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* EGL: Query EGL_RENDERABLE_TYPE, store it in EGLGLCapabilities and test w/ ↵Sven Gothel2011-07-312-9/+93
| | | | | | | | GLProfile compatibility EGLConfig's EGL_RENDERABLE_TYPE determines ES1, ES2 or VG usage (bitfield). We have to store and compare it's value w/ the desired GLProfile to choose a valid one, or just store it.
* GLDrawableFactory::getFactoryImpl(): Only return the EGL factory if profile ↵Sven Gothel2011-07-311-7/+6
| | | | is native ES
* NEWT ScreenModes: Add current ScreenMode if none could be collected.Sven Gothel2011-07-311-1/+12
| | | | | | On Linux/ARMv7 (Ubuntu 11.04) it appears that the native RnR methods could not collect ScreenModes. In such case, at least we add the current mode as a fallback. This allows using the current mode information.
* JoglVersion: Add info whether shader-compiler exists or notSven Gothel2011-07-311-0/+2
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* ES Native Libraries: Add missing GLDebugMessageHandler code ..Sven Gothel2011-07-311-0/+4
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* JOGL: Add GLBase::isGLES2Compatible()Sven Gothel2011-07-318-16/+45
| | | | | Indicates whether this GL object is compatible with OpenGL ES2, i.e. has the extension <code>GL_ARB_ES2_compatibility</code>
* NEW unit test, use bug 502 workaround property until fixed otherwiseSven Gothel2011-07-291-0/+3
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* add linux/armv7 scripts [[cross] compile clean]Sven Gothel2011-07-283-0/+60
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* test case GLWindowSven Gothel2011-07-281-2/+2
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* script: no need for custom linux-x86 on multilib platformSven Gothel2011-07-281-1/+3
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* gl header cfg: use __unix__ define, instead of all avail variations (linux, ↵Sven Gothel2011-07-283-3/+3
| | | | sun, ..)
* build: add linux/armv7 support ; only add resources once w/o java sourceSven Gothel2011-07-284-18/+98
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* adapt to gluegen Platform changeSven Gothel2011-07-281-1/+1
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* added (c) headerSven Gothel2011-07-281-0/+27
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* updated runtime properties (debug) docSven Gothel2011-07-281-4/+18
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* fix url: .com -> .orgSven Gothel2011-07-211-2/+2
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* Use GlueGen Platform's OSType enumSven Gothel2011-07-217-36/+36
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* add url to opengl and khronosSven Gothel2011-07-131-2/+4
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* Fix UML sizeSven Gothel2011-07-131-1/+2
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* Add Documentation: OpenGL-Evolution-And-JOGLSven Gothel2011-07-131-0/+214
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* Fix 'main' invocationSven Gothel2011-07-071-0/+1
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* Fix SharedResource (SR) InitializationSven Gothel2011-07-073-64/+70
| | | | | | - Catch exceptions in SR thread avoiding deadlock in blocking caller thread - Catch NPE on SR queries to return null if appropriate
* GLProfile: Initialization fix and clarifications ( GLExceptions on n/a ↵Sven Gothel2011-07-076-173/+164
| | | | | | | | | | | | | | profiles ) - GLProfile.initSingleton(boolean) (implicit or explicit) won't throw any exception anymore. Followup 'GLProfile GLProfile.get(..)' calls will throw a GLException, if n/a. Availability maybe queried via GLProfile.isAvailable(..). - GLCapabilties, GLCanvas, GLJPanel: Clarify case where GLException maybe thrown, i.e. no default GLProfile available on default device. - Remove redundant GLProfile.is<ProfileName>Available(..)
* main git source location if jogampSven Gothel2011-06-281-4/+4
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* Fix NEWT GL ctx/offscreen (GPUMemSec..) tests: Use pbuffer (i.e. hw accel GL ↵Sven Gothel2011-06-264-4/+8
| | | | driver)
* Merge remote-tracking branch 'rsantina/master'Sven Gothel2011-06-264-778/+983
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| * Handle curved triangles overlaps.Rami Santina2011-06-204-853/+973
| | | | | | | | | | | | | | | | | | | | subdivde overlaping triangles for the case when 2 triangles intersect either by vextex of Traingle A in Triangle B or an edge in A intersects an edge in B VectorUtil: -added tri2triIntersection test (not optimized) -added seg2segIntersection test (not optimized)
| * Added handling for offcurve triangle overlaps.Rami Santina2011-06-142-435/+520
| | | | | | | | | | | | | | subdivde overlaping triangles for the case of vertex inside a off-curve boundary triangle. added vertex in triangle test (using barycentric coordinates)
* | add property 'nativewindow.x11.mt-bug' to test script ..Sven Gothel2011-06-261-5/+10
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* | Cleanup UITestCase helper, expose test class name via get*TestName() ..Sven Gothel2011-06-261-2/+14
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* | Woraround for bug 502: X11/NEWT Stalling due to libX11/XCB Multithreading ↵Sven Gothel2011-06-264-43/+46
| | | | | | | | | | | | | | | | | | bug (libX11 1.4.2, libXCB 1.7; ubuntu 11.04, ..) - https://jogamp.org/bugzilla/show_bug.cgi?id=502 - set the boolean property 'nativewindow.x11.mt-bug' to 'true', indicating the erroneous libX11/libXCB behavior. This will enable extensive X11 locking even in NEWT.
* | X11 Nativewindow/NEWT: X11 Error Handler (JNIEnv query for thread, stack ↵Sven Gothel2011-06-262-35/+95
|/ | | | | | | | | trace), cleanup - X11 Error Handler: if throwing JVM stack trace or fatal JVM error query proper JNIEnv for running thread and attach thread to JVM if necessary. - NEWT/X11: Proper XEvent polling documentation, cleanup window creation event mask
* Minor editing (compile script, X11Window.c - cleanups)Sven Gothel2011-06-122-4/+4
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* X11/Newt Locking: Clarify dependency of XInitThreads() hackSven Gothel2011-06-122-6/+14
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* Minor editing/cleanups: code/testSven Gothel2011-06-123-6/+2
| | | | | - Don't call "NativeWindowFactory.initSingleton(true);" after "GLProfile.initSingleton(true);", since it's redundant, the former call issues the removed one.
* Merge remote-tracking branch 'remotes/rsantina/master'Sven Gothel2011-06-1111-76/+97
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| * Graph: Remove unused importsRami Santina2011-06-055-5/+0
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| * Graph: updated inclass documentationsRami Santina2011-06-058-71/+97
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* | TestGLSLShaderState01 PerfTest: 2min timeout / swapInterval 0 / start ↵Sven Gothel2011-06-112-17/+28
| | | | | | | | counter after warmup
* | Relocated SingletonInstance to GlueGen (where a ServerSocket impl. is ↵Sven Gothel2011-06-112-166/+11
| | | | | | | | added). Using ServerSocket in UITestCase for SingletonInstance impl.
* | test bat/sh files edit ..Sven Gothel2011-06-113-4/+10
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* | Utilize GlueGen's platform independent header for stdin.h, gluegen_stdint.h, ↵Sven Gothel2011-06-1118-257/+53
| | | | | | | | | | | | | | .. (remove local copy) - Use them for gluegen code generation - Use them for native compilation (cc)
* | windows batch files: bump to 6u26Sven Gothel2011-06-099-16/+16
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* | src-zip: no compression to benefit from xz/7z compressionSven Gothel2011-06-091-3/+3
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* | Simplify and fix GL2GL3 usage (save/restore)Sven Gothel2011-06-091-28/+56
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* | GLBuffers fix ; GL imageSizeInBytes fix / unit tests.Sven Gothel2011-06-0911-341/+721
| | | | | | | | | | | | | | | | | | | | - Moved implementation of prev GL imageSizeInBytes(..) -> GLBuffers.sizeof() for all GL profiles - GLBuffers.*: Added missing formats and types (GL2.1, GL3.3 and GL4.1) - GLBuffers.sizeof(): Fail fast if format/type is unhandled, or alignment invalid - Added unit test for GLBuffers.sizeof()
* | Merge remote-tracking branch 'rsantina/master'Sven Gothel2011-06-0819-655/+771
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| * Add Factory for triangulation with base Interface; misc cleanupRami Santina2011-06-0514-35/+140
| | | | | | | | | | | | | | | | | | CDTriangulation moved to impl (jogamp.graph), where additional triangulations or a wrapper to GLU triangulation can be added to triangulator. TWO_PASS_RENDERING renamed to VBAA (algorithm name) misc comments cleanups
| * Fix: transform to Quadratic; Refactor method namesRami Santina2011-06-053-528/+536
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| * Font and TypecastRender generate array of OutlineShapes instead of Path2DRami Santina2011-06-026-95/+98
| | | | | | | | GlyphShape and GlyphString use only OutlineShapes