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* Bug 676 - Add support for native Mouse Pointer rendering (Rasp.-Pi.)Sven Gothel2014-01-097-59/+620
| | | | | | | | | | | | | | - Utilizing layer element 2000 for PointerIcon - Using NEWT PointerIcon code - Using MouseListener to update PointerIcon position - FIXME: Check whether we shall intercept sendMouseEvent directly (lag) Misc: - Properly open, assign and close the BCM display handle - Properly destroy the window (BCM element) - Prepare for multiple windows, set position and size
* NEWT DisplayImpl/PointerIcon: Don't use blocking isNativeValid() before and ↵Sven Gothel2014-01-092-11/+8
| | | | after EDT entry (deadlock)
* Bug 676: Use proper pointer icon images (artwork)Sven Gothel2014-01-0912-19/+19
| | | | .. shameless inspired by KDE's Oxgen scheme .. (they are best)
* PixelRectangle.GenericPixelRect: hashCode() impl. didn't set volatile ↵Sven Gothel2014-01-091-0/+1
| | | | hashCodeComputed := true (always re-computes hash code - duh!)
* Merge remote-tracking branch 'hharrison/master'Sven Gothel2014-01-091-1/+1
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| * www: update the address for the jaamsim projectHarvey Harrison2014-01-051-1/+1
| | | | | | | | Signed-off-by: Harvey Harrison <[email protected]>
* | Bug 935: NEWT PointerIcon: Utilize Toolkit Agnostic PixelFormat and ↵Sven Gothel2014-01-0833-790/+1433
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conversion Utilities (Allowing 'arbitrary' PointerIcon data input) Commit fe28bc125429b38cdcd016746081f4a6d521c6fd added the notion of toolkit agnostic PixelFormat and conversion utilities, utilized and further tested by this patch. +++ - PointerIcon is a PixelRectangle and hence holds the decoded data. This allows on-the-fly conversion if required as well as recreation w/o PNG re-decoding. - Using array-backed PointerIcon data where possible, allowing better performance when converting PixelFormat etc. - NEWT Display adds 'createPointerIcon(final IOUtil.ClassResources pngResource...' method to support agnostic PointerIcon creation. - NEWT Display adds methods to allow users to avoid PixelFormat and Buffer NIO type forced conversion: - PixelFormat getNativePointerIconPixelFormat() - boolean getNativePointerIconForceDirectNIO() +++ PNGImage -> PNGPixelRect Deleted: com.jogamp.opengl.util.texture.spi.PNGImage Added: com.jogamp.opengl.util.PNGPixelRect (We hope nobody was using PNGImage directly since it was a service-plugin for TextureIO) PNGPixelRect is a PixelRectangle PNGPixelRect actually is implemented OpenGL agnostic, however - since our PNGJ support lives under package 'jogamp.opengl.util.pngj' it cannot be moved up (yet). PNGPixelRect now handles all PixelFormat for the target format and also added support for grayscale+alpha (2 channels). The latter is force-converted to RGB* - similar to paletted. Further more, PNGPixelRect allows simply passing an OutputStream to write the PNG data. Used by: TextureIO and NEWT +++ - OffscreenSurfaceLayer's setCursor(..) uses the agnostic PixelRectangle instead of a PNG resource. - AWTMisc uses the PixelRectangle to produce the AWT Cursor and converts it to the required format. Hence same pixels are used for NEWT and AWT pointer/cursor icon. - TestGearsES2Newt and NewtAWTReparentingKeyAdapter 'tests' iterate over 3 custom PointerIcon when pressed 'c'. - JOGLNewtAppletBase uses the new custom PointerIcon 'newt/data/crosshair-lumina-trans-32x32.png', which is included in NEWT (213 bytes only). -
* | Bug 935: NEWT PointerIcon: Add Toolkit Agnostic PixelFormat and Conversion ↵Sven Gothel2014-01-085-0/+1227
|/ | | | | | | | | | Utilities (Allowing 'arbitrary' PointerIcon data input) To allowing 'arbitrary' PointerIcon data input, i.e. via raw pixels we need to define an agnostic PixelFormat and required conversion utilities. The latter is not hw accelereated (toolkit agnostic), but this shall be expected and satisfying for small amount of 'pixels'.
* Bug 935: NEWT PointerIcon/Visibility: Perform JAWTWindow's ↵Sven Gothel2014-01-052-18/+26
| | | | | | | OffscreenLayerSurface PointerIcon/Visibility tasks async on AWT-EDT setCursor(..) and hideCursor(..) must happen on the AWT-EDT w/o blocking, otherwise we may deadlock the NEWT-EDT.
* Bug 935: NEWT PointerIcon/Visibility: Perform OffscreenLayerSurface ↵Sven Gothel2014-01-052-69/+127
| | | | | | | | | | | | | | | | | delegation _always_ in common WindowImpl ; Workaround for Windows+Applet issue. Perform OffscreenLayerSurface delegation _always_ in common WindowImpl Instead of performing OffscreenLayerSurface task on OSX's WindowDriver implementation, use generic implementation in WindowImpl for all platform exposing same behavior. ReparentAction takes care of reset/setup of PointerIcon/Visibility states. +++ This is also a workaround for Windows+Applet issue, where the PointerIcon gets periodically overridden by the AWT Component's icon.
* NEWT OSX: Add missing NewtCommon_init(env) (duh!) - Issuing ↵Sven Gothel2014-01-052-45/+37
| | | | | | | NewtCommon_throwNewRuntimeException(..) if given references are of invalid type Missing NewtCommon_init(env) always lead to a crash when calling NewtCommon_throwNewRuntimeException(..) due to uninitialized clazz instances!
* NativewindowCommon_init: Add define STDERR_TO_FILE (default undefined) to ↵Sven Gothel2014-01-051-0/+7
| | | | redirect stderr to file jogamp_stderr.log (Useful for Applets)
* Bug 935: NEWT Windows Pointer-Icon WM_SETCURSOR: Don't use DefWindowProc, ↵Sven Gothel2014-01-051-14/+35
| | | | SetCursor(..) if HTCLIENT && isChildWin && customCursor
* Bug 935: NEWT Windows Window-Icon: Use WNDCLASSEX w/ Small/Big Default Icons ↵Sven Gothel2014-01-056-47/+46
| | | | | | | | (NativeWindow GDI / NEWT ) .. this allows using the icon definition of WNDCLASSEX instead of setting them at CreateWindow0(..). - NativeWindow GDIUtil/RegisteredFactory uses WNDCLASSEX and Small/Big Defailt Icons
* TestInitConcurrent01NEWT: Fix test enumerationSven Gothel2014-01-041-10/+10
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* Bug 935: NEWT Windows Window-Icon: Fix Window-Icon Visibility after ↵Sven Gothel2014-01-041-0/+4
| | | | | | | Reparenting CHILD -> TOP Hiding the window via 'ShowWindow(.., SW_HIDE)' before reparenting and subsequent style change incl. visibility renders the Window-Icon visible.
* JOGLNewtAppletBase Default Key-Action: Add 'j' for setPointerConfined() .. ↵Sven Gothel2014-01-041-0/+9
| | | | i.e. 'jailed'
* Bug 935: NEWT OSX PointerIcon/Pointer-Visibility: Impl. ↵Sven Gothel2014-01-044-2/+119
| | | | | | | | | | OffscreenLayerSurface (OSX CALayer) w/ JAWTWindow Path Add setCursor(..) and hideCursor() to OffscreenLayerSurface interface, impl. in JAWTWindow w/ AWT. This allows an OSX NEWT Window using CALayer (i.e. NewtCanvasAWT) to have setPointerIcon(..) and setPointerVisible(..) functionality!
* Bug 935: NEWT PointerIcon: Refine Spec and Implementation / Fix OSX Crash ↵Sven Gothel2014-01-0417-698/+996
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | and Issues - Refine Display.PointerIcon: Complete type allowing re-creation - Add associated Display reference - Add used IOUtil.ClassResources reference - Add isValid()/validate() methods for recreation - Refine API doc - Move Display.destroyPointerIcon(PointerIcon) -> PointerIcon.destroy() - Move DisplayImpl.PointerIconImpl -> PointerIconImpl (own source file) - Creation/Destruction and setting of PointerIcon happens on EDT - DisplayImpl.shutdownAll() and Display.destroy() calls destroyAllPointerIconFromList - WindowDriver.setPointerIconImpl: Validates PointerIconImpl (i.e. re-creates if required) - Fix 'initial' window.setPointerIcon(..) before createNative(..), tested w/ TestGearsES2NEWT - OSX Native Code: - Move mouse and pointer-state handling from NewtMacWindow -> NewtView class to retain states (pointer handle, pointer visibility, etc) when reparenting. Reparenting will move an exisiting NewtView into a new NewtMacWindow. - Enable all mouse move events: - NewtView::mouseEnter [nsWin makeFirstResponder: nsView]; - NewtView::mouseExited if( !mouseConfined ) { [nsView resignFirstResponder]; } - NewtView::mouseMoved issued [myCurser set] if required, fixing OSX issue not updating NSCursor properly. - MacWindow: - Test NewtMacWindow, NewtView and NSCursor handles before usage - Fix DBG_PRINT(..) warnings
* Bug 935: NEWT PointerIcon PNGIcon: Remove return value 'elem_bytesize[]' ↵Sven Gothel2014-01-031-3/+3
| | | | which is always 4 (RGBA/BGRA
* Bug 935: NEWT PointerIcon PNGIcon: Remove return value 'elem_bytesize[]' ↵Sven Gothel2014-01-035-14/+13
| | | | which is always 4 (RGBA/BGRA)
* Bug 935: NEWT PointerIcon OSX: Safe use of NSCursor handleSven Gothel2014-01-033-16/+42
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* NewtMacWindow: NSView: Remove unused 'myCursor' fieldSven Gothel2014-01-022-18/+0
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* MacWindow.m: Add missing NSAutoreleasePool 'decoration'Sven Gothel2014-01-021-3/+17
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* Bug 935: NEWT PointerIcon: Add size, hotspot 'getter' and String representationSven Gothel2013-12-315-5/+41
| | | | PointerIcon's size and hotspot maybe be useful for certain user-app calculation.
* Bug 935: NEWT: Expose Pointer Icons Feature in JOGLNewtAppletBase TestsSven Gothel2013-12-3114-19/+105
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* Bug 934, Bug 935: NEWT: Add support for custom Application/Window and ↵Sven Gothel2013-12-3132-43/+1027
| | | | | | | | | | | | | | | | | | | | | | | | | | | Pointer Icons - Utilizing JOGL's PNG decoder for all icons, if available. - Application/window icons: - Providing default application/window icons in 16x16 and 32x32 size - NewtFactory.setWindowIcons(..) or property 'newt.window.icons' maybe used to override default icons. - Using icons at application/window instantiation - Display.PointerIcons: - NativeWindow Win32 WindowClass no more references a default cursor in favor of fine grained cursor control [in NEWT] - Display provides create/destroy methods, where display destruction also releases open PointerIcon references. - Window.setPointerIcon(..) sets custom PointerIcon - Implemented Platforms - X11 - Windows - OSX - Manual Test: TestGearsES2NEWT (Press 'c')
* NEWT Cleanup - Remove Type Casts and OSX Newt/Fmod Workaround (Early ↵Sven Gothel2013-12-313-28/+7
| | | | WindowImpl initialization)
* NEWT WindowImpl: Add 'final' qualifier where possibleSven Gothel2013-12-311-54/+49
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* OSX Test Scripts: Use dedicated location for libav/ffmpeg libraries for ↵Sven Gothel2013-12-303-3/+3
| | | | | | DYLD_LIBRARY_PATH '/usr/local/lib' may cause hacoc w/ other preinstalled libs, see: http://forum.jogamp.org/JTabbedPane-Canvas3D-bug-tp4030983p4031081.html
* JOGL Assets: Preserve 'original' 'test-ntsc01-160x90.png' (Removed from jar ↵Sven Gothel2013-12-281-0/+0
| | | | files by commit 80edd3f92f5afb3e1971d0b59fd91f8714a772db)
* JOGL Assets: Replace test-ntsc01-160x90.png w/ test-ntsc01-57x32.png (Save ↵Sven Gothel2013-12-287-6/+6
| | | | ~2 kB)
* Bug 930 - OSX: Using 'Apple Software Renderer' GLRendererQuirks Quirk ↵Sven Gothel2013-12-233-16/+59
| | | | | | | | | | | | | | | GL4NeedsGL3Request not set GL3 core version validation failed due to missing braces around 'isES' _and_ term, where the latter consist out of 2 _or_ terms testing version mismatch. On OSX we validate a GL3 core context first and expect it to return a GL4 version if available, which in turn triggers the quirk GL4NeedsGL3Request. This behavior was disabled due to above mentioned bug, where the unqual major version caused the validation to fail. TestGLProfile01NEWT: Fixed 'GL4ES3' test, where 'GL4ES3' is only available if extension <code>GL_ARB_ES3_compatibility</code> is available as well.
* Bug 929, Bug 852 - Reflect ES3 Compatibility with ES2 / Add CPU Sourced Data ↵Sven Gothel2013-12-221-1/+3
| | | | | | | | | API Func to ES3 Interface Since ES3 is compatible w/ ES2 and CPU sourced data is [still] allowed (but marked deprecated), re-adding them to the ES3 interface for completness. Note: CPU sourced data API functions will be removed in ES4, similar to GL core >= 3.0
* Fix TestGLProfile01NEWT: Regression of commit ↵Sven Gothel2013-12-221-2/+8
| | | | 3d0ab3e6263dfdbb9dd0014443ad28b1c9b0c238
* Bug 929 - Reflect ES3 Compatibility with ES2Sven Gothel2013-12-218-92/+256
| | | | | | | | | | | | | | | | | | | | | - Map ES2 -> ES3 GLProfile, if available - EGLDrawableFactory: Don't query ES2 if ES3 is available - Fix queries and get methods (GL, GLContext and GLProfile): - glES3.isGLES2()==true and glES3.getGLES2()!=null - ctxES3.isGLES2()==true, - glES3Profile.isGLES2()==true - Enhance Unit test: TestGLProfile01NEWT - Test all GLProfile availability combinations based on implementing GLProfile - Test all GLProfile's isGL*() based on highest GLProfile identity - Test all GL's isGL*() based on highest GL identity.
* Bug 925 - Refine GLContextImpl.setGLFunctionAvailability(..)'s ES version ↵Sven Gothel2013-12-211-4/+16
| | | | | | | | | | | | | | | | | validation Refine GLContextImpl.setGLFunctionAvailability(..)'s ES version validation: + // - fail if ES major-version mismatch: + // - request 1, >= 3 must be equal + // - request 2 must be [2..3] i.e. the following is accepted, otherwise fails: request has 1 1 2 2,3 3 3 4 4 ...
* Bug 925 - Accept an ES3 Context, if reported via GL-Version-String w/o ↵Sven Gothel2013-12-217-39/+133
| | | | | | | | | | | | | | | | | | | EGL_OPENGL_ES3_BIT_KHR Add Quirk 'GLES3ViaEGLES2Config': ES3 Context is used via EGL_OPENGL_ES2_BIT and 'version 2' for create context attributes. - GLContextImpl.setGLFunctionAvailability(..)'s ES version validation only fails if requested major version == 1 and doesn't match. Hence requesting major==2 and having version 3 is tolerated. - GLContextImpl.setGLFunctionAvailability(..)'s Quirks: requested-major < has-major -> Adding GLES3ViaEGLES2Config - EGLDrawableFactory.mapAvailableEGLESConfig(..): Reflects has-major version, i.e. GLES3ViaEGLES2Config situation where an ES2 request leads to an ES3 version. Note: All workarounds can be found via lookup of GLES3ViaEGLES2Config (as usual when using quirks).
* Bug 925: Use proper common profile and test compatibility for ↵Sven Gothel2013-12-211-8/+11
| | | | GLContextImpl's default VAO.
* Bug 924: Fullscreen toggle in X11 requires a 'sleep' on sluggish WMs (Unity) ↵Sven Gothel2013-12-201-2/+10
| | | | ; Block insets change while toggling fullscreen mode.
* Bug 924: Make ALWAYS_ON_TOP Persistent when Reparenting (child -> top) (2nd ↵Sven Gothel2013-12-204-5/+11
| | | | | | | | | | | | attempt) Commit c8726ef04b94ad8e66e1191a06ff793b908d130c reinforced ALWAYS_ON_TOP in native reconfig code issued at reparenting call, which might be too early for the WM. Perform ALWAYS_ON_TOP reinforcement from java side when reparenting CHILD -> TOP was successful and visibility is reached. X11 only! NewtAWTReparentingKeyAdapter: Add 'a' alwaysOnTop toggle to test w/o applet code.
* Refine commit c9fcc8cd510abc0cbebb872dc3e457327655e778 (NEWT X11Window.c ↵Sven Gothel2013-12-201-8/+8
| | | | comments)
* Bug 924: Fix X11 Fullscreen ALT-TAB Regression ; Make ALWAYS_ON_TOP ↵Sven Gothel2013-12-191-1/+14
| | | | | | | | | | | | | | | | | | Persistent when Reparenting (child -> top) - X11 Fullscreen ALT-TAB regression (no task-switcher visible) We still need the fast reconfigure path for ALWAYSONTOP only toggle. It was removed w/ commit c9fcc8cd510abc0cbebb872dc3e457327655e778, which disabled toggling FULLSCREEN and ALWAYSONTOP. Note: Another bug in Unity WM's Compiz: 'Unredirect Fullscreen Windows := True' disables the ALT-TAB taskbar/launcher HUD rendering and subsequent task-switch. Hence it shall be disabled .. nothing we can do here. - ALWAYS_ON_TOP not persistent when child -> top WM removes ALWAYS_ON_TOP state when reparenting, hence reinforce it when Child -> Top.
* Bug 924: More robost Fullscreen ExitSven Gothel2013-12-192-27/+30
| | | | | | | | | | | - 'tempInvisible' shall be also performed for top windows, solves Unity-WM background refresh issue - Rename local field 'fullscreen' -> '_fullscreen' to avoid confusion - Proper insets handling: Set 'WindowImpl.this.fullscreen = _fullscreen' only before reconfiguring, otherwise wrong position maybe used due to wrong insets value. Tested w/ WMs: KWin + Unity
* NEWT WindowImpl: Enhance insetsChanged(..) DEBUG outputSven Gothel2013-12-191-4/+5
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* Bug 924: Remove position criteria from reparent/fullscreen success, WM's ↵Sven Gothel2013-12-191-5/+6
| | | | only regard custom position as a hint (X11).
* Bug 924: X11 WindowDriver: Only perform 'tempFSAlwaysOnTop' toggle @ ↵Sven Gothel2013-12-191-9/+10
| | | | | | focusChanged(..) if isFullscreen() .. otherwise it will be triggered by reconfigure tasks while enabling/disabling fullscreen.
* Bug 924: Ignore reparent when in fullscreen - otherwise may confuse WMSven Gothel2013-12-191-0/+8
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* Bug 924: Fix 'Unity WM' issue w/ sticky _NET_WM_STATE after Fullscreen ↵Sven Gothel2013-12-191-4/+12
| | | | | | | | | On/Off Cycle Unity WM keeps the _NET_WM_STATE (_NET_WM_STATE_FULLSCREEN, ..) after fullscreen-exit even though _NET_WM_STATE_REMOVE was issued. Add remedy: Reparent Child -> TOP: Reset _NET_WM_STATE (! _NET_WM_STATE_FULLSCREEN, ..).
* NEWT X11Window.c: Cleanup Code - No changes.Sven Gothel2013-12-191-8/+25
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