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* Unify GL: glUnmapBuffer, glBlend*, glGenerateMipmap; Analyze script for ↵OpenGL_3_2_IntegratedSven Gothel2009-08-056-42/+46
| | | | collisions: lsGL23_commons.sh
* Update GlueGen to 7dc9c5601d5689dcbc003ca51cfe826942ea3e6b (latest)Sven Gothel2009-08-0547-344/+738
| | | | | | | | | | | | | | | | | | | | | | | | | | - Fixes for OpenGL 3.2 - More strict define/function checking - Better documentation in source code: extension relation - GL extension marker exclusion is done by GlueGen now - Adapted gluegen cfg files Added OpenGL 3.2 extensions for GL3 Revalidation of all OpenGL 2.0/3.0/3.1 and 3.2 extensions GL2GL3 based on OpenGL 2.0/3.0 headers EGL shares common egl-common.cfg file Removed experimental java system property 'jogl.GLContext.3_2', try a 3.2 context in case of GL3. X11GLXContext: - Always try to make a created context current, to verify it's usability. This is different than under WGL. - Temporary removed usage: GLX.GLX_CONTEXT_PROFILE_MASK_ARB NV driver bug.
* WGL 3.2: No need for 'jogl.GLContext.3_2' - just works.Sven Gothel2009-08-032-35/+22
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* Doc: OpenGL 3.1 .. 3.2 profile clarificationSven Gothel2009-08-036-55/+120
| | | | | | | | | | | | GLX_ARB_create_context: Add 3.2 context WGL_ARB_create_context: Add 3.2 context Add: Trying to use 3.2 core profile creation for GL3, disabled by default. (Disabled per default due to a freezing JVM on Linux _after_ the Java main thread and Hotspot finishes.) Experimental: You may try '3.2 core profile creation' setting the java system property 'jogl.GLContext.3_2'.
* Doc: OpenGL 3.1 .. 3.2 profile clarificationSven Gothel2009-08-032-8/+16
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* Add: GL_AMD_vertex_shader_tessellator from specSven Gothel2009-08-032-1/+57
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* Fix GLX/WGL GraphicsConfigurationFactory: Be more relaxed in error handling ↵Sven Gothel2009-08-022-8/+34
| | | | - keep going, even if underlying impl/modules cannot choose a config. Allows VBOX to run NEWT/JOGL
* GL: sync glext.hSven Gothel2009-08-025-572/+1062
| | | | | | | | | | | | - add GL_NV_present_video - add GL_NV_conditional_render - add GL_EXT_transform_feedback - add GL_EXT_direct_state_access GL3: - GLAPIENTRY -> APIENTRY (as in the orig headers) - Add GL_ARB_geometry_shader4 to gl3ext.h
* Fix: GL_EXT_framebuffer_blit tokenSven Gothel2009-08-021-2/+2
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* Fix Spec Documentation; GL version, inclusion criteria and requirementsSven Gothel2009-08-021-31/+74
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* Fix doc bug @arg -> @paramSven Gothel2009-08-029-27/+27
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* Update documentation (OpenGL 3.0, 3.1 specifics); Fix ↵Sven Gothel2009-08-023-13/+24
| | | | ExtensionAvailabilityCache: Add Version 2.1 in case of GL2/OpenGL 3.0
* Update OpenGL GL2 profile subsumed/promoted extensions. Base is 3.0, ignore ↵Sven Gothel2009-08-026-13/+128
| | | | the colission-free subsumed extensions.
* Oops: Accidently removed AWT Display selection in NEWTSven Gothel2009-08-011-0/+2
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* The license is in the LICENSE.txt file - duh - revertedSven Gothel2009-08-011-27/+0
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* Fix: updateGLProcAddressTable() call order - child before parent, broke WGLSven Gothel2009-08-014-4/+4
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* Cleanup GLSL ShaderUtil/Code; Add dumpCodeSven Gothel2009-08-013-62/+124
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* GL3 Related:Sven Gothel2009-08-0112-45/+405
| | | | | | | | | | | | | | | | | | | | | | | | | | | | - Fix glGetStringi's return type to String - Fix ExtensionAvailabilityCache: GL3's glGetStringi for GL_EXTENSIONS Ensure to add GL_VERSION_2_0 in case version >= 3.0 Ensure to not exceed version 3.0 for non GL3.1 context. In case of GL 3.1, do not include GL_VERSIONS below 3.0, since this is a forward compatible context. - Add Prologue to glGetString, where the ExtensionCache is being used for GL_EXTENSIONS - if already initialized. This feature adds backward compatibility for GL3 context on GL_EXTENSION. +++ General: Add GLPipelineFactory, a convenient pipeline factory for Debug/Trace and custom ones .. Change 'void setGL(GL)' to 'GL setGL(GL)', and let it return the successful set GL, or null.
* Fix: GL2ES1 mapping to GL2ES12 if availableSven Gothel2009-07-311-3/+3
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* JOGL:Sven Gothel2009-07-314-9/+5
| | | | | | | | | - GL2ES12: - Fix calling convention, broke on Windows. - Remove GL_APIENTRY on gl2/gl3 header: This was a bug. - Using proper GL2's APIENTRY - jogl.all.jar: Add missing shader code ..
* Gluegen:Sven Gothel2009-07-3115-211/+306
| | | | | | | | | | | | | | | | | | | | | | | | - Fix array element type name and const qualifier JOGL: - GL3: Set ArgumentIsString for GL3.1 methods - JAR file creation: Add 'filesonly' option - GLU: Static check of available impl., better fallback for GL2 without GLUgl2. - WGL: (Performance + Java2D/GL FBO works again) - Refactor WGL_ARB_pixel_format's HDC -> GLCapabilities: HDC2Caps - Revert change where we always create a dummy drawable/context for WGL selection (HDC2Caps). In case of no multisampling, use PFD2Caps only. - Update config using HDC2Caps (WGL_ARB_pixel_format) after context creation, if not done already -> updateCapabilitiesByWGL(). - profile.jogl: Add debug jars
* Fix: CHANGELOG (see repository log for latest changes); COPYRIGHT (add the ↵sg2158892009-07-303-8/+46
| | | | FreeBSD 2-clause terms); README (nativewindow, jogl and newt; Add Sven Gothel)
* Fix SwapInterval (return value, check ctx current, egl), add getSwapInterval.sg2158892009-07-3013-36/+80
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* Fix: Check if windowHandle is already createdsg2158892009-07-303-20/+26
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* Fix GL commentssg2158892009-07-301-3/+33
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* Cleanup: Remove NativeWindowFactory.TYPE_BROADCOM_EGLsg2158892009-07-302-5/+1
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* Fix web documentation ..sg2158892009-07-303-291/+192
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* BroadcomEGL: No relase-ctx, no destroy-ctx - FIXMEsg2158892009-07-291-4/+5
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* eglBindAPI optionalsg2158892009-07-291-2/+9
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* Add BroadcomEGL verbose messagessg2158892009-07-292-6/+21
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* Fix: doxygen-all-pub.cfg; Add NativeWindow: surfaceSwap() and ↵sg2158892009-07-2923-76/+191
| | | | surfaceUpdated(); BroadcomEGL: Use custom surfaceSwap(); GLDrawableImpl's: Utilize NativeWindow's surfaceSwap() and surfaceUpdated(); Fix common enum of GL2ES1 and GL2GL3, merge them in GL
* Remove redundant getGLProfile() from GL interfacesg2158892009-07-291-2/+0
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* Fixed GL* documentation. Moved common GL functions to GLBase. Moved ↵sg2158892009-07-2926-226/+435
| | | | glAllocateMemoryNV to GL2GL3 only. Add GL2GL3 interface. Fix some GL2 signatures. BroadcomEGL disable custom setSize().
* Refine debug messagesg2158892009-07-292-2/+9
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* NEWT: Remove loading of non-existing nativewindow lib; BroadcomEGL: use ↵sg2158892009-07-284-7/+12
| | | | libEGL(EglUtil) and libGLES_CM(nexus), setSize to screen-size on creation, more debug output
* Use getNativeWindowType(custom=true) for factory selection; Don't fail is ↵sg2158892009-07-284-8/+12
| | | | non native OS factory is available
* NativeWindow: noNativeAWT if nodesktopsg2158892009-07-281-2/+10
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* Cleanup ..sg2158892009-07-2811-108/+38
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* Fix BroadcomEGL: Proper EGLGraphicsConfiguration at creation timesg2158892009-07-282-6/+11
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* EGL changes for deviceMorris Meyer2009-07-289-13/+55
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* Cleanup ..sg2158892009-07-271-6/+0
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* Add Custom NativeWindow Type 'BroadcomEGL' ↵sg2158892009-07-2719-125/+509
| | | | (-Dnativewindow.ws.name=BroadcomEGL): 1st Draft of supporting broadcom's proprietary EGL mapping
* Merge branch 'MIPS_PORT' of ssh://[email protected]/jogl~jogl-git ↵Morris Meyer2009-07-273-8/+6
|\ | | | | | | into MIPS_PORT
| * Fix: Add gluegen.cpptasks.detect.os callsg2158892009-07-263-3/+3
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| * Newt: useKD optional again; macosx jar fixsg2158892009-07-251-5/+3
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* | mips changesMorris Meyer2009-07-279-8/+111
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* NEWT: Adding KD if building with OpenGL. Fixing build in case no native ↵sg2158892009-07-244-18/+40
| | | | library is being build. Fixing KD build for non windows.
* Add: Extended support for CVM crosscompile:sg2158892009-07-2452-996/+1391
| | | | | | | | | | | | | | | | | | | - Clean up X11 dependency - NativeWindow: - Seperate X11 out of core. - Add nativewindow.x11.jar and nativewindow.x11.cdc.jar - Newt: - Seperate X11,win,osx out of core. - Add newt.x11.jar, newt.win.jar, newt.osx.jar and the CDC variants Fix: External Context & Drawable (X11 and Windows) - Properly fetch current context values (ctx, display, drawable, ..) - Create GraphicsConfiguration based on the given pixelformat/FBConfig Fix: Java2D OpenGL Usage - Using the external context as shared for the external drawable - JAWTUtil: Skip locking in case of OGL-Flush-Queue - TODO: Windows FBO still does not work .. (X11 is fine)
* Using commont JAWTUtil for final lockingsg2158892009-07-201-5/+5
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* Adding Debug/Trace for GL2ES1 and GL2ES2sg2158892009-07-172-20/+27
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