Commit message (Collapse) | Author | Age | Files | Lines | |
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* | GearsGL2ES1: Fix ES1 usage FRONT -> FRONT_AND_BACK ; Use GL2ES1 profile (no ↵ | Sven Gothel | 2011-08-01 | 2 | -12/+7 |
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* | NEWT test: rgb == 555 is ok | Sven Gothel | 2011-08-01 | 1 | -3/+3 |
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* | AWTNewtEvent Mapping: Unmapped value -1 -> 0xffffffff | Sven Gothel | 2011-08-01 | 1 | -6/+6 |
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* | Refine some DEBUG code (verbosity) | Sven Gothel | 2011-08-01 | 3 | -9/+19 |
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* | VBO and Texture Names: Allos (int) < 0 - unusual valid names for some GL impl. | Sven Gothel | 2011-08-01 | 3 | -13/+15 |
| | | | | Turns out some GL impl. use VBO names like 0xa2d67443, which is (int) < 0. | ||||
* | StateTracker: Map's KeyNotFound value -1 -> 0xffffffff... allowing unusual ↵ | Sven Gothel | 2011-08-01 | 3 | -35/+55 |
| | | | | | | | | | | values. Impl -> final. Map's KeyNotFound value -1 -> 0xffffffff Turns out some GL impl. use VBO names like 0xa2d67443, which is (int) < 0. This is now handled in GLBufferStateTracker as well as for the others. Make methods final to restrict 'em. | ||||
* | Fixed regression of commit 360b86f4b5d0e440863c1749fe990e39fbabc51c | Sven Gothel | 2011-08-01 | 1 | -2/+2 |
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* | graph es2 glsl: #extension OES_standard_derivatives : require | Sven Gothel | 2011-07-31 | 2 | -0/+6 |
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* | TAB -> SPACE | Sven Gothel | 2011-07-31 | 1 | -2/+2 |
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* | Add egl es test script for host (emu) | Sven Gothel | 2011-07-31 | 1 | -0/+37 |
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* | Add crosstest script for linux/arm | Sven Gothel | 2011-07-31 | 1 | -0/+52 |
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* | ES1 Gears: Don't force fixed function emulation | Sven Gothel | 2011-07-31 | 1 | -1/+1 |
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* | Add ES1 Gears (w/ NEWT startup) | Sven Gothel | 2011-07-31 | 2 | -0/+576 |
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* | etc/profile.jogl: remove GL2ES12 config (impl. removed a long time ago) | Sven Gothel | 2011-07-31 | 1 | -15/+4 |
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* | NativeWindow Capabilities: rgb -> 555, allows using low profile devices | Sven Gothel | 2011-07-31 | 1 | -3/+3 |
| | | | | | All GLCaps chooser will pick the highest available pixelformat, so if 32bpp is available rgba8888 will be used anyways. | ||||
* | Graph Shader: def. GRAPHP to easily change precision, set to mediump; Add ↵ | Sven Gothel | 2011-07-31 | 6 | -66/+64 |
| | | | | precision for all vars. | ||||
* | ruler.fp: Use es2 precision for all variables, otherwise es2 glsl compiler fails | Sven Gothel | 2011-07-31 | 1 | -5/+5 |
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* | FixedFuncUtil: Name/Fix getFixedFuncImpl() -> wrapFixedFuncEmul() | Sven Gothel | 2011-07-31 | 2 | -9/+11 |
| | | | | | | | Fix wrapFixedFuncEmul(): - only wrap if ES2 and (!ES1 || force) - return same profile if ES1 - otherwise throw exception | ||||
* | GLWindow::main(): show requested/chosen GLCaps | Sven Gothel | 2011-07-31 | 1 | -4/+6 |
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* | GLProfile usage getMinDesktop() -> getMinimum(); WGL/X11 GLCaps: make ↵ | Sven Gothel | 2011-07-31 | 4 | -7/+7 |
| | | | | attributes final | ||||
* | EGL: Set CTX_PROFILE_ES2_COMPAT if ES2; Allow any native device; Don't use ↵ | Sven Gothel | 2011-07-31 | 4 | -18/+13 |
| | | | | | | | | | | | | | libGL.so; Cosmetics EGL: Set CTX_PROFILE_ES2_COMPAT if ES2; Allow any native device for EGL - EGLDrawableFactory::getIsDeviceCompatible() -> true always, impl. shall handle all native windowing toolkit layers, if available. Don't use libGL.so - desktop GL library is exclusive for desktop bindings | ||||
* | GLProfile: Fix exception; Minor Changes | Sven Gothel | 2011-07-31 | 1 | -35/+57 |
| | | | | | | - GL_PROFILE_LIST_MIN_DESKTOP -> GL_PROFILE_LIST_MIN - Fix exception in glAvailabilityToString(), if no profile is available - getMinDesktop() -> getMinimum() | ||||
* | EGL: Collect all avail EGL caps w/o GLProfile preset ; Tolerate failing ↵ | Sven Gothel | 2011-07-31 | 2 | -39/+38 |
| | | | | | | | | | | | | | EGL.eglChooseConfig() ; Cosmetics Collect all avail EGL caps w/o GLProfile preset - pass GLProfile null for collecting all available EGL GLCapabilities, allowing EGLGLCapabilities to set the GLProfile regarding EGLConfig's renderableType. Tolerate failing EGL.eglChooseConfig() - use chooser algo, trying to pick one EGLConfig manually Cosmetic toHexString change | ||||
* | EGL: Query EGL_RENDERABLE_TYPE, store it in EGLGLCapabilities and test w/ ↵ | Sven Gothel | 2011-07-31 | 2 | -9/+93 |
| | | | | | | | | GLProfile compatibility EGLConfig's EGL_RENDERABLE_TYPE determines ES1, ES2 or VG usage (bitfield). We have to store and compare it's value w/ the desired GLProfile to choose a valid one, or just store it. | ||||
* | GLDrawableFactory::getFactoryImpl(): Only return the EGL factory if profile ↵ | Sven Gothel | 2011-07-31 | 1 | -7/+6 |
| | | | | is native ES | ||||
* | NEWT ScreenModes: Add current ScreenMode if none could be collected. | Sven Gothel | 2011-07-31 | 1 | -1/+12 |
| | | | | | | On Linux/ARMv7 (Ubuntu 11.04) it appears that the native RnR methods could not collect ScreenModes. In such case, at least we add the current mode as a fallback. This allows using the current mode information. | ||||
* | JoglVersion: Add info whether shader-compiler exists or not | Sven Gothel | 2011-07-31 | 1 | -0/+2 |
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* | ES Native Libraries: Add missing GLDebugMessageHandler code .. | Sven Gothel | 2011-07-31 | 1 | -0/+4 |
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* | JOGL: Add GLBase::isGLES2Compatible() | Sven Gothel | 2011-07-31 | 8 | -16/+45 |
| | | | | | Indicates whether this GL object is compatible with OpenGL ES2, i.e. has the extension <code>GL_ARB_ES2_compatibility</code> | ||||
* | NEW unit test, use bug 502 workaround property until fixed otherwise | Sven Gothel | 2011-07-29 | 1 | -0/+3 |
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* | add linux/armv7 scripts [[cross] compile clean] | Sven Gothel | 2011-07-28 | 3 | -0/+60 |
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* | test case GLWindow | Sven Gothel | 2011-07-28 | 1 | -2/+2 |
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* | script: no need for custom linux-x86 on multilib platform | Sven Gothel | 2011-07-28 | 1 | -1/+3 |
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* | gl header cfg: use __unix__ define, instead of all avail variations (linux, ↵ | Sven Gothel | 2011-07-28 | 3 | -3/+3 |
| | | | | sun, ..) | ||||
* | build: add linux/armv7 support ; only add resources once w/o java source | Sven Gothel | 2011-07-28 | 4 | -18/+98 |
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* | adapt to gluegen Platform change | Sven Gothel | 2011-07-28 | 1 | -1/+1 |
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* | added (c) header | Sven Gothel | 2011-07-28 | 1 | -0/+27 |
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* | updated runtime properties (debug) doc | Sven Gothel | 2011-07-28 | 1 | -4/+18 |
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* | fix url: .com -> .org | Sven Gothel | 2011-07-21 | 1 | -2/+2 |
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* | Use GlueGen Platform's OSType enum | Sven Gothel | 2011-07-21 | 7 | -36/+36 |
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* | add url to opengl and khronos | Sven Gothel | 2011-07-13 | 1 | -2/+4 |
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* | Fix UML size | Sven Gothel | 2011-07-13 | 1 | -1/+2 |
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* | Add Documentation: OpenGL-Evolution-And-JOGL | Sven Gothel | 2011-07-13 | 1 | -0/+214 |
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* | Fix 'main' invocation | Sven Gothel | 2011-07-07 | 1 | -0/+1 |
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* | Fix SharedResource (SR) Initialization | Sven Gothel | 2011-07-07 | 3 | -64/+70 |
| | | | | | | - Catch exceptions in SR thread avoiding deadlock in blocking caller thread - Catch NPE on SR queries to return null if appropriate | ||||
* | GLProfile: Initialization fix and clarifications ( GLExceptions on n/a ↵ | Sven Gothel | 2011-07-07 | 6 | -173/+164 |
| | | | | | | | | | | | | | | profiles ) - GLProfile.initSingleton(boolean) (implicit or explicit) won't throw any exception anymore. Followup 'GLProfile GLProfile.get(..)' calls will throw a GLException, if n/a. Availability maybe queried via GLProfile.isAvailable(..). - GLCapabilties, GLCanvas, GLJPanel: Clarify case where GLException maybe thrown, i.e. no default GLProfile available on default device. - Remove redundant GLProfile.is<ProfileName>Available(..) | ||||
* | main git source location if jogamp | Sven Gothel | 2011-06-28 | 1 | -4/+4 |
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* | Fix NEWT GL ctx/offscreen (GPUMemSec..) tests: Use pbuffer (i.e. hw accel GL ↵ | Sven Gothel | 2011-06-26 | 4 | -4/+8 |
| | | | | driver) | ||||
* | Merge remote-tracking branch 'rsantina/master' | Sven Gothel | 2011-06-26 | 4 | -778/+983 |
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| * | Handle curved triangles overlaps. | Rami Santina | 2011-06-20 | 4 | -853/+973 |
| | | | | | | | | | | | | | | | | | | | | subdivde overlaping triangles for the case when 2 triangles intersect either by vextex of Traingle A in Triangle B or an edge in A intersects an edge in B VectorUtil: -added tri2triIntersection test (not optimized) -added seg2segIntersection test (not optimized) |