| Commit message (Collapse) | Author | Age | Files | Lines |
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'disableOpenGLARBContext', i.e. exclude OSX
Also add 'TestGLProfileXXNEWTPost',
run w/o any properties after TestGLProfile*NoARBCtx
to be sure follow-up unit tests are tested under default conditions.
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compatibility
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>= 3.1' issues
This fix solves the described issues below.
Test cases added for onscreen and offscreen drawables,
the latter includes Window's bitmap special case.
GLContextImpl.createImpl(..): Fix NoARBCreateContext and '!ARB GL >= 3.1' issues:
=================================================================================
GLContextImpl.createImpl(..) implementation of X11GLXContext and WindowsWGLContext
wrongly handles the case of NoARBCreateContext.
Here the !ARB created context shall allow GL >= 3.1,
since ARB context creation is disabled and 'no mix' can occur.
The latter was already intended due to failure criteris 'createContextARBTried'
in:
if( glCaps.getGLProfile().isGL3() && createContextARBTried ) {
failure("createImpl ctx !ARB but ARB is used, profile > GL2 requested");
}
Further, WindowsWGLContext treats glCaps.isBitmap()
within the 'createContextARBTried=true' case, but it shall never
tried using the ARB context creation method.
This even lead to the issue of creating a 1.1 context,
but having the ProcAddressTable being still on the GL > 2 cached table.
This is due to 'setGLFunctionAvailability(..)'.
Ensure 'setGLFunctionAvailability(..)' is functional
====================================================
Caller shall either throws an exception if method returns false
or issues a state reset.
In case 'setGLFunctionAvailability(..)' throws an exception itself,
the states are no issue.
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9fb45e70730198fa7be940c5b48dd5c59bf04b93
JNI header moved to GlueGen via commit 532b8df474976b474f0cf4eb2d93588ded2ad3fe
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532b8df474976b474f0cf4eb2d93588ded2ad3fe
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Adopt to bug 1147, commit 2c88b6dfd4eb7e2cd9a50fa48e08ecafc980931a.
Using the native unique deviceID makes monitor identification more robust.
This also allows us simplify
displayID -> NSScreen-idx -> MonitorDevice
into
displayID -> MonitorDevice
and to survive a primary monitor change.
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SDK w/o Eye Tracker)
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- DK2's screen on X11 (at least) starts in rotated mode,
detect and apply MonitorDevice rotation via NEWT's OpenGL StereoDeviceUtil
- Move StereoDevice.Config -> StereoDeviceConfig
- Expose generic StereoDevice to public: GenericStereoDeviceConfig + GenericStereoDeviceFactory
- GenericStereoDeviceFactory exposes public GenericStereoDeviceConfig creation
for mono, sbs-stereo and lense-sbs-stereo w/ diff. parameters.
- Pass eye surface/texture size for each eye from device to renderer,
instead of assuming unified values.
- Unify GenericStereoDevice.createRenderer(..) and OVRStereoDevice.createRenderer(..) code
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ids, ..
RandR 1.3 XRRSetCrtcConfig related:
- X11RandR13 now sets the new screen size via XRRSetScreenSize(..)
- X11RandR13 now propagates RRScreenChangeNotify events
via XRRUpdateConfiguration(event).
Hence reporting virtual desktop size now.
- X11RandR13 now disables the CRTC before XRRSetCrtcConfig(..)
to avoid invalid configuration (see spec)!
RandR 1.3 General:
- Uses unique id named instead of unstable index
for modes and CRTC.
This allows proper identification even for 'swizzled' devices.
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DelegateImplementation) due to new GlueGen Semantics
GlueGen would usually use the original native C method name
for proc-address or direct call.
GLEmitter however uses the renamed method name,
assuming it is shorter and resulted from a 'RenameExtensionIntoCore' directive.
GLUgl2 native usage was broken since 2.2.4
GLUgl2 and CGL use RenameJavaSymbol w/ the intention of delegation,
hence resolve the issue using the new DelegateImplementation directive
which preserves the original function name for the native call.
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GL_EXT_direct_state_access
We cannot subsume/rename even parts of GL_EXT_direct_state_access,
since it is explcit stated in the spec that no assumption
shall be made in regards compatibility and interaction.
Hence we add both, GL 4.5 DSA and GL_EXT_direct_state_access.
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DelegateImplementation/ReturnsOpaque (Bug 1144)
Using GlueGen's new DelegateImplementation/ReturnsOpaque feature (Bug 1144)
allows us to drop manually C implementation stubs, while simply delegating
into the renamed private generated variant using the manual stub.
Completed glBufferStorage and glNamedBufferStorage for GL 4.4
while subsuming DSA's of GL 4.5 and GL_EXT_direct_state_access
(only the single functions, otherwise extension is not compatible).
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Support added for
- Windows
- X11 XRandR 1.3
- OSX
Note: Our whole MonitorMode association handling is currently _not_ dynamic.
- only on Windows we actually use native unique ID,
which might not change (adapter and monitor idx)
- On OSX and X11 we simply use indices,
but if monitor setup changes - they refer to different instances.
In case it is desired to cover dynamic monitor setup change,
we need to address this issue in a new bug entry.
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machine (Linux/Ubuntu) doesn't rotate screen reliably.
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IDX_MONITOR_DEVICE_VIEWPORT needed to be updated!
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'ProcAddrTypedef' validation
Include GL header for in generated native code,
since we need the public 'ProcAddrTypedef' to be validated
against the GlueGen generated variant by the c-compiler.
The 'ProcAddrTypedef' validation semantic has been
introduced in GlueGen w/ commit 10060b091b76bee35246c5165d49ab546ebc4e37.
Originally the GL header were always included,
however, JOGL commit 0d59bd4c655ef9a27f127000848aae7f07f240ae
removed the inclusion to simplify handling GL extension collisions
mitigated via gl*-supplement.h. The latter produces 'redefine'
errors via c-compiler.
The 'redefine' issue above is resolved
by conditional code (#ifdef __GLUEGEN__ ..)
in glext-supplement.h.
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Adapt to GlueGen commit da909f84dc8421052c92491baa7dd90e1c78dc8f
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adding support for Android x86 platforms
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GLBufferStateTracker now also supports GL4.GL_QUERY_BUFFER
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GLContext
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- BuildStaticGLInfo
- Needs to allow 3rd if-def block in header files
- GLConfiguration Changes
- 'GLHeader' -> 'GLSemHeader' + 'GLDocHeader'
This allows us to provide all header files,
exposing all cross-references (extensions and aliases) for our API doc.
However, inclusions/exclusion semantics
shall only operate on the actual header files
used for code generation.
- All AliasedSymbol's extensions must be covered by 'IgnoredExtension'
to be excluded.
- Sync w/ GlueGen commit 5f66fafec303de7d7904a499fefb8e3d023b61ae
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certain extensions
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GL 4.5
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- GL/gl.h: remove added gl-types.h include, which causes 'redefined' warnings or errors.
- GLES/glext.h: Use vanilla 'typedef void* GLeglImageOES'
- opengl/gl-types.h: Complete all GL types
- Fix windows.h and all its related header
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vanilla GL headers (Fix last patch)
Last patch of vanilla header, commit 47713518e3317b2621ee7ff1bbf8223fbce7fdc4,
added gl-types.h include, which causes 'redefined' warnings or errors.
Removed.
- GL/glcorearb.h 2015-02-02 - #include "gl-types.h"
- GL/glext.h 2015-02-02 - #include "gl-types.h"
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vanilla GL headers
New vanilla GL headers were dropped w/ commit 6b05c6919f3df20ce0b55d5ac7dda7b14068568e.
- egl/EGL/eglplatform.h: 2013-10-09 +generic void pointer for EGLNative*Type
- khr/KHR/khrplatform.h: 2013-09-30 +using 'our' GlueGen stdint types, hence reduced
- GL/glcorearb.h: 2015-02-02 +using 'our' stdint- and platform types
- GL/glext.h: 2015-02-02 +using 'our' stdint- and platform types
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latest version
- khr/KHR/khrplatform.h: 2013-09-30 vanilla
- opengl/GLES3/khrplatform.h *removed* -> khr/KHR/khrplatform.h
- egl/EGL/egl.h: 2015-01-02 vanilla
- egl/EGL/eglext.h: 2015-01-02 vanilla
- egl/EGL/eglplatform.h: 2013-10-09 vanilla
- opengl/GLES2/gl2.h: 2015-01-22 vanilla
- opengl/GLES2/gl2ext.h 2015-01-26 vanilla
- opengl/GLES2/gl2platform.h 2013-10-02 vanilla
- opengl/GLES3/gl3.h *removed* -> opengl/GLES3/gl31.h
- opengl/GLES3/gl31.h 2015-01-22 vanilla
- opengl/GLES3/gl3platform.h 2013-10-02 vanilla
- opengl/GL/glcorearb.h 2015-02-02 vanilla
- opengl/GL/glext.h 2015-02-02 vanilla
- opengl/GL/glxext.h 2014-09-18 vanilla
- opengl/GL/wglext.h 2014-08-11 vanilla
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The mapping AWT Component -> NEWT [Screen, MonitorDevice]
shall allow generic AWT applications to utilize NEWT's MonitorDevice
information like physical monitor-size and DPI.
- AWT-Component -> NEWT-Display:
- NewtFactoryAWT.createDisplay
- AWT-Component -> NEWT-Screen:
- NewtFactoryAWT.createScreen
- AWT-Component -> NEWT-MonitorMode:
- NewtFactoryAWT.getMonitorDevice
- NewtFactoryAWT.getMonitorDevice
- If OSX, utilizing OSX's AWT Component -> MonitorDevice-Index mapping
- Otherwise using the coverage to identify MonitorDevice
See TestGearsES2GLJPanelAWT 'GetPixelScale',
demonstrating the mapping while pressing 'p' (cached MonitorMode)
and pressing SHIFT-'p' (non-cached MonitorMode).
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getLocationOnScreenNonBlocking(..) from JAWTWindow -> AWTMisc (to be reused)
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[query|set]CurrentMode(..) if !screen.isNativeValid()
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interface (SPI) for TK dependent implementation) ..
Also:
- add 'AbstractGraphicsDevice createDevice(final String nwt, ..)' variant
for explicit TK type passing.
- 'AbstractGraphicsDevice createDevice(..)'
uses DefaultGraphicsDevice for generic TK types, but TYPE_EGL and TYPE_AWT
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(ArrayHashSet<MonitorDevice> instance erroneously added)
Revert useless ArrayHashSet<MonitorDevice> instance erroneously
added in commit 559ecad2a2387ba0aa34ce9e35ca8a2c5a31e655.
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Iterate-over and identify all adapter:monitor. (Bug 1129)
- Identify cloned devices (fully covered)
- MonitorDevice gets 'isCloned()' to identify whether
it is a cloned device, i.e. fully covered by another monitor.
This detection may happen natively but will always performed
platform agnostic.
- getMainMonitor(..) now exclude 'cloned' devices
- Windows: Iterate-over and identify all adapter:monitor
- Since we also list cloned monitor,
we need to iterate over all adapter and all it's monitor-devices.
- The native monitor-id is now defined as: ( adapter-idx << 8 ) | monitor-idx.
- Bug 1129 <- listed under this bug entry for convenience
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.. thx to Julien Gouesse's review.
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On Windows, one must read the monitor's EDID data as stored in the registry,
no 'simple' API works otherwise.
The proper way requires utilizing the Windows Setup-API.
This code is inspired by Ofek Shilon's code and blog post:
<http://ofekshilon.com/2014/06/19/reading-specific-monitor-dimensions/>
See: function 'NewtEDID_GetMonitorSizeFromEDIDByModelName'
In contrast to Ofek's code, function 'NewtEDID_GetMonitorSizeFromEDIDByDevice'
uses the proper link from
DISPLAY_DEVICE.DeviceID -> SP_DEVICE_INTERFACE_DETAIL_DATA.DevicePath,
where DISPLAY_DEVICE.DeviceID is the monitor's enumeration via:
EnumDisplayDevices(adapterName, monitor_idx, &ddMon, EDD_GET_DEVICE_INTERFACE_NAME);
Hence the path to the registry-entry is well determined instead of just comparing
the monitor's model name.
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release, used in Debian 8, etc)
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- static init block issue
commit 06a05d30fc026b21f59310986ea9eb7f3ff30d54
used a static final field initialized after the static {} block
which was still null if called -> moved above static {}
- libavresample debian8 packaging
Debian8 packages a libav10 combination w/ libavresample version 2,
which actually belongs to libav11 - libav10 uses libarvresample version 1.
Allow libavresample and libswresample to be selectively skipped if version mismatch.
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FFMPEGDynamicLibraryBundleInfo
Since GlueGen security fix commit 12feaa7d3b1544098f684d851e3caff1ec88cbc8
and its cleanup dd2440cbadc642a561d8f92c502fe822b2f11762
the GLContextImpl func lookup caused a security exception.
Applied fix to FFMPEGDynamicLibraryBundleInfo as well.
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2120be14c7525ef051d105f9bb02294f78d17d28)
Commit 2120be14c7525ef051d105f9bb02294f78d17d28
caused GLDrawableFactoryImpl.probeSurfacelessCtx(..)
to be only called if appropriate, hence GLRendererQuirks.NoSurfacelessCtx
was not set otherwise.
This patch adds the required 'else' branch for the case
GLDrawableFactoryImpl.probeSurfacelessCtx(..) is not called
and issues GLDrawableFactoryImpl.setNoSurfacelessCtxQuirk(..).
+++
Add Note to EGLDrawableFactory's shutdown:
"sr.device.close() Issues eglTerminate(), which may cause SIGSEGV w/ NVIDIA 343.36 w/ TestGLProfile01NEWT"
However keep this code enabled, since this seems to be a driver issue.
+++
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