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diff --git a/www/index.html b/www/index.html
index d6dcd5ea0..fb88c36a0 100644
--- a/www/index.html
+++ b/www/index.html
@@ -28,13 +28,16 @@
<div id="sidebar">
<h3>Useful Links</h3>
<ul>
- <li><a href="../../deployment/jogamp-next/javadoc/jogl/javadoc/">JOGL JavaDoc</a></li>
+ <li><a href="../../">Builds / Downloads</a></li>
+ <li><a href="../../deployment/jogamp-next/javadoc/jogl/javadoc/">JavaDoc</a></li>
<li><a href="../../wiki/index.php/Jogl_Overview">Project Overview</a></li>
<li><a href="../doc/HowToBuild.html">Building JOGL</a></li>
<li><a href="../doc/deployment/JOGL-DEPLOYMENT.html">Deploying JOGL</a></li>
<li><a href="../../wiki/index.php/Jogl_Tutorial">Tutorial</a></li>
<li><a href="../doc/userguide/">Userguide</a></li>
<li><a href="../../wiki/index.php/Jogl_FAQ">FAQ</a></li>
+ <li><a href="../../git/?p=jogl.git">Code Repository</a></li>
+ <li><a href="../../git/?p=jogl-demos.git">Demo Repository</a></li>
<li><a href="http://www.opengl.org">OpenGL.org</a></li>
<li><a href="http://www.opengl.org/registry/">OpenGL Registry</a></li>
<li><a href="http://www.opengl.org/registry/doc/glspec41.core.20100725.withchanges.pdf">GL 4.1 Core Spec</a></li>
@@ -45,8 +48,14 @@
</ul>
<h3>Presentations</h3>
<ul>
+ <li><a href="../../doc/gpunurbs2011/graphicon2011-slides.pdf">NURBS @ GPU</a></li>
+ <li><a href="../../doc/siggraph2011/jogamp-siggraph2011.pdf">Siggraph 2011</a></li>
<li><a href="../../doc/siggraph2010/jogamp-siggraph2010.pdf">Siggraph 2010</a></li>
</ul>
+ <h3>Papers</h3>
+ <ul>
+ <li><a href="../../doc/gpunurbs2011/p70-santina.pdf">NURBS @ GPU</a></li>
+ </ul>
<h3>Archive</h3>
<ul>
<li><a href="BOF-3908-JOGL-slides.pdf"> JavaOne 2007 BOF Slides</a></li>
@@ -107,7 +116,7 @@
<tbody>
<tr>
<td width="50%">
- <a href="http://worldwind.arc.nasa.gov/java/"><img src="worldwind.jpg"
+ <a href="http://worldwind.arc.nasa.gov/java/"><img src="media/worldwind.jpg"
width="160" height="159" align="left" alt="World Wind"></img>NASA World Wind
Java</a> provides next-generation 3-D virtual globe technology for
applications written in the Java programming language. It supplies a
@@ -122,7 +131,7 @@
built using World Wind Java.
</td>
<td >
- <a href="http://openendedgroup.com/field"><img src="field.png"
+ <a href="http://openendedgroup.com/field"><img src="media/field.png"
width="160" height="159" align="left" alt="Field"></img>Field</a> is an
open-source development environment for digital art and experimental
code writing. Built around the needs of programmers that manipulate
@@ -138,7 +147,7 @@
<tr>
<td width="50%">
- <a href="http://www.madlix.com"><img src="madlix.png" width="160"
+ <a href="http://www.madlix.com"><img src="media/madlix.png" width="160"
height="160" align="left" alt="Madlix"></img>MADLIX</a> lets users insert
3D-content in web pages, blogs, Google pages, community presentations
and more. MADLIX is JOGL-powered and runs smoothly inside all
@@ -154,7 +163,7 @@
</td>
<td >
<a href="http://bytonic.de/html/jake2.html">
- <img src="jake2.jpg" width="160" height="128" align="left" alt="Jake2"></img>Jake2</a> is a port
+ <img src="media/jake2.jpg" width="160" height="128" align="left" alt="Jake2"></img>Jake2</a> is a port
of id Software's GPL'd Quake II engine from C to Java done by <a
href="http://bytonic.de/">bytonic software</a>. You can run the game
via <a href="http://bytonic.de/html/jake2_webstart.html">Java Web
@@ -173,7 +182,7 @@
</td>
<td >
<a href="http://netbeans-opengl-pack.dev.java.net/">
- <img src="NetBeansOpenGLPackLogo160.png" width="160" height="159" align="left" alt="NOGL Pack logo"></img>
+ <img src="media/NetBeansOpenGLPackLogo160.png" width="160" height="159" align="left" alt="NOGL Pack logo"></img>
The NetBeans OpenGL Pack</a> provides an easy to use OpenGL development
environment integrated into NetBeans. It supplies modules like an GLSL
shader editor, hardware compiler/linker integration and tools for
@@ -185,7 +194,7 @@
<tr>
<td width="50%">
- <a href="http://www.insparia.com/"><img src="insparia.jpg" width="160" height="160" align="left" alt="insparia image"></img>
+ <a href="http://www.insparia.com/"><img src="media/insparia.jpg" width="160" height="160" align="left" alt="insparia image"></img>
Insparia</a> was created to help people
easily visualize, construct and track information about a 3d
environment online. Shape and texture importing as well as a robust
@@ -195,7 +204,7 @@
testing. Feedback is appreciated.
</td>
<td >
- <a href="http://www.scilab.org/"><img src="scilab.png" width="160" height="159" align="left" alt="scilab image"></img>
+ <a href="http://www.scilab.org/"><img src="media/scilab.png" width="160" height="159" align="left" alt="scilab image"></img>
Scilab</a> is a free scientific software
package for numerical computations providing a powerful open computing
environment for engineering and scientific applications. It has
@@ -211,7 +220,7 @@
<tr>
<td width="50%">
<a href="http://www.brightideassoftware.com/Pebbles/PebblesHome.aspx">
- <img src="pebbles.png" width="160" height="160" align="left" alt=""></img>
+ <img src="media/pebbles.png" width="160" height="160" align="left" alt=""></img>
OneStone&reg; Pebbles</a> are a new series of calculus visualization tools developed
by <a href="http://www.brightideassoftware.com/">Bright Ideas Software&reg;</a>.
Designed from the ground up with input from
@@ -228,7 +237,7 @@
<a href="http://www.brightideassoftware.com/Pebbles/SurfacesOfRevolution.aspx">Surfaces of Revolution</a> examples!
</td>
<td >
- <a href="http://www3.math.tu-berlin.de/jreality"><img src="viewerVR.png" width="160" height="160" align="left" alt="jreality"></img>
+ <a href="http://www3.math.tu-berlin.de/jreality"><img src="media/viewerVR.png" width="160" height="160" align="left" alt="jreality"></img>
jReality</a> is an open-source,
full-featured 3D scene graph package designed for but not limited to
mathematical visualization. It provides several backends, including a
@@ -246,7 +255,36 @@
<tr>
<td width="50%">
- <a href="https://zg3d.dev.java.net/"><img src="zg3d.png" width="160" height="160" align="left" alt=""></img>
+ <a href="http://www.everplanes.com/"><img src="media/EverplanesLogo_160x160.png" width="122" height="122" align="left" alt="everplanes"></img>
+ Everplanes</a> is a game of exploration, building, survival and strategy.
+ It introduces new gameplay, resources and challenges in the updates.
+ Each time the game is started, it automatically downloads the latest updates.
+ The game includes a built-in server for LAN or Internet play.
+ You can run an open server, or configure various levels of access control.
+ Everplanes features a built-in server browser and also includes global chat facility.
+ Everplanes is available for Mac OS X 10.4+, Windows XP/Vista/7 and Linux.
+ </td>
+ <td width="50%">
+ <a href="http://www.codefrontiers.com/page/elflight-engine/"><img src="media/elflightengine-160x122.png" width="160" height="122" align="left" alt="elflight engine"></img>
+ The Elflight Engine</a> is a games engine designed for the web.
+ It supports hardware accelerated 3D games and applications in a web browser,
+ with the ability to import assets from major 3D packages such as Maya and 3D Studio.
+ The focus of the engine's architecture is minimal startup time, fast streaming, local
+ caching and collaborative real-time editing. The Elflight Engine is multi-user and so
+ lends itself to the development of virtual worlds and MMOs.
+ </td>
+ </tr>
+ <tr>
+ <td width="50%">
+ <a href="http://www.nascar.com/trackpass/about/raceview/"><img src="media/raceview.jpg" width="160" height="92" align="left" alt=""></img>
+ RaceView</a> from NASCAR / NEXTEL, part of the <a
+ href="http://www.nascar.com/trackpass/">TrackPass</a> package, puts
+ you in the race. Control the virtual camera angle, listen to the
+ driver and team, and see crucial statistics and times, all in real
+ time as the race goes on. RaceView uses JOGL for its 3D rendering.
+ </td>
+ <td width="50%">
+ <a href="https://zg3d.dev.java.net/"><img src="media/zg3d.png" width="160" height="160" align="left" alt=""></img>
ZG3D</a> is an open source project that uses
JOGL for visualizing 3D geometries with the emphasis of plotting
scientific data in a web application. Geometry objects in an XML file
@@ -259,21 +297,12 @@
Environmental Research</a>, Japan, for the advanced data visualization
of the <a href="http://db.cger.nies.go.jp/g3db/ggtu/trajectory.html">Global Greenhouse Gases Database</a>.
</td>
- <td width="50%">
- <a href="http://www.codededge.com"><img src="elflightengine-160x122.png" width="160" height="122" align="left" alt="elflight engine"></img>
- The Elflight Engine</a> is a games engine designed for the web.
- It supports hardware accelerated 3D games and applications in a web browser,
- with the ability to import assets from major 3D packages such as Maya and 3D Studio.
- The focus of the engine's architecture is minimal startup time, fast streaming, local
- caching and collaborative real-time editing. The Elflight Engine is multi-user and so
- lends itself to the development of virtual worlds and MMOs.
- </td>
</tr>
<tr>
<td width="50%">
<a href="http://www.fusion-laboratory.de/"><img
- src="fusion-laboratory.jpg" width="160" height="160" align="left"
+ src="media/fusion-laboratory.jpg" width="160" height="160" align="left"
alt="Fusion Laboratory"></img>The Fusion Framework</a> enables Swing
components to be extended with 3D content via JOGL. In general the 3D
content will show up in layers on top of the corresponding Swing
@@ -287,7 +316,7 @@
form to help evaluate the components' usefulness.
</td>
<td width="50%">
- <a href="http://www.artofillusion.org/"><img src="artofillusion.jpg" width="160" height="117" align="left" alt="Art Of Illusion"></img>
+ <a href="http://www.artofillusion.org/"><img src="media/artofillusion.jpg" width="160" height="117" align="left" alt="Art Of Illusion"></img>
Art of Illusion</a> is a free, open source 3D modelling and rendering
studio. Many of its capabilities rival those found in commercial
programs. Some of the highlights include subdivision surface based
@@ -299,7 +328,7 @@
<tr>
<td width="50%">
- <a href="http://www.avengina.org/"><img src="avengina.jpg" alt="Avengina" align="left" height="99" width="160"></img>Avengina</a> is a
+ <a href="http://www.avengina.org/"><img src="media/avengina.jpg" alt="Avengina" align="left" height="99" width="160"></img>Avengina</a> is a
realtime 3D graphics engine which is designed for the execution as a
Java applet. Alternatively it can be launched as a Java Webstart
application outside the browserwindow. The software provides the
@@ -311,7 +340,7 @@
</td>
<td width="50%">
- <a href="http://chronotext.org/"><img src="chronotext.jpg" width="160" height="120" align="left" alt="chronotext"></img>
+ <a href="http://chronotext.org/"><img src="media/chronotext.jpg" width="160" height="120" align="left" alt="chronotext"></img>
chronotext</a> is a series
of visual design experiments involving animated text and 3D objects
and surfaces. Several examples can be run on-line via <a
@@ -323,12 +352,12 @@
<tr>
<td width="50%">
- <a href="http://www.sculpteo.com"><img src="sculpteo_3_robot_72dpi_sm.jpg" width="160" height="120" align="left" alt="sculpteo"></img>
+ <a href="http://www.sculpteo.com"><img src="media/sculpteo_3_robot_72dpi_sm.jpg" width="160" height="120" align="left" alt="sculpteo"></img>
Sculpteo</a> offers a 3D printing service, fast and available for everyone.
Starting from a 3D design, Sculpteo makes a specific object : interior decoration, characters, robots, miniatures, models, mechanic objects...
</td>
<td width="50%">
- <a href="http://www.fenggui.org/"><img src="fenggui.jpg" width="160" height="127" align="left" alt="FengGUI"></img>
+ <a href="http://www.fenggui.org/"><img src="media/fenggui.jpg" width="160" height="127" align="left" alt="FengGUI"></img>
FengGUI</a> is a graphical
user interface (GUI) application programming interface (API) based on
OpenGL. FengGUI provides all typical GUI components like buttons,
@@ -341,7 +370,7 @@
<tr>
<td width="50%">
<a href="http://www.simulation.com/products/glstudio/glstudio.html"><img
- src="glstudio.jpg" width="160" height="135" align="left" alt="GL Studio"></img>
+ src="media/glstudio.jpg" width="160" height="135" align="left" alt="GL Studio"></img>
GL Studio</a> is an object oriented rapid application
development tool that allows a user to graphically combine
photographs, 3D models and behavior logic to create advanced 2D and 3D
@@ -355,7 +384,7 @@
</td>
<td width="50%">
- <a href="http://impact.sourceforge.net/"><img src="impact.jpg" width="160" height="129" align="left" alt="Impact"></img>
+ <a href="http://impact.sourceforge.net/"><img src="media/impact.jpg" width="160" height="129" align="left" alt="Impact"></img>
Impact</a> is a
complete finite element suite including preprocessor, solver and
postprocessor which is useable for simulating dynamic events such as
@@ -378,7 +407,7 @@
OpenGL, 3d polygon ordering and transparency management.
</td>
<td width="50%">
- <a href="http://mbt.sdsc.edu/"><img src="mbt.jpg" width="160" height="122" align="left" alt="Molecular Biology Toolkit"></img></a>The
+ <a href="http://mbt.sdsc.edu/"><img src="media/mbt.jpg" width="160" height="122" align="left" alt="Molecular Biology Toolkit"></img></a>The
<a href="http://mbt.sdsc.edu/">Molecular Biology Toolkit</a> is a
Java-based protein visualization and analysis toolkit. The toolkit
provides classes for efficiently loading, managing and manipulating
@@ -395,7 +424,7 @@
<tr>
<td width="50%">
- <a href="http://processing.org/"><img src="processing.jpg" width="160" height="158" align="left" alt="processing"></img>
+ <a href="http://processing.org/"><img src="media/processing.jpg" width="160" height="158" align="left" alt="processing"></img>
Processing</a> is an open
source programming language and environment for people who want to
program images, animation, and sound. It is used by students, artists,
@@ -406,7 +435,7 @@
support.
</td>
<td width="50%">
- <a href="http://www.specknet.org/dev/specksim"><img src="specksim.jpg" width="160" height="117" align="left" alt="SpeckSim"></img>
+ <a href="http://www.specknet.org/dev/specksim"><img src="media/specksim.jpg" width="160" height="117" align="left" alt="SpeckSim"></img>
SpeckSim</a> is a
behaviour-level simulator for networks of small, resource-constrained
devices with sensing, computation and communication
@@ -420,7 +449,7 @@
<tr>
<td width="50%">
- <a href="http://3d-alignment.eu"><img src="strap.jpg" width="160" height="118" align="left" alt="STRAP"></img></a>
+ <a href="http://3d-alignment.eu"><img src="media/strap.jpg" width="160" height="118" align="left" alt="STRAP"></img></a>
With <a href="http://3d-alignment.eu">STRAP</a> you can align your proteins by
sequence and 3D-structure. STRAP simultaneously displays
3d-structures, amino acid sequence alignment and nucleotide sequences.
@@ -428,7 +457,7 @@
</td>
<td width="50%">
<a href="http://www.insightmachines.com/en/vehicleDynamicsEngine.shtml">
- <img src="vehicle.jpg" width="160" height="160" align="left" alt=""></img>Vehicle Dynamics Engine Demo</a>
+ <img src="media/vehicle.jpg" width="160" height="160" align="left" alt=""></img>Vehicle Dynamics Engine Demo</a>
is a Java Web Start demonstration of a 3D physics engine developed by
<a href="http://www.insightmachines.com/">Insight Machines</a>. The
engine is designed especially for car games. The demo uses JOGL and
@@ -438,26 +467,6 @@
<tr>
<td width="50%">
- <a href="http://www.vlsolutions.com/">
- <img src="vldocking.jpg" width="160" height="113" align="left" alt="VLDocking"></img>VLDocking</a> is
- a set of Java components that helps the Swing developer to build
- applications with Docking capabilities, and even raise existing
- applications to higher standards. It supports docking via drag and
- drop, enhanced toolbars, closable tabs, and more. It fully supports
- heavyweight components such as JOGL's GLCanvas in a docking
- environment.
- </td>
- <td width="50%">
- <a href="http://www.nascar.com/trackpass/about/raceview/"><img src="raceview.jpg" width="160" height="92" align="left" alt=""></img>
- RaceView</a> from NASCAR / NEXTEL, part of the <a
- href="http://www.nascar.com/trackpass/">TrackPass</a> package, puts
- you in the race. Control the virtual camera angle, listen to the
- driver and team, and see crucial statistics and times, all in real
- time as the race goes on. RaceView uses JOGL for its 3D rendering.
- </td>
- </tr>
- <tr>
- <td width="50%">
<a href="http://www.eclipse.org/gef3d/"><img src="http://wiki.eclipse.org/images/thumb/b/be/Gef3d_sample_ecore3D.png/800px-Gef3d_sample_ecore3D.png" width="160" height="94" align="left" alt="GEF3d"></img>
GEF3D</a> is an Eclipse GEF extension bringing 3D to diagram editing.
That is with GEF3D you can create 3D diagrams, 2D diagrams and combine
@@ -466,12 +475,25 @@
Existing GEF-based 2D editors can be embedded into 3D editors with minimal effort.
</td>
<td width="50%">
- <a href="http://gephi.org/"><img src="gephi.jpg" width="160" height="102" align="left" alt="Gephi"></img>
+ <a href="http://gephi.org/"><img src="media/gephi.jpg" width="160" height="102" align="left" alt="Gephi"></img>
Gephi</a> is a visualization and exploration
platform for all kinds of networks and complex systems,
dynamic and hierarchical graphs.
</td>
</tr>
+
+ <tr>
+ <td width="50%">
+ <a href="http://www.vlsolutions.com/">
+ <img src="media/vldocking.jpg" width="160" height="113" align="left" alt="VLDocking"></img>VLDocking</a> is
+ a set of Java components that helps the Swing developer to build
+ applications with Docking capabilities, and even raise existing
+ applications to higher standards. It supports docking via drag and
+ drop, enhanced toolbars, closable tabs, and more. It fully supports
+ heavyweight components such as JOGL's GLCanvas in a docking
+ environment.
+ </td>
+ </tr>
</tbody>
</table>
</td>