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* | windows batch files: bump to 6u26Sven Gothel2011-06-099-16/+16
* | src-zip: no compression to benefit from xz/7z compressionSven Gothel2011-06-091-3/+3
* | Simplify and fix GL2GL3 usage (save/restore)Sven Gothel2011-06-091-28/+56
* | GLBuffers fix ; GL imageSizeInBytes fix / unit tests.Sven Gothel2011-06-0911-341/+721
* | Merge remote-tracking branch 'rsantina/master'Sven Gothel2011-06-0819-655/+771
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| * Add Factory for triangulation with base Interface; misc cleanupRami Santina2011-06-0514-35/+140
| * Fix: transform to Quadratic; Refactor method namesRami Santina2011-06-053-528/+536
| * Font and TypecastRender generate array of OutlineShapes instead of Path2DRami Santina2011-06-026-95/+98
* | Locator moved to GlueGen's IOUtil (gluegen a87c56c95099de5b6cbc9bd8bf6f1924a3...Sven Gothel2011-06-085-192/+15
* | Locator Util: Clarify API doc a bitSven Gothel2011-06-081-14/+14
* | unit test: use class global GLProfileSven Gothel2011-06-071-1/+1
* | import cleanupSven Gothel2011-06-071-1/+0
* | NEWT unit test util, on/offscreen GLContext/NEWT window separationSven Gothel2011-06-075-10/+45
* | Using GlueGen IOUtil (dropped StreamUtil, FileUtil); Public GLReadBufferUtil ...Sven Gothel2011-06-0721-549/+390
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* Merge remote-tracking branch 'remotes/rsantina/master'Sven Gothel2011-05-227-94/+44
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| * Remove implicit for loops reduces temp objectsRami Santina2011-05-217-15/+19
| * Fix: vertex in loop test; using crossing methodRami Santina2011-05-213-79/+25
* | create source zip archives per defaultSven Gothel2011-05-221-12/+20
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* Fix ShaderProgram double destroy()Sven Gothel2011-05-171-2/+4
* Add all.debug targetSven Gothel2011-05-171-0/+2
* leave java source zip file in build folder (if BUILD_ARCHIVE=true)Sven Gothel2011-05-171-3/+10
* NEWT/GLContext (unit test): Wait for visibility/realized ; Add clean scriptsSven Gothel2011-05-174-4/+15
* GLSL unit tests: cleanup shader state testsSven Gothel2011-05-176-78/+82
* FIX graph FBObject usage - 526ea7a3fb579f88a0c0a1e597387aae29d5aa06Sven Gothel2011-05-171-15/+10
* Fix/Extend FBObject (API Change): plain init(GL), support multiple attachText...Sven Gothel2011-05-176-116/+482
* JOGL/GLDebug/GLTrace: Gluegen/BuildComposablePipeline: print arguments in deb...Sven Gothel2011-05-171-6/+10
* Fix: GLSLArrayHandler (data has no location); Fix ShaderState (switch program...Sven Gothel2011-05-172-11/+17
* ShaderProgram: useProgram(..) -> publicSven Gothel2011-05-171-2/+2
* GLSL UnitTest: Reloc Ruler and make local fields finalSven Gothel2011-05-171-24/+24
* JUnit Test: Add 'ruler' testcase using monitor mode's mm/pixel size.Sven Gothel2011-05-164-1/+214
* JUnit Tests: Extract utility of creating a NEWT Window w/ GLContext w/o auto ...Sven Gothel2011-05-164-75/+118
* Fix ShaderState useProgram() case: on && program not linked (yet)Sven Gothel2011-05-161-3/+7
* build: Query git branch/sha1 and use it if not set and tools are available; A...Sven Gothel2011-05-165-8/+39
* Graph: Add comments 'n questions (FIXME?)Sven Gothel2011-05-111-8/+15
* Graph: getWinding(ArrayList<Vertex> vertices) test; minor renamingSven Gothel2011-05-104-6/+10
* Graph/Loop: More readable/verbose invert case; using Winding enum; ttf reader...Sven Gothel2011-05-104-26/+49
* Fix: glyph outline orientation with the removal of inversionRami Santina2011-05-103-3/+17
* Loop: Fix invert; GlyphString/createRegion: Remove unnecessary on-the-fly obj...Sven Gothel2011-05-093-26/+50
* Graph/UI-Demo: Use RegionRenderer for region and text, start data/gl separati...Sven Gothel2011-05-095-0/+286
* Graph/UI-Demo: Use RegionRenderer for region and text, start data/gl separationSven Gothel2011-05-085-164/+80
* Graph/Tests: Adapt to latest commits ..Sven Gothel2011-05-0812-70/+74
* TypecastRenderer: Avoid -y direction and later y-flipping / FIXME: math must ...Sven Gothel2011-05-081-17/+17
* Graph: whitespace ..Sven Gothel2011-05-081-3/+2
* Graph/GLyph*: Add static factory method for non Renderer creation,Sven Gothel2011-05-082-34/+83
* Graph VBORegion*: Lazy GL alloc of resources at update(GL, ..) not constructorSven Gothel2011-05-082-233/+141
* JOGL/ShaderCode: Dump proper GLSL source w/ line numbers if GLSLCode debug pr...Sven Gothel2011-05-081-7/+21
* Graph/JOGL: Avoid NPESven Gothel2011-05-082-2/+8
* Graph/Font: use StringBuilderSven Gothel2011-05-085-21/+54
* Graph: RenderState (interface -> abstract) missing commit of e122b2f92b230236...Sven Gothel2011-05-081-14/+65
* Graph: OutlineShape fix, cleanupSven Gothel2011-05-081-36/+75