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* Add support for clang ; Use __APPLE__ predefined macroSven Gothel2013-09-135-4/+32
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* Relocate FFMPEGNatives.initIDS0() -> FFMPEGStaticNatives.initIDS0(); Cleanup ↵Sven Gothel2013-09-1111-111/+92
| | | | up warnings and includes (clang).
* Fix TileRendererBase Bug: Avoid multiple GLEL init(..) call.Sven Gothel2013-09-111-2/+11
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* Gears, GearsES2, RedSquareES2: Proper debug output for init, reshape and disposeSven Gothel2013-09-113-7/+7
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* Add 2nd 'demo' canvas to the other tiled printing tests.Sven Gothel2013-09-112-31/+63
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* RedSquareES2: Fix tiled aspect ratioSven Gothel2013-09-111-1/+1
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* TestTiledPrintingGearsSwingAWT: Add a second demo GLEventListener showing ↵Sven Gothel2013-09-105-27/+106
| | | | it's working/scaling well; Adding TileRendererBase.TileRendererNotify to RedAquareES2 having a 3rd demo case.
* Gears*: Clarify frustum calculation for tilingSven Gothel2013-09-102-4/+4
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* AWT Printing: AWTTilePainter needs to handle null clip!Sven Gothel2013-09-104-9/+13
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* AWTPrintLifecycle: Add DEFAULT_PRINT_TILE_SIZE (512); Remove unused imports.Sven Gothel2013-09-084-14/+6
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* NewtCanvasAWT: Implement AWTPrintLifecycle and hence support for AWT printing.Sven Gothel2013-09-083-4/+408
| | | | | | | | | Note: Same bug existing as w/ GLCanvas, i.e. 'GLDrawableUtil.swapGLContextAndAllGLEventListener(gladPre, gladNew)': If 'gladPre' is onscreen and using MSAA (on NV/GLX), the ctx cannot be made current in it's new 'gladNew' location. Same workaround applied, i.e. use onscreen drawable while printing.
* TiledPrintingAWTBase/doc: Add description of how-to add a 'print-to-file' ↵Sven Gothel2013-09-082-13/+44
| | | | printer driver on OSX
* build-*.xml: Unify 'javah' tasks where possible, i.e. per destination ↵Sven Gothel2013-09-083-26/+10
| | | | directory and classpath. This hopefully saves a few milliseconds in the build :)
* Add AWTTilePainter.dumpHintsAndScale(..), removing more duplicated code from ↵Sven Gothel2013-09-083-22/+19
| | | | GLCanvas/GLJPanel
* TileRenderer*: API doc fixesSven Gothel2013-09-082-3/+3
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* TileRenderer*: Fix pre-swap and post-swap in regards to endTile(..), i.e. ↵Sven Gothel2013-09-084-36/+122
| | | | pre-swap only for FBO && MSAA. See TileRendererBase.reqPreSwapBuffers(..) API doc.
* doc/Implementation/AWTPrinting.txt: Adding ref to AWTPrintLifecycleSven Gothel2013-09-081-2/+4
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* Fix some JavaDoc and API doc (reference) bugs ..Sven Gothel2013-09-0811-54/+72
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* AWTPrintLifecycle: Add detailed API docSven Gothel2013-09-081-1/+62
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* Aggregate and cleanup '.ps' and '.pdf' artifacts (printing tests)Sven Gothel2013-09-081-0/+16
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* doc/Implementation/AWTPrinting: Update to match latest codeSven Gothel2013-09-081-21/+46
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* Test: Don't resize frame, tweek print-matrix; AWTPrintLifecycle: Add scale ↵Sven Gothel2013-09-089-235/+345
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | and convenient AWT container traversal context; GLCanvas/GLJPanel properly handle existing MSAA and req. AA; - Test: Don't resize frame, tweek print-matrix - Use scaleComp72 to scale the frame to fit on page, i.e. global print matrix - Use scaleGLMatXY = 72.0 / glDPI to locally scale on the GL drawable as being passed to AWTPrintLifecycle.setup(..) - Hence frame stays untouched/stable, no need for 'offscreen' print test, which is removed. - AWTPrintLifecycle: Add scale and convenient AWT container traversal context Use a simple decoration for all AWTPrintLifecycle impl. components within a container: final AWTPrintLifecycle.Context ctx = AWTPrintLifecycle.Context.setupPrint(frame, g2d, scaleGLMatXY, scaleGLMatXY); try { } finally { ctx.releasePrint(); } - GLCanvas/GLJPanel properly handle existing MSAA and req. AA; - GLCanvas: Workaround bug where onscreen MSAA cannot switch to offscreen FBO, i.e. stay 'onscreen' - GLJPanel: Use new offscreen FBO if MSAA is requested and not yet used. - GLJPanel.Offscreen.postGL(): always swapBufer(), was missing for !GLSL swapping Results GLCanvas / GLJPanel: - Good scaling - Stable behavior / visibility - High DPI mode works
* TiledPrintingAWTBase: Fix scaling - Fit frame to page, add MSAA ↵Sven Gothel2013-09-079-238/+348
| | | | | | | | | | | | | | RenderingHints test; setupPrint(Graphics2D): Query RenderingHints to use MSAA rendering - AWTPrintLifecycle.setupPrint(Graphics2D): Query RenderingHints to use MSAA rendering - Impl. in GLCanvas - TODO GLJPanel (would need a new offscreen buffer) - TiledPrintingAWTBase: - Fix scaling - Fit frame to page - add MSAA RenderingHints test - GLCanvas: Remove dumpStack() DEBUG output
* TileRenderer*: Fix FBO MSAA use-case, i.e. call swapBuffers() before ↵Sven Gothel2013-09-079-55/+234
| | | | | | | | | | | endTile(); Enhance unit tests for MSAA, also add TileRendererBase.TileRendererNotify to GearsES2 GL[Auto]Drawable.swapBuffers() must be called before endTile(). This is especially important if using multisampling offscreen FBO drawables, where swapBuffers() triggers the <i>downsampling</i> to the readable sampling sink. Otherwise, we will be 'one tile behind' !
* Fix TileRenderer*: Allow general usage w/ any GL profile, only image-buffer ↵Sven Gothel2013-09-073-25/+77
| | | | | | | | | | | | | requires >= GL2ES3; Always set pack-alignment, Set glReadBuffer(..) >= GL2ES3 - Allow general usage w/ any GL profile, only image-buffer requires >= GL2ES3 Due to GL2ES3.GL_PACK_ROW_LENGTH and image-width != tile-width - Always set pack-alignment Forgot for tile-buffer - Set glReadBuffer(..) >= GL2ES3 Required if using FBO offscreen, i.e. MSAA mode.
* Complete commit 54dcdf1f53c9fc1f7124cf77bbf5aa952d42053a, exposing GL2ES3 in ↵Sven Gothel2013-09-079-29/+31
| | | | GLProfile (just a query, no new profile)
* AWT/GL Printing WIP: Abstract AWT tile painting code out to AWTTilePainter, ↵Sven Gothel2013-09-073-301/+300
| | | | reused w/ GLCanvas and GLJPanel
* TestTiledPrintingGears*AWT: Add 4s delay before closing frame and ending ↵Sven Gothel2013-09-063-9/+5
| | | | | | unit test to wait for print-job (?) .. otherwise results are cut-off .. better solution ? callback ?
* GLCanvas Printing WIP: Add GLJPanel; GLCanvas TILE_SIZE 512; ↵Sven Gothel2013-09-067-88/+589
| | | | print(Graphics): Don't force on AWT-EDT -> Deadlock; releasePrint(): perform reshape/display!
* Add AWTPrintLifecycle interface describing impl. w/ ↵Sven Gothel2013-09-064-258/+367
| | | | setupPrint()/releasePrint(), modularize unit test TestTiledPrintingGearsAWT
* Added AWTPrinting document ..Sven Gothel2013-09-061-0/+53
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* TestTiledPrintingGearsAWT: Perform AWT mods on AWT-EDT, always perform ↵Sven Gothel2013-09-061-13/+23
| | | | g.scale(..), pass 'offscreen' w/ manual printing as well
* GLCanvas Printing WIP: Perform all print* operations on AWT-EDT, clip before ↵Sven Gothel2013-09-062-173/+260
| | | | drawing image and show same; Test: Add offscreen print and add borders.
* TileRenderer*: Add more detailed 'toString()' - override for TileRendererSven Gothel2013-09-062-4/+24
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* GLCanvas Printing WIP: Swap to offscreen at setupPrint(); Use TileRenderer @ ↵Sven Gothel2013-09-063-167/+278
| | | | | | | | | | | | | | | | | | | | | | | | print(..); Test: Add auto-print w/o UI 72dpi and 300dpi NOTE: Tile raster is added at print plus lots of debug output - WIP! - Swap to offscreen at setupPrint() - Swap GLEventListener (GLEL) and GLContext to fixed size offscreen GLAutoDrawable (GLAD) - Destroy onscreen drawable/context - Setup TileRenderer w/ offscreen GLAD - @ releasePrint() restore onscreen .. This shall ensure we don't hog the GPU resources when resizing the AWT component (upscaling). - Use TileRenderer @ print(..) The clip-rect will be used as the TileRenderer's image-size and we perform a whole tile-rendering loop. This helps to limit resources, see above. - Test: Add auto-print w/o UI 72dpi and 300dpi
* TileRendering / Gears: Clarify PMV math, if tiling use white background (-> ↵Sven Gothel2013-09-061-6/+14
| | | | print)
* TileRenderer*: TileRenderer adds setTileOffset(..), getParam(pname) shall ↵Sven Gothel2013-09-064-37/+25
| | | | | | | | | | | | | | | | | | | always return last result, no overloading of attachToAutoDrawable(..); Fix comments TileRenderer: - adds setTileOffset(..) A tile offset might be required, i.e. via a given rectangular clip bounds - getParam(pname) shall always return last result Even when finished tiling, the last value shall be returned, otherwise a post endTile() is unable to retrieve the value. - No overloading of attachToAutoDrawable(..) No reason to complicate usage by mutating semantics, call setTileSize(..) manually TileRendererBase: - Fix API doc: TR_CURRENT_TILE_X_POS, TR_CURRENT_TILE_Y_POS
* GLDrawableUtil.swapGLContextAndAllGLEventListener: Fix comment - Add remark ↵Sven Gothel2013-09-061-0/+4
| | | | about GLAnimatorControl's which association gets swapped as well.
* Add TestGLContextDrawableSwitch02AWT: Test AWT GLCanvas <-> ↵Sven Gothel2013-09-052-1/+195
| | | | GLOffscreenAutoDrawable switch, forth & back
* TestTiledPrintingGearsAWT: Fix margin translate for high dpi, i.e. other ↵Sven Gothel2013-09-051-6/+11
| | | | than 72dpi
* Test scripts ..Sven Gothel2013-09-051-6/+6
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* GLVBOArrayHandler: Remove unused importsSven Gothel2013-09-051-3/+0
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* GLCanvas Printing WIP - Add TestTiledPrintingGearsAWTSven Gothel2013-09-053-31/+340
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* TileRendererBase: API-doc cleanup; Fix GLCanvas, WIP printing ..Sven Gothel2013-09-052-68/+124
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* TileRendererBase: Add interface TileRendererNotify, to notify implementing ↵Sven Gothel2013-09-057-29/+57
| | | | | | | | | | | | | GLEventListener about attached/detached TileRenderer .. since GLEventListener's reshape(..) method must query certain tile renderer attributes (tile pos and image size), they have to be aware of the TileRendererBase. To simplify such awareness and hence automate this attachement and passing over the tile renderer reference, they should implement this new interface. Gears example implements the new interface, which caches the TR reference and pauses rotation.
* TileRendererBase: Add toString(), Proper tile unit test names, i.e. add NEWT ↵Sven Gothel2013-09-057-19/+25
| | | | for UI agnostic (no-awt tests).
* TileRenderer*: Enhance API Doc; Cleanup OO; Remove PMVMatrixCallback, use ↵Sven Gothel2013-09-0510-408/+844
| | | | | | | | | | | | | GLEventListener reshape(..) or manual reshape after beginTile(..) method. GLEventListener reshape(..) method should be aware of TileRenderer usage and get the missing tile position and image size from it (-> see Gears example). TestRandomTiledRendering3GL2AWT demos AWT GLCanvas onscreen being used for random tile rendering to produce a PNG file. TestTiledRendering1GL2 is now GLAutoDrawable/GLEventListener agnostic, hence demos plain GLDrawable tile rendering usage.
* TileRenderer*: Align impl. to common abstract superclass TileRendererBase ↵Sven Gothel2013-09-046-393/+389
| | | | (cleanup / API doc)
* TileRenderer: Unify TileRenderer, add RandomTileRenderer (both utilizing ↵Sven Gothel2013-09-049-523/+1126
| | | | GLPixelBuffer, and pre/post GLEventListener)
* PNGImage: Bounds check in getPixelRGBA8(..) and setPixelRGBA8(..)Sven Gothel2013-09-041-0/+8
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