| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@300 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@299 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@298 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@297 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@296 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@295 232f8b59-042b-4e1e-8c03-345bb8c30851
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gluBuild2DMipmaps was failing on 1x1 textures
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@294 232f8b59-042b-4e1e-8c03-345bb8c30851
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correct on Mac OS X; problems still exist, however (very likely driver
bugs)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@293 232f8b59-042b-4e1e-8c03-345bb8c30851
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NSOpenGLContext. Removed NSOpenGLPFANoRecovery and
NSOpenGLPFAAccelerated flags from pixel format. Added
NSAutoreleasePools around Cocoa calls. Added stereo support.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@292 232f8b59-042b-4e1e-8c03-345bb8c30851
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ChoosePixelFormat / DescribePixelFormat, rather than
wglChoosePixelFormatARB / wglGetPixelFormatAttribivARB, when
multisampling is not requested. This is more in line with how LWJGL
works and reduces the severity of a memory leak in ATI's current
Windows drivers.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@291 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@290 232f8b59-042b-4e1e-8c03-345bb8c30851
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javagaming.org forums
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@289 232f8b59-042b-4e1e-8c03-345bb8c30851
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HDR demo
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@288 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@287 232f8b59-042b-4e1e-8c03-345bb8c30851
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better-behaved on Linux
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@286 232f8b59-042b-4e1e-8c03-345bb8c30851
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rather than performing many Graphics.drawImage() calls
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@285 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@284 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@283 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLJPanel resize operations
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@280 232f8b59-042b-4e1e-8c03-345bb8c30851
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the underlying GLCanvas to be destroyed in the hardware-accelerated
path, so textures and display lists lingered on
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@279 232f8b59-042b-4e1e-8c03-345bb8c30851
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pbuffer support on Mac OS X 10.4
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@278 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@277 232f8b59-042b-4e1e-8c03-345bb8c30851
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(untested)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@276 232f8b59-042b-4e1e-8c03-345bb8c30851
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in particular, GL_APPLE_float_pixels)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@275 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@274 232f8b59-042b-4e1e-8c03-345bb8c30851
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(including OpenGL 2.0 entry points)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@273 232f8b59-042b-4e1e-8c03-345bb8c30851
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it so they can be run with Java Web Start.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@272 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@271 232f8b59-042b-4e1e-8c03-345bb8c30851
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selection to fix problems seen on Solaris/x86
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@270 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@269 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@268 232f8b59-042b-4e1e-8c03-345bb8c30851
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showed up after recent GLJPanel fix to clean up resource leaks.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@267 232f8b59-042b-4e1e-8c03-345bb8c30851
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of JRefract demo on Linux
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@266 232f8b59-042b-4e1e-8c03-345bb8c30851
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javagaming.org forums where use of proxy textures was illegally
setting a GL error condition.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@265 232f8b59-042b-4e1e-8c03-345bb8c30851
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result in an error
The root cause of this error was the fact that
WindowsPbufferGLContext.destroyImpl() uses WGL extensions to clean up
resources associated with the pbuffer. Because these extensions are in
the public WGL interface, they are wrapped by the DebugGL. However, an
OpenGL context is not current at the time these routines are called,
and it is illegal to call glGetError() at those points. The DebugGL
pipeline was implicitly calling glGetError() after each of those
calls, leading to the failure.
This bug unmasked a couple of others. The code in the DebugGL needed a
recursion count to make sure that glGetError() didn't get called in an
infinite loop. Also, as a side effect of the fix for Issue 160,
calling getGL() on the GLJPanel outside of GLEventListener.init() was
causing a NullPointerException to be thrown. The GLJPanel has been
fixed to return null in this case, and the specification of
GLDrawable.getGL() has been improved. In order to make the behavior
between the GLCanvas and GLJPanel similar, the GL object is now reset
in the GLDrawable each time the underlying OpenGL context is
recreated. This allows end users to set up e.g. the DebugGL
unconditionally in their GLEventListener.init() method. The JOGL demos
have been changed to reflect this.
The test case in the bug report will be updated with code similar to
the originally submitted test case (i.e., the Animator is started
early) but which now works.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@264 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added addNotify and removeNotify to GLJPanel which clean up the
associated OpenGL contexts and other resources. Extended JRefract demo
to stress GLJPanel creation and destruction. New code appears to be
correct. Can see resource leaks when the bunny is loaded over and
over, but believe these are probably due to allocation of large NIO
buffers that are not getting finalized promptly. Stressing the Gears
demo with both the pbuffer and software rendering paths shows that the
OpenGL resources are being reclaimed properly.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@263 232f8b59-042b-4e1e-8c03-345bb8c30851
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Applied patch from submitter.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@261 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added GL.setSwapInterval() which delegates to appropriate
platform-dependent routines. Must be called only from within
GLEventListener callbacks.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@260 232f8b59-042b-4e1e-8c03-345bb8c30851
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old rendering model.
Added SingleThreadedWorkaround.disableWorkaround(); for now, don't
want to add this to the core JOGL API because at some point the
SingleThreadedWorkaround should hopefully really become an
implementation detail that no application should have to worry about.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@259 232f8b59-042b-4e1e-8c03-345bb8c30851
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The test case specifies alpha bits in the GLCapabilities, which caused
the GLJPanel to create a TYPE_INT_ARGB BufferedImage to store the
results of the readback of the frame buffer for rendering into the
GLJPanel. This appears to not be the correct thing to do, because it
causes this BufferedImage to be alpha-blended with whatever other
rendering is performed into Java2D's backing store. Therefore when the
button was redrawn, its image would show up in this backing store
alpha-blended with the OpenGL rendering results since both were
redrawn simultaneously. I believe the correct solution is to never
create a BufferedImage with an alpha component for the framebuffer
readback even if alpha bits are specified in the GLCapabilities. This
is what has been implemented in the JOGL source base.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@258 232f8b59-042b-4e1e-8c03-345bb8c30851
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Fixed off-by-one error in rendering of GLJPanel's hardware-accelerated
rendering results to the screen.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@257 232f8b59-042b-4e1e-8c03-345bb8c30851
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Applied patch from user tedmunds to provide both an old-style GLUT
teapot as well as one which fixes some problems with the teapot's
geometry and orientation. Updated HWShadowmapsSimple demo to use
glutSolidTeapot as originally intended.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@256 232f8b59-042b-4e1e-8c03-345bb8c30851
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OS X by updating the context during every makeCurrent, not just upon
reshape. This appears to solve some issues without impacting
performance significantly, although not all of the issues reported by
users were reproducible on the machine where the fixes were tested.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@255 232f8b59-042b-4e1e-8c03-345bb8c30851
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Submitted patches had a couple of problems. First, the removal of the
(incorrect) cast to const char* in the CMethodBindingEmitter caused
build warnings on other platforms. Fixed these by making the const
declarations correct for the conversion case of String[] -> char**.
Second, addition of comparison of hashCodes in CompoundType.equals()
seemed like too much of a hack. Fixed this by correcting potential
problems in equals() and hashCode() methods; not sure whether this
will solve the submitter's original problem, though.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@254 232f8b59-042b-4e1e-8c03-345bb8c30851
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javagaming.org forums where combine callback was being called with
incorrectly-typed outData
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@253 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@252 232f8b59-042b-4e1e-8c03-345bb8c30851
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variable
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@251 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@249 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@248 232f8b59-042b-4e1e-8c03-345bb8c30851
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now-unnecessary semaphore and heuristics
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@247 232f8b59-042b-4e1e-8c03-345bb8c30851
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