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-rw-r--r--test/native/displayMultiple02.c113
1 files changed, 0 insertions, 113 deletions
diff --git a/test/native/displayMultiple02.c b/test/native/displayMultiple02.c
deleted file mode 100644
index 1bfe95b95..000000000
--- a/test/native/displayMultiple02.c
+++ /dev/null
@@ -1,113 +0,0 @@
-/**
- * compile with: gcc -o displayMultiple02 displayMultiple02.c -lX11 -lGL
- */
-
-#include <stdio.h>
-#include <X11/X.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <GL/glx.h>
-#include <GL/gl.h>
-
-static void testOrder(int reverseDestroyOrder, const char * msg);
-
-int main(int nargs, char **vargs) {
- testOrder(0, "Normal order");
- testOrder(1, "Reverse order");
- return 0;
-}
-
-static void createGLWin(Display *dpy, int width, int height, Window *rWin, GLXContext *rCtx);
-static void useGL(Display *dpy, Window win, GLXContext ctx, int width, int height);
-
-void testOrder(int reverseDestroyOrder, const char * msg) {
- int major, minor;
- Display *disp1;
- Window win1;
- GLXContext ctx1;
-
- Display *disp2;
- Window win2;
- GLXContext ctx2;
-
- fprintf(stderr, "%s: Create #1\n", msg);
- disp1 = XOpenDisplay(NULL);
- createGLWin(disp1, 200, 200, &win1, &ctx1);
- useGL(disp1, win1, ctx1, 200, 200);
-
- fprintf(stderr, "%s: Create #2\n", msg);
- disp2 = XOpenDisplay(NULL);
- createGLWin(disp2, 300, 300, &win2, &ctx2);
- useGL(disp2, win2, ctx2, 300, 300);
-
- if(reverseDestroyOrder) {
- fprintf(stderr, "%s: Destroy #2\n", msg);
- glXMakeCurrent(disp2, 0, 0);
- glXDestroyContext(disp2, ctx2);
- XCloseDisplay(disp2);
-
- fprintf(stderr, "%s: Destroy #1\n", msg);
- glXMakeCurrent(disp1, 0, 0);
- glXDestroyContext(disp1, ctx1);
- XCloseDisplay(disp1);
- } else {
- fprintf(stderr, "%s: Destroy #1\n", msg);
- glXMakeCurrent(disp1, 0, 0);
- glXDestroyContext(disp1, ctx1);
- XCloseDisplay(disp1);
-
- fprintf(stderr, "%s: Destroy #2\n", msg);
- glXMakeCurrent(disp2, 0, 0);
- glXDestroyContext(disp2, ctx2);
- XCloseDisplay(disp2);
-
- }
-
- fprintf(stderr, "%s: Success - no bug\n", msg);
-}
-
-/* attributes for a double buffered visual in RGBA format with at least
- * 4 bits per color and a 16 bit depth buffer */
-static int attrListDbl[] = { GLX_RGBA, GLX_DOUBLEBUFFER,
- GLX_RED_SIZE, 4,
- GLX_GREEN_SIZE, 4,
- GLX_BLUE_SIZE, 4,
- GLX_DEPTH_SIZE, 16,
- None };
-
-void createGLWin(Display *dpy, int width, int height, Window *rWin, GLXContext *rCtx)
-{
- int screen = DefaultScreen(dpy);
- XVisualInfo *vi = glXChooseVisual(dpy, screen, attrListDbl);
- Colormap cmap;
- XSetWindowAttributes attr;
-
- /* create a GLX context */
- *rCtx = glXCreateContext(dpy, vi, 0, GL_TRUE);
- /* create a color map */
- cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone);
- attr.colormap = cmap;
- attr.border_pixel = 0;
-
- /* create a window in window mode*/
- attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask |
- StructureNotifyMask;
- *rWin = XCreateWindow(dpy, RootWindow(dpy, vi->screen),
- 0, 0, width, height, 0, vi->depth, InputOutput, vi->visual,
- CWBorderPixel | CWColormap | CWEventMask, &attr);
-
- XMapRaised(dpy, *rWin);
-}
-
-void useGL(Display *dpy, Window win, GLXContext ctx, int width, int height)
-{
- glXMakeCurrent(dpy, win, ctx);
- glShadeModel(GL_SMOOTH);
- glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
- glClearDepth(1.0f);
- glViewport(0, 0, width, height);
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glXSwapBuffers(dpy, win);
- glXMakeCurrent(dpy, 0, 0);
-}
-