| Commit message (Collapse) | Author | Age | Files | Lines |
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GL 4.5
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- GL/gl.h: remove added gl-types.h include, which causes 'redefined' warnings or errors.
- GLES/glext.h: Use vanilla 'typedef void* GLeglImageOES'
- opengl/gl-types.h: Complete all GL types
- Fix windows.h and all its related header
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vanilla GL headers (Fix last patch)
Last patch of vanilla header, commit 47713518e3317b2621ee7ff1bbf8223fbce7fdc4,
added gl-types.h include, which causes 'redefined' warnings or errors.
Removed.
- GL/glcorearb.h 2015-02-02 - #include "gl-types.h"
- GL/glext.h 2015-02-02 - #include "gl-types.h"
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vanilla GL headers
New vanilla GL headers were dropped w/ commit 6b05c6919f3df20ce0b55d5ac7dda7b14068568e.
- egl/EGL/eglplatform.h: 2013-10-09 +generic void pointer for EGLNative*Type
- khr/KHR/khrplatform.h: 2013-09-30 +using 'our' GlueGen stdint types, hence reduced
- GL/glcorearb.h: 2015-02-02 +using 'our' stdint- and platform types
- GL/glext.h: 2015-02-02 +using 'our' stdint- and platform types
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latest version
- khr/KHR/khrplatform.h: 2013-09-30 vanilla
- opengl/GLES3/khrplatform.h *removed* -> khr/KHR/khrplatform.h
- egl/EGL/egl.h: 2015-01-02 vanilla
- egl/EGL/eglext.h: 2015-01-02 vanilla
- egl/EGL/eglplatform.h: 2013-10-09 vanilla
- opengl/GLES2/gl2.h: 2015-01-22 vanilla
- opengl/GLES2/gl2ext.h 2015-01-26 vanilla
- opengl/GLES2/gl2platform.h 2013-10-02 vanilla
- opengl/GLES3/gl3.h *removed* -> opengl/GLES3/gl31.h
- opengl/GLES3/gl31.h 2015-01-22 vanilla
- opengl/GLES3/gl3platform.h 2013-10-02 vanilla
- opengl/GL/glcorearb.h 2015-02-02 vanilla
- opengl/GL/glext.h 2015-02-02 vanilla
- opengl/GL/glxext.h 2014-09-18 vanilla
- opengl/GL/wglext.h 2014-08-11 vanilla
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The mapping AWT Component -> NEWT [Screen, MonitorDevice]
shall allow generic AWT applications to utilize NEWT's MonitorDevice
information like physical monitor-size and DPI.
- AWT-Component -> NEWT-Display:
- NewtFactoryAWT.createDisplay
- AWT-Component -> NEWT-Screen:
- NewtFactoryAWT.createScreen
- AWT-Component -> NEWT-MonitorMode:
- NewtFactoryAWT.getMonitorDevice
- NewtFactoryAWT.getMonitorDevice
- If OSX, utilizing OSX's AWT Component -> MonitorDevice-Index mapping
- Otherwise using the coverage to identify MonitorDevice
See TestGearsES2GLJPanelAWT 'GetPixelScale',
demonstrating the mapping while pressing 'p' (cached MonitorMode)
and pressing SHIFT-'p' (non-cached MonitorMode).
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getLocationOnScreenNonBlocking(..) from JAWTWindow -> AWTMisc (to be reused)
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[query|set]CurrentMode(..) if !screen.isNativeValid()
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interface (SPI) for TK dependent implementation) ..
Also:
- add 'AbstractGraphicsDevice createDevice(final String nwt, ..)' variant
for explicit TK type passing.
- 'AbstractGraphicsDevice createDevice(..)'
uses DefaultGraphicsDevice for generic TK types, but TYPE_EGL and TYPE_AWT
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(ArrayHashSet<MonitorDevice> instance erroneously added)
Revert useless ArrayHashSet<MonitorDevice> instance erroneously
added in commit 559ecad2a2387ba0aa34ce9e35ca8a2c5a31e655.
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Iterate-over and identify all adapter:monitor. (Bug 1129)
- Identify cloned devices (fully covered)
- MonitorDevice gets 'isCloned()' to identify whether
it is a cloned device, i.e. fully covered by another monitor.
This detection may happen natively but will always performed
platform agnostic.
- getMainMonitor(..) now exclude 'cloned' devices
- Windows: Iterate-over and identify all adapter:monitor
- Since we also list cloned monitor,
we need to iterate over all adapter and all it's monitor-devices.
- The native monitor-id is now defined as: ( adapter-idx << 8 ) | monitor-idx.
- Bug 1129 <- listed under this bug entry for convenience
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.. thx to Julien Gouesse's review.
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On Windows, one must read the monitor's EDID data as stored in the registry,
no 'simple' API works otherwise.
The proper way requires utilizing the Windows Setup-API.
This code is inspired by Ofek Shilon's code and blog post:
<http://ofekshilon.com/2014/06/19/reading-specific-monitor-dimensions/>
See: function 'NewtEDID_GetMonitorSizeFromEDIDByModelName'
In contrast to Ofek's code, function 'NewtEDID_GetMonitorSizeFromEDIDByDevice'
uses the proper link from
DISPLAY_DEVICE.DeviceID -> SP_DEVICE_INTERFACE_DETAIL_DATA.DevicePath,
where DISPLAY_DEVICE.DeviceID is the monitor's enumeration via:
EnumDisplayDevices(adapterName, monitor_idx, &ddMon, EDD_GET_DEVICE_INTERFACE_NAME);
Hence the path to the registry-entry is well determined instead of just comparing
the monitor's model name.
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release, used in Debian 8, etc)
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- static init block issue
commit 06a05d30fc026b21f59310986ea9eb7f3ff30d54
used a static final field initialized after the static {} block
which was still null if called -> moved above static {}
- libavresample debian8 packaging
Debian8 packages a libav10 combination w/ libavresample version 2,
which actually belongs to libav11 - libav10 uses libarvresample version 1.
Allow libavresample and libswresample to be selectively skipped if version mismatch.
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FFMPEGDynamicLibraryBundleInfo
Since GlueGen security fix commit 12feaa7d3b1544098f684d851e3caff1ec88cbc8
and its cleanup dd2440cbadc642a561d8f92c502fe822b2f11762
the GLContextImpl func lookup caused a security exception.
Applied fix to FFMPEGDynamicLibraryBundleInfo as well.
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2120be14c7525ef051d105f9bb02294f78d17d28)
Commit 2120be14c7525ef051d105f9bb02294f78d17d28
caused GLDrawableFactoryImpl.probeSurfacelessCtx(..)
to be only called if appropriate, hence GLRendererQuirks.NoSurfacelessCtx
was not set otherwise.
This patch adds the required 'else' branch for the case
GLDrawableFactoryImpl.probeSurfacelessCtx(..) is not called
and issues GLDrawableFactoryImpl.setNoSurfacelessCtxQuirk(..).
+++
Add Note to EGLDrawableFactory's shutdown:
"sr.device.close() Issues eglTerminate(), which may cause SIGSEGV w/ NVIDIA 343.36 w/ TestGLProfile01NEWT"
However keep this code enabled, since this seems to be a driver issue.
+++
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(GlueGen commit d8dff4c9f2186749b167195eeb339c33f56864e8)
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commit 3b43a223253176731567c6d8b7a67c9a6110782b
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Relocation javax.media.nativewindow.* -> com.jogamp.nativewindow.*
Relocation javax.media.opengl.* -> com.jogamp.opengl.*
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sed -i 's/javax\.media\.opengl/com\.jogamp\.opengl/g' `grep -Rl "javax\.media\.opengl" src`
sed -i 's/javax\.media\.nativewindow/com\.jogamp\.nativewindow/g' `grep -Rl "javax\.media\.nativewindow" src`
sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" src`
sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" doc`
Manually edited all occurences within make/**
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build/install scripts
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>= 10d
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bd24599b21f9787ac989e65b44dc1ba762162f22
Commit bd24599b21f9787ac989e65b44dc1ba762162f22 removed font loading w/o TempJarCache,
e.g. as used on Android.
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Fix regression of commit cf1163fc88976e7087d3a17524a49139e35a4708,
i.e. missing function calling convention and return type qualifier
for 'Java_com_jogamp_opengl_egl_EGL_dispatch_1eglGetConfigAttributes':
JNIEXPORT void JNICALL
This lead to its exclusion in the resulting Windows dll.
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- Use float[2] for pixel-scale.
Utilize simple integer rounding:
int-pixel-units = (int) ( int-window-units * pixel-scale + 0.5f )
- Provide minimum and maximum allowed pixel-scale values
to be set by platform, supporting generic pixel-scale validation.
- Remove 'OSXUtil.GetPixelScale(final RectangleImmutable r, final int[] screenIndexOut)',
implementation for all platforms would cause huge redundancy of
Screen and MonitorDevice code (duplication of NEWT).
- instead, add 'float[2] pixelScale' to NEWT's MonitorDevice
- Detect change of pixel-scale and propagate accordingly.
This allows GLCanvas, GLJPanel and NewtCanvasAWT instances
to be dragged between monitor devices w/ different pixel-scale.
- OSX: Handle native triggered reshape events off-thread to avoid EDT congestion
due to locked window when consuming deferred events on EDT.
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already current
- GLContextImpl.makeCurrentImpl(): Remove redundant test whether context is already current
GLContext.makeCurrent() already verifies whether native makeCurrent can be skipped
by comparing against the thread-local current GLContext instance.
- Add X11GLXContext.glXReleaseContext(..) to simplify release call
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As required for commit d0676451343e826e49d9c5732320f080d4c11c8d
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(probing, etc)
- Unify surfaceless probing
GLDrawableFactoryImpl.probeSurfacelessCtx(..) implements surfaceless probing for all platforms
- Fix Surfaceless for OSX (probing, etc)
- Handle 'surfaceless' mode in MacOSXCGLContext impl
- MacOSXCGLDrawableFactory.getOrCreateSharedResourceImpl adds surfaceless probing
- Fix Surfaceless for Windows (probing, etc)
- WindowsWGLContext.wglMakeContextCurrent(..)
- Split release code into WindowsWGLContext.wglReleaseContext(..)
allowing to handle zero HDC.
- WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(..)
- Skip HDC -> PFD handling for
- WindowsWGLDrawableFactory.createSharedResource adds surfaceless probing
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createShareResource
- Fix GLContext.makeCurrent() API doc for 'throws GLException'
- Fix GLContext.makeCurrentResultToString(int): CONTEXT_CURRENT_NEW -> "CONTEXT_CURRENT_NEW"
- Fix GLContextImpl.setGLDrawable(..)
- Catch Throwable instead of GLException to not loose other cases
- Fix GLContextImpl.makeCurrent(..)
- Use const l-value in branch expression
- fix semantic typo: validate -> validated
- Refine DEBUG output in GLDrawableFactory's createShareResource
- Enable DEBUG via GLContext.DEBUG as well
to ease analysis w/o drawable DEBUG output
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It has been experienced w/ Mesa 10.3.2 (EGL 1.4/Gallium)
that even though initial OpenGL context can be created w/o 'EGL_KHR_create_context',
switching the API via 'eglBindAPI(EGL_OpenGL_API)' the latter 'eglCreateContext(..)' fails w/ EGL_BAD_ACCESS.
Hence we require both: OpenGL API support _and_ 'EGL_KHR_create_context'.
FIXME: Evaluate this issue in more detail!
FIXME: Utilization of eglBindAPI(..) must be re-evaluated in case we mix ES w/ OpenGL, see EGL 1.4 spec.
This is due to new semantics, i.e. API is bound on a per thread base,
hence it must be switched before makeCurrent w/ different APIs, see:
eglWaitClient();
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- Using GLDrawableFactory.getGLDynamicLookupHelper(String profileName)
- Based on String GLProfile name
- throws GLException if no lookup handler installed (EGL)
- final implementation of GLDrawableImpl.getGLDynamicLookupHelper()
using getGLProfile().getImplName()
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- GLRendererQuirks.NoARBCreateContext is set static per device
- Property GLProfile.disableOpenGLARBContext sets static GLRendererQuirks.NoARBCreateContext
- Centralize handling in GLContextImpl.createContextARB(..)
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Fix the build on Fedora 17
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Add test case of how to use instanced rendering
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Skips ARB_create_context with ATI Radeon 3100 (see the bug 1038)
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methods.
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screenIndexOut) ( Part-1 )
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