ -3,7 +3,7 @@ REM You have to call it from the 'shader' directory, e.g.:
REM scripts\nvidia-apx\glslc.bat <FileName>
REM
IF !"%JOGLDIR%"==""! GOTO YESPATH
-set JOGLDIR=..
+set JOGLDIR=..\lib
:YESPATH
java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar javax.media.opengl.sdk.glsl.CompileShaderNVidia %1