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-rw-r--r--turtle2d/src/jogamp/graph/curve/opengl/TextRendererImpl01.java188
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diff --git a/turtle2d/src/jogamp/graph/curve/opengl/TextRendererImpl01.java b/turtle2d/src/jogamp/graph/curve/opengl/TextRendererImpl01.java
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+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package jogamp.graph.curve.opengl;
+
+import java.nio.FloatBuffer;
+
+import javax.media.opengl.GL2ES2;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLUniformData;
+import javax.media.opengl.fixedfunc.GLMatrixFunc;
+
+import jogamp.graph.curve.text.GlyphString;
+
+import com.jogamp.graph.curve.opengl.TextRenderer;
+import com.jogamp.graph.font.Font;
+import com.jogamp.graph.geom.Vertex;
+import com.jogamp.opengl.util.glsl.ShaderCode;
+import com.jogamp.opengl.util.glsl.ShaderProgram;
+
+public class TextRendererImpl01 extends TextRenderer {
+ /**Sharpness is equivalent to the value of t value of texture coord
+ * on the off-curve vertex. The high value of sharpness will
+ * result in high curvature.
+ */
+ private GLUniformData mgl_sharpness = new GLUniformData("p1y", 0.5f);
+ GLUniformData mgl_alpha = new GLUniformData("g_alpha", 1.0f);
+ private GLUniformData mgl_color = new GLUniformData("g_color", 3, FloatBuffer.allocate(3));
+ private GLUniformData mgl_strength = new GLUniformData("a_strength", 1.8f);
+
+ public TextRendererImpl01(Vertex.Factory<? extends Vertex> factory, int type) {
+ super(factory, type);
+ }
+
+ @Override
+ protected boolean initImpl(GL2ES2 gl){
+ boolean VBOsupported = gl.isFunctionAvailable("glGenBuffers") &&
+ gl.isFunctionAvailable("glBindBuffer") &&
+ gl.isFunctionAvailable("glBufferData") &&
+ gl.isFunctionAvailable("glDrawElements") &&
+ gl.isFunctionAvailable("glVertexAttribPointer") &&
+ gl.isFunctionAvailable("glDeleteBuffers");
+
+ if(DEBUG) {
+ System.err.println("TextRendererImpl01: VBO Supported = " + VBOsupported);
+ }
+
+ if(!VBOsupported){
+ return false;
+ }
+
+ gl.glEnable(GL2ES2.GL_BLEND);
+ gl.glBlendFunc(GL2ES2.GL_SRC_ALPHA, GL2ES2.GL_ONE_MINUS_SRC_ALPHA);
+
+ ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, 1, TextRendererImpl01.class,
+ "shader", "shader/bin", "curverenderer01");
+ ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, 1, TextRendererImpl01.class,
+ "shader", "shader/bin", "curverenderer01");
+
+ ShaderProgram sp = new ShaderProgram();
+ sp.add(rsVp);
+ sp.add(rsFp);
+
+ if(!sp.link(gl, System.err)) {
+ throw new GLException("TextRendererImpl01: Couldn't link program: "+sp);
+ }
+
+ st.attachShaderProgram(gl, sp);
+ gl.glBindAttribLocation(sp.id(), 0, "v_position");
+ gl.glBindAttribLocation(sp.id(), 1, "texCoord");
+
+ st.glUseProgram(gl, true);
+
+ pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
+ pmvMatrix.glLoadIdentity();
+ pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
+ pmvMatrix.glLoadIdentity();
+
+ pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
+ pmvMatrix.glLoadIdentity();
+ resetModelview(null);
+
+ mgl_PMVMatrix = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
+ if(!st.glUniform(gl, mgl_PMVMatrix)) {
+ if(DEBUG){
+ System.err.println("Error setting PMVMatrix in shader: "+st);
+ }
+ return false;
+ }
+
+ if(!st.glUniform(gl, mgl_sharpness)) {
+ if(DEBUG){
+ System.err.println("Error setting sharpness in shader: "+st);
+ }
+ return false;
+ }
+
+ if(!st.glUniform(gl, mgl_alpha)) {
+ if(DEBUG){
+ System.err.println("Error setting global alpha in shader: "+st);
+ }
+ return false;
+ }
+
+ if(!st.glUniform(gl, mgl_color)) {
+ if(DEBUG){
+ System.err.println("Error setting global color in shader: "+st);
+ }
+ return false;
+ }
+
+ if(!st.glUniform(gl, mgl_strength)) {
+ System.err.println("Error setting antialias strength in shader: "+st);
+ }
+
+ if(DEBUG) {
+ System.err.println("TextRendererImpl01 initialized: " + Thread.currentThread()+" "+st);
+ }
+ return true;
+ }
+
+ @Override
+ protected void disposeImpl(GL2ES2 gl) {
+ }
+
+ @Override
+ public float getAlpha() {
+ return mgl_alpha.floatValue();
+ }
+
+ @Override
+ public void setAlpha(GL2ES2 gl, float alpha_t) {
+ mgl_alpha.setData(alpha_t);
+ if(null != gl && st.inUse()) {
+ st.glUniform(gl, mgl_alpha);
+ }
+ }
+
+ @Override
+ public void setColor(GL2ES2 gl, float r, float g, float b){
+ FloatBuffer fb = (FloatBuffer) mgl_color.getBuffer();
+ fb.put(0, r);
+ fb.put(1, r);
+ fb.put(2, r);
+ if(null != gl && st.inUse()) {
+ st.glUniform(gl, mgl_color);
+ }
+ }
+
+ @Override
+ public void renderString3D(GL2ES2 gl, Font font, String str, float[] position, int fontSize, int texSize) {
+ if(!isInitialized()){
+ throw new GLException("TextRendererImpl01: not initialized!");
+ }
+ GlyphString glyphString = getCachedGlyphString(font, str, fontSize);
+ if(null == glyphString) {
+ glyphString = createString(gl, font, fontSize, str, mgl_sharpness.floatValue());
+ addCachedGlyphString(font, str, fontSize, glyphString);
+ }
+
+ glyphString.renderString3D(pmvMatrix, vp_width, vp_height, texSize);
+ }
+
+}