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* X11GLXContext: Remove DEBUG_GLX_MAKECURRENTSven Gothel2012-03-252-12/+2
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* Enhance and generalize AWT Threading* implementation; Minor changes ..Sven Gothel2012-03-2515-451/+360
| | | | | | | | | | | | | | | | | | | | | | | | | Threading*: - add invoke(..) generalizing the Therading decision GLCanvas: - remove 'manual' Threading decision, simply call Threading.invoke(..) - use anonymous Runnable instances - remove drawable lock, drawable is volatile instead GLJPanel: - remove 'manual' Threading decision, simply call Threading.invoke(..) - use anonymous Runnable instances - DEBUG: Use getThreadName() prefix GLContextImpl: - Remove GLWorkerThread idle command on makeCurrent(), no holding of context in worker thread while idle. - DEBUG: Use getThreadName() prefix X11GLXContext: - DEBUG: Use getThreadName() prefix TODO: Validate whether it's OK for GLCanvas and GLJPanel to set Threading.Mode.MT as the default mode!
* Reviewed JOGL GlueGen Tags: NIODirectOnly - Removed where not technically ↵Sven Gothel2012-03-222-31/+29
| | | | | | | required. Added comment reasoning NIODirectOnly. Impacts code generation for the relaxed methods where NIODirectOnly tag is removed, i.e. it allows an array-backed Buffer object to be passed.
* Mark JOGL/GlueGen NativeSignature*Emitter 'to be reviewed' and adapt it to ↵Sven Gothel2012-03-222-7/+12
| | | | GlueGen commit 3d527ea538c9e9897f86a0f6bdae0cab44d239c3
* Fix all HTML validation errors (http://validator.w3.org/check) ; Add TOC ↵Sven Gothel2012-03-202-581/+433
| | | | anchors ; Remove old content ; Use jogamp.org rel. URLs ; Note: Far from being ready ..
* Merge remote-tracking branch 'gouessej/patch-1'Sven Gothel2012-03-201-52/+281
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| * Lots of modifications: updates of several links, addition of some warnings ↵Julien Gouesse2012-03-201-52/+281
| | | | | | | | about GLU and SWT, some short explanations about NEWT and GLProfile, addition of some complementary information about general aspects of JOGL, ...
* | Fix bug 564 - part 2 (X11 Mesa 8.0.1 GL 3.0 w/ failing GLX_ARB_create_context)Sven Gothel2012-03-201-26/+34
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Tolerate a buggy ARB createContext impl (always failing to create a context). Now we only reset the GLContext state and set the context/device availability flag if ARB create context actually was successful. Otherwise the fallback 'old' context is being used w/o having it's context state cleared and context/device availability is set later on. This makes the general use of ARB_create_context more stable. +++ Minor changes: - Non compatibility fallback: Try forward context instead. - Limit ARB context 'seeking' to >= OpenGL 2.0
* | Cleanup: Use getThreadName() and validateCurrent() to remove redundancy and ↵Sven Gothel2012-03-203-51/+49
| | | | | | | | to add thread-name info; GLWorkerThread: Use ArrayList and generics.
* | Fix / Cleanup AWT related Threading code: Using enums, properly disable ↵Sven Gothel2012-03-194-47/+46
| | | | | | | | singlethreading if requested, fix doc: -Dopengl.1thread -> -Djogl.1thread
* | X11GLXContext: X11Util.setX11ErrorHandler( .., DEBUG ? verbose : quiet )Sven Gothel2012-03-191-3/+3
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* | GLContextImpl: Detect "llvmpipe" as a software renderer (Mesa 8.0.1)Sven Gothel2012-03-191-1/+2
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* Adding unit test to validate proper X11 Display closing (Bug 565)Sven Gothel2012-03-193-1/+200
| | | | | Modified Daniel Balog's unit tests, covering GLWindow (NEWT), GLCanvas (AWT) and GLPBuffer to fail immediatly when more than 1 open X11 Display is open.
* Fix bug 564 (X11 Mesa 8.0.1 GL 3.0 w/o GLX_ARB_create_context)Sven Gothel2012-03-183-19/+26
| | | | | | | | | | | | X11/Mesa 8.0.1 offers a GL 3.0 context w/o having the GLX_ARB_create_context extension available (even though the func-ptr glXCreateContextAttribsARB is not null). We assumed that if no GLContext device availability is set, it can be only GL 2.0 or ES1/ES2. Fix: Relaxed these (false) constrains and map the created context reflecting using it's actual attributes.
* Reduce Thread.dumpStack() in debug mode where no negative behavior appears ↵Sven Gothel2012-03-1811-13/+8
| | | | or a stack trace may be helpful.
* Adapt to GlueGen IO resource changes URL -> URLConnection for effeciency; ↵Sven Gothel2012-03-1712-118/+365
| | | | | | | | | | API doc enhancements; Minor edits - API doc added/enhanced: - ShaderCode - ShaderUtil - NewtBaseActivity: Clarify method / var names
* move src/test/native -> src/test-native - allowing better exclusion for ↵Sven Gothel2012-03-1718-0/+0
| | | | archive scripts
* Android Tests: Using JogAmp's ActivityLauncher (gluegen commit: ↵Sven Gothel2012-03-1442-1262/+968
| | | | | | | | 0cfc7847c58b51c9a26b50d905b592d1fc4c8578) - Remove jogl.android-launcher.apk in favor of generic jogamp.android-launcher.apk - All Android test code resides in jogl.test.apk (initial launcher and delegated 'real' one)
* JOGL Applet Tests no more require junit.jarSven Gothel2012-03-1312-30/+0
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* Adapt to gluegen Properties/Security commits ↵Sven Gothel2012-03-1323-281/+89
| | | | f4ac27e177f6deb444280d3b375e7d343e38bd080 and eedb4b530fb83fc59a26962bcf7847a1404092a0
* Android: Minor cleanup ; NewtBaseActivity: clear static context at destroySven Gothel2012-03-103-3/+2
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* Merge branch 'master' of github.com:sgothel/joglSven Gothel2012-03-101-0/+1
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| * Merge pull request #46 from xranby/masterSven Gothel2012-03-091-0/+1
| |\ | | | | | | Update make.jogl.all.linux-armv7.sh script: Set TARGET_PLATFORM_ROOT=/
| | * Update make.jogl.all.linux-armv7.sh script: Set TARGET_PLATFORM_ROOT=/Xerxes Rånby2012-03-081-0/+1
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* | AndroidWindow: Fix Native PixelFormat == VisualID { <0 case, TRANSLUCENCY, ↵Sven Gothel2012-03-101-73/+53
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ..} ; Generate focus event/state; onTouch() consumed - fix Native PixelFormat == VisualID { <0 case, TRANSLUCENCY, ..} - surfaceChanged(..): use 'ANativeWindow_getFormat(surfaceHandle)' if given format is generic (<0) - match used caps w/ format exactly - generate focus event/state: always focus at creation and listen to onFocusChange() - onTouch() consumed only if we mapped a NEWT event, otherwise return false. - use VisualIDHolder of already chosen config to determine native VisualID - use Log.d(MD.TAG, ..)
* | Enable Android remote adb unit tests (1 Test currently / WIP)Sven Gothel2012-03-105-65/+79
| | | | | | | | | | | | - BOOTCLASSPATH - see gluegen commit 227ad20f6bf10d5d28073dfbd3fac363e3a09531 - Move jogl.test.apk creation in build-test.xml - Enable and fix 'junit.run.remote.adb' target
* | GL/GLContext: Properly define swapInterval incl. default value for EGL (1) ↵Sven Gothel2012-03-107-28/+69
| | | | | | | | | | | | and desktop (undefined). *GLContext.setSwapIntervalImpl: Simple return success, set state in GLContext.
* | Minor changes: DefaultGLCapabilitiesChooser + GearsES1/2 and Android demosSven Gothel2012-03-1012-63/+81
| | | | | | | | | | | | | | | | | | | | DefaultGLCapabilitiesChooser: Move 'static' values to final static. GearsES1/2: Handle width>=height case -> flip frustum. Android: Enable fps trace dump after visibility, use default RGBA_8888, Explicitly don't use swapInterval (-1). NEWTGearsES2TransActivity: Gather Screen size and set demo view 2/3 of it.
* | NEWT/setFullscreen(v): Save new state for to-be-created windows (not yet valid).Sven Gothel2012-03-101-11/+12
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* | ShaderState: Use a HashMap instead of a HashSet for enabled attribute ↵Sven Gothel2012-03-101-17/+19
| | | | | | | | states, reducing fluctuating memory.
* | Stabilize open InputStream's / Closeable's: Decorate w/ try-finally and ↵Sven Gothel2012-03-101-30/+39
|/ | | | | | close within the latter See gluegen commit 24f8694a188b4a5255d4ac4f8b49982bd8ad3228
* AndroidWindow.surfaceChanged(.., int pFormat, ..): Use passed pixel-format ↵Sven Gothel2012-03-071-4/+8
| | | | | | | if valid Turns out on Android 4.0.3 / Pandaboard ES (at least), the NDK method 'ANativeWindow_getFormat()' returns '1'.
* GLContextImpl: Expose GL_RENDERER for impl. / EGLContext workaround Android ↵Sven Gothel2012-03-072-24/+47
| | | | | | | | | | 4.0.3, Pandaboard ES, PowerVR SGX 540 Bug GLContextImpl: Expose GL_RENDERER for impl. - This allows reusing the 'early' string. EGLContext workaround Android 4.0.3, Pandaboard ES, PowerVR SGX 540 Bug - On mentioned platform, the app crashes when eglSwapInterval() has been called.
* Update android armv7 cross build/test scriptSven Gothel2012-03-071-26/+40
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* Merge branch 'pulled'Sven Gothel2012-03-077-56/+23
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| * Merge remote-tracking branch 'remotes/revane/master' into pulledSven Gothel2012-02-297-56/+23
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| | * Get JOGL to build with NDK r7Edwin Vane2012-02-287-56/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Most of the android build work is done by gluegen ant files. Changes made to gluegen in support of NDK r7 need to be reflected here: - New/fewer environment variables. - Specifying android.abi for packaging. - Cross-compilation script cleaned up to look like gluegen's cross compile script for consistency. - Renamed install/re-install adb helper scripts to be ARM specific.
* | | NativeWindowFactory: Get and hold singleton JAWT ToolkitLock (efficiency); ↵Sven Gothel2012-03-061-28/+34
| | | | | | | | | | | | Correct classname AWTGraphicsDevice (NW reorg).
* | | NativeSurface.lockSurface(): Update API doc (+ emphasize ↵Sven Gothel2012-03-062-13/+39
| | | | | | | | | | | | LOCK_SURFACE_CHANGED); ProxySurface.lockSurface() +LOCK_SURFACE_CHANGED
* | | NativeWindow public* reorg 3/3 ; NativeVisualID -> VisualIDHolder incl. ↵Sven Gothel2012-03-0620-250/+252
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | proper utilization. - VisualIDHolder: Update documentation (Exception case, etc) - NativeVisualID -> VisualIDHolder (public) - incl. generic Comparator - better doc and enum values - VID_UNDEFINED == 0 - methods shall not throw exception, but return UNDEFINED - CapabilitiesImmutable extends VisualIDHolder - All Capabilties impl. - use VID_UNDEFINED for undef. value - use final private (immutable) fields - AbstractGraphicsConfiguration extends VisualIDHolder - X11 CreateDummyWindow takes (int) visualID
* | | NativeWindow public-spec to public-impl reorg ↵Sven Gothel2012-03-0662-148/+209
| | | | | | | | | | | | (javax.media.nativewindow.<impl> -> com.jogamp.nativewindow.<impl>) 2/3
* | | NativeWindow public-spec to public-impl reorg ↵Sven Gothel2012-03-0616-54/+0
| | | | | | | | | | | | (javax.media.nativewindow.<impl> -> com.jogamp.nativewindow.<impl>) 1/2
* | | remote unit test reorg (all, awt, newt)Sven Gothel2012-03-053-7/+155
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | junit.run.remote.ssh -> junit.run.remote.ssh.all added junit.run.remote.ssh.newt added junit.run.remote.ssh.awt junit.run.tests issues 'junit.run.remote.ssh.newt' only for now. manual remote ssh unit test invocation: bash scripts/make.jogl.all.linux-armv7-cross.sh -f build-test.xml junit.manual.run.remote.ssh.newt bash scripts/make.jogl.all.linux-armv7-cross.sh -f build-test.xml junit.manual.run.remote.ssh.awt bash scripts/make.jogl.all.linux-armv7-cross.sh -f build-test.xml junit.manual.run.remote.ssh.all
* | | X11 Fix NativeVisualID regression (commit ↵Sven Gothel2012-03-057-37/+132
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 90c46b1ef1f199ceb63e85c85e9ebeb919d49c4a) ; Using plain X11 Capabilities In case X11GLXGraphicsConfigurationFactory and hence X11GLCapabilities (glx) is not being used, the X11GraphicsConfigurationFactory used plain Capabilities object for the chosen caps. The latter is not derived from NativeVisualID. - Added X11Capabilities supporting NativeVisualID to fit our needs. - X11Capabilities.XVisualIDComparator uses NativeVisualID.NVIDType.X11_XVisualID - *Capabilities have better unique names in toString()
* | | linux-armv7-cross script: Introduce TARGET_PLATFORM_ROOTSven Gothel2012-03-051-1/+2
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* | | Test*ES2Newt: Add shutdown w/ type to internal loop testSven Gothel2012-03-053-6/+37
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* | | Fix GLWindow/SWT-GLCanvas: set context synchronized ; Misc ChangesSven Gothel2012-03-055-5/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix GLWindow/SWT-GLCanvas: set context synchronized - GLWindow fix commit a0177c8a1048683e5d43f4712f8f9e37091d4e85. Removed explicit recursive surface lock requires recursive context locking, otherwise concurrent rendering fails. The implicit recursive surface lock within context makeCurrent() is applied after the context lock itself. Misc Changes - Fix TestPBufferDeadlockAWT, which was not using the unique profile string reference
* | | Complete LOCK_SURFACE_CHANGED ; Introduce NativeVisualID (Daisy chaining ↵Sven Gothel2012-03-0537-322/+613
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | *GraphicsConfiguration) ; ... NativeVisualID: New interface for Capabilities implementations, allowing retrieval of the native 'visual id'. Impl. by WGL, X11 and EGL. JAWTWindow.lockSurface() - Detect surfaceHandle change an return LOCK_SURFACE_CHANGED (see: LOCK_SURFACE_CHANGED) EGLDrawable: - Impl. updateHandle() (see: LOCK_SURFACE_CHANGED) - use NativeVisualID for EGLGraphicsConfiguration selection to respect a native 'visual id' EGLContext.createContextImpl: Use NIO for attributes EGLDisplayUtil: Enhance eglGetDisplay w/ DEBUG code and NativeSurface / EGL_DEFAULT_DISPLAY variation EGL, XGL, WGL GraphicsConfiguration: - Don't set ALPHA_SIZE and STENCIL_SIZE if not requested in attribute list for context creation. - toString() shows proper identification, eg.: egl, x11, win32 .. EGLGraphicsConfigurationFactory: Daisy chain GraphicsConfigurationFactory for native device type (currently only X11). This allows choosing the EGLGraphicsConfiguration and hence native visual id based on EGL when invoked via the factory model (generic). In case EGLGraphicsConfigurationFactory is not suitable or doesn't produce a native visual id, it falls back the the original one. X11AWTGraphicsConfigurationFactory and X11Window: Use generic NativeVisualID which allows EGLGraphicsConfiguration implicit. *GraphicsConfiguration's DEBUG flag is pushed up to DefaultGraphicsConfiguration LOCK_SURFACE_CHANGED: - commit 006e9fe402a0a47b45fd2c4af51296aef895e8b5 - commit a0177c8a1048683e5d43f4712f8f9e37091d4e85 Impact: - Fixes EGL/GLES (wrapper/native) usage on X11, proper Xvisual selection w/ EGL - Fixes EGL/GLES (wrapper/native) usage on Windows, ANGLE works w/ NEWT and forced ES2
* | | Fix GLArrayDataServer.destroy(GL): vboName was cleared by super class before ↵Sven Gothel2012-03-051-3/+6
| | | | | | | | | | | | deletion
* | | NEWT/Windows lockSurfaceImpl(): Detect hdc change and result w/ ↵Sven Gothel2012-03-041-4/+19
| | | | | | | | | | | | | | | | | | | | | | | | LOCK_SURFACE_CHANGED This allows an underlying delegation/mapping to update the handles, eg.: EGLDrawable. See commit a0177c8a1048683e5d43f4712f8f9e37091d4e85