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-rw-r--r--turtle2d/src/jogamp/graph/curve/opengl/VBORegionSPES2.java185
1 files changed, 0 insertions, 185 deletions
diff --git a/turtle2d/src/jogamp/graph/curve/opengl/VBORegionSPES2.java b/turtle2d/src/jogamp/graph/curve/opengl/VBORegionSPES2.java
deleted file mode 100644
index 701549d46..000000000
--- a/turtle2d/src/jogamp/graph/curve/opengl/VBORegionSPES2.java
+++ /dev/null
@@ -1,185 +0,0 @@
-/**
- * Copyright 2010 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-package jogamp.graph.curve.opengl;
-
-import java.nio.FloatBuffer;
-import java.nio.IntBuffer;
-import java.nio.ShortBuffer;
-import java.util.ArrayList;
-
-import javax.media.opengl.GL2ES2;
-import javax.media.opengl.GLContext;
-
-import com.jogamp.common.nio.Buffers;
-import com.jogamp.graph.curve.Region;
-import com.jogamp.graph.geom.Vertex;
-import com.jogamp.graph.geom.Triangle;
-import com.jogamp.opengl.util.PMVMatrix;
-
-public class VBORegionSPES2 implements Region{
- private int numVertices = 0;
- private IntBuffer vboIds;
-
- private ArrayList<Triangle> triangles = new ArrayList<Triangle>();
- private ArrayList<Vertex> vertices = new ArrayList<Vertex>();
-
- private GLContext context;
-
- private int numBuffers = 3;
-
- private boolean flipped = false;
- private boolean dirty = false;
-
- public VBORegionSPES2(GLContext context){
- this.context =context;
- }
-
- public void update(){
- GL2ES2 gl = context.getGL().getGL2ES2();
- ShortBuffer indicies = Buffers.newDirectShortBuffer(triangles.size() * 3);
-
- for(Triangle t:triangles){
- final Vertex[] t_vertices = t.getVertices();
-
- if(t_vertices[0].getId() == Integer.MAX_VALUE){
- t_vertices[0].setId(numVertices++);
- t_vertices[1].setId(numVertices++);
- t_vertices[2].setId(numVertices++);
-
- vertices.add(t.getVertices()[0]);
- vertices.add(t.getVertices()[1]);
- vertices.add(t.getVertices()[2]);
-
- indicies.put((short) t.getVertices()[0].getId());
- indicies.put((short) t.getVertices()[1].getId());
- indicies.put((short) t.getVertices()[2].getId());
- }
- else{
- Vertex v1 = t_vertices[0];
- Vertex v2 = t_vertices[1];
- Vertex v3 = t_vertices[2];
-
- indicies.put((short) v1.getId());
- indicies.put((short) v2.getId());
- indicies.put((short) v3.getId());
- }
- }
- indicies.rewind();
-
- FloatBuffer verticesBuffer = Buffers.newDirectFloatBuffer(vertices.size() * 3);
- for(Vertex v:vertices){
- verticesBuffer.put(v.getX());
- if(flipped){
- verticesBuffer.put(-1*v.getY());
- }
- else{
- verticesBuffer.put(v.getY());
- }
- verticesBuffer.put(v.getZ());
- }
- verticesBuffer.rewind();
-
- FloatBuffer texCoordBuffer = Buffers.newDirectFloatBuffer(vertices.size() * 2);
- for(Vertex v:vertices){
- float[] tex = v.getTexCoord();
- texCoordBuffer.put(tex[0]);
- texCoordBuffer.put(tex[1]);
- }
- texCoordBuffer.rewind();
-
- vboIds = IntBuffer.allocate(numBuffers);
- gl.glGenBuffers(numBuffers, vboIds);
-
- gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(0)); // vertices
- gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, numVertices * 3 * Buffers.SIZEOF_FLOAT, verticesBuffer, GL2ES2.GL_STATIC_DRAW);
- gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0);
-
- gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(1)); //texture
- gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, numVertices * 2 * Buffers.SIZEOF_FLOAT, texCoordBuffer, GL2ES2.GL_STATIC_DRAW);
- gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0);
-
- gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, vboIds.get(2)); //triangles
- gl.glBufferData(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, triangles.size()* 3 * Buffers.SIZEOF_SHORT, indicies, GL2ES2.GL_STATIC_DRAW);
- gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, 0);
-
- dirty = false;
- }
-
- private void render() {
- GL2ES2 gl = context.getGL().getGL2ES2();
-
- gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(0));
- gl.glEnableVertexAttribArray(VERTEX_ATTR_IDX);
- gl.glVertexAttribPointer(VERTEX_ATTR_IDX, 3, GL2ES2.GL_FLOAT, false, 3 * Buffers.SIZEOF_FLOAT, 0);
-
- gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(1));
- gl.glEnableVertexAttribArray(TEXCOORD_ATTR_IDX);
- gl.glVertexAttribPointer(TEXCOORD_ATTR_IDX, 2, GL2ES2.GL_FLOAT, false, 2 * Buffers.SIZEOF_FLOAT, 0);
-
- gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, vboIds.get(2));
- gl.glDrawElements(GL2ES2.GL_TRIANGLES, triangles.size() * 3, GL2ES2.GL_UNSIGNED_SHORT, 0);
-
- gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0);
- }
-
- public void render(PMVMatrix matrix, int vp_width, int vp_height, int width){
- render();
- }
-
- public void addTriangles(ArrayList<Triangle> tris) {
- triangles.addAll(tris);
- dirty = true;
- }
-
- public int getNumVertices(){
- return numVertices;
- }
-
- public void addVertices(ArrayList<Vertex> verts){
- vertices.addAll(verts);
- numVertices = vertices.size();
- dirty = true;
- }
-
- public boolean isDirty(){
- return dirty;
- }
-
- public void destroy() {
- GL2ES2 gl = context.getGL().getGL2ES2();
- gl.glDeleteBuffers(numBuffers, vboIds);
- }
-
- public boolean isFlipped() {
- return flipped;
- }
-
- public void setFlipped(boolean flipped) {
- this.flipped = flipped;
- }
-}