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* NEWT Intel GDL: Proper Pos/Size/FullscreenSven Gothel2009-10-022-23/+112
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* NEWT Intel GDL: Surface Size tuning .. ; Add missing getSurfaceHandle()Sven Gothel2009-10-022-12/+25
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* Allow custom user gluegen.compiler.xml ; NEWT: Example ↵Sven Gothel2009-10-024-18/+53
| | | | lib/gluegen.compiler.intelgdl.xml
* NativeWindowFactory:Sven Gothel2009-10-0225-103/+4781
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - If property 'nativewindow.ws.name' is set, use it as the custom windowing type returned by getNativeWindowType(true) NEWT: - Using NativeWindowFactory's property 'nativewindow.ws.name' as a package name for custom NEWT windowing imlementations, ie: -Dnativewindow.ws.name=com.sun.javafx.newt.intel.gdl -Dnativewindow.ws.name=com.sun.javafx.newt.broadcom.egl This allows far more flexibility to add custom impl. - Add Intel-GDL, define property 'useIntelGDL' to build the native part. Intel GDL is impl in the package 'com.sun.javafx.newt.intel.gdl' JOGL: - All impl. of 'createGLDrawable(..)', which were actually creating onscreen drawable only, were renamed to 'createOnscreenDrawable(..)'. - GLDrawableFactoryImpl impl. 'createGLDrawable(..)' now and dispatches to the actual create* methods in respect to the Capabilities, ie onscreen, pbuffer and offscreen. - GLDrawableFactory: - If using a native ES profile -> EGLDrawableFactory - If existing native OS factory -> Use that .. - Else -> Use EGLDrawableFactory, if available
* NEWT: Fix X11 ConfigureEvent ; X11Window don't propagate pos change if parentedSven Gothel2009-09-292-36/+57
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* Oops .. fixed compile errorSven Gothel2009-09-251-1/+1
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* Merge branch 'master' of ssh://jausoft.com/srv/scm/joglSven Gothel2009-09-251-0/+1
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| * test ..Sven Gothel2009-09-241-0/+1
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* | Fix MacOSX External GLContextSven Gothel2009-09-2511-182/+489
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* | Adding missing GL 3.0 reuse tokens ; Thanks to Koen Van den driesSven Gothel2009-09-251-0/+46
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* Let the GLCapabilityChooser run over the fallback fixed GLCapabilities [last ↵Sven Gothel2009-09-242-3/+14
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* NEWT AWT: Use size/pos from external frameSven Gothel2009-09-141-0/+4
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* Add local webstart test deploy scriptsSven Gothel2009-09-142-0/+126
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* NEWT: More elegant custom constructor type verification and setting by ↵Sven Gothel2009-09-142-34/+107
| | | | Window class impl. ; AWTWindow allow pure Container in cstr, ie an Applet
* Newt.AWT: avoid npeSven Gothel2009-09-131-2/+4
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* NEWT: remove redundant test codeSven Gothel2009-09-131-3/+0
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* NEWT: native parenting Win32 OKSven Gothel2009-09-133-44/+89
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* Newt: MacOSX child clipping tests (failed)Sven Gothel2009-09-123-6/+25
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* Newt: native window parenting MacOSX: OK (but parent clipping is missing) ; ↵Sven Gothel2009-09-126-54/+101
| | | | X11: windowResize event handled
* NEWT: Native window parenting (X11: OK); AWTWindow external Frame OKSven Gothel2009-09-126-31/+115
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* NEWT: Basic/Naive window parenting support ; NEWT GLWindow: remove ambigous ↵Sven Gothel2009-09-1212-49/+73
| | | | create functions, ie with Window and Capabilities arguments
* add JOGL_ALL_NOAWT configSven Gothel2009-09-111-3/+7
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* Merge branch 'master' of ssh://git.kenai.com/jogl~jogl-gitSven Gothel2009-09-112-3/+54
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| * newt: mac os mouse wheel event support, also made it more consistent with ↵trembovetski2009-08-252-3/+54
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* | Adding jogl.all-noawt.jar and newt.all-noawt.jar and their jnlp descSven Gothel2009-09-114-19/+52
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* | Adding jogl.all-noawt.jar and newt.all-noawt.jar and their jnlp descSven Gothel2009-09-112-0/+130
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* newt: one more attempt to commit insets-related changestrembovetski2009-08-208-14/+262
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* newt: additional insets support for GL and AWT Windowtrembovetski2009-08-202-1/+23
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* newt: added support for window insets. Only implemented for Windows and MacOS.trembovetski2009-08-201-0/+96
| | | | | Also clarified the meaning of setSize/getWidth/getHeight - they are assumed to be the size of the client area, excluding decorations.
* newt: added expose/paint event notification needed for passive rendering. ↵trembovetski2009-08-144-1/+177
| | | | Currently only implemented on Windows.
* NativeWindow: Add destroy() method, allowing external module to dispose a ↵Sven Gothel2009-08-103-0/+22
| | | | NativeWindow instance
* Merge branch 'master' of ssh://[email protected]/jogl~jogl-gitMichael Bien2009-08-08169-2131/+6858
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| * UML: prj ..Sven Gothel2009-08-075-14/+34
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| * UML: Use png, due to our download server lack of SVG MIME type ..Sven Gothel2009-08-0716-53/+73
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| * Javadoc API: Add link to UML DiagramSven Gothel2009-08-062-7/+13
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| * Refine UML Diagram with functional segmentsSven Gothel2009-08-068-193/+304
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| * Add UML Class DiagramSven Gothel2009-08-0626-0/+2016
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| * Fix Offscreen/PBuffer [WGL/GLX]: No XVisual/PFD necessary here ..Sven Gothel2009-08-063-13/+18
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| * Unify GL: glUnmapBuffer, glBlend*, glGenerateMipmap; Analyze script for ↵OpenGL_3_2_IntegratedSven Gothel2009-08-056-42/+46
| | | | | | | | collisions: lsGL23_commons.sh
| * Update GlueGen to 7dc9c5601d5689dcbc003ca51cfe826942ea3e6b (latest)Sven Gothel2009-08-0547-344/+738
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Fixes for OpenGL 3.2 - More strict define/function checking - Better documentation in source code: extension relation - GL extension marker exclusion is done by GlueGen now - Adapted gluegen cfg files Added OpenGL 3.2 extensions for GL3 Revalidation of all OpenGL 2.0/3.0/3.1 and 3.2 extensions GL2GL3 based on OpenGL 2.0/3.0 headers EGL shares common egl-common.cfg file Removed experimental java system property 'jogl.GLContext.3_2', try a 3.2 context in case of GL3. X11GLXContext: - Always try to make a created context current, to verify it's usability. This is different than under WGL. - Temporary removed usage: GLX.GLX_CONTEXT_PROFILE_MASK_ARB NV driver bug.
| * WGL 3.2: No need for 'jogl.GLContext.3_2' - just works.Sven Gothel2009-08-032-35/+22
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| * Doc: OpenGL 3.1 .. 3.2 profile clarificationSven Gothel2009-08-036-55/+120
| | | | | | | | | | | | | | | | | | | | | | | | GLX_ARB_create_context: Add 3.2 context WGL_ARB_create_context: Add 3.2 context Add: Trying to use 3.2 core profile creation for GL3, disabled by default. (Disabled per default due to a freezing JVM on Linux _after_ the Java main thread and Hotspot finishes.) Experimental: You may try '3.2 core profile creation' setting the java system property 'jogl.GLContext.3_2'.
| * Doc: OpenGL 3.1 .. 3.2 profile clarificationSven Gothel2009-08-032-8/+16
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| * Add: GL_AMD_vertex_shader_tessellator from specSven Gothel2009-08-032-1/+57
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| * Fix GLX/WGL GraphicsConfigurationFactory: Be more relaxed in error handling ↵Sven Gothel2009-08-022-8/+34
| | | | | | | | - keep going, even if underlying impl/modules cannot choose a config. Allows VBOX to run NEWT/JOGL
| * GL: sync glext.hSven Gothel2009-08-025-572/+1062
| | | | | | | | | | | | | | | | | | | | | | | | - add GL_NV_present_video - add GL_NV_conditional_render - add GL_EXT_transform_feedback - add GL_EXT_direct_state_access GL3: - GLAPIENTRY -> APIENTRY (as in the orig headers) - Add GL_ARB_geometry_shader4 to gl3ext.h
| * Fix: GL_EXT_framebuffer_blit tokenSven Gothel2009-08-021-2/+2
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| * Fix Spec Documentation; GL version, inclusion criteria and requirementsSven Gothel2009-08-021-31/+74
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| * Fix doc bug @arg -> @paramSven Gothel2009-08-029-27/+27
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| * Update documentation (OpenGL 3.0, 3.1 specifics); Fix ↵Sven Gothel2009-08-023-13/+24
| | | | | | | | ExtensionAvailabilityCache: Add Version 2.1 in case of GL2/OpenGL 3.0