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* Bug 1358: NewtCanvasSWT High-DPI: Propagate pixelScale to NEWT-Child and ↵Sven Gothel2020-01-041-3/+39
| | | | | | | | | utilize it for convertTo*Units(..) Detected pixelScale on SWT should be propagated to the NEWT Child using 'newtChild.setSurfaceScale(pixelScale)' to allow an impact. Also utilize computed pixel for converTo*Units(..) implementation.
* Bug 1358: NewtCanvasSWT High-DPI: Use window-units where required instead of ↵Sven Gothel2020-01-041-8/+8
| | | | | | | | pixel-units Commit ca7f0fb61b0a608b6e684a5bbde71f6ecb6e3fe0 did one thing wrong: Using the pixel-unit size for NEWT child window operations where window-units are required.
* Bug 1358: Add OSXUtil.GetWindowPixelScale(..)Sven Gothel2020-01-042-1/+52
| | | | | It is now possible to retrieve the pixel scale [NSWindow backingScaleFactor] after native creation by NEWT - as we have changed the lifecycly (all-in-one native method on AppKit)
* Bug 1420: Add FFMpeg 4.* versioned lib-names and provide optional internal ↵Sven Gothel2020-01-033-73/+156
| | | | | | | | | | | | | | | | | | | | | lib lookup New property 'jogl.ffmpeg.lib' may be set to 'internal', setting PREFER_SYSTEM_LIBS:=false (default it true) Non system internal libraries are named 'internal_<basename>', e.g. 'internal_avutil'. System default libraries are named '<basename>', e.g. 'avutil'. If PREFER_SYSTEM_LIBS is true (default), we lookup the default library first, then the versioned library names and last the internal library. If PREFER_SYSTEM_LIBS is false, we lookup the internal library first, then the versioned library names and last the default library.
* native.tag.jar: include *.symbols (fix)Sven Gothel2020-01-022-7/+7
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* native.tag.jar: include *.symbolsSven Gothel2020-01-025-6/+6
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* javadoc: Enable framesSven Gothel2020-01-021-0/+4
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* javadoc: replair gluegen-javadoc.path and drop com.jogamp.newt.util.applet3.*Sven Gothel2020-01-021-4/+5
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* Bug 1393: MacOS: getLocationOnScreen w/ JAWT Parent: Use parent's unblocking ↵Sven Gothel2020-01-023-18/+30
| | | | | | | | | | | | | | | specialization On MacOS, commit 12eed5d38616d23b6e8e2e5b497dfc2f54d90c90 replaced all parent.getLocationOnScreen(..) calls with OSXUtil.GetLocationOnScreen(parentHandle, ..) avoiding the EDT + Appkit Deadlock with native parenting. On MacOS AWT and JAWT are using offscreen CALayer since Java >= 1.7.0, therefor the MacOSXJAWTWindow's native window handle can't be used to gather the screen position via OSXUtil. However, the JAWT Window specialization MacOSXJAWTWindow implements a non-locking code-path and we can decide to use it by querying the general interface OffscreenLayerOption.
* all build scripts: make.jogl.all-host-macos.sh make.jogl.all-host-linux.shSven Gothel2020-01-022-0/+16
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* iOS build scripts: Bump iOS 12.2 -> 13.2; Use GLUEGEN_CPPTASKS_FILE instead ↵Sven Gothel2020-01-022-4/+6
| | | | of -DisIOS*=true
* update make-all scriptSven Gothel2020-01-011-5/+16
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* Bug 1312: GLContextShareSet: Utilize WeakIdentityHashMap for shareMap and ↵Sven Gothel2019-12-315-9/+288
| | | | | | | | | | | | its destroyedShares Picking up Tom Nuydens suggestion to utilize a WeakIdentityHashMap instead of a IdentityHashMap, allowing destroyed GLContext to be removed from the GLContextShareSet through the GC. TestSharedContextVBOES2NEWT5 demonstrates the use-case, having one master context and several slaves being spawn off, killed and new sets to be spawn off. Here the GLContextShareSet shall not hard-reference the destroyed and user-unreferenced context, but allowing the system to GC 'em.
* Bug 1312: GLContextShareSet CleanupSven Gothel2019-12-312-15/+63
| | | | | | | | | - refine some method names, eg -- 'addNew' -> 'mapNewEntry' -- 'hasCreatedSharedLeft(..)' -> 'hasCreatedSharesLeft(..)' - add 'getCreatedShareCount(..)' and 'getDestroyedShareCount(..)' - add 'getSize()' and 'printMap(..)'
* Gears* tests: Obey verbose flagsSven Gothel2019-12-312-16/+41
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* Reuse Gluegen's Bitfield.Util for 'PowerOf2' computationSven Gothel2019-12-311-30/+6
| | | | See gluegen commit 178c7b9d40e06a04790542241912ca21d2c7b92f
* Bug 1347: Resolve Merged EGL/Desktop Profile MappingSven Gothel2019-12-286-22/+60
| | | | | | | | | | | | | | | | | | | | | | | | | | GLProfile.computeProfileImpl(..) as of Bug 1084 is not the culprit here and its hardware criteria filter works. The issue is commit 99a064327bf991318841c858d21d13e55d6b39db of Bug 1203, in particular the change in GLProfile re: "Merge computed EGL-Profile-Map (1) and Desktop-Profile-Map (2) per device, instead of just using the last computation, preserving and favoratizing the Desktop-Profile-Map." Here the Desktop-Profile-Map overwrites the EGL-Profile-Map and hence the software mapping gets used. Indeed, this is a regression cause by the work of Bug 1203. +++ Resolution is to revert the explicit 'union mapping' and rely on an enhanced 'GLContextImpl.remapAvailableGLVersions(fromDevice, toDevice)' function. Here the EGLDrawableFactory _already_ maps the EGL device's GL Versions to the 'host' device (e.g. X11). This has to be refined so that the remap will not overwrite the 'host' device's already detected GL Versions. That alone is enough, so that GLProfile can simply use the 'mappedEGLProfiles' of the 'host' device if detected, which already is a merged mapping of X11 host- and EGL sub-device. In case no 'mappedEGLProfiles' are available, we simply use the 'mappedDesktopProfiles'.
* Bug 1287 - Complete Immutable glNamedBufferStorage support in ↵Sven Gothel2019-12-271-8/+9
| | | | | | | | | | | | GLBufferObjectTracker As of the time of implementation, named immutable buffers were not fully supported within GL 4.4. This has changed, i.e. GL 4.5 supports glNamedBufferStorage. This patch adds support for the immutable named buffer storage case. jogl commit 09fc7aa5539731bb0fba835caee61f6eb837ecff, added GLBufferObjectTracker allowing to keep required references to NIO object. This tracker complements the NIO buffer lifecycle with the GL semantics.
* Bug 1417 - Android: APK Manifest [min=21, target=28]; Adopt to GlueGen's ↵Sven Gothel2019-12-264-4/+30
| | | | 'aapt.signed' d8 usage
* Bug 1417 - Android: Add adb scripts for x86 [re-]installSven Gothel2019-12-262-0/+9
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* Bug 1156 Regression (Bug 1417): Probe whether 'eglGetPlatformDisplay(..)' is ↵Sven Gothel2019-12-252-1/+38
| | | | | | | | | | | | | | | | | | available before using commit f4281b5ee80d7674134bfee357695a98382884a3 for Bug 1156 (DRM/GBM) introduced the call to 'eglGetPlatformDisplay(..)' for known EGL-platforms. However, 'eglGetPlatformDisplay(..)' is only available for EGL versions >= 1.5 or 'eglGetPlatformDisplayEXT(..)' if EGL extension 'EGL_EXT_platform_base' is available. This patch adds a singular EGL version probe and a secondary extension fallback test at first call using EGL_NO_DISPLAY on both EGL_VERSION and EGL_EXTENSION eglQueryString(..) calls. If 'eglGetPlatformDisplay*(..)' is not available, simply use 'eglGetDisplay(..)'. This regression also impacted Bug 1417 (Android bringup using current SDK + NDK), i.e. disabled most Android devices as their EGL version is often 1.4.
* Bug 1417 - Android: Disable native FFmpeg binding for AndroidSven Gothel2019-12-252-7/+18
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* Bug 1156: Seperate DRM/GBM NEWT native library from main head NEWT native ↵Sven Gothel2019-12-2514-30/+80
| | | | | | | | | | | | | | | | library DRM/GBM is enabled for Linux in general. Nativewindow's 'nativewindow_drm' DRM/GBM native library is already seperated. NEWT get its 'newt_drm' DRM/GBM native library. NEWT's main head native library is renamed from 'newt' -> 'newt_head' and is earmarked for further seperation similar to Nativewindow's. At least a 'newt_wayland' will probably followup when support is added. Goal is to remove DRM/GBM dependency for Linux X11 operation as well as removing X11 dependency for Linux DRM/GBM operation.
* Bug 1417 - Android: Adopt to gluegen/make/scripts/setenv-android-tools.sh ↵Sven Gothel2019-12-246-118/+87
| | | | changes
* Bug 1411 DRM/GBM JOGL: Fix 'junit.run.console' - fourth timesSven Gothel2019-12-091-3/+27
| | | | | | | | the property 'generic.junit.run.newt.headless.include.pattern' to run target 'generic.junit.run.newt.headless' multiple times for different unit tests must be unset within the caller space of ant. also fixed other occasions (never really worked on multiple calls).
* Bug 1411 DRM/GBM JOGL: Fix 'junit.run.console' - three times a charm?Sven Gothel2019-12-091-13/+30
| | | | | - Proper handling if junit is disabled - Use proper class pattern, java.dir.junit already contains base folder ;-)
* Bug 1411 DRM/GBM JOGL: Fix 'junit.run.console' unit test target, use it in ↵Sven Gothel2019-12-094-78/+63
| | | | | | | | | | | | | | | | respective (renamed) scripts. Added junit.run.console target in build.xml build-test.xml - Moves all results.test artifact moving from current directory into test-zip-archive target, reducing duplication. - junit.run.console: Added proper dependencies etc Renamed scripts to match junit.run.console: junit-linux-x86_64-headless.sh -> junit-linux-x86_64-console.sh junit-linux-armv6hf-headless.sh -> junit-linux-armv6hf-console.sh
* Bug 1411: DRM/GBM JOGL: Specify 'junit.run.console' unit test target.Sven Gothel2019-12-091-0/+40
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* Bug 1156: NEWT WindowDriver: Handle case with requested ↵Sven Gothel2019-12-093-2/+31
| | | | CapabilitiesImmutable not being GLCapabilitiesImmutable
* Bug 852: TestCPUSourcingAPINEWT Reference the bug entry and add a little ↵Sven Gothel2019-12-091-0/+5
| | | | reminder
* Bug 1416 - Allow EGLDrawableFactory re-creation after shutdown() - be functionalSven Gothel2019-12-095-6/+48
| | | | | | | | | | TestShutdownCompleteNEWT revealed that EGLDrawableFactory won't be properly re-created within subsequent GLProfile/GLDrawableFactory initSingleton() after a GLProfile.shutdown() call. Hence after the shutdown() call, subsequent GLProfile have no EGLDrawableFactory available and hence may not have a default device existent in case no desktop-factory is available. Allow EGLDrawableFactory to be re-created after a shutdown().
* Bug 1156: NEWT Window: Better handling of fixed console case: Not resizable ↵Sven Gothel2019-12-0915-32/+150
| | | | | | | | | | | | | | | | | | | | | | | and not repositionable. Our two fixed size and position console cases 'bcm.egl' and 'egl.gbm' (drm.gbm) only operate in a console like fullscreen mode. We should earmark and expose this behavior, as well as handle it by not waiting for a position / size and not attempting to change position and size. Reducing WindowImpl.minimumReconfigStateMask to bare minimum values: STATE_MASK_VISIBLE | STATE_MASK_FOCUSED; New WindowImpl.mutableSizePosReconfigStateMask extends WindowImpl.minimumReconfigStateMask, representing previous values: STATE_MASK_VISIBLE | STATE_MASK_FOCUSED | STATE_MASK_FULLSCREEN | STATE_MASK_RESIZABLE | STATE_MASK_REPOSITIONABLE; All WindowDriver implementations previously using WindowImpl.minimumReconfigStateMask are now using WindowImpl.mutableSizePosReconfigStateMask but the explicit console driver named above. I would have liked to add the STATE_BIT_FULLSCREEN to the current stateMask to notify this semantics, however this would have lead to more code changes as our fullscreen mode assumes to be 'on top' of the normal mode. Here the normal mode is essentially fullscreen and no back/forth fullscreen setting is useful or allowed. Therefore, both fixed size & position console driver won't expose themselves as being in fullscreen mode.
* Bug 1393: Apply 12eed5d38616d23b6e8e2e5b497dfc2f54d90c90 to IOS, avoiding ↵Sven Gothel2019-12-081-4/+6
| | | | AppKit/EDT deadlock for parent screen location lookup
* Bug 1393: Resolve EDT + AppKit Deadlock with native parenting: Fetch parent ↵Sven Gothel2019-12-083-46/+22
| | | | screen position directly w/o locking.
* Bug 1415: MacOS: Disable multiple Window creation on ExclusiveContextThread ↵Sven Gothel2019-12-083-0/+17
| | | | in test case
* Bug 1415: ExclusiveContextBase00+10: Utilize one Animator per Window for ↵Sven Gothel2019-12-083-187/+253
| | | | | | | clean ExclusiveContextThread No, this does not resolve the issue - but is the proper test case. ExclusiveContextBase10 also gets the preVis test.
* NEWT WindowImpl: Wording in commentSven Gothel2019-12-081-1/+1
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* Bug 1393: Make window position check more tolerant (2x insets or 64 pixels, ↵Sven Gothel2019-12-083-14/+33
| | | | | | | | | | | whichever is greater) Certain WM's may modify the windowing position 'a little', which has been experienced on one X11 server during invisible setting. The insets were removed and its value added to the position! We could argue that this is an issue in our windowing code, however, the WM is free to reposition a window. Refines commit b8db98376069a72ad40b7ef2fe2d9003aea2b091
* Bug 1200: GLRendererQuirks.NoSurfacelessCtx still persists on Linux/X11 ↵Sven Gothel2019-12-083-5/+7
| | | | | | | | | | NVIDIA 440.36 using FBO Tested with com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsNewtAWT, which crashes in native makeCurrent of NV driver gl-core when using SurfacelessCtx. Therefor we had to revert the commit 4fe9e1dfa67f4e5d614f48c02ad88e4cdd1ed415 enabling SurfacelessCtx with NV driver >= 430.40.
* Bug 1156: DRM/GBM NEWT: Clarify drmModeSetCrtc(..)'s x/y parameter and ↵Sven Gothel2019-12-072-160/+84
| | | | | | earmark spanning across monitors drmModeSetCrtc(..)'s x/y parameter are the surface's offset to be scanned out from one CRT!
* Bug 1411 - Unit Test Subset for DRM/GBM JOGL(EGL) and NEWTSven Gothel2019-12-064-20/+82
| | | | First step disables all AWT and SWT unit tests.
* Bug 1412: Fix commit a8c2de110a2254af137a3d99007cc77e3ecd8078Sven Gothel2019-12-062-6/+11
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* Bug 1412 - JNI: NEWT Check & Handle Exception after calling back into Java ↵Sven Gothel2019-12-061-0/+1
| | | | (NewtCommon.c)
* Bug 1413 - NEWT X11Window: NewtWindows_getFrameExtends(..) may hang on ↵Sven Gothel2019-12-063-18/+28
| | | | | | | | | | | XPeekEvent(..) The wait loop uses XPeekEvent(dpy, &e), which can block indefinite if queue is empty. Replace with timeout only _and_ only wait on CreateWindow0(..) not when queried via X11Display dispatch loop on events when it is assumed the information has been propagated already.
* Bug 1412 - JNI: NEWT Check & Handle Exception after calling back into Java ↵Sven Gothel2019-12-064-7/+57
| | | | (X11Display + X11Window)
* Bug 1410: Fix NEWT PointerIcon Lifecycle (destroy and clean references @ ↵Sven Gothel2019-12-063-18/+47
| | | | | | | | | | | closing) Commit d5ba4cae824087879a4857e20961a95da04eaebb clarified and simplified the lifecycle of a PointerImpl instance, i.e. drop its resurrection in PointerImpl.validateHandle() in favor of a hard exception. This caused detection of subsequent PointerImpl lifecycle issues, as instances were not fully destroyed on Display closing and references not null'ed in Display and Screen instances.
* Fix regression of commit 2b899a55e365aa03aeb234187600526777c1a9acSven Gothel2019-12-061-1/+1
| | | | This bug never allowed a PointerIconImpl to be destroyed via PointerIconImpl.destroy()
* Bug 1409: GNU/Linux DRM Console: Clear stdin before exit and don't act on ↵Sven Gothel2019-12-053-3/+60
| | | | | | | | | stdin in vsync-wait-loop User input during test from the console will also end up in stdin of the console after the java application has been closed. This is not only annoying, but also a security concern, as the input gets executed if containing a CR. Further, the vsync-wait-loop shall ignore stdin.
* PointerIcon new instances are always valid ..Sven Gothel2019-12-052-7/+15
| | | | Move native handle check to pre-destruction call in PointerIconImpl.destroyOnEDT(..), unifying single destruction and all.
* Bug 1405, Bug 1406, Bug 1408: Resolution: Call ↵egl-gbmSven Gothel2019-12-051-17/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ReleasePrimitiveArrayCritical(..) in GetPrimitiveArrayCritical(..) code path! Now that was quite a miss, causing the bugs in the first place! The freeze was caused in the JVM, as this open GetPrimitiveArrayCritical(..) disabled the GC. This was reported via '-Xcheck:jni'. Depending on the system/jvm, the freeze may happen early or only after a while. This code path was not executed with new property 'newt.disable.PointerIcon' set, but from there to finding the missing critical release - a journey: - jstack showed "main" #1 prio=5 os_prio=0 cpu=275.71ms elapsed=51.93s allocated=9710K defined_classes=472 tid=0x00007f7084015000 nid=0x1a39 waiting on condition [0x00007f70897c2000] java.lang.Thread.State: RUNNABLE at jogamp.opengl.es3.GLES3Impl.dispatch_glUniformMatrix4fv1(Native Method) at jogamp.opengl.es3.GLES3Impl.glUniformMatrix4fv(GLES3Impl.java:2585) at jogamp.opengl.es3.GLES3Impl.glUniform(GLES3Impl.java:10713) -- said that this thread was no more running, waiting on condition .. -- glUniformMatrix4fv1 was given an array! - '-Xcheck:jni' gave: Warning: Calling other JNI functions in the scope of Get/ReleasePrimitiveArrayCritical or Get/ReleaseStringCritical -- Now it is clear that the lack of releasing the critical array, returning to Java and then calling other JNI methods caused the Warning - and eventually the freeze.