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* Frustum: Add doc. about Frustum's Plane's normal orientationSven Gothel2012-11-121-2/+16
* Frustum: Cleanup / update; PMVMatrix: Fix mulPMVSven Gothel2012-11-122-13/+24
* Frustum: Clarify isOutside(AABBox) impl, add isOutside for point and sphereSven Gothel2012-11-121-6/+43
* Adding Ref.: Frustum-Culling, Max WagnerSven Gothel2012-11-121-10/+12
* Validating Frustum w/ help of Eduard White [email protected], referencing th...Sven Gothel2012-11-122-75/+139
* Frustum: Print Plane's normals properly in toString()Sven Gothel2012-11-111-1/+1
* Frustum: Passing Mv*P (column major order)Sven Gothel2012-11-112-34/+34
* Added a condition to skip updateGraphicsConfigurationARB when non-hardware-ac...jthedering2012-11-111-1/+2
* Fix Graph SceneUIController: Remove Listener by itself in dispose()Sven Gothel2012-11-112-3/+3
* GLDrawableHelper disposeAllGLEventListener(): Don't use cached listener size ...Sven Gothel2012-11-111-3/+2
* PMVMatrix: Add 'Frustum glGetFrustum()' adding same dirty/request methodology...Sven Gothel2012-11-113-69/+116
* Frustum: Simpler usage (ctor, update) no need for explicit compute() method. ...Sven Gothel2012-11-111-102/+143
* AABBox: Add public direct setSize(..), skipping redundant reset() / resize(..)Sven Gothel2012-11-111-18/+31
* Cleanup Frustum Math Util: Independent / Compile Clean / Relocation ; PMVMatr...Sven Gothel2012-11-113-191/+194
* Reorganize math code into: com.jogamp.opengl.math and com.jogamp.opengl.math....Sven Gothel2012-11-1135-90/+265
* Merge MathFloat into FloatUtilSven Gothel2012-11-116-95/+68
* Fix Bug 636: Quaternion multiplication unexpected behaviorTek2012-11-111-4/+4
* Adding basic Frustum utility class interfacing w/ PMVMatrix. Still depending ...Eduard White2012-11-111-0/+191
* Bug 634 - Part 1: Fix FBObject regression of commit dbc260bd2e917ee9001461749...Sven Gothel2012-11-081-4/+12
* Fix GLAutoDrawable.dispose(): Dispose drawable even w/o context; JAWTWindow.l...Sven Gothel2012-11-0811-280/+355
* FBObject: Rename private fields for better reading: samplesSink* -> samplingS...Sven Gothel2012-11-061-65/+65
* Bug 634 - Part 1: FBObject, Make MSAA 'samplingSink' mutable and add setSampl...Sven Gothel2012-11-061-10/+33
* GLFBODrawableImpl: Following suit w/ commit b83b068c0f426f24a58e2bd9f52de9ebd...Sven Gothel2012-11-061-1/+1
* Fix GLDrawableHelper.recreateGLDrawable(..): Sync GL command stream before de...Sven Gothel2012-11-065-10/+16
* TestGLCanvasAWTActionDeadlock0[01]AWT: Disable 'restart' test on current (non...Sven Gothel2012-11-052-2/+4
* GLAutoDrawable: Refine API change of commit c002e04f848116922a1ed7bd96ead5496...Sven Gothel2012-11-059-57/+96
* Analyzed OSX Deadlock w/ AWT Applet & CALayer: Andres Colubri's Test Case, Co...Sven Gothel2012-11-053-58/+130
* TestGLCanvasAWTActionDeadlock01AWT: Reproducing OSX deadlock variation, using...Sven Gothel2012-11-043-2/+262
* TestGLCanvasAWTActionDeadlock00AWT: Remove redundant argumentSven Gothel2012-11-041-3/+3
* TestGLCanvasAWTActionDeadlock01AWT -> TestGLCanvasAWTActionDeadlock02AWT; To ...Sven Gothel2012-11-041-7/+7
* Adding Andres Colubri's Test Case (junit'fyed), which provokes a Deadlock on ...Sven Gothel2012-11-044-3/+849
* GLDrawableUtil.swapGLContextAndAllGLEventListener(..): Add glFinish() before ...Sven Gothel2012-11-041-17/+36
* FPSAnimator: Wait '2 x period' or 20ms, whichever is greater in case of pause...Sven Gothel2012-11-041-5/+7
* GLAutoDrawable: Fix GLEventListener lifecycle and expose more user control (A...Sven Gothel2012-11-0413-200/+876
* MacOSXCGLContext[NSOpenGLLayer/NSView]: Propagate drawable changeSven Gothel2012-11-047-26/+74
* NEWT KeyEvent API doc: Document Windows shift+non-uppecase_char, commit c135d...v2.0-rc11Sven Gothel2012-10-311-1/+8
* NEWT Windows KeyEvent: We have to store the keyChar for typed events, since k...Sven Gothel2012-10-314-7/+17
* Notes: NVIDIA Tegra discard problem ; TestSharedContextVBOES2NEWT crashes the...Sven Gothel2012-10-311-0/+11
* MacOSXCGLContext: Fix ShaderCode instantiation .. (duh!) ; Tested via reparen...Sven Gothel2012-10-314-25/+18
* jogl-test-applets: Add 'force gl3' GearsES2 Applet for GL3 core testing on OSXSven Gothel2012-10-312-1/+109
* *FontLoader: Order fields in init-order, make private.Sven Gothel2012-10-312-11/+11
* Fix Unit Tests regarding commit 55f4405dbf9253e6ca686e44c50b2cfc1af7f3eb: Sha...Sven Gothel2012-10-315-17/+18
* Fix ProjectFloat (Bug 633): Adding missing offset of sliced buffer usage; red...Sven Gothel2012-10-314-182/+305
* Add OSX CALayer OpenGL 3 (core) support: Derive pixelformat from parent (GL3)...Sven Gothel2012-10-319-70/+269
* Shader: Add '#define texture2D texture' for GLSL >= 130 ; TestGearsES2AWT add...Sven Gothel2012-10-3110-18/+25
* TestInitConcurrent02NEWT: Disabled for auto unit test until further analysis ...Sven Gothel2012-10-311-0/+12
* ShaderProgram: Program name is valid if non zero; Add init(GL) return value f...Sven Gothel2012-10-313-16/+29
* Fix NEWT KeyEvent: Deliver keyChar w/ pressed and released; Deliver proper mo...Sven Gothel2012-10-3120-275/+630
* Fix regression of commit e5692f615a8c40e7ca750261baf5e8ecdb0a34b8: CGL/CGLExt...Sven Gothel2012-10-301-1/+2
* NEWT Windows: Add more verbose DEBUG information for FOCUS handlingSven Gothel2012-10-301-5/+12