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-rwxr-xr-xwww/scilab.pngbin0 -> 26149 bytes
2 files changed, 46 insertions, 29 deletions
diff --git a/www/index.html b/www/index.html
index 9d176d60c..d4efedf6a 100644
--- a/www/index.html
+++ b/www/index.html
@@ -280,6 +280,20 @@ time as the race goes on. RaceView uses JOGL for its 3D rendering.
<td bgcolor="#F8F8F8" width="50%">
+<a href="http://www.scilab.org/"><img src="scilab.png" width="160"
+height="159" align="left">Scilab</a> is a free scientific software
+package for numerical computations providing a powerful open computing
+environment for engineering and scientific applications. It has
+sophisticated data structures, an interpreter and a high level
+programming language. It also integrates a 2-D and 3-D plotting module
+designed to visually represent and understand complex data. Fully
+integrated within the Scilab's Swing UI, the plotting module is based
+on JOGL, allowing it to take advantage of the OpenGL accelerated
+graphics.
+
+ </td>
+ <td bgcolor="#F8F8F8">
+
<a href="http://apps.facebook.com/sharendipity/"><img
src="sharendipity.gif" width="160" height="160"
align="left">Sharendipity</a> enables creative people to build and
@@ -294,7 +308,10 @@ behavior. Sharendipity is currently deployed via Java within the
Facebook platform and uses JOGL for hardware accelerated rendering.
</td>
- <td bgcolor="#F8F8F8">
+ </tr>
+
+ <tr>
+ <td bgcolor="#F8F8F8" width="50%">
<a href="http://www.codededge.com"><img src="elflight.png" width="160"
height="160" align="left">The Elflight Engine</a> is a high
@@ -306,10 +323,7 @@ particularly well suited to the development of MMOs and virtual
worlds. The Elflight Engine uses JOGL to access the OpenGL API.
</td>
- </tr>
-
- <tr>
- <td bgcolor="#F8F8F8" width="50%">
+ <td bgcolor="#F8F8F8">
<a href="http://www.fusion-laboratory.de/"><img
src="fusion-laboratory.jpg" width="160" height="160" align="left"
@@ -326,7 +340,10 @@ demonstrate the abilities of the framework; please fill out the web
form to help evaluate the components' usefulness.
</td>
- <td bgcolor="#F8F8F8">
+ </tr>
+
+ <tr>
+ <td bgcolor="#F8F8F8" width="50%">
<a href="http://netbeans-opengl-pack.dev.java.net/"><img
src="nb-opengl-pack.jpg" width="160" height="63" align="left">The
@@ -338,10 +355,7 @@ displaying hardware information. The pack ships ready to run JOGL (JSR
Guide (also known as the Red Book).
</td>
- </tr>
-
- <tr>
- <td bgcolor="#F8F8F8" width="50%">
+ <td bgcolor="#F8F8F8">
<a href="http://www.shwup.com/"><img src="shwup.jpg" width="160"
height="160" align="left" alt="Shwup">Shwup</a> is a new P2P toy for
@@ -352,7 +366,10 @@ photos are slick 3D motion graphics that dance to the beats of the
music that you're playing. Welcome to Post-Modern P2P Broadcasting!
</td>
- <td bgcolor="#F8F8F8">
+ </tr>
+
+ <tr>
+ <td bgcolor="#F8F8F8" width="50%">
<a href="http://www.artofillusion.org/"><img src="artofillusion.jpg"
width="160" height="117" align="left" alt="Art Of Illusion">Art of
@@ -364,9 +381,6 @@ for designing procedural textures and materials. It uses JOGL for
real-time OpenGL rendering in its modeling views.
</td>
- </tr>
-
- <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://www.avengina.org/"><img src="avengina.jpg"
@@ -381,6 +395,9 @@ per-pixel lighting and supports normal mapping, specular lighting and
stencil volume shadows. Avengina uses JOGL for realtime rendering.
</td>
+ </tr>
+
+ <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://chronotext.org/"><img src="chronotext.jpg" width="160"
@@ -392,9 +409,6 @@ Start</a>. See the <a href="http://www.chronotext.org/mapping/">latest
experiments</a> of mapping text on to real 3D surfaces.
</td>
- </tr>
-
- <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://jsolutions.se/DukeBeanEm/"><img src="dukebeanem.jpg"
@@ -409,6 +423,9 @@ patterns that are useful for 3-D application development on the Java
platform.
</td>
+ </tr>
+
+ <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://www.fenggui.org/"><img src="fenggui.jpg" width="160"
@@ -420,9 +437,6 @@ build a complete GUI system. Since it is based on OpenGL, FengGUI fits
well in multimedia and game environments.
</td>
- </tr>
-
- <tr>
<td bgcolor="#F8F8F8" width="50%">
<a
@@ -440,6 +454,9 @@ javax.swing.JPanel, java.awt.Canvas and JavaBeans. GL Studio uses
OpenGL for rendering and GL Studio for Java uses the JOGL API.
</td>
+ </tr>
+
+ <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://impact.sourceforge.net/"><img src="impact.jpg"
@@ -451,9 +468,6 @@ modelling, solving and viewing of simulation results, all in OpenGL
accelerated graphics through the use of JOGL.
</td>
- </tr>
-
- <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://www.javapause.com/"><img src="jackflowers.jpg"
@@ -465,6 +479,9 @@ through the game is to help Jack pick up flowers to progress through
vegetal levels.
</td>
+ </tr>
+
+ <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://mbt.sdsc.edu/"><img src="mbt.jpg" width="160"
@@ -484,9 +501,6 @@ href="http://spdc.sdsc.edu/iedb/epitopeViewer/viewer_jogl333.php">webstart
demo</a>), and <a href="http://sirius.sdsc.edu/">Sirius</a>.
</td>
- </tr>
-
- <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://processing.org/"><img src="processing.jpg" width="160"
@@ -500,6 +514,9 @@ domain. It uses JOGL for its hardware accelerated 3D rendering
support.
</td>
+ </tr>
+
+ <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://www.specknet.org/dev/specksim"><img src="specksim.jpg"
@@ -513,9 +530,6 @@ characteristics, placement and motion; visualisation rendering and
interaction and statistic generation.
</td>
- </tr>
-
- <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://3d-alignment.eu"><img src="strap.jpg" width="160"
@@ -526,6 +540,9 @@ sequence and 3D-structure. STRAP simultaneously displays
It has powerful annotation features.
</td>
+ </tr>
+
+ <tr>
<td bgcolor="#F8F8F8" width="50%">
<a href="http://www.vlsolutions.com/"><img src="vldocking.jpg"
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