Commit message (Collapse) | Author | Age | Files | Lines | |
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* | unit test: use class global GLProfile | Sven Gothel | 2011-06-07 | 1 | -1/+1 |
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* | import cleanup | Sven Gothel | 2011-06-07 | 1 | -1/+0 |
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* | NEWT unit test util, on/offscreen GLContext/NEWT window separation | Sven Gothel | 2011-06-07 | 5 | -10/+45 |
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* | Using GlueGen IOUtil (dropped StreamUtil, FileUtil); Public GLReadBufferUtil ↵ | Sven Gothel | 2011-06-07 | 21 | -549/+390 |
| | | | | | | | | (screenshot etc) and GLPixelStorageModes - Using GlueGen IOUtil, dropping StreamUtil and FileUtil - Public (util) GLReadBufferUtil for screenshots and slow r2t (AWT less), as well as GLPixelStorageModes | ||||
* | Merge remote-tracking branch 'remotes/rsantina/master' | Sven Gothel | 2011-05-22 | 7 | -94/+44 |
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| * | Remove implicit for loops reduces temp objects | Rami Santina | 2011-05-21 | 7 | -15/+19 |
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| * | Fix: vertex in loop test; using crossing method | Rami Santina | 2011-05-21 | 3 | -79/+25 |
| | | | | | | | | | | Changed algo for in/out test of vertex wrt arbitrary polygon to crossing test since angle based is shown prune to precision errors | ||||
* | | create source zip archives per default | Sven Gothel | 2011-05-22 | 1 | -12/+20 |
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* | Fix ShaderProgram double destroy() | Sven Gothel | 2011-05-17 | 1 | -2/+4 |
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* | Add all.debug target | Sven Gothel | 2011-05-17 | 1 | -0/+2 |
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* | leave java source zip file in build folder (if BUILD_ARCHIVE=true) | Sven Gothel | 2011-05-17 | 1 | -3/+10 |
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* | NEWT/GLContext (unit test): Wait for visibility/realized ; Add clean scripts | Sven Gothel | 2011-05-17 | 4 | -4/+15 |
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* | GLSL unit tests: cleanup shader state tests | Sven Gothel | 2011-05-17 | 6 | -78/+82 |
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* | FIX graph FBObject usage - 526ea7a3fb579f88a0c0a1e597387aae29d5aa06 | Sven Gothel | 2011-05-17 | 1 | -15/+10 |
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* | Fix/Extend FBObject (API Change): plain init(GL), support multiple ↵ | Sven Gothel | 2011-05-17 | 6 | -116/+482 |
| | | | | | | | | | | | | | attachTexture2D(..) (MRT) w/ tex units - plain initialization via init(GL) - dedicated texture2D color buffer attachement attachTexture2D(..) w/ tex units (<GL_MAX_TEXTURE_UNITS), which may happen up to max GL_MAX_COLOR_ATTACHMENTS to support MRT (multiple render targets) - more API doc - FBO/MRT/GLSL unit test w/ using 2 shader (decompose / compose) | ||||
* | JOGL/GLDebug/GLTrace: Gluegen/BuildComposablePipeline: print arguments in ↵ | Sven Gothel | 2011-05-17 | 1 | -6/+10 |
| | | | | debug pipe; common param print | ||||
* | Fix: GLSLArrayHandler (data has no location); Fix ShaderState (switch ↵ | Sven Gothel | 2011-05-17 | 2 | -11/+17 |
| | | | | program: set prev. !inUse) | ||||
* | ShaderProgram: useProgram(..) -> public | Sven Gothel | 2011-05-17 | 1 | -2/+2 |
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* | GLSL UnitTest: Reloc Ruler and make local fields final | Sven Gothel | 2011-05-17 | 1 | -24/+24 |
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* | JUnit Test: Add 'ruler' testcase using monitor mode's mm/pixel size. | Sven Gothel | 2011-05-16 | 4 | -1/+214 |
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* | JUnit Tests: Extract utility of creating a NEWT Window w/ GLContext w/o auto ↵ | Sven Gothel | 2011-05-16 | 4 | -75/+118 |
| | | | | drawable (NEWTGLContext) | ||||
* | Fix ShaderState useProgram() case: on && program not linked (yet) | Sven Gothel | 2011-05-16 | 1 | -3/+7 |
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* | build: Query git branch/sha1 and use it if not set and tools are available; ↵ | Sven Gothel | 2011-05-16 | 5 | -8/+39 |
| | | | | | | | | | | Add Java source zip file. Query git branch/sha1 and use it if not set and tools are available. This shall improve tracking of manual generated binaries/bundles. Add Java source zip file. Contains all Java source code (incl. generated ones) enhancing IDE usage, where API doc and source browsing of libs is supported (NB/Eclipse/etc). | ||||
* | Graph: Add comments 'n questions (FIXME?) | Sven Gothel | 2011-05-11 | 1 | -8/+15 |
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* | Graph: getWinding(ArrayList<Vertex> vertices) test; minor renaming | Sven Gothel | 2011-05-10 | 4 | -6/+10 |
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* | Graph/Loop: More readable/verbose invert case; using Winding enum; ttf ↵ | Sven Gothel | 2011-05-10 | 4 | -26/+49 |
| | | | | reader: Adding debug dump of font direction hint | ||||
* | Fix: glyph outline orientation with the removal of inversion | Rami Santina | 2011-05-10 | 3 | -3/+17 |
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* | Loop: Fix invert; GlyphString/createRegion: Remove unnecessary on-the-fly ↵ | Sven Gothel | 2011-05-09 | 3 | -26/+50 |
| | | | | object creation | ||||
* | Graph/UI-Demo: Use RegionRenderer for region and text, start data/gl ↵ | Sven Gothel | 2011-05-09 | 5 | -0/+286 |
| | | | | | | separation (2) Complete commit 77910075c04d4c86aabf12a2853b381f804bf04a, oops, got a fs corruption. | ||||
* | Graph/UI-Demo: Use RegionRenderer for region and text, start data/gl separation | Sven Gothel | 2011-05-08 | 5 | -164/+80 |
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* | Graph/Tests: Adapt to latest commits .. | Sven Gothel | 2011-05-08 | 12 | -70/+74 |
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* | TypecastRenderer: Avoid -y direction and later y-flipping / FIXME: math must ↵ | Sven Gothel | 2011-05-08 | 1 | -17/+17 |
| | | | | be updated .. Rami ? | ||||
* | Graph: whitespace .. | Sven Gothel | 2011-05-08 | 1 | -3/+2 |
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* | Graph/GLyph*: Add static factory method for non Renderer creation, | Sven Gothel | 2011-05-08 | 2 | -34/+83 |
| | | | | separating text->OutlineShape and OutlineShape->Region step. | ||||
* | Graph VBORegion*: Lazy GL alloc of resources at update(GL, ..) not constructor | Sven Gothel | 2011-05-08 | 2 | -233/+141 |
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* | JOGL/ShaderCode: Dump proper GLSL source w/ line numbers if GLSLCode debug ↵ | Sven Gothel | 2011-05-08 | 1 | -7/+21 |
| | | | | prop is set | ||||
* | Graph/JOGL: Avoid NPE | Sven Gothel | 2011-05-08 | 2 | -2/+8 |
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* | Graph/Font: use StringBuilder | Sven Gothel | 2011-05-08 | 5 | -21/+54 |
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* | Graph: RenderState (interface -> abstract) missing commit of ↵ | Sven Gothel | 2011-05-08 | 1 | -14/+65 |
| | | | | e122b2f92b2302362569cdc9a67efd5750f46eb1 | ||||
* | Graph: OutlineShape fix, cleanup | Sven Gothel | 2011-05-08 | 1 | -36/+75 |
| | | | | | | | | | OutlineShape: - add clear() - safe addEmptyOutline() - fix addOutline(..) - add addOutlineShape(OutlineShape) - | ||||
* | Graph: GLSL fix, Adding renderModes bits instead of dedicated booleans, ↵ | Sven Gothel | 2011-05-08 | 20 | -487/+479 |
| | | | | | | | | | | | | | | | | | | | | | Region/GLRegion, .. GLSL fix: - allowing #version tag - add uniform textureSize (ES2) - fix int/float conversion Region/GLRegion: - non OpenGL Region and GL related GLRegion split Region/Renderer renderModes bits (def. in Region) - user creates a Renderer* impl .. and derive Region*'s from outline, possibly from a different code path. - to avoid mode explosion, a bit field is being used for now - Renderer: remove flushCache(), since non caching impl. is intended, or caching by an external user transparent object. | ||||
* | Merge remote-tracking branch 'rsantina/graph' | Sven Gothel | 2011-05-07 | 3 | -8/+9 |
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| * | Cleanup nonuniform impl(method params and comments) | Rami Santina | 2011-05-03 | 3 | -8/+9 |
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* | | Graph / Text: Use CharSequence as char/string interface to text rendering | Sven Gothel | 2011-05-06 | 5 | -13/+13 |
| | | | | | | | | | | Implements more of John Pritchard <[email protected]> proposal https://github.com/syntelos/jogl/commit/eadee0758babcddaa5eeaffbe046e1b09f9f550e | ||||
* | | Graph: more clone() cleanup. | Sven Gothel | 2011-05-06 | 3 | -4/+4 |
| | | | | | | | | | | - throw InternalError() for CloneNotSupportedException case, which never happens - AffineTransform clone() uses covariant return type as well, ie AffineTransform | ||||
* | | GlyphShape: Use switch block for PathIterator - adding default (exception) | Sven Gothel | 2011-05-06 | 3 | -96/+109 |
| | | | | | | | | | | Implements more of John Pritchard <[email protected]> proposal https://github.com/syntelos/jogl/commit/05a7ec92d30e1e688b1eb7cc317cad83a0e8fd60 | ||||
* | | Graph: More std. functionality (equals, clone) / Better in-place ↵ | Sven Gothel | 2011-05-06 | 9 | -255/+492 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | transformation (cubic -> quadratic) Impl. more of John Pritchard <[email protected]> proposal https://github.com/syntelos/jogl/commit/05a7ec92d30e1e688b1eb7cc317cad83a0e8fd60 +++ More std. functionality (equals, deep clone) of AABBox, Vertex, Outline and OutlineShape. Simplify Vertex: - Remove 2 component constructor - Add on-curve in Vertex.Factory / Constructor - Adding equals(Object) - Remove Comparable/compareTo, since we only can make an equals statement Outline/OutlineShape: Handle dirty flag for boundary (new set/remove operation) OutlineShape: Better in-place transformation (cubic -> quadratic) | ||||
* | | Merging OutlineShape.VerticesState enum type (John Pritchard ↵ | Sven Gothel | 2011-05-05 | 4 | -11/+30 |
|/ | | | | <[email protected]> https://github.com/syntelos/jogl/commit/05a7ec92d30e1e688b1eb7cc317cad83a0e8fd60#L0R59) | ||||
* | Refactor getOutline --> getPaths (actual behaviour) | Rami Santina | 2011-05-02 | 3 | -4/+6 |
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* | Added nonuniform weight impl; misc enhancements/cleanups | Rami Santina | 2011-05-02 | 30 | -153/+291 |
| | | | | | | | | | | Seperate texcoords from shaprness Added NonUniform weight shader impl for region impl only (not text) Refactor p1y --> weight (equiv to nurbs weight) cleanup shader uniforms (rename/remove unneeded) Enhanced blending of text GPURegionNewtDemo01 - added weight W/Q to manipulate weight refactor r2t --> vbaa (matching algorithm name) |