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@@ -331,14 +331,12 @@ experiments</a> of mapping text on to real 3D surfaces.
width="160" height="120" align="left" alt="Duke Bean'Em">Duke
Bean'Em</a> is the demonstration program from Erik Hellman's <a
href="http://developers.sun.com/learning/javaoneonline/j1sessn.jsp?sessn=TS-3073&yr=2007&track=2">JavaOne
-2007 technical session</a>. Almost all developers dream of creating
-their own computer game, preferably in 3-D. This presentation
-demonstrates how you can write a simple 3-D game by using the Java
-programming language, Java Bindings for OpenGL (JOGL), and free tools
-and 3-D models. The presentation also covers the basics of OpenGL and
-3-D graphics as well as various technologies, libraries, tools, and
-patterns that are useful for 3-D application development on the Java
-platform.
+2007 technical session</a>. This presentation demonstrates how you can
+write a simple 3-D game by using the Java programming language, Java
+Bindings for OpenGL (JOGL), and free tools and 3-D models. It also
+covers the basics of OpenGL and 3-D graphics as well as various
+technologies, libraries, tools, and patterns that are useful for 3-D
+application development on the Java platform.
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