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* Bug 1205: Revert clear background to support fix for Bug 1232: NEWT ↵Sven Gothel2015-10-012-11/+28
| | | | | | | | | | Translucency Windows >= 8 Reverting 'clear backrgound' portion of commit f607c0148736fa198fb91b60123824e53366022e. It has been identified, that Windows does initialize onscreen windows (i.e. w/ white/DESKTOP color). This is also required for allowing translucent windows, since clearing the background intefers on Windows >= 8 (undecorated windows).
* Bug 1232 - NEWT Translucent Decorated Windows Not Working On Windows >= 8 ↵Sven Gothel2015-10-0113-138/+391
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (Lack of Aero / Blur ) Adopting new undocumented user32.dll Windows >= 8 API: - SetWindowCompositionAttribute / AccentState See: - <https://github.com/riverar/sample-win10-aeroglass/blob/master/MainWindow.xaml.cs> - <http://withinrafael.com/adding-the-aero-glass-blur-to-your-windows-10-apps/> - <http://undoc.airesoft.co.uk/user32.dll/SetWindowCompositionAttribute.php> - <http://undoc.airesoft.co.uk/user32.dll/GetWindowCompositionAttribute.php> +++ Cleaning up WindowsDWM.h, use on header file (in stub_includes) for GlueGen and implementation. +++ Merge java implementation within GDIUtil.DwmSetupTranslucency(..), to be utilized by NEWT and JOGL. NEWT issues GDIUtil.DwmSetupTranslucency(..) at creation and when toggling decoration. Toggling decoration on Win >= 8 leads to lost of translucency when returning to decorated window. On Win 7, this may work .. but is also buggy. +++ Followup patch is needed for NEWT to _not_ clear the background!
* Bug 1225: Unit test shall not fail if AWT is not alive, simply report and ↵Sven Gothel2015-09-291-2/+5
| | | | return - assume failure is recorded
* Bug 1225: Unit test timeout := 3minutesSven Gothel2015-09-291-2/+2
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* Bug 1225: Unit test shall not fail if AWT is not alive, ignore it via assumeSven Gothel2015-09-291-1/+3
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* Bug 1205 - NEWT Security: Clear framebuffer after creation and before ↵Sven Gothel2015-09-294-56/+151
| | | | | | | | | | | | | | | | | | | visibility (Windows Onscreen) WindowsWindow.c: - WindowUserData.isInCreation set while window at initizalization, i.e. before final size/pos/visibility. Also no visibility until final NewtWindow_setVisiblePosSize(..) call. This is possible since even w/o ShowWindow upfront, UpdateInsets(..) is able to gather accurate values. - Suppress any Java callback while WindowUserData.isInCreation, issue one callback when window is final. Use newly accumulated callback WindowImpl.sizePosInsetsFocusVisibleChanged(..) - While WindowUserData.isInCreation, WM_PAINT triggers WM_ERASEBKGND and WM_ERASEBKGND actually erases background w/ window background color.
* NEWT WindowImpl.createNative(): Post creation: Only perform mod-actions if ↵Sven Gothel2015-09-291-22/+27
| | | | non default (performance)
* Bug 1225: Make unit test more robuts, notify if JRE 1.7.0 issue w/ ↵Sven Gothel2015-09-281-51/+119
| | | | | | | | | | interrupted AWT-EDT The reporter claims that an interrupt on the AWT-EDT shall not disturb neither AWT nor JOGL's GLCanvas and rendering shall continue. - This seems to be true for JRE 1.8.0_60 - This seems to be false for JRE 1.7.0_45. This JRE's AWT-EDT even dies occasionally when interrupted.
* Bug 1234 - GLReadBufferUtil.readPixelsImpl(..) not using [xy] offset in ↵Sven Gothel2015-09-281-2/+2
| | | | | | | | | | | | | readTexture.updateSubImage(..) The passed inX and inY x/y offset for readPixel -> [textureData] buffer, must be passed to readTexture.updateSubImage(..)'s destination offset. I.e. the buffer's content starting at beginning is filled via glReadPixels w/ offset applied. Hence the texture update must pass the offset as the destination offset, i.e. to be used for glTexSubImage2D's offset.
* Bug 1233 - Add missing range- and pbo-bound checks on glTexture[Sub]Image[123]D*Sven Gothel2015-09-281-13/+52
| | | | | | | | | | | | | Adding missing range- and pbo-bound checks for: - glTextureImage1DEXT - glTextureImage2DEXT - glTextureImage3DEXT - glTextureSubImage1D - glTextureSubImage1DEXT - glTextureSubImage2D - glTextureSubImage2DEXT - glTextureSubImage3D - glTextureSubImage3DEXT
* Bug 1125: Unit test to validate that Thread.interrupt() does not disturb ↵Sven Gothel2015-09-283-2/+309
| | | | continued rendering of AWT and GLCanvas
* Bug 1232 - NEWT Translucent Decorated Windows Not Working On Windows >= 8 ↵Sven Gothel2015-09-263-4/+31
| | | | | | | | | | | | (Lack of Aero / Blur ) - Wrap GDI::DwmIsCompositionEnabled() in GDIUtil, so it always returns true if Windows >= 8 (even if not manifested) - Nothing we seem to be able to do about the lack of Aero, i.e. blur effect of decorated windows - Undecorated windows work well though ..
* TestGearsES2NEWT: Print bounds @ window resized/moved instead of just x/ySven Gothel2015-09-261-2/+2
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* Bug 1226 - GLPixelBuffer.GLPixelAttributes.getPixelFormat() doesn't handle ↵Sven Gothel2015-09-261-0/+4
| | | | glDataType GL_UNSIGNED_INT_8_8_8_8_REV
* Bug 1222 - NEWT OSX: setAlwaysOnTop() and setAlwaysOnBottom() not workingSven Gothel2015-09-265-63/+27
| | | | | | | | | | | | - The NSWindow level must be set at window creation - Levels are - aontop: kCGMaximumWindowLevel - aonbottom: kCGDesktopIconWindowLevel (w/ input) - normal: NSNormalWindowLevel - Hence we need to recreate the NSWindow if toggling the state, similar to opaque .. etc.
* NEWTDemoListener: Fix 'v' modifier collision of ctrl, use shift.Sven Gothel2015-09-261-1/+1
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* Adapt Test NApplet HTML Pages to NEWTDemoListener (all key-actions)Sven Gothel2015-09-2619-76/+285
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* Bug 1223 OSX: GLWindow loses focus after maximizing - AnalysisSven Gothel2015-09-261-0/+32
| | | | | | | | | | | | | TestGearsES2NEWT reacts on key-press 'n', opening another GLWindow. Procedure: [1] Pressing 'n' (2nd GLWindow) and manual re-focus 1st GLWindow [2] Pressing 'm' (single, alt, shift) on 1st GLWindow maximizes it Focus is still on 1st GLWindow! [3] Pressing ctrl-m un-maximizes .. Focus is still on 1st GLWindow!
* Bug 1188: Fix setMaximized(..) isReconfigureMaskSupported(..) querySven Gothel2015-09-262-4/+4
| | | | | | | setMaximized(..) isReconfigureMaskSupported(..) was using the state bit-number instead of the state bit-mask! Fixed.
* Bug 1214: Fix Deadlock in screenPositionChanged(..); Use ↵Sven Gothel2015-09-266-162/+245
| | | | | | | | | | | | | | | | | | | | | | | | | | | screenPositionChanged(..) in size[Screen]PosInsetsChanged(..) on OSX; Cleanup OSX Code - Fix Deadlock in screenPositionChanged(..) Defer requires to spawn whole child-window action to another thread since we may come from native 'NewtWindow::windowDidMove()' on MainThread. - Use screenPositionChanged(..) in size[Screen]PosInsetsChanged(..) on OSX Move callback WindowImpl::sizePosInsetsChanged(..) to OSX's WindowDriver::sizeScreenPosInsetsChanged(..), since we need to use screenPositionChanged(..) to calculate child window relative position to parent. I.e. we receive the location on screen. - Cleanup OSX Code - Native JNI entries shall handle NULL windowHandle -> return - Clarify usage of 'getWindowHandle()' and use 'isNativeValid()' if appropriate. - Don't re-use cached getWindowHandle() for non-blocking off-thread actions, since handle may become invalid. - Clarify getLocationOnScreen*(..) implementation code, i.e. separate getLocationOnScreenByParent(..) semantics.
* Bug 1214 - NEWT MacOSX: Detect auto-resize of Window when it is larger than ↵Sven Gothel2015-09-258-40/+299
| | | | | | | | | | | screen - On OSX (similar to X11) a created window with size > screen will get resized to fit screen size implicitly. - Fix detects insets, position and size after onscreen window creation. - Patch also merges insets and size change java callback
* NEWTDemoListener: Double-Mouse-Click Fullscreen only w/ 3 pointers involvedSven Gothel2015-09-191-1/+1
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* TestGearsES2*AWT / NewtDemoListener: Show pixel-scale in title bar.Sven Gothel2015-09-183-40/+172
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* Unit Tests: NEWTDemoListener: Less verbose; GraphUI-Demos: Show DPI and ↵Sven Gothel2015-09-178-30/+45
| | | | Pixel-Scale in GLEventListener.init(...)
* FFMPEGDynamicLibraryBundleInfo.initSymbols(): Just return null instead of ↵Sven Gothel2015-09-173-8/+12
| | | | throwing an exception, it is OK not to have ffmpeg/libav
* Bug 1211: Fix regression of GLMediaPlayerImpl caused by commit ↵Sven Gothel2015-09-171-3/+12
| | | | | | | | | | | 68c8e39fa8d6e700f0a99241c1a01a435b7f6284 GLMediaPlayerImpl.updateAttributes(..): - always set state -> Initialized if it was Uninitialized, regardless whether we start StreamWorker. - No need to handle exceptions here, just throw/pass/propagate them, since called catches them and deals w/ 'em.
* Unit Tests: Add listening to NEWTDemoListener* (Missed in prev. patch)Sven Gothel2015-09-162-0/+2
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* NEWT Window Maximize: re-gain focus after maximize action (maybe lost on ↵Sven Gothel2015-09-151-0/+5
| | | | platforms, i.e. OSX)
* Fix NEWT DisplayImpl.createPointerIcon: Pass through Exceptions, as required ↵Sven Gothel2015-09-151-10/+24
| | | | by API doc.
* Bug 1211: Refine NEWTDemoListener, JOGLNewtAppletBaseSven Gothel2015-09-155-61/+77
| | | | | | | | | | | - NEWTDemoListener.createPointerIcons(..) - Use Display instance - Simplify PointerIcon creation using a list, skipping all non-found resources. - JOGLNewtAppletBase - Bring back reparent action via key 'r' - Drop redundant PointerIcon, using NEWTDemoListener
* Bug 1211: Adopt changes to unit test from commit ↵Sven Gothel2015-09-1548-678/+167
| | | | 68c8e39fa8d6e700f0a99241c1a01a435b7f6284
* Bug 1211: Hardening Condition-Wait from Spurious-Wakeups and unintended ↵Sven Gothel2015-09-1526-456/+1029
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | InterruptedException(s) Below is an updated list of Condition-Wait classifications as described in Bug 1211. This list includes recent changes on GlueGen regarding this Bug 1211. A followup commit will address the unit tests. - Noncancelable + Persistent-Wait - GLMediaPlayerImpl.StreamWorker thread (changed) - pauses thread in case of intr - Cancelable + Persistent-Wait: - LFRingbuffer.getImpl(..) - LFRingbuffer.waitForFreeSlots(int) - SyncedRingbuffer.getImpl(..) - SyncedRingbuffer.waitForFreeSlots(int) - FunctionTask.invokeOnNewThread(..) (changed) - RunnableTask.invokeOnNewThread(..) (changed) - SharedResourceRunner.run() - SharedResourceRunner.doAndWait() (changed) - SharedResourceRunner.start() (changed) - SharedResourceRunner.stop() (changed) - GLMediaPlayerImpl.StreamWorker ctor (changed) - GLMediaPlayerImpl caller thread actions do*() (changed) - AndroidGLMediaPlayerAPI14.getNextTextureImpl(..) (changed) - DisplayImpl.enqueueEvent(..) (changed) -> Persistent-Wait -> Cancels wait and NEWTEvent -> dispatchMessage(NEWTEventTask): always notifyCaller! - GLDrawableHelper.invoke(..) (changed) - DefaultEDTUtil.waitUntilIdle() (changed) - DefaultEDTUtil.waitUntilStopped() (changed) - DefaultEDTUtil.invokeImpl(..) (changed) - DefaultEDTUtil.NEDT.run(..) (changed) - AWTEDTUtil.waitUntilStopped(..) (changed) - AWTEDTUtil.invokeImpl(..) (changed) - AWTEDTUtil.NEDT.run(..) (changed) - SWTEDTUtil.invokeImpl(..) (changed) - SWTEDTUtil.waitUntilStopped(..) (changed) - SWTEDTUtil.NEDT.run(..) (changed) - GLWorkerThread.invokeAndWait(..) - GLWorkerThread.start() (changed) - GLWorkerThread.WorkerRunnable.run() (changed) - Animator.run() (changed) - AnimatorBase.finishLifecycleAction() (changed) - OSXUtil.RunOnMainThread(..) (changed) - SingletonInstanceServerSocket.Server.shutdown() (changed) - SingletonInstanceServerSocket.Server.start() (changed) - com.jogamp.audio.windows.waveout.Mixer.shutdown() (changed) - Extending/Using InterruptSource.Thread (changed) - DefaultEDTUtil.NEDT - AWTEDTUtil.NEDT - SWTEDTUtil.NEDT - GLWorkerThread.thread - Mixer.FillerThread - Mixer.MixerThread - Using InterruptSource.Thread (changed) - TempFileCache - LauncherTempFileCache - Animator.thread - SingletonInstanceServerSocket.Server.serverThread Deprecated: - FunctionTask.invoke(..) (changed) -> on current thread, no wait -> deprecated - RunnableTask.invoke(..) (changed) -> on current thread, no wait -> deprecated
* Bug 1211 TestBug1211IRQ00NEWT: Cover whole JOGL initialization by MyThread, ↵Sven Gothel2015-09-051-123/+180
| | | | | | | | | intercepting all interrupt() calls used. This disclosed issue Bug 1213, "RecursiveThreadGroupLockImpl01Unfairish.unlock() always interrupts original-owner, even if not waiting at unlock()". So far no InterruptedException nor interrupt() call has been detected by MyThread.
* Bug 1211 TestBug1211IRQ00NEWT: Add assertions incl. testing ↵Sven Gothel2015-09-031-17/+70
| | | | Thread.interrupted() assuring no silence interruption occured
* Bug 1211 TestBug1211IRQ00NEWT: Fix using durationTest01; Make ↵Sven Gothel2015-09-031-13/+8
| | | | createWindow(..) analog to GLWindow.main(..)
* Bug 1211: Custom size for TestBug1211IRQ00NEWTSven Gothel2015-09-031-3/+9
| | | | | | Tested on GNU/Linux desktop machines (also our test node w/ nvidia, producing the issue sometimes) with jre8, jre7 and jre6. No interruption detected .. sadly.
* Bug 1211: Show Platform-Info for unit test TestBug1211IRQ00NEWT (commit ↵Sven Gothel2015-09-031-0/+2
| | | | 5f5553f1c0b6731970db6df24d79654661238247)
* Bug 1211: Adding unit test to identify Thread.interrupt() caller for ↵Sven Gothel2015-09-032-1/+232
| | | | DefaultEDTUtil.invokeImpl(..) wait interruption
* NativeWindowFactory.createDevice(..): Support creating EGLGraphicsDevice ↵Sven Gothel2015-09-021-3/+23
| | | | using reflection for 'jogamp.opengl.egl.EGLDisplayUtil'
* Windows Scripts: Bump JVM to 1.8.0_60Sven Gothel2015-09-018-15/+15
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* Bug 1212 - OSX: Crash using CALayer at UnsetJAWTRootSurfaceLayer0(..) w/ ↵Sven Gothel2015-09-013-17/+30
| | | | | | | | | | | | | | | | | | | | | | | | | Java 1.8.0_60 - OSX 10.10.5 - Java 1.8.0_60 Crash using CALayer at UnsetJAWTRootSurfaceLayer0(..) as called within MacOSXJAWTWindow.invalidateNative() (caller: destroy()) on the MainThread. It has been observed that the JAWT_SurfaceLayers protocol instance 'surfaceLayers' has been pulled beforehand. 'surfaceLayers' is fetched from the locked JAWT instance via JAWT_DrawingSurfaceInfo's platformInfo. It now seems required to retain the instance at GetJAWTSurfaceLayersHandle0 and release it at UnsetJAWTRootSurfaceLayer0 to keep it alive. +++ Manually executed 'ant junit.run' on OSX, no failures or errors.
* Bug 1202: Fix vsync regression on OSX when using CALayerSven Gothel2015-09-016-5/+22
| | | | | | | | On OSX using CALayer for onscreen rendering, the drawable is utilizing an offscreen FBO. Hence we need to move the vsync-skip-operation criteria, i.e. skip if offscreen, down to the implementation.
* Bug 1205 - NEWT Security: Clear framebuffer after creation and before ↵Sven Gothel2015-08-311-10/+9
| | | | | | | | | | | | | | | | visibility (X11 Onscreen) X11Window.c: Adding CWBackPixel BlackPixel(..) resulting in an initial black window (zero). com.jogamp.opengl.test.junit.newt.TestWindows02NEWT shows the content w/ opaque background and transparent one. Note: To be able to receive a transparent background, one needs to utilize a compositor WM (e.g. KWin w/ effects enabled). Due to commit cf9e2f2cb8ead7efd7751dcbfaecb36ed06cf9d6 (Bug 1210) this works in pure NEWT mode w/o utilizing GLX.
* Bug 1210 - Use manual impl. XRenderFindVisualFormat instead of buggy ↵Sven Gothel2015-08-317-27/+229
| | | | | | | | | | | | | | | | | | | | generated version - XRenderDirectFormat XVisual2XRenderMask(..): - Move from JOGL's X11GLXGraphicsConfiguration -> Nativewindow X11GraphicsConfiguration - Always use manual impl. of XRenderFindVisualFormat Additionally: - Add X11GraphicsConfiguration.XVisualInfo2X11Capabilities(..) allowing to properly setup the resulting Capabilities instance as used in X11GraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(..) - XVisualInfo: - Add 'String toString()' - 'XVisualInfo create(XVisualInfo s)' uses source buffer size! - XGetVisualInfo: Use returned buffer-capacity/count for element-size and also bail out if count<=0
* Bug 1208 - NEWT: Window: Consider avoiding operations if not supported, see ↵Sven Gothel2015-08-311-28/+84
| | | | | | | | | | getSupportedStateMask() - Skip operation if not supported - Fix skip operation if isFullscreen() && !isNativeValid(): We have to store the state w/o action, so the state can be picked up at native creation.
* Fix Bug 1209 - Regression of Bug 1188 Patches: Parented Fullscreen Issues ↵Sven Gothel2015-08-311-51/+94
| | | | | | | | | | | | | | | | | (X11, Windows) The regression was caused by WindowImpl changes: (1) Not ignoring maximizedChanged(..) during fullscreen. X11 windows may promote maximized state, which will be passed in reconfigure -> non-fullscreen and hinders reseting the original size. (2) getReconfigureMask(..) was wrongly translated to state-mask, i.e. special handling of STATE_MASK_UNDECORATED and STATE_MASK_CHILDWIN was removed. - Issues above were corrected - Replace PSTATE_MASK_FULLSCREEN_NFS* w/ own stateMaskNFS for simplification
* Bug 1188: Refine getSupportedStateMask() semantics and minimum requirements ↵Sven Gothel2015-08-318-20/+18
| | | | | | | | | (adding STATE_MASK_FULLSCREEN) Refine getSupportedStateMask(): - always for _after_ native creation, i.e. first visibility - removed STATE_MASK_AUTOPOSITION - adding STATE_MASK_FULLSCREEN to minimum requirements
* Bug 1203: Add missing constraints in desktop *GLContext.create* methods: ↵Sven Gothel2015-08-306-23/+58
| | | | | | | | | | | | | | | | | Bail out if GL ES is requested ; Fix test case *GLContext.createImpl(..) shall throw an GLException: *GLContext.createContextARBImpl(..) shall return 0: - Desktop implementation: if GL ES is requested - EGL implementation: if GL Desktop is requested, but not available Otherwise GLContextImpl may mistake a desktop context for an ES one. +++ Fix unit test TestGLAutoDrawableFactoryGLProfileDeviceNEWT.test11ES2OnDesktop(): We have to query the factory by desired profile, since the desktop factory cannot produce an GL ES context.
* Bug 1203: OpenGL ES 3.1 NVIDIA 355.06's EGL impl. is unstable requires ↵Sven Gothel2015-08-302-5/+6
| | | | | | | | | | GLRendererQuirk.SingletonEGLDisplayOnly Test cases with multiple EGLDisplay init/terminate result to crashes due to NVidia's 355.06 driver. Hence enable GLRendererQuirk.SingletonEGLDisplayOnly if EGL vendor is NVIDIA until a good driver version is known.
* Bug 1207 - GLDebugMessageHandler: Support GL_KHR_debug for Desktop and ES ↵Sven Gothel2015-08-3010-57/+210
| | | | | | | | | | | | | | | | profile GL_KHR_debug <https://www.opengl.org/registry/specs/KHR/debug.txt> GL_KHR_debug shall be favorized before - GL_ARB_debug_output - GL_AMD_debug_output Allow GL_KHR_debug for GL2GL3 and GL2ES2 profiles, i.e. including ES profiles: GLES2, GLES3. GL_ARB_debug_output and GL_AMD_debug_output are only allowed for desktop GL2GL3 profiles.