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-rw-r--r--www/index.html61
-rwxr-xr-xwww/nb-opengl-pack.jpgbin0 -> 5788 bytes
2 files changed, 38 insertions, 23 deletions
diff --git a/www/index.html b/www/index.html
index e22e1072d..cb6872d73 100644
--- a/www/index.html
+++ b/www/index.html
@@ -159,6 +159,7 @@ the JOGL source tree</a>.
Demos</a></li>
<li><a
href="https://jogl.dev.java.net/unbranded-source/browse/*checkout*/jogl/doc/userguide/index.html?rev=HEAD&content-type=text/html">JOGL User's Guide</a></li>
+ <li><a href="http://netbeans-opengl-pack.dev.java.net/">The NetBeans OpenGL Pack</a></li>
<li><a
href="BOF-3908-JOGL-slides.pdf"> JavaOne 2007 BOF Slides on JOGL</a></li>
<li><a
@@ -301,6 +302,21 @@ music that you're playing. Welcome to Post-Modern P2P Broadcasting!
</td>
<td bgcolor="#F8F8F8">
+<a href="http://netbeans-opengl-pack.dev.java.net/"><img
+src="nb-opengl-pack.jpg" width="160" height="63" align="left">The
+NetBeans OpenGL Pack</a> provides an easy to use OpenGL development
+environment integrated into NetBeans. It supplies modules like an GLSL
+shader editor, hardware compiler/linker integration and tools for
+displaying hardware information. The pack ships ready to run JOGL (JSR
+231) demo projects and all OpenGL samples of the OpenGL Programming
+Guide (also known as the Red Book).
+
+ </td>
+ </tr>
+
+ <tr>
+ <td bgcolor="#F8F8F8" width="50%">
+
<a href="http://www.artofillusion.org/"><img src="artofillusion.jpg"
width="160" height="117" align="left" alt="Art Of Illusion">Art of
Illusion</a> is a free, open source 3D modelling and rendering
@@ -311,11 +327,7 @@ for designing procedural textures and materials. It uses JOGL for
real-time OpenGL rendering in its modeling views.
</td>
- </tr>
-
- <tr>
- <td bgcolor="#F8F8F8" width="50%">
-
+ <td bgcolor="#F8F8F8">
<a href="http://www.avengina.org/"><img src="avengina.jpg"
alt="Avengina" align="left" height="99" width="160">Avengina</a> is a
@@ -329,7 +341,10 @@ per-pixel lighting and supports normal mapping, specular lighting and
stencil volume shadows. Avengina uses JOGL for realtime rendering.
</td>
- <td bgcolor="#F8F8F8">
+ </tr>
+
+ <tr>
+ <td bgcolor="#F8F8F8" width="50%">
<a href="http://chronotext.org/"><img src="chronotext.jpg" width="160"
height="120" align="left" alt="chronotext">chronotext</a> is a series
@@ -340,10 +355,7 @@ Start</a>. See the <a href="http://www.chronotext.org/mapping/">latest
experiments</a> of mapping text on to real 3D surfaces.
</td>
- </tr>
-
- <tr>
- <td bgcolor="#F8F8F8" width="50%">
+ <td bgcolor="#F8F8F8">
<a href="http://jsolutions.se/DukeBeanEm/"><img src="dukebeanem.jpg"
width="160" height="120" align="left" alt="Duke Bean'Em">Duke
@@ -357,7 +369,10 @@ patterns that are useful for 3-D application development on the Java
platform.
</td>
- <td bgcolor="#F8F8F8">
+ </tr>
+
+ <tr>
+ <td bgcolor="#F8F8F8" width="50%">
<a href="http://www.fenggui.org/"><img src="fenggui.jpg" width="160"
height="127" align="left" alt="FengGUI">FengGUI</a> is a graphical
@@ -368,9 +383,6 @@ build a complete GUI system. Since it is based on OpenGL, FengGUI fits
well in multimedia and game environments.
</td>
- </tr>
-
- <tr>
<td bgcolor="#F8F8F8" width="50%">
<a
@@ -388,6 +400,9 @@ javax.swing.JPanel, java.awt.Canvas and JavaBeans. GL Studio uses
OpenGL for rendering and GL Studio for Java uses the JOGL API.
</td>
+ </tr>
+
+ <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://impact.sourceforge.net/"><img src="impact.jpg"
@@ -399,9 +414,6 @@ modelling, solving and viewing of simulation results, all in OpenGL
accelerated graphics through the use of JOGL.
</td>
- </tr>
-
- <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://www.javapause.com/"><img src="jackflowers.jpg"
@@ -413,6 +425,9 @@ through the game is to help Jack pick up flowers to progress through
vegetal levels.
</td>
+ </tr>
+
+ <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://mbt.sdsc.edu/"><img src="mbt.jpg" width="160"
@@ -432,9 +447,6 @@ href="http://spdc.sdsc.edu/iedb/epitopeViewer/viewer_jogl333.php">webstart
demo</a>), and <a href="http://sirius.sdsc.edu/">Sirius</a>.
</td>
- </tr>
-
- <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://processing.org/"><img src="processing.jpg" width="160"
@@ -448,6 +460,9 @@ domain. It uses JOGL for its hardware accelerated 3D rendering
support.
</td>
+ </tr>
+
+ <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://www.specknet.org/dev/specksim"><img src="specksim.jpg"
@@ -461,9 +476,6 @@ characteristics, placement and motion; visualisation rendering and
interaction and statistic generation.
</td>
- </tr>
-
- <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://3d-alignment.eu"><img src="strap.jpg" width="160"
@@ -474,6 +486,9 @@ sequence and 3D-structure. STRAP simultaneously displays
It has powerful annotation features.
</td>
+ </tr>
+
+ <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://www.vlsolutions.com/"><img src="vldocking.jpg"
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